Compare commits

..

195 Commits

Author SHA1 Message Date
semantic-release-bot
9a691cea09 chore(release): 3.21.2 [CI SKIP] 2023-06-18 17:15:58 +00:00
AAGaming
44d9b90cdc fix(SidebarNavigation): allow ReactNode for page title 2023-06-18 13:15:21 -04:00
TrainDoctor
585c3b8348 Merge pull request #85 from Woovie/patch-1
Update Discord link
2023-06-07 17:35:53 -07:00
Jordan Banasik
1287493b63 Update Discord link 2023-06-07 17:15:40 -07:00
semantic-release-bot
bf01a0184b chore(release): 3.21.1 [CI SKIP] 2023-05-28 23:16:04 +00:00
Jonas Dellinger
fb5f043ba9 fix(reorderable-list): open label type from string to ReactNode 2023-05-29 01:14:59 +02:00
semantic-release-bot
26f2c92dce chore(release): 3.21.0 [CI SKIP] 2023-05-19 14:04:38 +00:00
TrainDoctor
01e53d4c13 Merge pull request #84 from Maclay74/feature/gamepad-ui-classes
Gamepad UI classes, fix findSP to return null when not found
2023-05-19 07:03:59 -07:00
Mikhail Kozlov
18d341f82a fix(Utils): return null when SP not found 2023-05-18 11:41:45 -07:00
Mikhail Kozlov
3ca8c43a54 feat(StaticClasses): add new GamepadUI classes 2023-05-18 11:40:41 -07:00
semantic-release-bot
99353467ad chore(release): 3.20.7 [CI SKIP] 2023-05-10 20:47:47 +00:00
Party Wumpus
b093ce93ba Merge pull request #83 from RodoMa92/main
fix(decky): fix decky on latest beta
2023-05-10 21:46:57 +01:00
Marco Rodolfi
74a7cbaf94 fix(decky): fix decky on latest beta
Thanks to AAGaming and McDjuady for fixing this stuff.
2023-05-10 20:38:14 +02:00
semantic-release-bot
8fb35e3c09 chore(release): 3.20.6 [CI SKIP] 2023-04-29 02:26:37 +00:00
AAGaming
5d5cb31638 fix(QuickAccessTab): set decky tab ID to 999 2023-04-28 22:25:56 -04:00
semantic-release-bot
21f1e5f0af chore(release): 3.20.5 [CI SKIP] 2023-04-04 21:27:14 +00:00
TrainDoctor
0fa43701a9 Merge pull request #82 from Tormak9970/main
fix: reorderable list no longer toggles on backout
2023-04-04 14:26:37 -07:00
Tormak
4d52eaea12 Merge branch 'main' of https://github.com/Tormak9970/decky-frontend-lib 2023-04-04 17:04:22 -05:00
Tormak
7e1182a83f fix: reorderable list no longer toggles on backout 2023-04-04 17:04:18 -05:00
semantic-release-bot
167ded103a chore(release): 3.20.4 [CI SKIP] 2023-04-04 03:16:30 +00:00
AAGaming
b8ddf3d927 fix(SteamSpinner): oh apparently the class was moved outside the component for some reason?????? 2023-04-03 23:15:51 -04:00
semantic-release-bot
62f4b354a8 chore(release): 3.20.3 [CI SKIP] 2023-04-04 02:53:53 +00:00
AAGaming
79d229be50 fix(SteamSpinner): fix the fix 2023-04-03 22:53:10 -04:00
semantic-release-bot
f43157fde5 chore(release): 3.20.2 [CI SKIP] 2023-04-04 02:50:17 +00:00
AAGaming
19819b7a5b fix(SteamSpinner): dont error on latest desktop beta 2023-04-03 22:49:31 -04:00
semantic-release-bot
8752f576a7 chore(release): 3.20.1 [CI SKIP] 2023-04-03 22:18:43 +00:00
TrainDoctor
102a441124 Merge pull request #79 from FrogTheFrog/main
fix(useQuickAccessVisible): make it work again
2023-04-03 15:18:07 -07:00
semantic-release-bot
62f40bd48f chore(release): 3.20.0 [CI SKIP] 2023-04-03 20:49:24 +00:00
TrainDoctor
a7acc9ae45 Merge pull request #80 from Tormak9970/main
Add save on backout to reorderable list component.
2023-04-03 13:48:35 -07:00
Travis Lane
be7f17a3c3 Merge pull request #2 from Tormak9970/reorderable-list
chore: bumped pnpm lockfile version
2023-04-03 16:47:18 -04:00
Tormak
5d097b6108 chore: bumped pnpm lockfile version 2023-04-03 16:44:13 -04:00
Travis Lane
ae98930eeb Merge pull request #1 from Tormak9970/reorderable-list
Reorderable list now saves on backout
2023-03-29 10:18:32 -04:00
Travis Lane
6ce0da996d Merge branch 'main' into reorderable-list 2023-03-29 10:18:23 -04:00
Tormak
b1591f86bb feat: reorderable list now saves on backout 2023-03-29 07:10:55 -05:00
TrainDoctor
f7318f0210 Merge pull request #78 from Tormak9970/patch-1 2023-03-23 07:40:28 -07:00
Travis Lane
1a34501868 updated to use 'separator' instead of string 2023-03-22 20:17:58 -05:00
FrogTheFrog
7dacb23e8b fix(useQuickAccessVisible): make it work again 2023-03-19 22:25:53 +02:00
semantic-release-bot
7e5c7b5ac3 chore(release): 3.19.2 [CI SKIP] 2023-03-07 23:48:45 +00:00
Beebles
f71e4dedc8 Merge pull request #71 from doZennn/patch-1
fix(Item): add highlightOnFocus prop
2023-03-07 16:48:10 -07:00
Travis Lane
419835204e Add support for SidebarNavigation separator
Looked into it and in order to render a separator you need to pass `"separator"`
2023-03-06 11:15:36 -06:00
semantic-release-bot
86f33de2c0 chore(release): 3.19.1 [CI SKIP] 2023-02-23 02:57:40 +00:00
AAGaming
0b6dc24c0d fix(*): refactoring to fix for feb 22 2023 beta 2023-02-22 21:56:46 -05:00
semantic-release-bot
18ce1ad790 chore(release): 3.19.0 [CI SKIP] 2023-02-22 03:38:02 +00:00
Travis Lane
5a074b5bb6 feat: added reorderable list and updated fieldProps (#57) 2023-02-22 03:37:26 +00:00
AAGaming
26fae13c8e feat(ReorderableList): add animations, clean up 2023-02-21 22:36:56 -05:00
AAGaming
53faf55df1 fix(Field): remove style 2023-02-21 22:36:35 -05:00
Tormak
b480d397c4 fix: fixed missing export 2023-02-21 19:06:08 -06:00
Tormak
dfcb3bec19 feat: added doc comments 2023-02-21 12:22:21 -06:00
Travis Lane
cf7dc26a0c Merge branch 'SteamDeckHomebrew:main' into main 2023-02-21 12:22:12 -05:00
semantic-release-bot
d3b87b26c5 chore(release): 3.18.11 [CI SKIP] 2023-02-18 23:24:21 +00:00
TrainDoctor
b64dd9f723 Merge pull request #75 from beebls/main
fix(Navigation): fix NavigateToExternalWeb and ModalRoot
2023-02-18 15:23:49 -08:00
beebls
82214fef4c fix(Navigation): fix NavigateToExternalWeb 2023-02-18 15:51:31 -07:00
Jozen Blue Martinez
e559a43af9 Add missing types (#76)
* feat(SteamAppOverview): Add types

