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134 Commits

Author SHA1 Message Date
semantic-release-bot
8fb35e3c09 chore(release): 3.20.6 [CI SKIP] 2023-04-29 02:26:37 +00:00
AAGaming
5d5cb31638 fix(QuickAccessTab): set decky tab ID to 999 2023-04-28 22:25:56 -04:00
semantic-release-bot
21f1e5f0af chore(release): 3.20.5 [CI SKIP] 2023-04-04 21:27:14 +00:00
TrainDoctor
0fa43701a9 Merge pull request #82 from Tormak9970/main
fix: reorderable list no longer toggles on backout
2023-04-04 14:26:37 -07:00
Tormak
4d52eaea12 Merge branch 'main' of https://github.com/Tormak9970/decky-frontend-lib 2023-04-04 17:04:22 -05:00
Tormak
7e1182a83f fix: reorderable list no longer toggles on backout 2023-04-04 17:04:18 -05:00
semantic-release-bot
167ded103a chore(release): 3.20.4 [CI SKIP] 2023-04-04 03:16:30 +00:00
AAGaming
b8ddf3d927 fix(SteamSpinner): oh apparently the class was moved outside the component for some reason?????? 2023-04-03 23:15:51 -04:00
semantic-release-bot
62f4b354a8 chore(release): 3.20.3 [CI SKIP] 2023-04-04 02:53:53 +00:00
AAGaming
79d229be50 fix(SteamSpinner): fix the fix 2023-04-03 22:53:10 -04:00
semantic-release-bot
f43157fde5 chore(release): 3.20.2 [CI SKIP] 2023-04-04 02:50:17 +00:00
AAGaming
19819b7a5b fix(SteamSpinner): dont error on latest desktop beta 2023-04-03 22:49:31 -04:00
semantic-release-bot
8752f576a7 chore(release): 3.20.1 [CI SKIP] 2023-04-03 22:18:43 +00:00
TrainDoctor
102a441124 Merge pull request #79 from FrogTheFrog/main
fix(useQuickAccessVisible): make it work again
2023-04-03 15:18:07 -07:00
semantic-release-bot
62f40bd48f chore(release): 3.20.0 [CI SKIP] 2023-04-03 20:49:24 +00:00
TrainDoctor
a7acc9ae45 Merge pull request #80 from Tormak9970/main
Add save on backout to reorderable list component.
2023-04-03 13:48:35 -07:00
Travis Lane
be7f17a3c3 Merge pull request #2 from Tormak9970/reorderable-list
chore: bumped pnpm lockfile version
2023-04-03 16:47:18 -04:00
Tormak
5d097b6108 chore: bumped pnpm lockfile version 2023-04-03 16:44:13 -04:00
Travis Lane
ae98930eeb Merge pull request #1 from Tormak9970/reorderable-list
Reorderable list now saves on backout
2023-03-29 10:18:32 -04:00
Travis Lane
6ce0da996d Merge branch 'main' into reorderable-list 2023-03-29 10:18:23 -04:00
Tormak
b1591f86bb feat: reorderable list now saves on backout 2023-03-29 07:10:55 -05:00
TrainDoctor
f7318f0210 Merge pull request #78 from Tormak9970/patch-1 2023-03-23 07:40:28 -07:00
Travis Lane
1a34501868 updated to use 'separator' instead of string 2023-03-22 20:17:58 -05:00
FrogTheFrog
7dacb23e8b fix(useQuickAccessVisible): make it work again 2023-03-19 22:25:53 +02:00
semantic-release-bot
7e5c7b5ac3 chore(release): 3.19.2 [CI SKIP] 2023-03-07 23:48:45 +00:00
Beebles
f71e4dedc8 Merge pull request #71 from doZennn/patch-1
fix(Item): add highlightOnFocus prop
2023-03-07 16:48:10 -07:00
Travis Lane
419835204e Add support for SidebarNavigation separator
Looked into it and in order to render a separator you need to pass `"separator"`
2023-03-06 11:15:36 -06:00
semantic-release-bot
86f33de2c0 chore(release): 3.19.1 [CI SKIP] 2023-02-23 02:57:40 +00:00
AAGaming
0b6dc24c0d fix(*): refactoring to fix for feb 22 2023 beta 2023-02-22 21:56:46 -05:00
semantic-release-bot
18ce1ad790 chore(release): 3.19.0 [CI SKIP] 2023-02-22 03:38:02 +00:00
Travis Lane
5a074b5bb6 feat: added reorderable list and updated fieldProps (#57) 2023-02-22 03:37:26 +00:00
AAGaming
26fae13c8e feat(ReorderableList): add animations, clean up 2023-02-21 22:36:56 -05:00
AAGaming
53faf55df1 fix(Field): remove style 2023-02-21 22:36:35 -05:00
Tormak
b480d397c4 fix: fixed missing export 2023-02-21 19:06:08 -06:00
Tormak
dfcb3bec19 feat: added doc comments 2023-02-21 12:22:21 -06:00
Travis Lane
cf7dc26a0c Merge branch 'SteamDeckHomebrew:main' into main 2023-02-21 12:22:12 -05:00
semantic-release-bot
d3b87b26c5 chore(release): 3.18.11 [CI SKIP] 2023-02-18 23:24:21 +00:00
TrainDoctor
b64dd9f723 Merge pull request #75 from beebls/main
fix(Navigation): fix NavigateToExternalWeb and ModalRoot
2023-02-18 15:23:49 -08:00
beebls
82214fef4c fix(Navigation): fix NavigateToExternalWeb 2023-02-18 15:51:31 -07:00
Jozen Blue Martinez
e559a43af9 Add missing types (#76)
* feat(SteamAppOverview): Add types

* feat(SliderFieldProps): Add className type

* feat(ToggleFieldProps): Add highlightOnFocus type

* feat(AppDetails): Add types for libraryAssets.logoPosition

* feat(types): Add types to some globals
2023-02-18 19:58:50 +00:00
beebls
c53d7f8448 fix(Navigation): fix NavigateToExternalWeb 2023-02-17 18:21:48 -07:00
AAGaming
68a46263a4 chore(docs): update wikijs typedoc plugin 2023-02-04 19:45:51 -05:00
AAGaming
56e7b2c492 chore(docs): fix workflow oops 2023-02-04 19:39:32 -05:00
AAGaming
1282636b0b chore(docs): revert workflow changes 2023-02-04 19:38:47 -05:00
AAGaming
2343274a5b chore(docs): update wikijs typedoc plugin 2023-02-04 19:36:38 -05:00
AAGaming
f965c05c27 chore(docs): fix path 2023-02-04 17:20:34 -05:00
AAGaming
f8c8ae7c29 chore(docs): update typedoc-wikijs-theme to fix bug 2023-02-04 17:18:52 -05:00
AAGaming
3085efd439 chore(docs): fix mv 2023-02-04 17:17:05 -05:00
AAGaming
db8d91a7ff chore(docs): bump typedoc-wikijs-theme and update docs workflow 2023-02-04 17:14:27 -05:00
AAGaming
2091daaeac chore(docs): update doc generation to use typedoc-wikijs-theme, also bump typescript 2023-02-04 16:55:52 -05:00
Tormak
b1b2f4fa2d feat: made requested changes and ran prettier 2023-02-04 11:39:08 -06:00
Tormak
b146eab8d7 fix: list didn't update on prop change 2023-02-03 15:33:03 -06:00
Tormak
667933bd7c refactor: addressed change reqs 2023-02-01 17:42:03 -06:00
Tormak
dbd01b11ca feat: support for non-interactable reordering 2023-02-01 17:24:17 -06:00
Tormak
47a6fddc89 feat: support for user specified icon 2023-02-01 15:33:27 -06:00
Tormak
c57e0eed34 refactor: changes to improve deck cohesion 2023-02-01 15:25:23 -06:00
Tormak
5adc5e14ed refactor: updated to simpler reorderable list 2023-02-01 08:18:55 -06:00
Tormak
cea315a52c feat: refactoring mostly complete 2023-01-28 17:19:24 -06:00
Tormak
5b166d6db8 feat: changed ReorderableList to working version 2023-01-28 16:53:22 -06:00
semantic-release-bot
edcc43a6ee chore(release): 3.18.10 [CI SKIP] 2023-01-17 00:35:19 +00:00
AAGaming
9723854ddc fix(SuspensefulImage): fix changing src 2023-01-16 19:34:44 -05:00
semantic-release-bot
7501817b76 chore(release): 3.18.9 [CI SKIP] 2023-01-16 14:13:05 +00:00
AAGaming
4affd4aaec fix(Navigation): fix on stable 2023-01-16 09:12:16 -05:00
semantic-release-bot
6b3db72a14 chore(release): 3.18.8 [CI SKIP] 2023-01-16 01:23:38 +00:00
AAGaming
58b69f0d6c fix(Navigation): fix timing issue in decky-loader 2023-01-15 20:22:54 -05:00
semantic-release-bot
c62102e993 chore(release): 3.18.7 [CI SKIP] 2023-01-16 00:19:36 +00:00
AAGaming
2e66e5a555 fix: un-break navigation on stable 2023-01-15 19:18:47 -05:00
semantic-release-bot
ce525318d8 chore(release): 3.18.6 [CI SKIP] 2023-01-13 02:55:51 +00:00
AAGaming
aac2d520a6 fix(Router): fix Navigation for the millionth time 2023-01-12 21:55:08 -05:00
Travis Lane
e761ee02ba Merge branch 'SteamDeckHomebrew:main' into main 2023-01-07 20:14:33 -05:00
Jozen Blue Martinez
c53f87b4a9 fix(Item): add highlightOnFocus prop 2022-12-29 15:36:08 +08:00
semantic-release-bot
a656f4e57f chore(release): 3.18.5 [CI SKIP] 2022-12-21 15:57:16 +00:00
noot
0b50f2cf0b fix: fixed prop interfaces (#70) 2022-12-21 10:56:39 -05:00
semantic-release-bot
e48c7bbadd chore(release): 3.18.4 [CI SKIP] 2022-12-16 02:04:28 +00:00
TrainDoctor
727fcc8186 Merge pull request #67 from SteamDeckHomebrew/aa/fix-modals-dec2022
fix(modals): fix ModalRoot again
2022-12-15 18:03:27 -08:00
semantic-release-bot
dc196d53f5 chore(release): 3.18.3 [CI SKIP] 2022-12-12 23:49:39 +00:00
Beebles
f0379e5d19 fix(Router): update Router interface to SteamOS3.4 and add Navigation (#52) 2022-12-12 18:48:52 -05:00
AAGaming
fd94842647 fix(modals): fix ModalRoot again 2022-12-11 19:52:20 -05:00
semantic-release-bot
ef6be8c6ec chore(release): 3.18.2 [CI SKIP] 2022-12-11 20:12:52 +00:00
Lukas Senionis
767dc2fcee fix(useQuickAccessVisible): remove invalid prop access (#66) 2022-12-11 15:12:22 -05:00
semantic-release-bot
52305987c5 chore(release): 3.18.1 [CI SKIP] 2022-12-11 20:02:11 +00:00
Lukas Senionis
6f14da152a fix(findSP): fallback to last active context (#53) 2022-12-11 15:01:41 -05:00
semantic-release-bot
bb291b211c chore(release): 3.18.0 [CI SKIP] 2022-12-11 15:10:33 +00:00
Jozen Blue Martinez
88f245d476 feat(DialogCheckbox): Add DialogCheckbox component (#58)
* feat(DialogCheckbox): Add DialogCheckbox component

