fix(Router): fix Navigation for the millionth time

This commit is contained in:
AAGaming
2023-01-12 21:55:08 -05:00
parent a656f4e57f
commit aac2d520a6

View File

@@ -107,6 +107,16 @@ export const Router = findModuleChild((m: Module) => {
}
}) as Router;
// With how much Valve is changing these, you really shouldn't use them directly, instead see Navigation
export const InternalNavigators = findModuleChild((m: any) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (m[prop]?.GetNavigator) {
return m[prop];
}
}
})?.GetNavigator()
export interface Navigation {
Navigate(path: string): void;
NavigateBack(): void;
@@ -125,32 +135,38 @@ export interface Navigation {
CloseSideMenus(): void;
}
export const Navigation = {
Navigate: Router.Navigate.bind(Router),
NavigateBack: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateBack.bind(
Router.WindowStore.GamepadUIMainWindowInstance,
),
NavigateToAppProperties: Router.NavigateToAppProperties.bind(Router),
NavigateToExternalWeb: Router.NavigateToExternalWeb.bind(Router),
NavigateToInvites: Router.NavigateToInvites.bind(Router),
NavigateToChat: Router.NavigateToChat.bind(Router),
NavigateToLibraryTab: Router.NavigateToLibraryTab.bind(Router),
NavigateToLayoutPreview: Router.NavigateToLayoutPreview.bind(Router),
NavigateToSteamWeb: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateToSteamWeb.bind(
Router.WindowStore.GamepadUIMainWindowInstance,
),
NavigateToWebRoute: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateToWebRoute.bind(
Router.WindowStore.GamepadUIMainWindowInstance,
),
OpenSideMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenSideMenu.bind(
Router.WindowStore.GamepadUIMainWindowInstance.MenuStore,
),
OpenQuickAccessMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenQuickAccessMenu.bind(
Router.WindowStore.GamepadUIMainWindowInstance.MenuStore,
),
OpenMainMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenMainMenu.bind(
Router.WindowStore.GamepadUIMainWindowInstance.MenuStore,
),
CloseSideMenus: Router.CloseSideMenus.bind(Router),
OpenPowerMenu: Router.OpenPowerMenu.bind(Router),
} as Navigation;
export let Navigation = {} as Navigation;
try {
Navigation = {
Navigate: Router.Navigate.bind(Router),
NavigateBack: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateBack.bind(
Router.WindowStore.GamepadUIMainWindowInstance,
),
NavigateToAppProperties: InternalNavigators.AppProperties || Router.NavigateToAppProperties.bind(Router),
NavigateToExternalWeb: Router.NavigateToExternalWeb.bind(Router),
NavigateToInvites: InternalNavigators.Invites || Router.NavigateToInvites.bind(Router),
NavigateToChat: Router.NavigateToChat.bind(Router),
NavigateToLibraryTab: InternalNavigators.LibraryTab || Router.NavigateToLibraryTab.bind(Router),
NavigateToLayoutPreview: Router.NavigateToLayoutPreview.bind(Router),
NavigateToSteamWeb: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateToSteamWeb.bind(
Router.WindowStore.GamepadUIMainWindowInstance,
),
NavigateToWebRoute: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateToWebRoute.bind(
Router.WindowStore.GamepadUIMainWindowInstance,
),
OpenSideMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenSideMenu.bind(
Router.WindowStore.GamepadUIMainWindowInstance.MenuStore,
),
OpenQuickAccessMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenQuickAccessMenu.bind(
Router.WindowStore.GamepadUIMainWindowInstance.MenuStore,
),
OpenMainMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenMainMenu.bind(
Router.WindowStore.GamepadUIMainWindowInstance.MenuStore,
),
CloseSideMenus: Router.CloseSideMenus.bind(Router),
OpenPowerMenu: Router.OpenPowerMenu.bind(Router),
} as Navigation;
} catch (e) {
console.error("[DFL:Router]: Error initializing Navigation interface", e)
}