* feat(SliderFieldProps): Add className type

* feat(ToggleFieldProps): Add highlightOnFocus type

* feat(AppDetails): Add types for libraryAssets.logoPosition

* feat(types): Add types to some globals
2023-02-18 19:58:50 +00:00
beebls
c53d7f8448 fix(Navigation): fix NavigateToExternalWeb 2023-02-17 18:21:48 -07:00
AAGaming
68a46263a4 chore(docs): update wikijs typedoc plugin 2023-02-04 19:45:51 -05:00
AAGaming
56e7b2c492 chore(docs): fix workflow oops 2023-02-04 19:39:32 -05:00
AAGaming
1282636b0b chore(docs): revert workflow changes 2023-02-04 19:38:47 -05:00
AAGaming
2343274a5b chore(docs): update wikijs typedoc plugin 2023-02-04 19:36:38 -05:00
AAGaming
f965c05c27 chore(docs): fix path 2023-02-04 17:20:34 -05:00
AAGaming
f8c8ae7c29 chore(docs): update typedoc-wikijs-theme to fix bug 2023-02-04 17:18:52 -05:00
AAGaming
3085efd439 chore(docs): fix mv 2023-02-04 17:17:05 -05:00
AAGaming
db8d91a7ff chore(docs): bump typedoc-wikijs-theme and update docs workflow 2023-02-04 17:14:27 -05:00
AAGaming
2091daaeac chore(docs): update doc generation to use typedoc-wikijs-theme, also bump typescript 2023-02-04 16:55:52 -05:00
Tormak
b1b2f4fa2d feat: made requested changes and ran prettier 2023-02-04 11:39:08 -06:00
Tormak
b146eab8d7 fix: list didn't update on prop change 2023-02-03 15:33:03 -06:00
Tormak
667933bd7c refactor: addressed change reqs 2023-02-01 17:42:03 -06:00
Tormak
dbd01b11ca feat: support for non-interactable reordering 2023-02-01 17:24:17 -06:00
Tormak
47a6fddc89 feat: support for user specified icon 2023-02-01 15:33:27 -06:00
Tormak
c57e0eed34 refactor: changes to improve deck cohesion 2023-02-01 15:25:23 -06:00
Tormak
5adc5e14ed refactor: updated to simpler reorderable list 2023-02-01 08:18:55 -06:00
Tormak
cea315a52c feat: refactoring mostly complete 2023-01-28 17:19:24 -06:00
Tormak
5b166d6db8 feat: changed ReorderableList to working version 2023-01-28 16:53:22 -06:00
semantic-release-bot
edcc43a6ee chore(release): 3.18.10 [CI SKIP] 2023-01-17 00:35:19 +00:00
AAGaming
9723854ddc fix(SuspensefulImage): fix changing src 2023-01-16 19:34:44 -05:00
semantic-release-bot
7501817b76 chore(release): 3.18.9 [CI SKIP] 2023-01-16 14:13:05 +00:00
AAGaming
4affd4aaec fix(Navigation): fix on stable 2023-01-16 09:12:16 -05:00
semantic-release-bot
6b3db72a14 chore(release): 3.18.8 [CI SKIP] 2023-01-16 01:23:38 +00:00
AAGaming
58b69f0d6c fix(Navigation): fix timing issue in decky-loader 2023-01-15 20:22:54 -05:00
semantic-release-bot
c62102e993 chore(release): 3.18.7 [CI SKIP] 2023-01-16 00:19:36 +00:00
AAGaming
2e66e5a555 fix: un-break navigation on stable 2023-01-15 19:18:47 -05:00
semantic-release-bot
ce525318d8 chore(release): 3.18.6 [CI SKIP] 2023-01-13 02:55:51 +00:00
AAGaming
aac2d520a6 fix(Router): fix Navigation for the millionth time 2023-01-12 21:55:08 -05:00
Travis Lane
e761ee02ba Merge branch 'SteamDeckHomebrew:main' into main 2023-01-07 20:14:33 -05:00
Jozen Blue Martinez
c53f87b4a9 fix(Item): add highlightOnFocus prop 2022-12-29 15:36:08 +08:00
semantic-release-bot
a656f4e57f chore(release): 3.18.5 [CI SKIP] 2022-12-21 15:57:16 +00:00
noot
0b50f2cf0b fix: fixed prop interfaces (#70) 2022-12-21 10:56:39 -05:00
semantic-release-bot
e48c7bbadd chore(release): 3.18.4 [CI SKIP] 2022-12-16 02:04:28 +00:00
TrainDoctor
727fcc8186 Merge pull request #67 from SteamDeckHomebrew/aa/fix-modals-dec2022
fix(modals): fix ModalRoot again
2022-12-15 18:03:27 -08:00
semantic-release-bot
dc196d53f5 chore(release): 3.18.3 [CI SKIP] 2022-12-12 23:49:39 +00:00
Beebles
f0379e5d19 fix(Router): update Router interface to SteamOS3.4 and add Navigation (#52) 2022-12-12 18:48:52 -05:00
AAGaming
fd94842647 fix(modals): fix ModalRoot again 2022-12-11 19:52:20 -05:00
semantic-release-bot
ef6be8c6ec chore(release): 3.18.2 [CI SKIP] 2022-12-11 20:12:52 +00:00
Lukas Senionis
767dc2fcee fix(useQuickAccessVisible): remove invalid prop access (#66) 2022-12-11 15:12:22 -05:00
semantic-release-bot
52305987c5 chore(release): 3.18.1 [CI SKIP] 2022-12-11 20:02:11 +00:00
Lukas Senionis
6f14da152a fix(findSP): fallback to last active context (#53) 2022-12-11 15:01:41 -05:00
semantic-release-bot
bb291b211c chore(release): 3.18.0 [CI SKIP] 2022-12-11 15:10:33 +00:00
Jozen Blue Martinez
88f245d476 feat(DialogCheckbox): Add DialogCheckbox component (#58)
* feat(DialogCheckbox): Add DialogCheckbox component

* fix(DialogCheckbox): Better sibling match

* fix(DialogCheckbox): Extend FocusableProps

* fix(DialogCheckbox): Extend FooterLegendProps

i should have probably tested that

* feat(DialogCheckbox): add onClick() prop

* fix(DialogCheckbox): replace default export with named export
2022-12-11 16:10:01 +01:00
semantic-release-bot
5bc78df918 chore(release): 3.17.0 [CI SKIP] 2022-12-11 15:08:02 +00:00
Jozen Blue Martinez
c586afb97d feat(ControlsList): Add ControlsList component (#61)
* feat(ControlsList): Add ControlsList component

* fix(ControlsList): replace default export with named export
2022-12-11 16:07:31 +01:00
semantic-release-bot
d9150c2556 chore(release): 3.16.2 [CI SKIP] 2022-12-11 14:48:15 +00:00
Jonas Dellinger
cd0635e94f fix(Marquee): replace default export with named export 2022-12-11 15:47:39 +01:00
semantic-release-bot
443c7850d7 chore(release): 3.16.1 [CI SKIP] 2022-12-11 14:46:16 +00:00
Jozen Blue Martinez
d24136ecb6 fix(FooterLegend): change description types to ReactNode (#62) 2022-12-11 15:45:40 +01:00
semantic-release-bot
55507446cc chore(release): 3.16.0 [CI SKIP] 2022-12-11 14:45:21 +00:00
Jozen Blue Martinez
925ea8c3ce feat(Marquee): Add Marquee component (#63) 2022-12-11 15:44:50 +01:00
semantic-release-bot
14c5210931 chore(release): 3.15.0 [CI SKIP] 2022-12-11 14:18:49 +00:00
Jozen Blue Martinez
cc29ddaf57 feat(Focusable): add noFocusRing prop type (#65) 2022-12-11 15:18:07 +01:00
semantic-release-bot
1e8979b641 chore(release): 3.14.0 [CI SKIP] 2022-12-10 00:14:13 +00:00
jurassicplayer
7ba1229a4e feat(toast): add showToast/playSound to ToastData (#64) 2022-12-09 19:13:37 -05:00
semantic-release-bot
4c2a715324 chore(release): 3.13.0 [CI SKIP] 2022-11-29 20:01:20 +00:00
Jozen Blue Martinez
678ba216f1 feat(Menu): add more missing props (#60) [CI SKIP]
* feat(Menu): extend FooterLegendProps

