Compare commits

...

14 Commits

Author SHA1 Message Date
semantic-release-bot
723e2ff76e chore(release): 4.7.4 [CI SKIP] 2024-10-04 17:16:01 +00:00
AAGaming
241b22cad7 fix(DialogCheckbox): don't access getters to prevent their side effects from breaking the component 2024-10-04 13:15:29 -04:00
semantic-release-bot
93c59d8026 chore(release): 4.7.3 [CI SKIP] 2024-10-03 20:50:33 +00:00
AAGaming
0f9fb5a3b8 fix(components): fix missing components on oct 2 2024 beta 2024-10-03 16:46:50 -04:00
semantic-release-bot
8c6043b5a7 chore(release): 4.7.2 [CI SKIP] 2024-09-16 23:30:08 +00:00
AAGaming
3aa07dc9ce fix(utils): fix potential race condition in findSP 2024-09-16 19:29:38 -04:00
semantic-release-bot
3f335b3583 chore(release): 4.7.1 [CI SKIP] 2024-08-08 18:18:52 +00:00
AAGaming
4c97097757 fix(utils/react): fix potential race condition in injectFCTrampoline 2024-08-08 14:18:19 -04:00
AAGaming
1ee43e86d6 chore(utils/react): get rid of ts-expect-error 2024-08-03 13:50:33 -04:00
AAGaming
db6ab9c448 chore(docs): add note to CloseSideMenus 2024-07-28 18:51:08 -04:00
semantic-release-bot
4646f22b0c chore(release): 4.7.0 [CI SKIP] 2024-07-28 22:18:51 +00:00
AAGaming
7eb484d55c feat(router): support desktop bpm overlay 2024-07-28 18:17:52 -04:00
AAGaming
5164f980b3 chore(stores): add SteamUIStore, securitystore 2024-07-28 18:15:51 -04:00
AAGaming
0457feec95 chore(tabs): port back to normal find 2024-07-28 18:15:34 -04:00
13 changed files with 166 additions and 150 deletions

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@@ -4,7 +4,7 @@ on:
pull_request:
push:
branches:
- v4-dev
- main
jobs:
release:

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@@ -1,3 +1,38 @@
## [4.7.4](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v4.7.3...v4.7.4) (2024-10-04)
### Bug Fixes
* **DialogCheckbox:** don't access getters to prevent their side effects from breaking the component ([241b22c](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/241b22cad711621a1695dfd11da857f13c3fffdf))
## [4.7.3](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v4.7.2...v4.7.3) (2024-10-03)
### Bug Fixes
* **components:** fix missing components on oct 2 2024 beta ([0f9fb5a](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/0f9fb5a3b8ef4f9978025a28323ab080fb0e7a4c))
## [4.7.2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v4.7.1...v4.7.2) (2024-09-16)
### Bug Fixes
* **utils:** fix potential race condition in findSP ([3aa07dc](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/3aa07dc9ce798ff8d1148424ee9e8a8bf2ba78c6))
## [4.7.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v4.7.0...v4.7.1) (2024-08-08)
### Bug Fixes
* **utils/react:** fix potential race condition in injectFCTrampoline ([4c97097](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/4c97097757919580a380b70785e6c161de6b03cc))
# [4.7.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v4.6.0...v4.7.0) (2024-07-28)
### Features
* **router:** support desktop bpm overlay ([7eb484d](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/7eb484d55c6be6e7844878eb47eda55591a6cf51))
# [4.6.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v4.5.0...v4.6.0) (2024-07-26)

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@@ -1,6 +1,6 @@
{
"name": "@decky/ui",
"version": "4.6.0",
"version": "4.7.4",
"description": "A library for interacting with the Steam frontend in Decky plugins and elsewhere.",
"main": "dist/index.js",
"types": "dist/index.d.ts",