* fix(DialogCheckbox): Better sibling match

* fix(DialogCheckbox): Extend FocusableProps

* fix(DialogCheckbox): Extend FooterLegendProps

i should have probably tested that

* feat(DialogCheckbox): add onClick() prop

* fix(DialogCheckbox): replace default export with named export
2022-12-11 16:10:01 +01:00
semantic-release-bot
5bc78df918 chore(release): 3.17.0 [CI SKIP] 2022-12-11 15:08:02 +00:00
Jozen Blue Martinez
c586afb97d feat(ControlsList): Add ControlsList component (#61)
* feat(ControlsList): Add ControlsList component

* fix(ControlsList): replace default export with named export
2022-12-11 16:07:31 +01:00
semantic-release-bot
d9150c2556 chore(release): 3.16.2 [CI SKIP] 2022-12-11 14:48:15 +00:00
Jonas Dellinger
cd0635e94f fix(Marquee): replace default export with named export 2022-12-11 15:47:39 +01:00
semantic-release-bot
443c7850d7 chore(release): 3.16.1 [CI SKIP] 2022-12-11 14:46:16 +00:00
Jozen Blue Martinez
d24136ecb6 fix(FooterLegend): change description types to ReactNode (#62) 2022-12-11 15:45:40 +01:00
semantic-release-bot
55507446cc chore(release): 3.16.0 [CI SKIP] 2022-12-11 14:45:21 +00:00
Jozen Blue Martinez
925ea8c3ce feat(Marquee): Add Marquee component (#63) 2022-12-11 15:44:50 +01:00
semantic-release-bot
14c5210931 chore(release): 3.15.0 [CI SKIP] 2022-12-11 14:18:49 +00:00
Jozen Blue Martinez
cc29ddaf57 feat(Focusable): add noFocusRing prop type (#65) 2022-12-11 15:18:07 +01:00
semantic-release-bot
1e8979b641 chore(release): 3.14.0 [CI SKIP] 2022-12-10 00:14:13 +00:00
jurassicplayer
7ba1229a4e feat(toast): add showToast/playSound to ToastData (#64) 2022-12-09 19:13:37 -05:00
semantic-release-bot
4c2a715324 chore(release): 3.13.0 [CI SKIP] 2022-11-29 20:01:20 +00:00
Jozen Blue Martinez
678ba216f1 feat(Menu): add more missing props (#60) [CI SKIP]
* feat(Menu): extend FooterLegendProps

* feat(MenuItem): add more missing props
2022-11-29 21:00:45 +01:00
semantic-release-bot
07d15f5dca chore(release): 3.12.0 [CI SKIP] 2022-11-28 12:03:43 +00:00
Jozen Blue Martinez
c84a091469 feat(MenuItem): add missing props (#59) 2022-11-28 07:03:07 -05:00
Tormak
3c171cfb8f feat: added reorderable list and updated fieldProps 2022-11-25 18:32:55 -05:00
semantic-release-bot
47fd13692f chore(release): 3.11.1 [CI SKIP] 2022-11-20 01:13:29 +00:00
AAGaming
2ec9519b7d fix(Footer): add types for ActionDescriptionMap 2022-11-19 20:12:45 -05:00
semantic-release-bot
24606190e0 chore(release): 3.11.0 [CI SKIP] 2022-11-18 18:00:30 +00:00
Lukas Senionis
ed98d14b37 feat(classes): add "appDetailsClasses" (#55) 2022-11-18 12:59:57 -05:00
semantic-release-bot
b882612dfa chore(release): 3.10.0 [CI SKIP] 2022-11-18 17:37:50 +00:00
Lukas Senionis
32291620b4 feat(classes): add appDetailsHeaderClasses (#54) 2022-11-18 12:37:16 -05:00
semantic-release-bot
9b368c5f11 chore(release): 3.9.0 [CI SKIP] 2022-11-16 20:45:13 +00:00
Lukas Senionis
e167ef5a13 feat(Dialog): add "focusable" button prop (#51) 2022-11-16 15:44:36 -05:00
semantic-release-bot
2f3df00967 chore(release): 3.8.0 [CI SKIP] 2022-11-11 21:05:54 +00:00
AAGaming
215156d316 feat(routerhook): add global components support 2022-11-11 16:05:05 -05:00
semantic-release-bot
47d75db690 chore(release): 3.7.14 [CI SKIP] 2022-11-05 01:47:25 +00:00
AAGaming
82768e0415 fix(Menu): fix on Steam beta 2022-11-04 21:46:39 -04:00
AAGaming
e44187fe4b fix(Modal): fix on Steam beta 2022-11-04 21:46:22 -04:00
semantic-release-bot
72af32436e chore(release): 3.7.13 [CI SKIP] 2022-11-02 16:56:44 +00:00
Lukas Senionis
e1f64a38de fix(useQuickAccessVisible): make it work in beta (#49)
* fix(useQuickAccessVisible): make it work in beta

* fix(useQuickAccessVisible): rename for consistency

* fix(useQuickAccessVisible): update the exports

* fix(useQuickAccessVisible): shut up typescript
2022-11-02 12:56:11 -04:00
TrainDoctor
82ed48761d Merge pull request #38 from Tormak9970/main
Added some of the SteamClient types
2022-10-30 19:36:12 -07:00
TrainDoctor
a81c342d2a Update src/deck-components/index.ts 2022-10-30 17:35:48 -07:00
TrainDoctor
68d630262d Merge pull request #45 from FrogTheFrog/patch-19
Extend CI for PRs
2022-10-29 15:16:22 -07:00
Lukas Senionis
9c72a55aff Remove prepack hook 2022-10-28 22:00:33 +03:00
Lukas Senionis
92ffc76075 Extend CI for PRs 2022-10-27 11:48:44 +03:00
Tormak
ce3860f73b added jsdoc and SteamClient global declaration 2022-10-17 08:39:37 -04:00
Tormak
d8b10a2133 ran prettier 2022-10-15 22:46:41 -05:00
Tormak
1581304dcb restyled 2022-10-15 22:44:58 -05:00
Travis Lane
60ddf474e0 Merge branch 'SteamDeckHomebrew:main' into main 2022-10-15 13:46:50 -05:00
Tormak
52ae328e2e added some of the SteamClient types 2022-10-15 14:35:57 -05:00
Tormak
aa0fad2ecf fixed typo 2022-09-29 13:24:15 -05:00
Tormak
dab9071d1e found name of static classes 2022-09-29 13:01:06 -05:00
Tormak
189a90ba31 Updated ScrollPanelClasses
marked the old variable as depreciated and moved the implementation to the new variable
2022-09-25 09:06:14 -05:00
Tormak
8509ae8f9a Merge branch 'main' of https://github.com/Tormak9970/decky-frontend-lib 2022-09-24 12:05:06 -05:00
Tormak
a6ebfdcd7d fixed includes 2022-09-24 12:05:04 -05:00
Tormak
5f7655baaf fixed bugs with static-classes and future proofing 2022-09-24 11:51:19 -05:00
Travis Lane
bca2dcc9bd Merge branch 'SteamDeckHomebrew:main' into main 2022-09-24 10:54:09 -05:00
Tormak
546a4da043 updated DialogButton props and added nav pref enum 2022-09-22 17:33:08 -05:00
31 changed files with 2962 additions and 1511 deletions

View File

@@ -1,6 +1,7 @@
name: Release
on:
pull_request:
push:
branches:
- main
@@ -20,9 +21,12 @@ jobs:
node-version: 16
- name: Setup | Dependencies
run: npm i -g pnpm && pnpm i --frozen-lockfile
- name: Build
run: pnpm run build
- name: Test
run: pnpm run test
- name: Release
if: github.event_name != 'pull_request'
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
NPM_TOKEN: ${{ secrets.NPM_TOKEN }}