* feat(MenuItem): add more missing props
2022-11-29 21:00:45 +01:00
semantic-release-bot
07d15f5dca chore(release): 3.12.0 [CI SKIP] 2022-11-28 12:03:43 +00:00
Jozen Blue Martinez
c84a091469 feat(MenuItem): add missing props (#59) 2022-11-28 07:03:07 -05:00
Tormak
3c171cfb8f feat: added reorderable list and updated fieldProps 2022-11-25 18:32:55 -05:00
semantic-release-bot
47fd13692f chore(release): 3.11.1 [CI SKIP] 2022-11-20 01:13:29 +00:00
AAGaming
2ec9519b7d fix(Footer): add types for ActionDescriptionMap 2022-11-19 20:12:45 -05:00
semantic-release-bot
24606190e0 chore(release): 3.11.0 [CI SKIP] 2022-11-18 18:00:30 +00:00
Lukas Senionis
ed98d14b37 feat(classes): add "appDetailsClasses" (#55) 2022-11-18 12:59:57 -05:00
semantic-release-bot
b882612dfa chore(release): 3.10.0 [CI SKIP] 2022-11-18 17:37:50 +00:00
Lukas Senionis
32291620b4 feat(classes): add appDetailsHeaderClasses (#54) 2022-11-18 12:37:16 -05:00
semantic-release-bot
9b368c5f11 chore(release): 3.9.0 [CI SKIP] 2022-11-16 20:45:13 +00:00
Lukas Senionis
e167ef5a13 feat(Dialog): add "focusable" button prop (#51) 2022-11-16 15:44:36 -05:00
semantic-release-bot
2f3df00967 chore(release): 3.8.0 [CI SKIP] 2022-11-11 21:05:54 +00:00
AAGaming
215156d316 feat(routerhook): add global components support 2022-11-11 16:05:05 -05:00
semantic-release-bot
47d75db690 chore(release): 3.7.14 [CI SKIP] 2022-11-05 01:47:25 +00:00
AAGaming
82768e0415 fix(Menu): fix on Steam beta 2022-11-04 21:46:39 -04:00
AAGaming
e44187fe4b fix(Modal): fix on Steam beta 2022-11-04 21:46:22 -04:00
semantic-release-bot
72af32436e chore(release): 3.7.13 [CI SKIP] 2022-11-02 16:56:44 +00:00
Lukas Senionis
e1f64a38de fix(useQuickAccessVisible): make it work in beta (#49)
* fix(useQuickAccessVisible): make it work in beta

* fix(useQuickAccessVisible): rename for consistency

* fix(useQuickAccessVisible): update the exports

* fix(useQuickAccessVisible): shut up typescript
2022-11-02 12:56:11 -04:00
TrainDoctor
82ed48761d Merge pull request #38 from Tormak9970/main
Added some of the SteamClient types
2022-10-30 19:36:12 -07:00
TrainDoctor
a81c342d2a Update src/deck-components/index.ts 2022-10-30 17:35:48 -07:00
TrainDoctor
68d630262d Merge pull request #45 from FrogTheFrog/patch-19
Extend CI for PRs
2022-10-29 15:16:22 -07:00
semantic-release-bot
0bb8c67cfa chore(release): 3.7.12 [CI SKIP] 2022-10-29 19:44:41 +00:00
Jonas Dellinger
edd29e6c5a Merge pull request #46 from FrogTheFrog/patch-20
fix(Item): change title and description types to ReactNode
2022-10-29 21:44:13 +02:00
Lukas Senionis
0ed054fae9 fix(Item): change title and description types to ReactNode 2022-10-29 13:25:30 +03:00
semantic-release-bot
0d912eac88 chore(release): 3.7.11 [CI SKIP] 2022-10-28 23:04:53 +00:00
AAGaming
789e16380f fix(package.json): train wtf 2022-10-28 19:04:25 -04:00
semantic-release-bot
88b50bbc1e chore(release): 3.7.10 [CI SKIP] 2022-10-28 22:56:58 +00:00
AAGaming
75f35882f2 fix(tabs): shut up typescript 2022-10-28 18:56:30 -04:00
semantic-release-bot
23af4c0bb4 chore(release): 3.7.9 [CI SKIP] 2022-10-28 22:43:16 +00:00
AAGaming
a074277bb5 fix(tabs): fix on stable for real this time i think 2022-10-28 18:42:28 -04:00
Lukas Senionis
9c72a55aff Remove prepack hook 2022-10-28 22:00:33 +03:00
Lukas Senionis
92ffc76075 Extend CI for PRs 2022-10-27 11:48:44 +03:00
semantic-release-bot
fb49d64fd3 chore(release): 3.7.8 [CI SKIP] 2022-10-26 21:54:08 +00:00
Lukas Senionis
cfef1dc320 fix(Field): fix this time for real (#44) 2022-10-26 17:53:41 -04:00
semantic-release-bot
f6b4d6b254 chore(release): 3.7.7 [CI SKIP] 2022-10-26 21:49:50 +00:00
Lukas Senionis
0010a1fcee fix(Field): remove incompatible properties (#42)
* fix(Field): remove incompatible properties

