fix(DialogCheckbox): don't access getters to prevent their side effects from breaking the component

This commit is contained in:
AAGaming
2024-10-04 13:15:29 -04:00
parent 93c59d8026
commit 241b22cad7

View File

@@ -1,6 +1,6 @@
import { FC, ReactNode } from 'react';
import { findModule } from '../webpack';
import { findModuleExport } from '../webpack';
import { DialogCommonProps } from './Dialog';
import { FooterLegendProps } from './FooterLegend';
@@ -18,22 +18,15 @@ export interface DialogCheckboxProps extends DialogCommonProps, FooterLegendProp
onClick?(evt: Event): void;
}
export const DialogCheckbox = Object.values(
findModule((m: any) => {
if (typeof m !== 'object') return false;
for (const prop in m) {
if (m[prop]?.prototype?.GetPanelElementProps) return true;
}
return false;
}),
).find(
(m: any) =>
m?.prototype?.SetChecked &&
m?.prototype?.Toggle &&
m?.prototype?.GetPanelElementProps &&
// beta || stable as of oct 2 2024
(m?.prototype?.render?.toString().includes('="DialogCheckbox"') || (
m.contextType &&
m.prototype?.render.toString().includes('fallback:')
))
// Do not access KeyDown, SetChecked, Toggle here as they are getters and accessing them outside of a render breaks them globally
export const DialogCheckbox = findModuleExport(e =>
e.prototype &&
"GetPanelElementProps" in e?.prototype &&
"SetChecked" in e?.prototype &&
"Toggle" in e?.prototype &&
// beta || stable as of oct 2 2024
(e?.prototype?.render?.toString().includes('="DialogCheckbox"') || (
e.contextType &&
e.prototype?.render?.toString().includes('fallback:')
))
) as FC<DialogCheckboxProps>;