View File

@@ -1,3 +1,279 @@
## [3.20.6](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.20.5...v3.20.6) (2023-04-29)
### Bug Fixes
* **QuickAccessTab:** set decky tab ID to 999 ([5d5cb31](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/5d5cb31638070deae9970a93c587b447d5e56559))
## [3.20.5](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.20.4...v3.20.5) (2023-04-04)
### Bug Fixes
* reorderable list no longer toggles on backout ([7e1182a](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/7e1182a83f7fafbec6fe115a72f8b64b71c119a4))
## [3.20.4](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.20.3...v3.20.4) (2023-04-04)
### Bug Fixes
* **SteamSpinner:** oh apparently the class was moved outside the component for some reason?????? ([b8ddf3d](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/b8ddf3d927401d04c0fde8ebc8960639369b8ad3))
## [3.20.3](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.20.2...v3.20.3) (2023-04-04)
### Bug Fixes
* **SteamSpinner:** fix the fix ([79d229b](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/79d229be50d26e2510af0ea16cdf6644371a5967))
## [3.20.2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.20.1...v3.20.2) (2023-04-04)
### Bug Fixes
* **SteamSpinner:** dont error on latest desktop beta ([19819b7](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/19819b7a5bc9434fa802f4e8dca4f4cb6921df07))
## [3.20.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.20.0...v3.20.1) (2023-04-03)
### Bug Fixes
* **useQuickAccessVisible:** make it work again ([7dacb23](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/7dacb23e8be7b1f076cdd0869a4e3a3902b07ec5))
# [3.20.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.19.2...v3.20.0) (2023-04-03)
### Bug Fixes
* **Field:** remove style ([53faf55](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/53faf55df1484204e276cd21a32703c2d7809332))
* fixed missing export ([b480d39](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/b480d397c4251f42c1f24ff5e74322d22e313f05))
* list didn't update on prop change ([b146eab](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/b146eab8d7e1338afa54a168a2fd895e716c2bb2))
### Features
* added doc comments ([dfcb3be](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/dfcb3bec19900e099ae3766771e120dbd4f229f5))
* added reorderable list and updated fieldProps ([3c171cf](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/3c171cfb8ff18ed02eeb569a183c9d43fd0b4f57))
* changed ReorderableList to working version ([5b166d6](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/5b166d6db879200b049e872cba327957ba5fb705))
* made requested changes and ran prettier ([b1b2f4f](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/b1b2f4fa2da755efd65b82b15b52196f89fb09c0))
* refactoring mostly complete ([cea315a](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/cea315a52c285b31ad4e5d0a03104c674ae4f7f5))
* reorderable list now saves on backout ([b1591f8](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/b1591f86bbd36e160818626760e0717ee50878e0))
* **ReorderableList:** add animations, clean up ([26fae13](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/26fae13c8ebd3f11f134c3bc0edfc971afd42fff))
* support for non-interactable reordering ([dbd01b1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/dbd01b11cafe9b102cc371b9812f99aec718d106))
* support for user specified icon ([47a6fdd](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/47a6fddc89b8f9110252c5e19a6e95152c367dbf))
## [3.19.2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.19.1...v3.19.2) (2023-03-07)
### Bug Fixes
* **Item:** add highlightOnFocus prop ([c53f87b](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/c53f87b4a9273b377853bfff1d27474ebd6e564a))
## [3.19.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.19.0...v3.19.1) (2023-02-23)
### Bug Fixes
* refactoring to fix for feb 22 2023 beta ([0b6dc24](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/0b6dc24c0da2d7644e185425e975787657f8bba1))
# [3.19.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.11...v3.19.0) (2023-02-22)
### Features
* added reorderable list and updated fieldProps ([#57](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/57)) ([5a074b5](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/5a074b5bb68c675c484a7b693f67a67488be9bcf))
## [3.18.11](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.10...v3.18.11) (2023-02-18)
### Bug Fixes
* **Navigation:** fix NavigateToExternalWeb ([82214fe](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/82214fef4c0a383776631fbb754550fe69f9000d))
* **Navigation:** fix NavigateToExternalWeb ([c53d7f8](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/c53d7f8448d8aad76dc699f1f309bdd547ee14df))
## [3.18.10](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.9...v3.18.10) (2023-01-17)
### Bug Fixes
* **SuspensefulImage:** fix changing src ([9723854](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/9723854ddca53d7708e1effbddec9e5ead22d5de))
## [3.18.9](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.8...v3.18.9) (2023-01-16)
### Bug Fixes
* **Navigation:** fix on stable ([4affd4a](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/4affd4aaec088f01d0f30af48cb4daa34acf26b1))
## [3.18.8](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.7...v3.18.8) (2023-01-16)
### Bug Fixes
* **Navigation:** fix timing issue in decky-loader ([58b69f0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/58b69f0d6c43356c4f0ed183802d5bf7fb80e978))
## [3.18.7](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.6...v3.18.7) (2023-01-16)
### Bug Fixes
* un-break navigation on stable ([2e66e5a](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/2e66e5a555f44009d24e332eca82453ba930baf7))
## [3.18.6](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.5...v3.18.6) (2023-01-13)
### Bug Fixes
* **Router:** fix Navigation for the millionth time ([aac2d52](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/aac2d520a68b1074ba1ae988d6c92f7881a296d7))
## [3.18.5](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.4...v3.18.5) (2022-12-21)
### Bug Fixes
* fixed prop interfaces ([#70](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/70)) ([0b50f2c](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/0b50f2cf0baa76fc00aa0a41a8435d7a512bff19))
## [3.18.4](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.3...v3.18.4) (2022-12-16)
### Bug Fixes
* **modals:** fix ModalRoot again ([fd94842](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/fd94842647e51dd9a104e170e0c5ee2bebce12d6))
## [3.18.3](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.2...v3.18.3) (2022-12-12)
### Bug Fixes
* **Router:** update Router interface to SteamOS3.4 and add Navigation ([#52](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/52)) ([f0379e5](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/f0379e5d19279863b571e66918bc9107efedb612))
## [3.18.2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.1...v3.18.2) (2022-12-11)
### Bug Fixes
* **useQuickAccessVisible:** remove invalid prop access ([#66](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/66)) ([767dc2f](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/767dc2fcee97d8b6c2d331ae29704d9b469de51a))
## [3.18.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.0...v3.18.1) (2022-12-11)
### Bug Fixes
* **findSP:** fallback to last active context ([#53](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/53)) ([6f14da1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/6f14da152acc4757b814844f1b77bf83dd98d77e))
# [3.18.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.17.0...v3.18.0) (2022-12-11)
### Features
* **DialogCheckbox:** Add DialogCheckbox component ([#58](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/58)) ([88f245d](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/88f245d476a6477e9fc0cd35e9b675961ecbc26c))
# [3.17.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.16.2...v3.17.0) (2022-12-11)
### Features
* **ControlsList:** Add ControlsList component ([#61](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/61)) ([c586afb](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/c586afb97d59928ecb703b5a254ed1b9405e2c7e))
## [3.16.2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.16.1...v3.16.2) (2022-12-11)
### Bug Fixes
* **Marquee:** replace default export with named export ([cd0635e](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/cd0635e94f98499f9f5fc24a7fd4b93efe7dfc38))
## [3.16.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.16.0...v3.16.1) (2022-12-11)
### Bug Fixes
* **FooterLegend:** change description types to ReactNode ([#62](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/62)) ([d24136e](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/d24136ecb6b0c5239b68723e8f92a4822aa7b590))
# [3.16.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.15.0...v3.16.0) (2022-12-11)
### Features
* **Marquee:** Add Marquee component ([#63](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/63)) ([925ea8c](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/925ea8c3ceaaf6ff2f79b8808908a9b144a4fcff))
# [3.15.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.14.0...v3.15.0) (2022-12-11)
### Features
* **Focusable:** add noFocusRing prop type ([#65](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/65)) ([cc29dda](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/cc29ddaf578e21ab2abe1cd266f1d15debee0637))
# [3.14.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.13.0...v3.14.0) (2022-12-10)
### Features
* **toast:** add showToast/playSound to ToastData ([#64](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/64)) ([7ba1229](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/7ba1229a4e24fea587b96dc8b078200faf45ddee))
# [3.13.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.12.0...v3.13.0) (2022-11-29)
### Features
* **Menu:** add more missing props ([#60](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/60)) [CI SKIP] ([678ba21](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/678ba216f1e194986b0c391398e6f73536cd0102))
# [3.12.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.11.1...v3.12.0) (2022-11-28)
### Features
* **MenuItem:** add missing props ([#59](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/59)) ([c84a091](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/c84a09146935f0942265b7a1e4aadc40e8cf22dc))
## [3.11.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.11.0...v3.11.1) (2022-11-20)
### Bug Fixes
* **Footer:** add types for ActionDescriptionMap ([2ec9519](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/2ec9519b7d6d1cc0d232853ce05a773953b37c5a))
# [3.11.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.10.0...v3.11.0) (2022-11-18)
### Features
* **classes:** add "appDetailsClasses" ([#55](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/55)) ([ed98d14](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/ed98d14b37cf09500afd88e7c8e9c03749119b38))
# [3.10.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.9.0...v3.10.0) (2022-11-18)
### Features
* **classes:** add appDetailsHeaderClasses ([#54](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/54)) ([3229162](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/32291620b403f8b65cf378343454a3f2668fb6ee))
# [3.9.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.8.0...v3.9.0) (2022-11-16)
### Features
* **Dialog:** add "focusable" button prop ([#51](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/51)) ([e167ef5](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/e167ef5a138a3edc004db2365334f8455c177132))
# [3.8.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.7.14...v3.8.0) (2022-11-11)
### Features
* **routerhook:** add global components support ([215156d](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/215156d31688faac9028627379e5a3ac4d64ec46))
## [3.7.14](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.7.13...v3.7.14) (2022-11-05)
### Bug Fixes
* **Menu:** fix on Steam beta ([82768e0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/82768e0415d084deb2af39beb3f9273a83e819de))
* **Modal:** fix on Steam beta ([e44187f](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/e44187fe4b9d3e3c9e94490669591599dc5246ba))
## [3.7.13](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.7.12...v3.7.13) (2022-11-02)
### Bug Fixes
* **useQuickAccessVisible:** make it work in beta ([#49](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/49)) ([e1f64a3](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/e1f64a38de85073e5cea74ecea4b9cde9a783ecc))
## [3.7.12](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.7.11...v3.7.12) (2022-10-29)