* fix(Field): remove the override
2022-10-26 17:49:14 -04:00
semantic-release-bot
28cbc1cfe1 chore(release): 3.7.6 [CI SKIP] 2022-10-26 21:42:37 +00:00
Lukas Senionis
fe75dfb5f4 fix(Field): add override for onClick type (#43) 2022-10-26 17:42:04 -04:00
semantic-release-bot
91c386a6cc chore(release): 3.7.5 [CI SKIP] 2022-10-26 12:19:45 +00:00
Lukas Senionis
bedb6b8bb9 fix(Field): add types for focusing field (#41) 2022-10-26 08:19:16 -04:00
semantic-release-bot
4cdcca0b5a chore(release): 3.7.4 [CI SKIP] 2022-10-26 00:16:38 +00:00
AAGaming
f16e0b29f8 fix(tabs): fix on stable 2022-10-25 20:16:06 -04:00
AAGaming
37a6658b95 chore(docs): how did i manage to do this 2022-10-24 20:45:01 -04:00
AAGaming
ed0b92de2e fix(docs): change arg format 2022-10-24 20:43:53 -04:00
AAGaming
dcba5c22f8 chore(docs): fix it 2022-10-24 20:42:47 -04:00
semantic-release-bot
fa50ca6a37 chore(release): 3.7.3 [CI SKIP] 2022-10-25 00:38:49 +00:00
AAGaming
19e986ed8b chore(ci): switch to npm 2022-10-24 20:38:18 -04:00
AAGaming
3c553a227d fix(tabs): it returns 2022-10-24 20:35:01 -04:00
AAGaming
1f2694aec8 chore(prettier): fix prettier 2022-10-24 20:33:40 -04:00
semantic-release-bot
2e52cca8a2 chore(release): 3.7.2 [CI SKIP] 2022-10-24 14:59:05 +00:00
AAGaming
3dbca1a056 fix(tabs): unkill build 2022-10-24 10:58:35 -04:00
semantic-release-bot
c6692138c6 chore(release): 3.7.1 [CI SKIP] 2022-10-24 05:01:13 +00:00
AAGaming
25c33b2a05 fix(Tabs): temp remove until we have a way to grab it on beta 2022-10-24 01:00:44 -04:00
semantic-release-bot
00d27d1373 chore(release): 3.7.0 [CI SKIP] 2022-10-24 00:22:31 +00:00
AAGaming
5f0470c351 feat(modal): support for latest steamos preview 2022-10-23 20:22:04 -04:00
semantic-release-bot
c77d6edaae chore(release): 3.6.1 [CI SKIP] 2022-10-19 19:57:14 +00:00
Lukas Senionis
c44c66facd fix(plugin): export RoutePatch (#39) 2022-10-19 15:44:13 -04:00
Tormak
ce3860f73b added jsdoc and SteamClient global declaration 2022-10-17 08:39:37 -04:00
Tormak
d8b10a2133 ran prettier 2022-10-15 22:46:41 -05:00
Tormak
1581304dcb restyled 2022-10-15 22:44:58 -05:00
Travis Lane
60ddf474e0 Merge branch 'SteamDeckHomebrew:main' into main 2022-10-15 13:46:50 -05:00
Tormak
52ae328e2e added some of the SteamClient types 2022-10-15 14:35:57 -05:00
semantic-release-bot
276e4eccd2 chore(release): 3.6.0 [CI SKIP] 2022-10-15 03:44:35 +00:00
AAGaming
2fc2060a6c feat(plugin): add alwaysRender 2022-10-14 23:43:45 -04:00
semantic-release-bot
1143a9f3e0 chore(release): 3.5.6 [CI SKIP] 2022-10-08 12:57:07 +00:00
Lukas Senionis
5a5218a7c4 fix(Dialog): remove not exported dialog button (#37) 2022-10-08 08:56:14 -04:00
semantic-release-bot
8a887ca858 chore(release): 3.5.5 [CI SKIP] 2022-10-08 05:54:20 +00:00
AAGaming
0ce1b5499d fix(sidebarnavigation): no dont 2022-10-08 01:53:35 -04:00
semantic-release-bot
554163cc5d chore(release): 3.5.4 [CI SKIP] 2022-10-08 05:51:16 +00:00
AAGaming
d6b00b0733 fix(sidebarnavigation): allow null pags 2022-10-08 01:50:25 -04:00
semantic-release-bot
f8ddf210f0 chore(release): 3.5.3 [CI SKIP] 2022-10-08 02:52:44 +00:00
AAGaming
4024b76918 fix(tabs): fix props and add example 2022-10-07 22:51:59 -04:00
semantic-release-bot
245dd0f3cf chore(release): 3.5.2 [CI SKIP] 2022-10-08 02:22:06 +00:00
AAGaming
7161e757e9 fix(Tabs): make onShowTab required 2022-10-07 22:21:30 -04:00
semantic-release-bot
c60d1e9787 chore(release): 3.5.1 [CI SKIP] 2022-10-08 02:11:59 +00:00
AAGaming
0e0e0d204a fix(Tabs): actually export it lmao 2022-10-07 22:11:23 -04:00
Tormak
aa0fad2ecf fixed typo 2022-09-29 13:24:15 -05:00
Tormak
dab9071d1e found name of static classes 2022-09-29 13:01:06 -05:00
Tormak
189a90ba31 Updated ScrollPanelClasses
marked the old variable as depreciated and moved the implementation to the new variable
2022-09-25 09:06:14 -05:00
Tormak
8509ae8f9a Merge branch 'main' of https://github.com/Tormak9970/decky-frontend-lib 2022-09-24 12:05:06 -05:00
Tormak
a6ebfdcd7d fixed includes 2022-09-24 12:05:04 -05:00
Tormak
5f7655baaf fixed bugs with static-classes and future proofing 2022-09-24 11:51:19 -05:00
Travis Lane
bca2dcc9bd Merge branch 'SteamDeckHomebrew:main' into main 2022-09-24 10:54:09 -05:00
Tormak
546a4da043 updated DialogButton props and added nav pref enum 2022-09-22 17:33:08 -05:00
50 changed files with 7824 additions and 23212 deletions

View File

@@ -29,12 +29,13 @@ jobs:
- name: Setup | Dependencies
run: |
cd lib
npm ci
npm i -g pnpm
pnpm i --frozen-lockfile
- name: Build Docs
run: |
cd lib
npm run docs -- --out ../wiki/api-docs/decky-frontend-lib
pnpm run docs --out ../wiki/api-docs/decky-frontend-lib
- name: Commit files
run: |

View File

@@ -1,6 +1,7 @@
name: Release
on:
pull_request:
push:
branches:
- main
@@ -19,11 +20,14 @@ jobs:
with:
node-version: 16
- name: Setup | Dependencies
run: npm ci
run: npm i -g pnpm && pnpm i --frozen-lockfile
- name: Build
run: pnpm run build
- name: Test
run: npm test
run: pnpm run test
- name: Release
if: github.event_name != 'pull_request'
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
NPM_TOKEN: ${{ secrets.NPM_TOKEN }}
run: npm exec semantic-release
run: pnpm exec semantic-release

3
.gitignore vendored
View File

@@ -36,7 +36,4 @@ dist/
research/
# PNPM lockfile
pnpm-lock.yaml
docs/

View File

@@ -6,7 +6,8 @@
{
"preset": "angular",
"releaseRules": [
{"type": "chore", "scope": "classes", "release": "patch"}
{"type": "chore", "scope": "classes", "release": "patch"},
{"type": "*", "scope": "docs", "release": false}
]
}
],