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@@ -1,6 +1,6 @@
import { FC, ReactNode } from 'react';
import { findModule } from '../webpack';
import { findModuleExport } from '../webpack';
import { DialogCommonProps } from './Dialog';
import { FooterLegendProps } from './FooterLegend';
@@ -18,19 +18,15 @@ export interface DialogCheckboxProps extends DialogCommonProps, FooterLegendProp
onClick?(evt: Event): void;
}
export const DialogCheckbox = Object.values(
findModule((m: any) => {
if (typeof m !== 'object') return false;
for (const prop in m) {
if (m[prop]?.prototype?.GetPanelElementProps) return true;
}
return false;
}),
).find(
(m: any) =>
m.contextType &&
m.prototype?.render.toString().includes('fallback:') &&
m?.prototype?.SetChecked &&
m?.prototype?.Toggle &&
m?.prototype?.GetPanelElementProps,
// Do not access KeyDown, SetChecked, Toggle here as they are getters and accessing them outside of a render breaks them globally
export const DialogCheckbox = findModuleExport(e =>
e.prototype &&
"GetPanelElementProps" in e?.prototype &&
"SetChecked" in e?.prototype &&
"Toggle" in e?.prototype &&
// beta || stable as of oct 2 2024
(e?.prototype?.render?.toString().includes('="DialogCheckbox"') || (
e.contextType &&
e.prototype?.render?.toString().includes('fallback:')
))
) as FC<DialogCheckboxProps>;

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@@ -1,7 +1,7 @@
import { FC, ReactNode } from 'react';
import { findSP } from '../utils';
import { Export, findModule, findModuleByExport, findModuleExport } from '../webpack';
import { Export, findModule, findModuleDetailsByExport, findModuleExport } from '../webpack';
// All of the popout options + strTitle are related. Proper usage is not yet known...
export interface ShowModalProps {
@@ -105,7 +105,7 @@ interface SimpleModalProps {
children: ReactNode;
}
const ModalModule = findModuleByExport((e: Export) => e?.toString().includes('.ModalPosition,fallback:'), 5);
const [ModalModule, _ModalPosition] = findModuleDetailsByExport((e: Export) => e?.toString().includes('.ModalPosition'), 5)
const ModalModuleProps = ModalModule ? Object.values(ModalModule) : [];
@@ -114,6 +114,4 @@ export const SimpleModal = ModalModuleProps.find((prop) => {
return string?.includes('.ShowPortalModal()') && string?.includes('.OnElementReadyCallbacks.Register(');
}) as FC<SimpleModalProps>;
export const ModalPosition = ModalModuleProps.find((prop) =>
prop?.toString().includes('.ModalPosition,fallback:'),
) as FC<SimpleModalProps>;
export const ModalPosition = _ModalPosition as FC<SimpleModalProps>;

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@@ -29,5 +29,6 @@ export interface SliderFieldProps extends ItemProps {
}
export const SliderField = Object.values(CommonUIModule).find((mod: any) =>
mod?.toString()?.includes('SliderField,fallback'),
// stable || beta as of oct 2 2024
mod?.toString()?.includes('SliderField,fallback') || mod?.toString()?.includes("SliderField\",")
) as FC<SliderFieldProps>;

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@@ -1,9 +1,6 @@
import { FC, ReactNode, createElement, useEffect, useState } from 'react';
import { fakeRenderComponent, findInReactTree, sleep } from '../utils';
import { Export, findModuleByExport } from '../webpack';
import { FC, ReactNode } from 'react';
import { findModuleByExport } from '../webpack';
import { FooterLegendProps } from './FooterLegend';
import { SteamSpinner } from './SteamSpinner';
/**
* Individual tab objects for the Tabs component
@@ -65,63 +62,9 @@ export interface TabsProps {
autoFocusContents?: boolean;
}
let tabsComponent: any;
const getTabs = async () => {
if (tabsComponent) return tabsComponent;
// @ts-ignore
while (!window?.DeckyPluginLoader?.routerHook?.routes) {
console.debug('[DFL:Tabs]: Waiting for Decky router...');
await sleep(500);
}
return (tabsComponent = fakeRenderComponent(
() => {
return findInReactTree(
findInReactTree(
// @ts-ignore
window.DeckyPluginLoader.routerHook.routes
.find((x: any) => x.props.path == '/library/app/:appid/achievements')
.props.children.type(),
(x) => x?.props?.scrollTabsTop,
).type({ appid: 1 }),
(x) => x?.props?.tabs,
).type;
},
{
useRef: () => ({ current: { reaction: { track: () => {} } } }),
useContext: () => ({ match: { params: { appid: 1 } } }),
useMemo: () => ({ data: {} }),
},
));
};
let oldTabs: any;
try {
const oldTabsModule = findModuleByExport((e: Export) => e.Unbleed);
if (oldTabsModule)
oldTabs = Object.values(oldTabsModule).find((x: any) => x?.type?.toString()?.includes('((function(){'));
} catch (e) {
console.error('Error finding oldTabs:', e);
}
const tabsModule = findModuleByExport(e => e?.toString()?.includes(".TabRowTabs") && e?.toString()?.includes("activeTab:"));
/**
* Tabs component as used in the library and media tabs. See {@link TabsProps}.
* Unlike other components in `decky-frontend-lib`, this requires Decky Loader to be running.
*/
export const Tabs = (oldTabs ||
((props: TabsProps) => {
const found = tabsComponent;
const [tc, setTC] = useState<FC<TabsProps>>(found);
useEffect(() => {
if (found) return;
(async () => {
console.debug('[DFL:Tabs]: Finding component...');
const t = await getTabs();
console.debug('[DFL:Tabs]: Found!');
setTC(t);
})();
}, []);
console.log('tc', tc);
return tc ? createElement(tc, props) : <SteamSpinner />;
})) as FC<TabsProps>;
export const Tabs = tabsModule && Object.values(tabsModule).find((e: any) => e?.type?.toString()?.includes("((function()")) as FC<TabsProps>;