View File

@@ -1,6 +1,6 @@
{
"name": "decky-frontend-lib",
"version": "3.7.12",
"version": "3.20.6",
"description": "A library for building decky plugins",
"main": "dist/index.js",
"types": "dist/index.d.ts",
@@ -9,8 +9,7 @@
"scripts": {
"build": "shx rm -rf dist && tsc -b",
"dev": "tsc -b -w",
"docs": "typedoc --tsconfig ./tsconfig.json src/**/*",
"prepack": "npm run build",
"docs": "typedoc --theme wiki-js --tsconfig ./tsconfig.json src/**/*",
"test": "echo 'No tests for now!'",
"prepare": "husky install",
"commit": "git-cz"
@@ -60,11 +59,11 @@
"semantic-release": "^19.0.3",
"shx": "^0.3.4",
"ts-jest": "^27.1.4",
"typedoc": "^0.23.15",
"typedoc-plugin-markdown": "^3.13.6",
"typedoc": "^0.23.24",
"typedoc-plugin-mdn-links": "^2.0.0",
"typedoc-plugin-missing-exports": "^1.0.0",
"typescript": "^4.6.3"
"typedoc-wikijs-theme": "^1.0.5",
"typescript": "^4.9.5"
},
"pnpm": {
"peerDependencyRules": {

3060
pnpm-lock.yaml generated

File diff suppressed because it is too large Load Diff

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@@ -0,0 +1,183 @@
import { Fragment, JSXElementConstructor, ReactElement, useEffect, useState } from 'react';
import { Field, FieldProps, Focusable, GamepadButton } from '../deck-components';
/**
* A ReorderableList entry of type <T>.
* @param label The name of this entry in the list.
* @param data Optional data to connect to this entry.
* @param position The position of this entry in the list.
*/
export type ReorderableEntry<T> = {
label: string;
data?: T;
position: number;
};
/**
* Properties for a ReorderableList component of type <T>.
*
* @param animate If the list should animate. @default true
*/
export type ReorderableListProps<T> = {
entries: ReorderableEntry<T>[];
onSave: (entries: ReorderableEntry<T>[]) => void;
interactables?: JSXElementConstructor<{ entry: ReorderableEntry<T> }>;
fieldProps?: FieldProps;
animate?: boolean;
};
/**
* A component for creating reorderable lists.
*
* See an example implementation {@linkplain https://github.com/Tormak9970/Component-Testing-Plugin/blob/main/src/testing-window/ReorderableListTest.tsx here}.
*/
export function ReorderableList<T>(props: ReorderableListProps<T>) {
if (props.animate === undefined) props.animate = true;
const [entryList, setEntryList] = useState<ReorderableEntry<T>[]>(
props.entries.sort((a: ReorderableEntry<T>, b: ReorderableEntry<T>) => a.position - b.position),
);
const [reorderEnabled, setReorderEnabled] = useState<boolean>(false);
useEffect(() => {
setEntryList(props.entries.sort((a: ReorderableEntry<T>, b: ReorderableEntry<T>) => a.position - b.position));
}, [props.entries]);
function toggleReorderEnabled(): void {
let newReorderValue = !reorderEnabled;
setReorderEnabled(newReorderValue);
if (!newReorderValue) {
props.onSave(entryList);
}
}
function saveOnBackout(e: Event) {
const event = e as CustomEvent;
if (event.detail.button == GamepadButton.CANCEL && reorderEnabled) {
setReorderEnabled(!reorderEnabled);
props.onSave(entryList);
}
}
return (
<Fragment>
<div
style={{
width: 'inherit',
height: 'inherit',
flex: '1 1 1px',
scrollPadding: '48px 0px',
display: 'flex',
flexDirection: 'column',
justifyContent: 'flex-start',
alignContent: 'stretch',
}}
>
<Focusable
onSecondaryButton={toggleReorderEnabled}
onSecondaryActionDescription={reorderEnabled ? 'Save Order' : 'Reorder'}
onClick={toggleReorderEnabled}
onButtonDown={saveOnBackout}
>
{entryList.map((entry: ReorderableEntry<T>) => (
<ReorderableItem
animate={props.animate!}
listData={entryList}
entryData={entry}
reorderEntryFunc={setEntryList}
reorderEnabled={reorderEnabled}
fieldProps={props.fieldProps}
>
{props.interactables ? <props.interactables entry={entry} /> : null}
</ReorderableItem>
))}
</Focusable>
</div>
</Fragment>
);
}
/**
* Properties for a ReorderableItem component of type <T>
*/
export type ReorderableListEntryProps<T> = {
fieldProps?: FieldProps;
listData: ReorderableEntry<T>[];
entryData: ReorderableEntry<T>;
reorderEntryFunc: CallableFunction;
reorderEnabled: boolean;
animate: boolean;
children: ReactElement | null;
};
function ReorderableItem<T>(props: ReorderableListEntryProps<T>) {
const [isSelected, _setIsSelected] = useState<boolean>(false);
const [isSelectedLastFrame, setIsSelectedLastFrame] = useState<boolean>(false);
const listEntries = props.listData;
function onReorder(e: Event): void {
if (!props.reorderEnabled) return;
const event = e as CustomEvent;
const currentIdx = listEntries.findIndex((entryData: ReorderableEntry<T>) => entryData === props.entryData);
const currentIdxValue = listEntries[currentIdx];
if (currentIdx < 0) return;
let targetPosition: number = -1;
if (event.detail.button == GamepadButton.DIR_DOWN) {
targetPosition = currentIdxValue.position + 1;
} else if (event.detail.button == GamepadButton.DIR_UP) {
targetPosition = currentIdxValue.position - 1;
}
if (targetPosition >= listEntries.length || targetPosition < 0) return;
let otherToUpdate = listEntries.find((entryData: ReorderableEntry<T>) => entryData.position === targetPosition);
if (!otherToUpdate) return;
let currentPosition = currentIdxValue.position;
currentIdxValue.position = otherToUpdate.position;
otherToUpdate.position = currentPosition;
props.reorderEntryFunc(
[...listEntries].sort((a: ReorderableEntry<T>, b: ReorderableEntry<T>) => a.position - b.position),
);
}
async function setIsSelected(val: boolean) {
_setIsSelected(val);
// Wait 3 frames, then set. I have no idea why, but if you dont wait long enough it doesn't work.
for (let i = 0; i < 3; i++) await new Promise((res) => requestAnimationFrame(res));
setIsSelectedLastFrame(val);
}
return (
<div
style={
props.animate
? {
transition:
isSelected || isSelectedLastFrame
? ''
: 'transform 0.3s cubic-bezier(0.25, 1, 0.5, 1), opacity 0.3s cubic-bezier(0.25, 1, 0.5, 1)', // easeOutQuart https://easings.net/#easeOutQuart
transform: !props.reorderEnabled || isSelected ? 'scale(1)' : 'scale(0.9)',
opacity: !props.reorderEnabled || isSelected ? 1 : 0.7,
}
: {}
}
>
<Field
label={props.entryData.label}
{...props.fieldProps}
focusable={!props.children}
onButtonDown={onReorder}
onGamepadBlur={() => setIsSelected(false)}
onGamepadFocus={() => setIsSelected(true)}
>
<Focusable style={{ display: 'flex', width: '100%', position: 'relative' }}>{props.children}</Focusable>
</Field>
</div>
);
}

View File

@@ -13,6 +13,8 @@ export const SuspensefulImage: FC<SuspensefulImageProps> = (props) => {
const [error, setError] = useState(false);
useEffect(() => {
setLoading(true);
setError(false);
const img = new Image();
img.src = props.src || '';
img.addEventListener('load', () => {
@@ -21,7 +23,7 @@ export const SuspensefulImage: FC<SuspensefulImageProps> = (props) => {
img.addEventListener('error', () => {
setError(true);
});
}, []);
}, [props.src]);
return loading ? (
<div

View File

@@ -1,2 +1,3 @@
export * from './SuspensefulImage';
export * from './ColorPickerModal';
export * from './ReorderableList';

View File

@@ -1 +1 @@
export * from './usequickaccessvisible';
export * from './useQuickAccessVisible';

View File

@@ -1,7 +1,9 @@
import { useEffect, useState } from 'react';
import { getGamepadNavigationTrees } from '../utils';
declare global {
var FocusNavController: any;
function getQuickAccessWindow(): Window | null {
const navTrees = getGamepadNavigationTrees();
return navTrees.find((tree: any) => tree?.id === 'QuickAccess-NA')?.m_Root?.m_element?.ownerDocument.defaultView ?? null;
}
/**
@@ -42,12 +44,10 @@ declare global {
* };
*/
export function useQuickAccessVisible(): boolean {
// Assuming that the component is rendered in QAM already, so true by default...
const [isVisible, setIsVisible] = useState(true);
const [isVisible, setIsVisible] = useState(getQuickAccessWindow()?.document.hasFocus() ?? true);
useEffect(() => {
const quickAccessWindow: Window | null =
FocusNavController?.GetGamepadNavTreeByID('QuickAccess-NA')?.m_Root?.m_element?.ownerDocument.defaultView ?? null;
const quickAccessWindow = getQuickAccessWindow();
if (quickAccessWindow === null) {
console.error('Could not get window of QuickAccess menu!');
return;