View File

@@ -1,3 +1,460 @@
## [3.21.2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.21.1...v3.21.2) (2023-06-18)
### Bug Fixes
* **SidebarNavigation:** allow ReactNode for page title ([44d9b90](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/44d9b90cdcfb9e6441fdb1e4b21fe844f1f29fd5))
## [3.21.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.21.0...v3.21.1) (2023-05-28)
### Bug Fixes
* **reorderable-list:** open label type from string to ReactNode ([fb5f043](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/fb5f043ba9eeed0209960c8ae4ae597c2831b8c8))
# [3.21.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.20.7...v3.21.0) (2023-05-19)
### Bug Fixes
* **Utils:** return null when SP not found ([18d341f](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/18d341f82acf843ff830d1bf3d44678f3f2eda52))
### Features
* **StaticClasses:** add new GamepadUI classes ([3ca8c43](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/3ca8c43a542b1049c4e203ad186e555401fbfbfe))
## [3.20.7](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.20.6...v3.20.7) (2023-05-10)
### Bug Fixes
* **decky:** fix decky on latest beta ([74a7cba](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/74a7cbaf94538c68a01f5fa707935c4d21570c5f))
## [3.20.6](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.20.5...v3.20.6) (2023-04-29)
### Bug Fixes
* **QuickAccessTab:** set decky tab ID to 999 ([5d5cb31](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/5d5cb31638070deae9970a93c587b447d5e56559))
## [3.20.5](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.20.4...v3.20.5) (2023-04-04)
### Bug Fixes
* reorderable list no longer toggles on backout ([7e1182a](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/7e1182a83f7fafbec6fe115a72f8b64b71c119a4))
## [3.20.4](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.20.3...v3.20.4) (2023-04-04)
### Bug Fixes
* **SteamSpinner:** oh apparently the class was moved outside the component for some reason?????? ([b8ddf3d](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/b8ddf3d927401d04c0fde8ebc8960639369b8ad3))
## [3.20.3](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.20.2...v3.20.3) (2023-04-04)
### Bug Fixes
* **SteamSpinner:** fix the fix ([79d229b](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/79d229be50d26e2510af0ea16cdf6644371a5967))
## [3.20.2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.20.1...v3.20.2) (2023-04-04)
### Bug Fixes
* **SteamSpinner:** dont error on latest desktop beta ([19819b7](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/19819b7a5bc9434fa802f4e8dca4f4cb6921df07))
## [3.20.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.20.0...v3.20.1) (2023-04-03)
### Bug Fixes
* **useQuickAccessVisible:** make it work again ([7dacb23](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/7dacb23e8be7b1f076cdd0869a4e3a3902b07ec5))
# [3.20.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.19.2...v3.20.0) (2023-04-03)
### Bug Fixes
* **Field:** remove style ([53faf55](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/53faf55df1484204e276cd21a32703c2d7809332))
* fixed missing export ([b480d39](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/b480d397c4251f42c1f24ff5e74322d22e313f05))
* list didn't update on prop change ([b146eab](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/b146eab8d7e1338afa54a168a2fd895e716c2bb2))
### Features
* added doc comments ([dfcb3be](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/dfcb3bec19900e099ae3766771e120dbd4f229f5))
* added reorderable list and updated fieldProps ([3c171cf](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/3c171cfb8ff18ed02eeb569a183c9d43fd0b4f57))
* changed ReorderableList to working version ([5b166d6](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/5b166d6db879200b049e872cba327957ba5fb705))
* made requested changes and ran prettier ([b1b2f4f](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/b1b2f4fa2da755efd65b82b15b52196f89fb09c0))
* refactoring mostly complete ([cea315a](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/cea315a52c285b31ad4e5d0a03104c674ae4f7f5))
* reorderable list now saves on backout ([b1591f8](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/b1591f86bbd36e160818626760e0717ee50878e0))
* **ReorderableList:** add animations, clean up ([26fae13](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/26fae13c8ebd3f11f134c3bc0edfc971afd42fff))
* support for non-interactable reordering ([dbd01b1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/dbd01b11cafe9b102cc371b9812f99aec718d106))
* support for user specified icon ([47a6fdd](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/47a6fddc89b8f9110252c5e19a6e95152c367dbf))
## [3.19.2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.19.1...v3.19.2) (2023-03-07)
### Bug Fixes
* **Item:** add highlightOnFocus prop ([c53f87b](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/c53f87b4a9273b377853bfff1d27474ebd6e564a))
## [3.19.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.19.0...v3.19.1) (2023-02-23)
### Bug Fixes
* refactoring to fix for feb 22 2023 beta ([0b6dc24](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/0b6dc24c0da2d7644e185425e975787657f8bba1))
# [3.19.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.11...v3.19.0) (2023-02-22)
### Features
* added reorderable list and updated fieldProps ([#57](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/57)) ([5a074b5](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/5a074b5bb68c675c484a7b693f67a67488be9bcf))
## [3.18.11](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.10...v3.18.11) (2023-02-18)
### Bug Fixes
* **Navigation:** fix NavigateToExternalWeb ([82214fe](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/82214fef4c0a383776631fbb754550fe69f9000d))
* **Navigation:** fix NavigateToExternalWeb ([c53d7f8](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/c53d7f8448d8aad76dc699f1f309bdd547ee14df))
## [3.18.10](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.9...v3.18.10) (2023-01-17)
### Bug Fixes
* **SuspensefulImage:** fix changing src ([9723854](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/9723854ddca53d7708e1effbddec9e5ead22d5de))
## [3.18.9](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.8...v3.18.9) (2023-01-16)
### Bug Fixes
* **Navigation:** fix on stable ([4affd4a](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/4affd4aaec088f01d0f30af48cb4daa34acf26b1))
## [3.18.8](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.7...v3.18.8) (2023-01-16)
### Bug Fixes
* **Navigation:** fix timing issue in decky-loader ([58b69f0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/58b69f0d6c43356c4f0ed183802d5bf7fb80e978))
## [3.18.7](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.6...v3.18.7) (2023-01-16)
### Bug Fixes
* un-break navigation on stable ([2e66e5a](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/2e66e5a555f44009d24e332eca82453ba930baf7))
## [3.18.6](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.5...v3.18.6) (2023-01-13)
### Bug Fixes
* **Router:** fix Navigation for the millionth time ([aac2d52](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/aac2d520a68b1074ba1ae988d6c92f7881a296d7))
## [3.18.5](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.4...v3.18.5) (2022-12-21)
### Bug Fixes
* fixed prop interfaces ([#70](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/70)) ([0b50f2c](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/0b50f2cf0baa76fc00aa0a41a8435d7a512bff19))
## [3.18.4](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.3...v3.18.4) (2022-12-16)
### Bug Fixes
* **modals:** fix ModalRoot again ([fd94842](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/fd94842647e51dd9a104e170e0c5ee2bebce12d6))
## [3.18.3](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.2...v3.18.3) (2022-12-12)
### Bug Fixes
* **Router:** update Router interface to SteamOS3.4 and add Navigation ([#52](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/52)) ([f0379e5](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/f0379e5d19279863b571e66918bc9107efedb612))
## [3.18.2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.1...v3.18.2) (2022-12-11)
### Bug Fixes
* **useQuickAccessVisible:** remove invalid prop access ([#66](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/66)) ([767dc2f](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/767dc2fcee97d8b6c2d331ae29704d9b469de51a))
## [3.18.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.0...v3.18.1) (2022-12-11)
### Bug Fixes
* **findSP:** fallback to last active context ([#53](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/53)) ([6f14da1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/6f14da152acc4757b814844f1b77bf83dd98d77e))
# [3.18.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.17.0...v3.18.0) (2022-12-11)
### Features
* **DialogCheckbox:** Add DialogCheckbox component ([#58](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/58)) ([88f245d](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/88f245d476a6477e9fc0cd35e9b675961ecbc26c))
# [3.17.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.16.2...v3.17.0) (2022-12-11)
### Features
* **ControlsList:** Add ControlsList component ([#61](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/61)) ([c586afb](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/c586afb97d59928ecb703b5a254ed1b9405e2c7e))
## [3.16.2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.16.1...v3.16.2) (2022-12-11)
### Bug Fixes
* **Marquee:** replace default export with named export ([cd0635e](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/cd0635e94f98499f9f5fc24a7fd4b93efe7dfc38))