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@@ -11,5 +11,6 @@ export interface ToggleFieldProps extends ItemProps {
}
export const ToggleField = Object.values(CommonUIModule).find((mod: any) =>
mod?.render?.toString()?.includes('ToggleField,fallback'),
// stable || beta as of oct 2 2024
mod?.render?.toString()?.includes('ToggleField,fallback') || mod?.render?.toString()?.includes("ToggleField\",")
) as FC<ToggleFieldProps>;

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@@ -1,3 +1,4 @@
import { WindowRouter } from '../modules/Router';
import { AppDetails, LogoPosition, SteamAppOverview } from './SteamClient';
declare global {
interface Window {
@@ -46,5 +47,11 @@ declare global {
GetCustomLogoPosition: (app: SteamAppOverview) => LogoPosition | null;
SaveCustomLogoPosition: (app: SteamAppOverview, logoPositions: LogoPosition) => any;
};
SteamUIStore: {
GetFocusedWindowInstance: () => WindowRouter;
};
securitystore: {
IsLockScreenActive: () => boolean;
};
}
}

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@@ -1,4 +1,4 @@
import { sleep } from '../utils';
import Logger from '../logger';
import { Export, findModuleExport } from '../webpack';
export enum SideMenu {
@@ -88,14 +88,23 @@ export interface WindowStore {
export interface Router {
WindowStore?: WindowStore;
/** @deprecated use {@link Navigation} instead */
CloseSideMenus(): void;
/** @deprecated use {@link Navigation} instead */
Navigate(path: string): void;
/** @deprecated use {@link Navigation} instead */
NavigateToAppProperties(): void;
/** @deprecated use {@link Navigation} instead */
NavigateToExternalWeb(url: string): void;
/** @deprecated use {@link Navigation} instead */
NavigateToInvites(): void;
/** @deprecated use {@link Navigation} instead */
NavigateToChat(): void;
/** @deprecated use {@link Navigation} instead */
NavigateToLibraryTab(): void;
/** @deprecated use {@link Navigation} instead */
NavigateToLayoutPreview(e: unknown): void;
/** @deprecated use {@link Navigation} instead */
OpenPowerMenu(unknown?: any): void;
get RunningApps(): AppOverview[];
get MainRunningApp(): AppOverview | undefined;
@@ -117,58 +126,58 @@ export interface Navigation {
OpenQuickAccessMenu(quickAccessTab?: QuickAccessTab): void;
OpenMainMenu(): void;
OpenPowerMenu(unknown?: any): void;
/** if calling this to perform navigation, call it after Navigate to prevent a race condition in desktop Big Picture mode that hides the overlay unintentionally */
CloseSideMenus(): void;
}
export let Navigation = {} as Navigation;
const logger = new Logger("Navigation");
try {
(async () => {
let InternalNavigators: any = {};
if (!Router.NavigateToAppProperties || (Router as unknown as any).deckyShim) {
function initInternalNavigators() {
try {
InternalNavigators = findModuleExport((e: Export) => e.GetNavigator && e.SetNavigator)?.GetNavigator();
} catch (e) {
console.error('[DFL:Router]: Failed to init internal navigators, trying again');
}
function createNavigationFunction(fncName: string, handler?: (win: any) => any) {
return (...args: any) => {
let win: WindowRouter | undefined;
try {
win = window.SteamUIStore.GetFocusedWindowInstance();
} catch (e) {
logger.warn("Navigation interface failed to call GetFocusedWindowInstance", e);
}
initInternalNavigators();
while (!InternalNavigators?.AppProperties) {
console.log('[DFL:Router]: Trying to init internal navigators again');
await sleep(2000);
initInternalNavigators();
if (!win) {
logger.warn("Navigation interface could not find any focused window. Falling back to GamepadUIMainWindowInstance");
win = Router.WindowStore?.GamepadUIMainWindowInstance;
}
if (win) {
try {
const thisObj = handler && handler(win);
(thisObj || win)[fncName](...args);