View File

@@ -7,9 +7,10 @@ export interface ButtonItemProps extends ItemProps {
onClick?(e: MouseEvent): void;
disabled?: boolean;
}
export const ButtonItem = Object.values(CommonUIModule).find(
(mod: any) =>
mod?.render?.toString()?.includes('"highlightOnFocus","childrenContainerWidth"') ||
mod?.render?.toString()?.includes('childrenContainerWidth:"min"'),
) as FC<ButtonItemProps>;
export const ButtonItem =
CommonUIModule.ButtonField ||
(Object.values(CommonUIModule).find(
(mod: any) =>
mod?.render?.toString()?.includes('"highlightOnFocus","childrenContainerWidth"') ||
mod?.render?.toString()?.includes('childrenContainerWidth:"min"'),
) as FC<ButtonItemProps>);

View File

@@ -0,0 +1,17 @@
import { findModuleChild } from '../webpack';
import { FC } from 'react';
export interface ControlsListProps {
alignItems?: 'left' | 'right' | 'center';
spacing?: 'standard' | 'extra';
}
export const ControlsList: FC<ControlsListProps> = findModuleChild((m) => {
if (typeof m !== 'object') return;
for (const prop in m) {
if (m[prop]?.toString && m[prop].toString().includes('().ControlsListChild') && m[prop].toString().includes('().ControlsListOuterPanel')) {
return m[prop];
}
}
return;
});

View File

@@ -9,8 +9,35 @@ export interface DialogCommonProps extends RefAttributes<HTMLDivElement> {
}
export interface DialogButtonProps extends DialogCommonProps, FooterLegendProps {
/**
* Enables/disables the focus around the button.
*
* @note
* Default value depends on context, so setting it to `false` will enable it.
*/
noFocusRing?: boolean;
/**
* Disables the button - assigned `on*` methods will not be invoked if clicked.
*
* @note
* Depending on where it is, it might still get focus. In such case it can be
* partially disabled separately.
*
* @see focusable.
*/
disabled?: boolean;
/**
* Enables/disables the navigation based focus on button - you won't be able to navigate to
* it via the gamepad or keyboard.
*
* @note
* If set to `false`, it still can be clicked and **WILL** become focused until navigated away.
* Depending on the context of where the button is, even a disabled button can focused.
*/
focusable?: boolean;
onClick?(e: MouseEvent): void;
onPointerDown?(e: PointerEvent): void;
onPointerUp?(e: PointerEvent): void;

View File

@@ -0,0 +1,33 @@
import { FC, ReactNode } from 'react';
import { findModule } from '../webpack';
import { DialogCommonProps } from './Dialog';
import { FooterLegendProps } from './FooterLegend';
export interface DialogCheckboxProps extends DialogCommonProps, FooterLegendProps {
onChange?(checked: boolean): void;
label?: ReactNode;
description?: ReactNode;
disabled?: boolean;
tooltip?: string;
color?: string;
highlightColor?: string;
bottomSeparator?: 'standard' | 'thick' | 'none';
controlled?: boolean;
checked?: boolean;
onClick?(evt: Event): void;
}
export const DialogCheckbox = Object.values(findModule((m: any) => {
if (typeof m !== 'object') return false;
for (const prop in m) {
if (m[prop]?.prototype?.GetPanelElementProps) return true;
}
return false;
})).find((m: any) =>
m.contextType &&
m.prototype?.render.toString().includes('fallback:') &&
m?.prototype?.SetChecked &&
m?.prototype?.Toggle &&
m?.prototype?.GetPanelElementProps
) as FC<DialogCheckboxProps>;

View File

@@ -8,6 +8,7 @@ export interface FocusableProps extends HTMLAttributes<HTMLDivElement>, FooterLe
'flow-children'?: string;
focusClassName?: string;
focusWithinClassName?: string;
noFocusRing?: boolean;
onActivate?: (e: CustomEvent) => void;
onCancel?: (e: CustomEvent) => void;
}

View File

@@ -1,3 +1,5 @@
import { ReactNode } from 'react';
export enum GamepadButton {
INVALID,
OK,
@@ -29,30 +31,29 @@ export enum GamepadButton {
STEAM_GUIDE,
STEAM_QUICK_MENU,
}
export enum NavEntryPositionPreferences {
export declare enum NavEntryPositionPreferences {
FIRST,
LAST,
MAINTAIN_X,
MAINTAIN_Y,
PREFERRED_CHILD,
PREFERRED_CHILD
}
export interface GamepadEventDetail {
button: number;
is_repeat?: boolean;
source: number;
}
export type GamepadEvent = CustomEvent<GamepadEventDetail>;
export declare type ActionDescriptionMap = {
[key in GamepadButton]?: ReactNode
}
export declare type GamepadEvent = CustomEvent<GamepadEventDetail>;
export interface FooterLegendProps {
actionDescriptionMap?: unknown;
onOKActionDescription?: string;
onCancelActionDescription?: string;
onSecondaryActionDescription?: string;
onOptionsActionDescription?: string;
onMenuActionDescription?: string;
actionDescriptionMap?: ActionDescriptionMap;
onOKActionDescription?: ReactNode;
onCancelActionDescription?: ReactNode;
onSecondaryActionDescription?: ReactNode;
onOptionsActionDescription?: ReactNode;
onMenuActionDescription?: ReactNode;
onButtonDown?: (evt: GamepadEvent) => void;
onButtonUp?: (evt: GamepadEvent) => void;
onOKButton?: (evt: GamepadEvent) => void;

View File

@@ -8,4 +8,5 @@ export interface ItemProps {
bottomSeparator?: 'standard' | 'thick' | 'none';
indentLevel?: number;
tooltip?: string;
highlightOnFocus?: boolean;
}

View File

@@ -0,0 +1,26 @@
import { CSSProperties, FC } from 'react';
import { findModuleChild } from '../webpack';
export interface MarqueeProps {
play?: boolean;
direction?: 'left' | 'right';
speed?: number;
delay?: number;
fadeLength?: number;
center?: boolean;
resetOnPause?: boolean;
style?: CSSProperties;
className?: string;
children: React.ReactNode;
}
export const Marquee: FC<MarqueeProps> = findModuleChild((m) => {
if (typeof m !== 'object') return;
for (const prop in m) {
if (m[prop]?.toString && m[prop].toString().includes('.Marquee') && m[prop].toString().includes('--fade-length')) {
return m[prop];
}
}
return;
});

View File

@@ -1,6 +1,8 @@
import { FC, ReactNode } from 'react';
import { fakeRenderComponent } from '../utils';
import { findModuleChild } from '../webpack';
import { FooterLegendProps } from './FooterLegend';
export const showContextMenu: (children: ReactNode, parent?: EventTarget) => void = findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
@@ -11,7 +13,7 @@ export const showContextMenu: (children: ReactNode, parent?: EventTarget) => voi
}
});
export interface MenuProps {
export interface MenuProps extends FooterLegendProps {
label: string;
onCancel?(): void;
cancelText?: string;
@@ -38,15 +40,26 @@ export const MenuGroup: FC<MenuGroupProps> = findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (m[prop]?.prototype?.RenderSubMenu && m[prop]?.prototype?.ShowSubMenu) {
if (
(m[prop]?.toString()?.includes('bInGamepadUI:') &&
fakeRenderComponent(() => m[prop]())?.type?.prototype?.RenderSubMenu) ||
(m[prop]?.prototype?.RenderSubMenu && m[prop]?.prototype?.ShowSubMenu)
) {
return m[prop];
}
}
});
export interface MenuItemProps {
onSelected?(): void;
export interface MenuItemProps extends FooterLegendProps {
bInteractableItem?: boolean;
onClick?(evt: Event): void;
onSelected?(evt: Event): void;
onMouseEnter?(evt: MouseEvent): void;
onMoveRight?(): void;
selected?: boolean;
disabled?: boolean;
bPlayAudio?: boolean;
tone?: 'positive' | 'emphasis' | 'destructive';
children?: ReactNode;
}
@@ -54,7 +67,10 @@ export const MenuItem: FC<MenuItemProps> = findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (m[prop]?.prototype?.OnOKButton && m[prop]?.prototype?.OnMouseEnter) {
if (
m[prop]?.render?.toString()?.includes('bPlayAudio:') ||
(m[prop]?.prototype?.OnOKButton && m[prop]?.prototype?.OnMouseEnter)
) {
return m[prop];
}
}