## [3.16.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.16.0...v3.16.1) (2022-12-11)
### Bug Fixes
* **FooterLegend:** change description types to ReactNode ([#62](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/62)) ([d24136e](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/d24136ecb6b0c5239b68723e8f92a4822aa7b590))
# [3.16.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.15.0...v3.16.0) (2022-12-11)
### Features
* **Marquee:** Add Marquee component ([#63](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/63)) ([925ea8c](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/925ea8c3ceaaf6ff2f79b8808908a9b144a4fcff))
# [3.15.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.14.0...v3.15.0) (2022-12-11)
### Features
* **Focusable:** add noFocusRing prop type ([#65](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/65)) ([cc29dda](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/cc29ddaf578e21ab2abe1cd266f1d15debee0637))
# [3.14.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.13.0...v3.14.0) (2022-12-10)
### Features
* **toast:** add showToast/playSound to ToastData ([#64](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/64)) ([7ba1229](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/7ba1229a4e24fea587b96dc8b078200faf45ddee))
# [3.13.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.12.0...v3.13.0) (2022-11-29)
### Features
* **Menu:** add more missing props ([#60](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/60)) [CI SKIP] ([678ba21](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/678ba216f1e194986b0c391398e6f73536cd0102))
# [3.12.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.11.1...v3.12.0) (2022-11-28)
### Features
* **MenuItem:** add missing props ([#59](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/59)) ([c84a091](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/c84a09146935f0942265b7a1e4aadc40e8cf22dc))
## [3.11.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.11.0...v3.11.1) (2022-11-20)
### Bug Fixes
* **Footer:** add types for ActionDescriptionMap ([2ec9519](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/2ec9519b7d6d1cc0d232853ce05a773953b37c5a))
# [3.11.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.10.0...v3.11.0) (2022-11-18)
### Features
* **classes:** add "appDetailsClasses" ([#55](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/55)) ([ed98d14](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/ed98d14b37cf09500afd88e7c8e9c03749119b38))
# [3.10.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.9.0...v3.10.0) (2022-11-18)
### Features
* **classes:** add appDetailsHeaderClasses ([#54](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/54)) ([3229162](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/32291620b403f8b65cf378343454a3f2668fb6ee))
# [3.9.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.8.0...v3.9.0) (2022-11-16)
### Features
* **Dialog:** add "focusable" button prop ([#51](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/51)) ([e167ef5](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/e167ef5a138a3edc004db2365334f8455c177132))
# [3.8.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.7.14...v3.8.0) (2022-11-11)
### Features
* **routerhook:** add global components support ([215156d](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/215156d31688faac9028627379e5a3ac4d64ec46))
## [3.7.14](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.7.13...v3.7.14) (2022-11-05)
### Bug Fixes
* **Menu:** fix on Steam beta ([82768e0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/82768e0415d084deb2af39beb3f9273a83e819de))
* **Modal:** fix on Steam beta ([e44187f](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/e44187fe4b9d3e3c9e94490669591599dc5246ba))
## [3.7.13](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.7.12...v3.7.13) (2022-11-02)
### Bug Fixes
* **useQuickAccessVisible:** make it work in beta ([#49](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/49)) ([e1f64a3](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/e1f64a38de85073e5cea74ecea4b9cde9a783ecc))
## [3.7.12](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.7.11...v3.7.12) (2022-10-29)
### Bug Fixes
* **Item:** change title and description types to ReactNode ([0ed054f](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/0ed054fae972ffd36299b142bd693f80388480a6))
## [3.7.11](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.7.10...v3.7.11) (2022-10-28)
### Bug Fixes
* **package.json:** train wtf ([789e163](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/789e16380fd01a6b46188c7a1174a55c18c8dead))
## [3.7.10](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.7.9...v3.7.10) (2022-10-28)
### Bug Fixes
* **tabs:** shut up typescript ([75f3588](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/75f35882f27252e1255208953a6e801c68d5dcec))
## [3.7.9](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.7.8...v3.7.9) (2022-10-28)
### Bug Fixes
* **tabs:** fix on stable for real this time i think ([a074277](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/a074277bb58428a64295154ebf96aceb96e654a7))
## [3.7.8](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.7.7...v3.7.8) (2022-10-26)
### Bug Fixes
* **Field:** fix this time for real ([#44](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/44)) ([cfef1dc](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/cfef1dc320a5f649d66c3af365cd6aa2d88e46ea))
## [3.7.7](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.7.6...v3.7.7) (2022-10-26)
### Bug Fixes
* **Field:** remove incompatible properties ([#42](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/42)) ([0010a1f](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/0010a1fceedc417aa25b709d066341da97d42444))
## [3.7.6](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.7.5...v3.7.6) (2022-10-26)
### Bug Fixes
* **Field:** add override for onClick type ([#43](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/43)) ([fe75dfb](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/fe75dfb5f4fb1ec9417cc07dc714c71820945748))
## [3.7.5](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.7.4...v3.7.5) (2022-10-26)
### Bug Fixes
* **Field:** add types for focusing field ([#41](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/41)) ([bedb6b8](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/bedb6b8bb90e021a60e47a93709d6f48e0bd75c6))
## [3.7.4](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.7.3...v3.7.4) (2022-10-26)
### Bug Fixes
* **docs:** change arg format ([ed0b92d](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/ed0b92de2ec13a585f6524b45eef0ab538d87448))
* **tabs:** fix on stable ([f16e0b2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/f16e0b29f8e1de500e8f436db659d1ad99d4eaa6))
## [3.7.3](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.7.2...v3.7.3) (2022-10-25)
### Bug Fixes
* **tabs:** it returns ([3c553a2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/3c553a227d1aa7b03c4431ff968f336b4f871801))
## [3.7.2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.7.1...v3.7.2) (2022-10-24)
### Bug Fixes
* **tabs:** unkill build ([3dbca1a](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/3dbca1a0567592a597e70ce5e9bef157f709c765))
## [3.7.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.7.0...v3.7.1) (2022-10-24)
### Bug Fixes
* **Tabs:** temp remove until we have a way to grab it on beta ([25c33b2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/25c33b2a05a30c3c72008c5f459c3b77f819db5a))
# [3.7.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.6.1...v3.7.0) (2022-10-24)
### Features
* **modal:** support for latest steamos preview ([5f0470c](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/5f0470c351dc4ecb24ea3e928ff0b0199c399fa4))
## [3.6.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.6.0...v3.6.1) (2022-10-19)
### Bug Fixes
* **plugin:** export RoutePatch ([#39](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/39)) ([c44c66f](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/c44c66facd4e158aa4fe0a69f62a2ca3add805c1))
# [3.6.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.5.6...v3.6.0) (2022-10-15)
### Features
* **plugin:** add alwaysRender ([2fc2060](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/2fc2060a6c0d9414d1c36a1a022fdc6f2cd7f8bb))
## [3.5.6](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.5.5...v3.5.6) (2022-10-08)
### Bug Fixes
* **Dialog:** remove not exported dialog button ([#37](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/37)) ([5a5218a](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/5a5218a7c43f6a90fc4de5f7a0cd524d1cd298d6))
## [3.5.5](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.5.4...v3.5.5) (2022-10-08)
### Bug Fixes
* **sidebarnavigation:** no dont ([0ce1b54](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/0ce1b5499df699f602aa83ab87ad8b246d133eac))
## [3.5.4](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.5.3...v3.5.4) (2022-10-08)
### Bug Fixes
* **sidebarnavigation:** allow null pags ([d6b00b0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/d6b00b07337f7a9d38813eeec7c0a848d5c15f17))
## [3.5.3](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.5.2...v3.5.3) (2022-10-08)
### Bug Fixes
* **tabs:** fix props and add example ([4024b76](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/4024b76918eea43e43a24c162a937877f18627f0))
## [3.5.2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.5.1...v3.5.2) (2022-10-08)
### Bug Fixes
* **Tabs:** make onShowTab required ([7161e75](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/7161e757e9c98d677510e03eb2606ce58152f3b1))
## [3.5.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.5.0...v3.5.1) (2022-10-08)
### Bug Fixes
* **Tabs:** actually export it lmao ([0e0e0d2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/0e0e0d204adc8d888f05e98edb6c1a1a171d00bb))
# [3.5.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.4.0...v3.5.0) (2022-10-08)