} catch (e) {
logger.error("Navigation handler failed", e);
}
} else {
logger.error("Navigation interface could not find a window to navigate");
}
}
const newNavigation = {
Navigate: Router.Navigate?.bind(Router),
NavigateBack: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateBack?.bind(
Router.WindowStore.GamepadUIMainWindowInstance,
),
NavigateToAppProperties: InternalNavigators?.AppProperties || Router.NavigateToAppProperties?.bind(Router),
NavigateToExternalWeb: InternalNavigators?.ExternalWeb || Router.NavigateToExternalWeb?.bind(Router),
NavigateToInvites: InternalNavigators?.Invites || Router.NavigateToInvites?.bind(Router),
NavigateToChat: InternalNavigators?.Chat || Router.NavigateToChat?.bind(Router),
NavigateToLibraryTab: InternalNavigators?.LibraryTab || Router.NavigateToLibraryTab?.bind(Router),
NavigateToLayoutPreview: Router.NavigateToLayoutPreview?.bind(Router),
NavigateToSteamWeb: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateToSteamWeb?.bind(
Router.WindowStore.GamepadUIMainWindowInstance,
),
OpenSideMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenSideMenu?.bind(
Router.WindowStore.GamepadUIMainWindowInstance.MenuStore,
),
OpenQuickAccessMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenQuickAccessMenu?.bind(
Router.WindowStore.GamepadUIMainWindowInstance.MenuStore,
),
OpenMainMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenMainMenu?.bind(
Router.WindowStore.GamepadUIMainWindowInstance.MenuStore,
),
CloseSideMenus: Router.CloseSideMenus?.bind(Router),
OpenPowerMenu: Router.OpenPowerMenu?.bind(Router),
} as Navigation;
}
const newNavigation = {
Navigate: createNavigationFunction("Navigate"),
NavigateBack: createNavigationFunction("NavigateBack"),
NavigateToAppProperties: createNavigationFunction("AppProperties", win => win.Navigator),
NavigateToExternalWeb: createNavigationFunction("ExternalWeb", win => win.Navigator),
NavigateToInvites: createNavigationFunction("Invites", win => win.Navigator),
NavigateToChat: createNavigationFunction("Chat", win => win.Navigator),
NavigateToLibraryTab: createNavigationFunction("LibraryTab", win => win.Navigator),
NavigateToLayoutPreview: Router.NavigateToLayoutPreview?.bind(Router),
NavigateToSteamWeb: createNavigationFunction("NavigateToSteamWeb"),
OpenSideMenu: createNavigationFunction("OpenSideMenu", win => win.MenuStore),
OpenQuickAccessMenu: createNavigationFunction("OpenQuickAccessMenu", win => win.MenuStore),
OpenMainMenu: createNavigationFunction("OpenMainMenu", win => win.MenuStore),
CloseSideMenus: createNavigationFunction("CloseSideMenus", win => win.MenuStore),
OpenPowerMenu: Router.OpenPowerMenu?.bind(Router),
} as Navigation;
Object.assign(Navigation, newNavigation);
})();
Object.assign(Navigation, newNavigation);
} catch (e) {
console.error('[DFL:Router]: Error initializing Navigation interface', e);
logger.error('Error initializing Navigation interface', e);
}

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@@ -25,7 +25,7 @@ export function findSP(): Window {
if (document.title == 'SP') return window;
// new (SP as popup)
const navTrees = getGamepadNavigationTrees();
return navTrees?.find((x: any) => x.m_ID == 'root_1_').Root.Element.ownerDocument.defaultView;
return navTrees?.find((x: any) => x.m_ID == 'root_1_')?.Root?.Element?.ownerDocument?.defaultView;
}
/**
@@ -40,6 +40,6 @@ export function getFocusNavController(): any {
*/
export function getGamepadNavigationTrees(): any {
const focusNav = getFocusNavController();
const context = focusNav.m_ActiveContext || focusNav.m_LastActiveContext;
const context = focusNav?.m_ActiveContext || focusNav?.m_LastActiveContext;
return context?.m_rgGamepadNavigationTrees;
}