View File

@@ -1,7 +1,7 @@
import { FC, ReactNode } from 'react';
import { findSP } from '../utils';
import { findModuleChild } from '../webpack';
import { findModule, findModuleChild } from '../webpack';
// All of the popout options + strTitle are related. Proper usage is not yet known...
export interface ShowModalProps {
@@ -29,7 +29,30 @@ export interface ShowModalResult {
Update: (modal: ReactNode) => void;
}
const showModalRaw: (modal: ReactNode, parent?: EventTarget, props?: ShowModalProps) => Promise<ShowModalResult> =
const showModalRaw:
| ((
modal: ReactNode,
parent?: EventTarget,
title?: string,
props?: ShowModalProps,
unknown1?: unknown,
hideActions?: { bHideActions?: boolean },
modalManager?: unknown,
) => ShowModalResult)
| void = findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (
typeof m[prop] === 'function' &&
m[prop].toString().includes('props.bDisableBackgroundDismiss') &&
!m[prop]?.prototype?.Cancel
) {
return m[prop];
}
}
});
const oldShowModalRaw: ((modal: ReactNode, parent?: EventTarget, props?: ShowModalProps) => ShowModalResult) | void =
findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
@@ -39,8 +62,23 @@ const showModalRaw: (modal: ReactNode, parent?: EventTarget, props?: ShowModalPr
}
});
export const showModal = (modal: ReactNode, parent?: EventTarget, props?: ShowModalProps): Promise<ShowModalResult> => {
return showModalRaw(modal, parent || findSP(), props);
export const showModal = (
modal: ReactNode,
parent?: EventTarget,
props: ShowModalProps = {
strTitle: 'Decky Dialog',
bHideMainWindowForPopouts: false,
},
): ShowModalResult => {
if (showModalRaw) {
return showModalRaw(modal, parent || findSP(), props.strTitle, props, undefined, {
bHideActions: props.bHideActionIcons,
});
} else if (oldShowModalRaw) {
return oldShowModalRaw(modal, parent || findSP(), props);
} else {
throw new Error('[DFL:Modals]: Cannot find showModal function');
}
};
export interface ModalRootProps {
@@ -79,11 +117,40 @@ export const ConfirmModal = findModuleChild((m) => {
}
}) as FC<ConfirmModalProps>;
export const ModalRoot = findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (m[prop]?.prototype?.OK && m[prop]?.prototype?.Cancel && m[prop]?.prototype?.render) {
return m[prop];
// new as of december 2022 on beta
export const ModalRoot = (Object.values(
findModule((m: any) => {
if (typeof m !== 'object') return false;
for (let prop in m) {
if (m[prop]?.m_mapModalManager && Object.values(m)?.find((x: any) => x?.type)) {
return true;
}
}
}
}) as FC<ModalRootProps>;
return false;
}) || {},
)?.find((x: any) => x?.type?.toString()?.includes('((function(){')) ||
// before december 2022 beta
Object.values(
findModule((m: any) => {
if (typeof m !== 'object') return false;
for (let prop in m) {
if (m[prop]?.toString()?.includes('"ModalManager","DialogWrapper"')) {
return true;
}
}
return false;
}) || {},
)?.find((x: any) => x?.type?.toString()?.includes('((function(){')) ||
// old
findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (m[prop]?.prototype?.OK && m[prop]?.prototype?.Cancel && m[prop]?.prototype?.render) {
return m[prop];
}
}
})) as FC<ModalRootProps>;

View File

@@ -1,10 +1,11 @@
import { FC } from 'react';
import { FC, ReactNode } from 'react';
import { findModuleChild } from '../webpack';
export interface PanelSectionProps {
title?: string;
spinner?: boolean;
children?: ReactNode;
}
const [panelSection, mod] = findModuleChild((mod: any) => {
@@ -18,6 +19,10 @@ const [panelSection, mod] = findModuleChild((mod: any) => {
export const PanelSection = panelSection as FC<PanelSectionProps>;
export const PanelSectionRow = Object.values(mod).filter(
(exp: any) => !exp?.toString()?.includes('.PanelSection'),
)[0] as FC;
export interface PanelSectionRowProps {
children?: ReactNode;
}
// New as of Feb 22 2023 Beta || Old
export const PanelSectionRow =
mod.PanelSectionRow ||
(Object.values(mod).filter((exp: any) => !exp?.toString()?.includes('.PanelSection'))[0] as FC<PanelSectionRowProps>);

View File

@@ -1,3 +1,4 @@
import { sleep } from '../utils';
import { Module, findModuleChild } from '../webpack';
export enum SideMenu {
@@ -14,7 +15,8 @@ export enum QuickAccessTab {
Settings,
Perf,
Help,
Decky,
Music,
Decky = 999,
}
export enum DisplayStatus {
@@ -63,28 +65,37 @@ export type AppOverview = {
sort_as: string;
};
export interface Router {
CloseSideMenus(): void;
OpenQuickAccessMenu(quickAccessTab?: QuickAccessTab): void;
GetQuickAccessTab(): QuickAccessTab;
Navigate(path: string): void;
NavigateBackOrOpenMenu(): void;
NavigateToAppProperties(): void;
NavigateToBugForum(): void;
NavigateToExternalWeb(url: string): void;
NavigateToHelp(): void;
NavigateToInvites(): void;
NavigateToRunningApp(replace?: boolean): void;
NavigateToStorage(): void;
NavigateToStore(): void;
NavigateToStoreApp(appId: number | string): void;
NavigateToStoreFreeToPlay(): void;
NavigateToStoreManual(): void;
NavigateToStoreNewReleases(): void;
NavigateToStoreOnSale(): void;
ToggleSideMenu(sideMenu: SideMenu): void;
CloseSideMenus(): void;
export interface MenuStore {
OpenSideMenu(sideMenu: SideMenu): void;
OpenQuickAccessMenu(quickAccessTab?: QuickAccessTab): void;
OpenMainMenu(): void;
}
export interface WindowRouter {
BrowserWindow: Window;
MenuStore: MenuStore;
Navigate(path: string): void;
NavigateToChat(): void;
NavigateToSteamWeb(url: string): void;
NavigateBack(): void;
}
export interface WindowStore {
GamepadUIMainWindowInstance?: WindowRouter; // Current
SteamUIWindows: WindowRouter[];
OverlayWindows: WindowRouter[]; // Used by desktop GamepadUI
}
export interface Router {
WindowStore?: WindowStore;
CloseSideMenus(): void;
Navigate(path: string): void;
NavigateToAppProperties(): void;
NavigateToExternalWeb(url: string): void;
NavigateToInvites(): void;
NavigateToChat(): void;
NavigateToLibraryTab(): void;
NavigateToLayoutPreview(e: unknown): void;
OpenPowerMenu(unknown?: any): void;
get RunningApps(): AppOverview[];
get MainRunningApp(): AppOverview | undefined;
@@ -96,3 +107,80 @@ export const Router = findModuleChild((m: Module) => {
if (m[prop]?.Navigate && m[prop]?.NavigationManager) return m[prop];
}
}) as Router;
export interface Navigation {
Navigate(path: string): void;
NavigateBack(): void;
NavigateToAppProperties(): void;
NavigateToExternalWeb(url: string): void;
NavigateToInvites(): void;
NavigateToChat(): void;
NavigateToLibraryTab(): void;
NavigateToLayoutPreview(e: unknown): void;
NavigateToSteamWeb(url: string): void;
OpenSideMenu(sideMenu: SideMenu): void;
OpenQuickAccessMenu(quickAccessTab?: QuickAccessTab): void;
OpenMainMenu(): void;
OpenPowerMenu(unknown?: any): void;
CloseSideMenus(): void;
}
export let Navigation = {} as Navigation;
try {
(async () => {
let InternalNavigators: any = {};
if (!Router.NavigateToAppProperties || (Router as unknown as any).deckyShim) {
function initInternalNavigators() {
try {
InternalNavigators = findModuleChild((m: any) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (m[prop]?.GetNavigator) {
return m[prop];
}
}
})?.GetNavigator();
} catch (e) {
console.error('[DFL:Router]: Failed to init internal navigators, trying again');
}
}
initInternalNavigators();
while (!InternalNavigators?.AppProperties) {
console.log('[DFL:Router]: Trying to init internal navigators again');
await sleep(100);
initInternalNavigators();
}
}
const newNavigation = {
Navigate: Router.Navigate?.bind(Router),
NavigateBack: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateBack?.bind(
Router.WindowStore.GamepadUIMainWindowInstance,
),
NavigateToAppProperties: InternalNavigators?.AppProperties || Router.NavigateToAppProperties?.bind(Router),
NavigateToExternalWeb: InternalNavigators?.ExternalWeb || Router.NavigateToExternalWeb?.bind(Router),
NavigateToInvites: InternalNavigators?.Invites || Router.NavigateToInvites?.bind(Router),
NavigateToChat: Router.NavigateToChat?.bind(Router),
NavigateToLibraryTab: InternalNavigators?.LibraryTab || Router.NavigateToLibraryTab?.bind(Router),
NavigateToLayoutPreview: Router.NavigateToLayoutPreview?.bind(Router),
NavigateToSteamWeb: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateToSteamWeb?.bind(
Router.WindowStore.GamepadUIMainWindowInstance,
),
OpenSideMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenSideMenu?.bind(
Router.WindowStore.GamepadUIMainWindowInstance.MenuStore,
),
OpenQuickAccessMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenQuickAccessMenu?.bind(
Router.WindowStore.GamepadUIMainWindowInstance.MenuStore,
),
OpenMainMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenMainMenu?.bind(
Router.WindowStore.GamepadUIMainWindowInstance.MenuStore,
),
CloseSideMenus: Router.CloseSideMenus?.bind(Router),
OpenPowerMenu: Router.OpenPowerMenu?.bind(Router),
} as Navigation;
Object.assign(Navigation, newNavigation);
})();
} catch (e) {
console.error('[DFL:Router]: Error initializing Navigation interface', e);
}

View File

@@ -16,7 +16,7 @@ export interface SidebarNavigationPage {
export interface SidebarNavigationProps {
title?: string;
pages: SidebarNavigationPage[];
pages: (SidebarNavigationPage | 'separator')[];
showTitle?: boolean;
disableRouteReporting?: boolean;
page?: string;