View File

@@ -2,9 +2,9 @@
Library used to develop plugins used for use with [decky-loader](https://github.com/SteamDeckHomebrew/decky-loader).
## Decky Loader Discord [![Chat](https://img.shields.io/badge/chat-on%20discord-7289da.svg)](https://discord.gg/ZU74G2NJzk)
## Decky Loader Discord [![Chat](https://img.shields.io/discord/960281551428522045?color=%235865F2&label=discord)](https://deckbrew.xyz/discord)
Please contact the developers here for questions and support that cannot be addressed via a Github issue.
Please [contact the developers here](https://deckbrew.xyz/discord) for questions and support that cannot be addressed via a Github issue.
## Developers and Contributors

22523
package-lock.json generated

File diff suppressed because it is too large Load Diff

View File

@@ -1,6 +1,6 @@
{
"name": "decky-frontend-lib",
"version": "3.5.0",
"version": "3.21.2",
"description": "A library for building decky plugins",
"main": "dist/index.js",
"types": "dist/index.d.ts",
@@ -9,8 +9,7 @@
"scripts": {
"build": "shx rm -rf dist && tsc -b",
"dev": "tsc -b -w",
"docs": "typedoc --tsconfig ./tsconfig.json src/**/*",
"prepack": "npm run build",
"docs": "typedoc --theme wiki-js --tsconfig ./tsconfig.json src/**/*",
"test": "echo 'No tests for now!'",
"prepare": "husky install",
"commit": "git-cz"
@@ -54,15 +53,17 @@
"husky": "^8.0.1",
"import-sort-style-module": "^6.0.0",
"jest": "^27.5.1",
"minimist": "^1.2.6",
"prettier": "^2.7.1",
"prettier-plugin-import-sort": "^0.0.7",
"semantic-release": "^19.0.3",
"shx": "^0.3.4",
"ts-jest": "^27.1.4",
"typedoc": "^0.23.15",
"typedoc-plugin-markdown": "^3.13.6",
"typedoc": "^0.23.24",
"typedoc-plugin-mdn-links": "^2.0.0",
"typedoc-plugin-missing-exports": "^1.0.0",
"typescript": "^4.6.3"
"typedoc-wikijs-theme": "^1.0.5",
"typescript": "^4.9.5"
},
"pnpm": {
"peerDependencyRules": {
@@ -77,8 +78,5 @@
"style": "module",
"parser": "typescript"
}
},
"dependencies": {
"minimist": "^1.2.6"
}
}

5483
pnpm-lock.yaml generated Executable file

File diff suppressed because it is too large Load Diff

View File

@@ -1,5 +1,6 @@
import { gamepadSliderClasses, ConfirmModal, SliderField } from "../deck-components";
import { useState, FC, CSSProperties } from "react";
import { CSSProperties, FC, useState } from 'react';
import { ConfirmModal, SliderField, gamepadSliderClasses } from '../deck-components';
interface ColorPickerModalProps {
closeModal: () => void;
@@ -14,7 +15,7 @@ interface ColorPickerModalProps {
export const ColorPickerModal: FC<ColorPickerModalProps> = ({
closeModal,
onConfirm = () => {},
title = "Color Picker",
title = 'Color Picker',
defaultH = 0,
defaultS = 100,
defaultL = 50,
@@ -26,22 +27,22 @@ export const ColorPickerModal: FC<ColorPickerModalProps> = ({
const [A, setA] = useState<number>(defaultA);
const colorPickerCSSVars = {
"--decky-color-picker-hvalue": `${H}`,
"--decky-color-picker-svalue": `${S}%`,
"--decky-color-picker-lvalue": `${L}%`,
"--decky-color-picker-avalue": `${A}`,
'--decky-color-picker-hvalue': `${H}`,
'--decky-color-picker-svalue': `${S}%`,
'--decky-color-picker-lvalue': `${L}%`,
'--decky-color-picker-avalue': `${A}`,
} as CSSProperties;
return (
<ConfirmModal
bAllowFullSize
onCancel={closeModal}
onOK={() => {
onConfirm(`hsla(${H}, ${S}%, ${L}%, ${A})`);
closeModal();
}}
>
<style>
<ConfirmModal
bAllowFullSize
onCancel={closeModal}
onOK={() => {
onConfirm(`hsla(${H}, ${S}%, ${L}%, ${A})`);
closeModal();
}}
>
<style>
{`
/* This removes the cyan track color that is behind the slider head */
.ColorPicker_Container .${gamepadSliderClasses.SliderTrack} {
@@ -87,77 +88,44 @@ export const ColorPickerModal: FC<ColorPickerModalProps> = ({
}
`}
</style>
<div
className="ColorPicker_ColorDisplayContainer"
style={{
display: 'flex',
justifyContent: 'space-between',
alignItems: 'center',
marginBottom: '1em',
// theres a large header by default on the modal, so this just pushes it up into that unused space
marginTop: '-2.5em',
}}
>
<div>
<span style={{ fontSize: '1.5em' }}>
<b>{title}</b>
</span>
</div>
<div
className="ColorPicker_ColorDisplayContainer"
style={{
display: "flex",
justifyContent: "space-between",
alignItems: "center",
marginBottom: "1em",
// theres a large header by default on the modal, so this just pushes it up into that unused space
marginTop: "-2.5em",
backgroundColor: `hsla(${H}, ${S}%, ${L}%, ${A})`,
width: '40px',
height: '40px',
}}
>
<div>
<span style={{ fontSize: "1.5em" }}>
<b>{title}</b>
</span>
</div>
<div
style={{
backgroundColor: `hsla(${H}, ${S}%, ${L}%, ${A})`,
width: "40px",
height: "40px",
}}
></div>
></div>
</div>
<div className="ColorPicker_Container" style={colorPickerCSSVars}>
<div className="ColorPicker_HSlider">
<SliderField showValue editableValue label="Hue" value={H} min={0} max={360} onChange={setH} />
</div>
<div className="ColorPicker_Container" style={colorPickerCSSVars}>
<div className="ColorPicker_HSlider">
<SliderField
showValue
editableValue
label="Hue"
value={H}
min={0}
max={360}
onChange={setH}
/>
</div>
<div className="ColorPicker_SSlider">
<SliderField
showValue
editableValue
label="Saturation"
value={S}
min={0}
max={100}
onChange={setS}
/>
</div>
<div className="ColorPicker_LSlider">
<SliderField
showValue
editableValue
label="Lightness"
value={L}
min={0}
max={100}
onChange={setL}
/>
</div>
<div className="ColorPicker_ASlider">
<SliderField
showValue
editableValue
label="Alpha"
value={A}
step={0.1}
min={0}
max={1}
onChange={setA}
/>
</div>
<div className="ColorPicker_SSlider">
<SliderField showValue editableValue label="Saturation" value={S} min={0} max={100} onChange={setS} />
</div>
</ConfirmModal>
<div className="ColorPicker_LSlider">
<SliderField showValue editableValue label="Lightness" value={L} min={0} max={100} onChange={setL} />
</div>
<div className="ColorPicker_ASlider">
<SliderField showValue editableValue label="Alpha" value={A} step={0.1} min={0} max={1} onChange={setA} />
</div>
</div>
</ConfirmModal>
);
};

