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6 Commits

Author SHA1 Message Date
semantic-release-bot
59ce9e450c chore(release): 4.8.0 [CI SKIP] 2024-10-05 03:52:37 +00:00
AAGaming
980df687e7 fix(components/Router): dont break in desktop ui 2024-10-04 23:52:04 -04:00
AAGaming
bea9ac7774 fix(components/Modal): dont break in desktop ui 2024-10-04 23:51:49 -04:00
AAGaming
063dedbbc1 feat(utils/react): add some window-related utils 2024-10-04 23:51:36 -04:00
semantic-release-bot
723e2ff76e chore(release): 4.7.4 [CI SKIP] 2024-10-04 17:16:01 +00:00
AAGaming
241b22cad7 fix(DialogCheckbox): don't access getters to prevent their side effects from breaking the component 2024-10-04 13:15:29 -04:00
6 changed files with 55 additions and 23 deletions

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@@ -1,3 +1,23 @@
# [4.8.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v4.7.4...v4.8.0) (2024-10-05)
### Bug Fixes
* **components/Modal:** dont break in desktop ui ([bea9ac7](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/bea9ac777452b883c2f3f3ebf8510c22c4577cd0))
* **components/Router:** dont break in desktop ui ([980df68](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/980df687e7b7bf389f478e831f992fb9475eeb15))
### Features
* **utils/react:** add some window-related utils ([063dedb](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/063dedbbc1573a825571c675bf6bfa8a1bc1c6cd))
## [4.7.4](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v4.7.3...v4.7.4) (2024-10-04)
### Bug Fixes
* **DialogCheckbox:** don't access getters to prevent their side effects from breaking the component ([241b22c](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/241b22cad711621a1695dfd11da857f13c3fffdf))
## [4.7.3](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v4.7.2...v4.7.3) (2024-10-03)

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@@ -1,6 +1,6 @@
{
"name": "@decky/ui",
"version": "4.7.3",
"version": "4.8.0",
"description": "A library for interacting with the Steam frontend in Decky plugins and elsewhere.",
"main": "dist/index.js",
"types": "dist/index.d.ts",

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@@ -1,6 +1,6 @@
import { FC, ReactNode } from 'react';
import { findModule } from '../webpack';
import { findModuleExport } from '../webpack';
import { DialogCommonProps } from './Dialog';
import { FooterLegendProps } from './FooterLegend';
@@ -18,22 +18,15 @@ export interface DialogCheckboxProps extends DialogCommonProps, FooterLegendProp
onClick?(evt: Event): void;
}
export const DialogCheckbox = Object.values(
findModule((m: any) => {
if (typeof m !== 'object') return false;
for (const prop in m) {
if (m[prop]?.prototype?.GetPanelElementProps) return true;
}
return false;
}),
).find(
(m: any) =>
m?.prototype?.SetChecked &&
m?.prototype?.Toggle &&
m?.prototype?.GetPanelElementProps &&
// beta || stable as of oct 2 2024
(m?.prototype?.render?.toString().includes('="DialogCheckbox"') || (
m.contextType &&
m.prototype?.render.toString().includes('fallback:')
))
// Do not access KeyDown, SetChecked, Toggle here as they are getters and accessing them outside of a render breaks them globally
export const DialogCheckbox = findModuleExport(e =>
e.prototype &&
"GetPanelElementProps" in e?.prototype &&
"SetChecked" in e?.prototype &&
"Toggle" in e?.prototype &&
// beta || stable as of oct 2 2024
(e?.prototype?.render?.toString().includes('="DialogCheckbox"') || (
e.contextType &&
e.prototype?.render?.toString().includes('fallback:')
))
) as FC<DialogCheckboxProps>;

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@@ -50,7 +50,7 @@ export const showModal = (
bHideMainWindowForPopouts: false,
},
): ShowModalResult => {
return showModalRaw(modal, parent || findSP(), props.strTitle, props, undefined, {
return showModalRaw(modal, parent || findSP() || window, props.strTitle, props, undefined, {
bHideActions: props.bHideActionIcons,
});
};

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@@ -144,8 +144,8 @@ try {
logger.warn("Navigation interface failed to call GetFocusedWindowInstance", e);
}
if (!win) {
logger.warn("Navigation interface could not find any focused window. Falling back to GamepadUIMainWindowInstance");
win = Router.WindowStore?.GamepadUIMainWindowInstance;
logger.warn("Navigation interface could not find any focused window. Falling back to Main Window Instance");
win = Router.WindowStore?.GamepadUIMainWindowInstance || Router?.WindowStore?.SteamUIWindows?.[0];
}
if (win) {

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@@ -1,4 +1,5 @@
import * as React from 'react';
import { Ref, useState } from 'react';
// this shouldn't need to be redeclared but it does for some reason
@@ -150,3 +151,21 @@ export const findInReactTree = (node: any, filter: findInTreeFilter) =>
// Specialised findInTree for React nodes
walkable: ['props', 'children', 'child', 'sibling'],
});
/**
* Finds the parent window of a DOM element
*/
export function getParentWindow<WindowType = Window>(elem: HTMLElement | null): WindowType | null | undefined {
return elem?.ownerDocument?.defaultView as any;
}
/**
* React hook to find the host window of a component
* Pass the returned ref into a React element and window will be its host window.
* @returns [ref, window]
*/
export function useWindowRef<RefElementType extends HTMLElement, WindowType = Window>(): [Ref<RefElementType>, WindowType | null | undefined] {
const [win, setWin] = useState<WindowType | null | undefined>(null);
return [(elem) => setWin(getParentWindow<WindowType>(elem)), win];
}