View File

@@ -25,6 +25,7 @@ export interface SliderFieldProps extends ItemProps {
valueSuffix?: string;
minimumDpadGranularity?: number;
onChange?(value: number): void;
className?: string;
}
export const SliderField = Object.values(CommonUIModule).find((mod: any) =>

View File

@@ -0,0 +1,317 @@
export interface Apps {
RegisterForAppOverviewChanges: any;
RegisterForAppDetails: any;
RegisterForLocalizationChanges: any;
RegisterForWorkshopChanges: any;
RegisterForWorkshopItemDownloads: any;
GetLibraryBootstrapData: any;
RegisterForAchievementChanges: any;
GetFriendAchievementsForApp: any;
GetMyAchievementsForApp: any;
AddUserTagToApps: any;
RemoveUserTagFromApps: any;
ClearUserTagsOnApps: any;
ClearAndSetUserTagsOnApp: any;
SetAppHidden: any;
ResetHiddenState: any;
SetAppLaunchOptions: any;
SetAppResolutionOverride: any;
SetAppCurrentLanguage: any;
SetAppAutoUpdateBehavior: any;
SetAppBackgroundDownloadsBehavior: any;
ToggleAppFamilyBlockedState: any;
ToggleAppSteamCloudEnabled: any;
ToggleAppSteamCloudSyncOnSuspendEnabled: any;
ToggleOverrideResolutionForInternalDisplay: any;
ToggleEnableSteamOverlayForApp: any;
ToggleEnableDesktopTheatreForApp: any;
BrowseLocalFilesForApp: any;
BrowseScreenshotsForApp: any;
BrowseScreenshotForApp: any;
BackupFilesForApp: any;
VerifyFilesForApp: any;
CreateDesktopShortcutForApp: any;
JoinAppContentBeta: any;
JoinAppContentBetaByPassword: any;
GetAchievementsInTimeRange: any;
GetSubscribedWorkshopItems: any;
SubscribeWorkshopItem: any;
GetDownloadedWorkshopItems: any;
DownloadWorkshopItem: any;
SetLocalScreenshotCaption: any;
SetLocalScreenshotSpoiler: any;
GetDetailsForScreenshotUpload: any;
UploadLocalScreenshot: any;
DeleteLocalScreenshot: any;
GetScreenshotsInTimeRange: any;
GetFriendsWhoPlay: any;
RequestLegacyCDKeysForApp: any;
GetSoundtrackDetails: any;
GetStoreTagLocalization: any;
GetLaunchOptionsForApp: any;
GetResolutionOverrideForApp: any;
ScanForShortcuts: any;
GetAllShortcuts: any;
GetShortcutData: any;
AddShortcut: any;
RemoveShortcut: any;
InstallFlatpakAppAndCreateShortcut: any;
ListFlatpakApps: any;
UninstallFlatpakApp: any;
ShowControllerConfigurator: any;
SetThirdPartyControllerConfiguration: any;
ToggleAllowDesktopConfiguration: any;
SetControllerRumblePreference: any;
GetCachedAppDetails: any;
SetCachedAppDetails: any;
ReportLibraryAssetCacheMiss: any;
SaveAchievementProgressCache: any;
SetStreamingClientForApp: any;
SetCustomArtworkForApp: any;
ClearCustomArtworkForApp: any;
SetCustomLogoPositionForApp: any;
ClearCustomLogoPositionForApp: any;
RequestIconDataForApp: any;
SpecifyCompatTool: any;
GetAvailableCompatTools: any;
SetShortcutName: any;
SetShortcutExe: any;
SetShortcutStartDir: any;
SetShortcutLaunchOptions: any;
SetShortcutIsVR: any;
PromptToChangeShortcut: any;
PromptToSelectShortcutIcon: any;
InstallApp: any;
RunGame: any;
VerifyApp: any;
StreamGame: any;
CancelLaunch: any;
TerminateApp: any;
UninstallApps: any;
ShowStore: any;
SetDLCEnabled: any;
ContinueGameAction: any;
CancelGameAction: any;
GetActiveGameActions: any;
GetGameActionDetails: any;
GetGameActionForApp: any;
SkipShaderProcessing: any;
MarkEulaAccepted: any;
MarkEulaRejected: any;
LoadEula: any;
GetConflictingFileTimestamps: any;
GetCloudPendingRemoteOperations: any;
ClearProton: any;
RegisterForMarketingMessages: any;
FetchMarketingMessages: any;
MarkMarketingMessageSeen: any;
ReportMarketingMessageSeen: any;
RegisterForGameActionStart: any;
RegisterForGameActionEnd: any;
RegisterForGameActionTaskChange: any;
RegisterForGameActionUserRequest: any;
RegisterForGameActionShowError: any;
RegisterForGameActionShowUI: any;
OpenAppSettingsDialog: any;
}
export interface Window {
RegisterForExternalDisplayChanged: any;
SetManualDisplayScaleFactor: any;
SetAutoDisplayScale: any;
Minimize: any;
ProcessShuttingDown: any;
ToggleMaximize: any;
MoveTo: any;
ResizeTo: any;
SetMinSize: any;
SetResizeGrip: any;
SetComposition: any;
GamescopeBlur: any;
BringToFront: any;
SetForegroundWindow: any;
SetKeyFocus: any;
FlashWindow: any;
StopFlashWindow: any;
ShowWindow: any;
HideWindow: any;
SetWindowIcon: any;
GetWindowDimensions: any;
GetWindowRestoreDetails: any;
PositionWindowRelative: any;
GetMousePositionDetails: any;
IsWindowMinimized: any;
GetBrowserID: any;
}
export interface SteamClient {
Apps: Apps;
Browser: any;
BrowserView: any;
ClientNotifications: any;
Cloud: any;
Console: any;
Downloads: any;
FamilySharing: any;
FriendSettings: any;
Friends: any;
GameSessions: any;
Input: any;
InstallFolder: any;
Installs: any;
MachineStorage: any;
Messaging: any;
Notifications: any;
OpenVR: any;
Overlay: any;
Parental: any;
RegisterIFrameNavigatedCallback: any;
RemotePlay: any;
RoamingStorage: any;
Screenshots: any;
Settings: any;
SharedConnection: any;
Stats: any;
Storage: any;
Streaming: any;
System: any;
UI: any;
URL: any;
Updates: any;
User: any;
WebChat: any;
Window: Window;
}
export interface SteamShortcut {
appid: number;
data: {
bIsApplication: boolean;
strAppName: string;
strExePath: string;
strArguments: string;
strShortcutPath: string;
strSortAs: string;
};
}
/**
* @prop unAppID is not properly set by Steam for non-steam game shortcuts, so it defaults to 0 for them
*/
export interface LifetimeNotification {
unAppID: number;
nInstanceID: number;
bRunning: boolean;
}
export type AppAchievements = {
nAchieved: number;
nTotal: number;
vecAchievedHidden: any[];
vecHighlight: any[];
vecUnachieved: any[];
};
export type AppLanguages = {
strDisplayName: string;
strShortName: string;
};
export type LogoPinPositions = 'BottomLeft' | 'UpperLeft' | 'CenterCenter' | 'UpperCenter' | 'BottomCenter';
export interface LogoPosition {
pinnedPosition: LogoPinPositions;
nWidthPct: number;
nHeightPct: number;
};
export interface AppDetails {
achievements: AppAchievements;
bCanMoveInstallFolder: boolean;
bCloudAvailable: boolean;
bCloudEnabledForAccount: boolean;
bCloudEnabledForApp: boolean;
bCloudSyncOnSuspendAvailable: boolean;
bCloudSyncOnSuspendEnabled: boolean;
bCommunityMarketPresence: boolean;
bEnableAllowDesktopConfiguration: boolean;
bFreeRemovableLicense: boolean;
bHasAllLegacyCDKeys: boolean;
bHasAnyLocalContent: boolean;
bHasLockedPrivateBetas: boolean;
bIsExcludedFromSharing: boolean;
bIsSubscribedTo: boolean;
bOverlayEnabled: boolean;
bOverrideInternalResolution: boolean;
bRequiresLegacyCDKey: boolean;
bShortcutIsVR: boolean;
bShowCDKeyInMenus: boolean;
bShowControllerConfig: boolean;
bSupportsCDKeyCopyToClipboard: boolean;
bVRGameTheatreEnabled: boolean;
bWorkshopVisible: boolean;
eAppOwnershipFlags: number;
eAutoUpdateValue: number;
eBackgroundDownloads: number;
eCloudSync: number;
eControllerRumblePreference: number;
eDisplayStatus: number;
eEnableThirdPartyControllerConfiguration: number;
eSteamInputControllerMask: number;
iInstallFolder: number;
lDiskUsageBytes: number;
lDlcUsageBytes: number;
nBuildID: number;
nCompatToolPriority: number;
nPlaytimeForever: number;
nScreenshots: number;
rtLastTimePlayed: number;
rtLastUpdated: number;
rtPurchased: number;
selectedLanguage: {
strDisplayName: string;
strShortName: string;
};
strCloudBytesAvailable: string;
strCloudBytesUsed: string;
strCompatToolDisplayName: string;
strCompatToolName: string;
strDeveloperName: string;
strDeveloperURL: string;
strDisplayName: string;
strExternalSubscriptionURL: string;
strFlatpakAppID: string;
strHomepageURL: string;
strLaunchOptions: string;
strManualURL: string;
strOwnerSteamID: string;
strResolutionOverride: string;
strSelectedBeta: string;
strShortcutExe: string;
strShortcutLaunchOptions: string;
strShortcutStartDir: string;
strSteamDeckBlogURL: string;
unAppID: number;
vecBetas: any[];
vecDLC: any[];
vecDeckCompatTestResults: any[];
vecLanguages: AppLanguages[];
vecLegacyCDKeys: any[];
vecMusicAlbums: any[];
vecPlatforms: string[];
vecScreenShots: any[];
libraryAssets?: {
logoPosition?: LogoPosition;
};
}
export interface SteamAppOverview {
display_name: string;
gameid: string;
appid: number;
icon_hash: string;
third_party_mod?: boolean;
selected_clientid?: string;
BIsModOrShortcut: () => boolean;
BIsShortcut: () => boolean;
}