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@@ -52,6 +52,7 @@ export function injectFCTrampoline(component: FC, customHooks?: any): FCTrampoli
// we have to redirect this to return an object with component's prototype as a constructor returning a value overrides its prototype
window.SP_REACT.createElement = () => {
loggingEnabled && logger.debug("createElement hook called");
loggingEnabled && console.trace("createElement trace");
return Object.create(component.prototype);
};
}
@@ -66,12 +67,16 @@ export function injectFCTrampoline(component: FC, customHooks?: any): FCTrampoli
}
}
let renderHookStep = 0;
// Accessed two times, once directly before class instantiation, and again in some extra logic we don't need to worry about that we hanlde below just in case.
Object.defineProperty(component, "contextType", {
configurable: true,
get: function () {
loggingEnabled && logger.debug("get contexttype", this, stubsApplied);
applyStubsIfNeeded();
loggingEnabled && logger.debug("get contexttype", this, stubsApplied, renderHookStep);
loggingEnabled && console.trace("contextType trace");
if (renderHookStep == 0) renderHookStep = 1;
else if (renderHookStep == 3) renderHookStep = 4;
return this._contextType;
},
set: function (value) {
@@ -79,16 +84,20 @@ export function injectFCTrampoline(component: FC, customHooks?: any): FCTrampoli
}
});
// Undoes the second contextType access we can't detect shortly before render before it's able to cause any damage
Object.defineProperty(component, "getDerivedStateFromProps", {
// Always accessed directly after contextType for the path we want to catch.
Object.defineProperty(component, "contextTypes", {
configurable: true,
get: function () {
loggingEnabled && logger.debug("get getDerivedStateFromProps", this, stubsApplied);
removeStubsIfNeeded();
return this._getDerivedStateFromProps;
loggingEnabled && logger.debug("get contexttypes", this, stubsApplied, renderHookStep);
loggingEnabled && console.trace("contextTypes trace");
if (renderHookStep == 1) {
renderHookStep = 2;
applyStubsIfNeeded();
};
return this._contextTypes;
},
set: function (value) {
this._getDerivedStateFromProps = value;
this._contextTypes = value;
}
});
@@ -99,11 +108,32 @@ export function injectFCTrampoline(component: FC, customHooks?: any): FCTrampoli
return this._updater;
},
set: function (value) {
loggingEnabled && logger.debug("set updater", this, value, stubsApplied);
removeStubsIfNeeded();
loggingEnabled && logger.debug("set updater", this, value, stubsApplied, renderHookStep);
loggingEnabled && console.trace("updater trace");
if (renderHookStep == 2) {
renderHookStep = 0;
removeStubsIfNeeded();
}
return this._updater = value;
}
});
// Prevents the second contextType+contextTypes access from leaving its hooks around
Object.defineProperty(component, "getDerivedStateFromProps", {
configurable: true,
get: function () {
loggingEnabled && logger.debug("get getDerivedStateFromProps", this, stubsApplied, renderHookStep);
loggingEnabled && console.trace("getDerivedStateFromProps trace");
if (renderHookStep == 2) {
renderHookStep = 0;
removeStubsIfNeeded();
}
return this._getDerivedStateFromProps;
},
set: function (value) {
this._getDerivedStateFromProps = value;
}
});
return userComponent;
}

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@@ -104,19 +104,15 @@ export function wrapReactClass(node: any, prop: any = 'type') {
export function getReactRoot(o: HTMLElement | Element | Node) {
return (
// @ts-expect-error 7053
o[Object.keys(o).find((k) => k.startsWith('__reactContainer$')) as string] ||
// @ts-expect-error 7053
o['_reactRootContainer']?._internalRoot?.current
(o as any)[Object.keys(o).find((k) => k.startsWith('__reactContainer$')) as string] ||
(o as any)['_reactRootContainer']?._internalRoot?.current
);
}
export function getReactInstance(o: HTMLElement | Element | Node) {
return (
// @ts-expect-error 7053
o[Object.keys(o).find((k) => k.startsWith('__reactFiber')) as string] ||
// @ts-expect-error 7053
o[Object.keys(o).find((k) => k.startsWith('__reactInternalInstance')) as string]
(o as any)[Object.keys(o).find((k) => k.startsWith('__reactFiber')) as string] ||
(o as any)[Object.keys(o).find((k) => k.startsWith('__reactInternalInstance')) as string]
);
}