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14
CHANGELOG.md
14
CHANGELOG.md
@@ -1,3 +1,17 @@
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# [3.9.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.8.0...v3.9.0) (2022-11-16)
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### Features
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* **Dialog:** add "focusable" button prop ([#51](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/51)) ([e167ef5](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/e167ef5a138a3edc004db2365334f8455c177132))
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# [3.8.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.7.14...v3.8.0) (2022-11-11)
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### Features
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* **routerhook:** add global components support ([215156d](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/215156d31688faac9028627379e5a3ac4d64ec46))
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## [3.7.14](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.7.13...v3.7.14) (2022-11-05)
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@@ -1,6 +1,6 @@
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{
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"name": "decky-frontend-lib",
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"version": "3.7.14",
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"version": "3.9.0",
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"description": "A library for building decky plugins",
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"main": "dist/index.js",
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"types": "dist/index.d.ts",
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@@ -9,8 +9,35 @@ export interface DialogCommonProps extends RefAttributes<HTMLDivElement> {
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}
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export interface DialogButtonProps extends DialogCommonProps, FooterLegendProps {
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/**
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* Enables/disables the focus around the button.
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*
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* @note
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* Default value depends on context, so setting it to `false` will enable it.
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*/
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noFocusRing?: boolean;
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/**
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* Disables the button - assigned `on*` methods will not be invoked if clicked.
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*
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* @note
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* Depending on where it is, it might still get focus. In such case it can be
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* partially disabled separately.
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*
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* @see focusable.
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*/
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disabled?: boolean;
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/**
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* Enables/disables the navigation based focus on button - you won't be able to navigate to
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* it via the gamepad or keyboard.
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*
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* @note
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* If set to `false`, it still can be clicked and **WILL** become focused until navigated away.
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* Depending on the context of where the button is, even a disabled button can focused.
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*/
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focusable?: boolean;
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onClick?(e: MouseEvent): void;
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onPointerDown?(e: PointerEvent): void;
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onPointerUp?(e: PointerEvent): void;
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@@ -26,8 +26,10 @@ export type RoutePatch = (route: RouteProps) => RouteProps;
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export interface RouterHook {
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addRoute(path: string, component: ComponentType, props?: Omit<RouteProps, 'path' | 'children'>): void;
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addPatch(path: string, patch: RoutePatch): RoutePatch;
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removePatch(path: string, patch: RoutePatch): void;
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addGlobalComponent(name: string, component: ComponentType): void;
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removeRoute(path: string): void;
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removePatch(path: string, patch: RoutePatch): void;
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removeGlobalComponent(name: string): void;
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}
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export interface ToastData {
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