View File

@@ -5,7 +5,9 @@ import { findModuleChild } from '../webpack';
export const SteamSpinner = findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (m[prop]?.toString()?.includes('Steam Spinner') && m[prop].toString().includes('PreloadThrobber'))
if (
m[prop]?.toString?.()?.includes('Steam Spinner') && m[prop]?.toString?.()?.includes('src')
)
return m[prop];
}
}) as FC<SVGAttributes<SVGElement>>;

View File

@@ -4,6 +4,7 @@ import { CommonUIModule } from '../webpack';
import { ItemProps } from './Item';
export interface ToggleFieldProps extends ItemProps {
highlightOnFocus?: boolean;
checked: boolean;
disabled?: boolean;
onChange?(checked: boolean): void;

View File

@@ -1,12 +1,15 @@
export * from './Button';
export * from './ButtonItem';
export * from './Carousel';
export * from './ControlsList';
export * from './Dialog';
export * from './DialogCheckbox';
export * from './Dropdown';
export * from './Field';
export * from './Focusable';
export * from './FocusRing';
export * from './FooterLegend';
export * from './Marquee';
export * from './Menu';
export * from './Modal';
export * from './Panel';
@@ -21,3 +24,58 @@ export * from './Tabs';
export * from './TextField';
export * from './Toggle';
export * from './ToggleField';
export * from './SteamClient';
import { AppDetails, LogoPosition, SteamAppOverview, SteamClient } from './SteamClient';
declare global {
var SteamClient: SteamClient;
interface Window {
LocalizationManager: {
m_mapTokens: Map<string, string>;
m_mapFallbackTokens: Map<string, string>;
m_rgLocalesToUse: string[];
};
App: {
m_CurrentUser: {
bIsLimited: boolean;
bIsOfflineMode: boolean;
bSupportAlertActive: boolean;
bCanInviteFriends: boolean;
NotificationCounts: {
comments: number;
inventory_items: number;
invites: number;
gifts: number;
offline_messages: number;
trade_offers: number;
async_game_updates: number;
moderator_messages: number;
help_request_replies: number;
};
strAccountBalance: string;
strAccountName: string;
strSteamID: string;
};
};
appStore: {
GetAppOverviewByAppID: (appId: number) => SteamAppOverview | null;
GetCustomVerticalCapsuleURLs: (app: SteamAppOverview) => string[];
GetCustomLandcapeImageURLs: (app: SteamAppOverview) => string[];
GetCustomHeroImageURLs: (app: SteamAppOverview) => string[];
GetCustomLogoImageURLs: (app: SteamAppOverview) => string[];
GetLandscapeImageURLForApp: (app: SteamAppOverview) => string;
GetVerticalCapsuleURLForApp: (app: SteamAppOverview) => string;
GetCachedLandscapeImageURLForApp: (app: SteamAppOverview) => string;
GetCachedVerticalImageURLForApp: (app: SteamAppOverview) => string;
GetPregeneratedVerticalCapsuleForApp: (app: SteamAppOverview) => string;
GetIconURLForApp: (app: SteamAppOverview) => string;
};
appDetailsStore: {
GetAppDetails: (appId: number) => AppDetails | null;
GetCustomLogoPosition: (app: SteamAppOverview) => LogoPosition | null;
SaveCustomLogoPosition: (app: SteamAppOverview, logoPositions: LogoPosition) => any;
};
}
}

View File

@@ -349,6 +349,98 @@ type GamepadSliderClasses = Record<
string
>;
type AppDetailsHeaderClasses = Record<
| 'AddBoxSizer'
| 'Background'
| 'Bottom'
| 'BottomCenter'
| 'BottomLeft'
| 'BottomRight'
| 'BoxSizer'
| 'BoxSizerButtonContainer'
| 'BoxSizerContainer'
| 'BoxSizerDelete'
| 'BoxSizerDragBox'
| 'BoxSizerEdge'
| 'BoxSizerGridBox'
| 'BoxSizerInfo'
| 'BoxSizerSettings'
| 'BoxSizerValidRegion'
| 'CenterCenter'
| 'DialogButton'
| 'EdgeDown'
| 'FallbackArt'
| 'Features'
| 'FullscreenEnterActive'
| 'FullscreenEnterDone'
| 'FullscreenEnterStart'
| 'FullscreenExitActive'
| 'FullscreenExitDone'
| 'FullscreenExitStart'
| 'HeaderBackgroundImage'
| 'ImgBlur'
| 'ImgBlurBackdrop'
| 'ImgContainer'
| 'ImgSrc'
| 'Left'
| 'Loaded'
| 'Middle'
| 'NoArt'
| 'PinBox'
| 'Right'
| 'SVGTitle'
| 'SaveBoxSizer'
| 'TextNameSpace'
| 'TitleImageContainer'
| 'TitleLogo'
| 'TitleSection'
| 'Top'
| 'TopCapsule'
| 'TopGradient'
| 'TopLeft'
| 'TopRight'
| 'UpperCenter'
| 'UpperLeft'
| 'duration-app-launch',
string
>;
type AppDetailsClasses = Record<
| 'BreakNarrow'
| 'BreakShort'
| 'BreakTall'
| 'BreakUltraWide'
| 'BreakWide'
| 'Container'
| 'GamepadUIBreakNarrow'
| 'GamepadUIBreakShort'
| 'GamepadUIBreakWide'
| 'Glassy'
| 'Header'
| 'HeaderLoaded'
| 'InnerContainer'
| 'ItemFocusAnim-darkGrey'
| 'ItemFocusAnim-darkerGrey'
| 'ItemFocusAnim-darkerGrey-nocolor'
| 'ItemFocusAnim-green'
| 'ItemFocusAnim-grey'
| 'ItemFocusAnimBorder-darkGrey'
| 'PlayBar'
| 'PreventScrolling'
| 'RightBreakNarrow'
| 'RightBreakUltraNarrow'
| 'RightBreakUltraWide'
| 'RightBreakWide'
| 'ScrollContainer'
| 'ShowPlayBar'
| 'Throbber'
| 'duration-app-launch'
| 'fadein'
| 'focusAnimation'
| 'hoverAnimation',
string
>;
export const quickAccessMenuClasses: QuickAccessMenuClasses = findModule(
(mod) => typeof mod === 'object' && mod?.Title?.includes('quickaccessmenu'),
);
@@ -378,3 +470,9 @@ export const playSectionClasses: PlaySectionClasses = findModule(
export const gamepadSliderClasses: GamepadSliderClasses = findModule(
(mod) => typeof mod === 'object' && mod?.SliderControlPanelGroup?.includes('gamepadslider'),
);
export const appDetailsHeaderClasses: AppDetailsHeaderClasses = findModule(
(mod) => typeof mod === 'object' && mod?.TopCapsule?.includes('sharedappdetailsheader'),
);
export const appDetailsClasses: AppDetailsClasses = findModule(
(mod) => typeof mod === 'object' && mod?.HeaderLoaded?.includes('appdetails_'),
);

View File

@@ -26,8 +26,10 @@ export type RoutePatch = (route: RouteProps) => RouteProps;
export interface RouterHook {
addRoute(path: string, component: ComponentType, props?: Omit<RouteProps, 'path' | 'children'>): void;
addPatch(path: string, patch: RoutePatch): RoutePatch;
removePatch(path: string, patch: RoutePatch): void;
addGlobalComponent(name: string, component: ComponentType): void;
removeRoute(path: string): void;
removePatch(path: string, patch: RoutePatch): void;
removeGlobalComponent(name: string): void;
}
export interface ToastData {
@@ -40,6 +42,10 @@ export interface ToastData {
contentClassName?: string;
duration?: number;
critical?: boolean;
eType?: number;
sound?: number;
playSound?: boolean;
showToast?: boolean;
}
export interface Toaster {

View File

@@ -1,6 +1,11 @@
export * from './patcher';
export * from './react';
declare global {
var FocusNavController: any;
var GamepadNavTree: any;
}
export function joinClassNames(...classes: string[]): string {
return classes.join(' ');
}
@@ -16,6 +21,22 @@ export function findSP(): Window {
// old (SP as host)
if (document.title == 'SP') return window;
// new (SP as popup)
return FocusNavController.m_ActiveContext.m_rgGamepadNavigationTrees.find((x: any) => x.m_ID == 'root_1_').Root
.Element.ownerDocument.defaultView;
const navTrees = getGamepadNavigationTrees();
return navTrees.find((x: any) => x.m_ID == 'root_1_').Root.Element.ownerDocument.defaultView;
}
/**
* Gets the correct FocusNavController, as the Feb 22 2023 beta has two for some reason.
*/
export function getFocusNavController(): any {
return window.GamepadNavTree?.m_context?.m_controller || window.FocusNavController;
}
/**
* Gets the gamepad navigation trees as Valve seems to be moving them.
*/
export function getGamepadNavigationTrees(): any {
const focusNav = getFocusNavController();
const context = focusNav.m_ActiveContext || focusNav.m_LastActiveContext;
return context.m_rgGamepadNavigationTrees;
}

View File

@@ -1,5 +1,4 @@
{
"githubPages": false,
"categorizeByGroup": false,
"excludeExternals": true
}