View File

@@ -0,0 +1,183 @@
import { Fragment, JSXElementConstructor, ReactElement, ReactNode, useEffect, useState } from 'react';
import { Field, FieldProps, Focusable, GamepadButton } from '../deck-components';
/**
* A ReorderableList entry of type <T>.
* @param label The name of this entry in the list.
* @param data Optional data to connect to this entry.
* @param position The position of this entry in the list.
*/
export type ReorderableEntry<T> = {
label: ReactNode;
data?: T;
position: number;
};
/**
* Properties for a ReorderableList component of type <T>.
*
* @param animate If the list should animate. @default true
*/
export type ReorderableListProps<T> = {
entries: ReorderableEntry<T>[];
onSave: (entries: ReorderableEntry<T>[]) => void;
interactables?: JSXElementConstructor<{ entry: ReorderableEntry<T> }>;
fieldProps?: FieldProps;
animate?: boolean;
};
/**
* A component for creating reorderable lists.
*
* See an example implementation {@linkplain https://github.com/Tormak9970/Component-Testing-Plugin/blob/main/src/testing-window/ReorderableListTest.tsx here}.
*/
export function ReorderableList<T>(props: ReorderableListProps<T>) {
if (props.animate === undefined) props.animate = true;
const [entryList, setEntryList] = useState<ReorderableEntry<T>[]>(
props.entries.sort((a: ReorderableEntry<T>, b: ReorderableEntry<T>) => a.position - b.position),
);
const [reorderEnabled, setReorderEnabled] = useState<boolean>(false);
useEffect(() => {
setEntryList(props.entries.sort((a: ReorderableEntry<T>, b: ReorderableEntry<T>) => a.position - b.position));
}, [props.entries]);
function toggleReorderEnabled(): void {
let newReorderValue = !reorderEnabled;
setReorderEnabled(newReorderValue);
if (!newReorderValue) {
props.onSave(entryList);
}
}
function saveOnBackout(e: Event) {
const event = e as CustomEvent;
if (event.detail.button == GamepadButton.CANCEL && reorderEnabled) {
setReorderEnabled(!reorderEnabled);
props.onSave(entryList);
}
}
return (
<Fragment>
<div
style={{
width: 'inherit',
height: 'inherit',
flex: '1 1 1px',
scrollPadding: '48px 0px',
display: 'flex',
flexDirection: 'column',
justifyContent: 'flex-start',
alignContent: 'stretch',
}}
>
<Focusable
onSecondaryButton={toggleReorderEnabled}
onSecondaryActionDescription={reorderEnabled ? 'Save Order' : 'Reorder'}
onClick={toggleReorderEnabled}
onButtonDown={saveOnBackout}
>
{entryList.map((entry: ReorderableEntry<T>) => (
<ReorderableItem
animate={props.animate!}
listData={entryList}
entryData={entry}
reorderEntryFunc={setEntryList}
reorderEnabled={reorderEnabled}
fieldProps={props.fieldProps}
>
{props.interactables ? <props.interactables entry={entry} /> : null}
</ReorderableItem>
))}
</Focusable>
</div>
</Fragment>
);
}
/**
* Properties for a ReorderableItem component of type <T>
*/
export type ReorderableListEntryProps<T> = {
fieldProps?: FieldProps;
listData: ReorderableEntry<T>[];
entryData: ReorderableEntry<T>;
reorderEntryFunc: CallableFunction;
reorderEnabled: boolean;
animate: boolean;
children: ReactElement | null;
};
function ReorderableItem<T>(props: ReorderableListEntryProps<T>) {
const [isSelected, _setIsSelected] = useState<boolean>(false);
const [isSelectedLastFrame, setIsSelectedLastFrame] = useState<boolean>(false);
const listEntries = props.listData;
function onReorder(e: Event): void {
if (!props.reorderEnabled) return;
const event = e as CustomEvent;
const currentIdx = listEntries.findIndex((entryData: ReorderableEntry<T>) => entryData === props.entryData);
const currentIdxValue = listEntries[currentIdx];
if (currentIdx < 0) return;
let targetPosition: number = -1;
if (event.detail.button == GamepadButton.DIR_DOWN) {
targetPosition = currentIdxValue.position + 1;
} else if (event.detail.button == GamepadButton.DIR_UP) {
targetPosition = currentIdxValue.position - 1;
}
if (targetPosition >= listEntries.length || targetPosition < 0) return;
let otherToUpdate = listEntries.find((entryData: ReorderableEntry<T>) => entryData.position === targetPosition);
if (!otherToUpdate) return;
let currentPosition = currentIdxValue.position;
currentIdxValue.position = otherToUpdate.position;
otherToUpdate.position = currentPosition;
props.reorderEntryFunc(
[...listEntries].sort((a: ReorderableEntry<T>, b: ReorderableEntry<T>) => a.position - b.position),
);
}
async function setIsSelected(val: boolean) {
_setIsSelected(val);
// Wait 3 frames, then set. I have no idea why, but if you dont wait long enough it doesn't work.
for (let i = 0; i < 3; i++) await new Promise((res) => requestAnimationFrame(res));
setIsSelectedLastFrame(val);
}
return (
<div
style={
props.animate
? {
transition:
isSelected || isSelectedLastFrame
? ''
: 'transform 0.3s cubic-bezier(0.25, 1, 0.5, 1), opacity 0.3s cubic-bezier(0.25, 1, 0.5, 1)', // easeOutQuart https://easings.net/#easeOutQuart
transform: !props.reorderEnabled || isSelected ? 'scale(1)' : 'scale(0.9)',
opacity: !props.reorderEnabled || isSelected ? 1 : 0.7,
}
: {}
}
>
<Field
label={props.entryData.label}
{...props.fieldProps}
focusable={!props.children}
onButtonDown={onReorder}
onGamepadBlur={() => setIsSelected(false)}
onGamepadFocus={() => setIsSelected(true)}
>
<Focusable style={{ display: 'flex', width: '100%', position: 'relative' }}>{props.children}</Focusable>
</Field>
</div>
);
}

View File

@@ -1,7 +1,8 @@
import { Spinner } from '../deck-components';
import { useEffect } from 'react';
import { FC, ImgHTMLAttributes, useState } from 'react';
import { Spinner } from '../deck-components';
interface SuspensefulImageProps extends ImgHTMLAttributes<HTMLImageElement> {
suspenseWidth?: string | number;
suspenseHeight?: string | number;
@@ -12,6 +13,8 @@ export const SuspensefulImage: FC<SuspensefulImageProps> = (props) => {
const [error, setError] = useState(false);
useEffect(() => {
setLoading(true);
setError(false);
const img = new Image();
img.src = props.src || '';
img.addEventListener('load', () => {
@@ -20,7 +23,7 @@ export const SuspensefulImage: FC<SuspensefulImageProps> = (props) => {
img.addEventListener('error', () => {
setError(true);
});
}, []);
}, [props.src]);
return loading ? (
<div
@@ -38,4 +41,4 @@ export const SuspensefulImage: FC<SuspensefulImageProps> = (props) => {
) : (
<img {...props} />
);
};
};

View File

@@ -1,2 +1,3 @@
export * from './SuspensefulImage';
export * from './ColorPickerModal';
export * from './ReorderableList';

View File

@@ -1 +1 @@
export * from './usequickaccessvisible';
export * from './useQuickAccessVisible';

View File

@@ -1,21 +1,23 @@
import { useState, useEffect } from 'react';
import { useEffect, useState } from 'react';
import { getGamepadNavigationTrees } from '../utils';
declare global {
var FocusNavController: any;
function getQuickAccessWindow(): Window | null {
const navTrees = getGamepadNavigationTrees();
return navTrees.find((tree: any) => tree?.id === 'QuickAccess-NA')?.m_Root?.m_element?.ownerDocument.defaultView ?? null;
}
/**
* Returns state indicating the visibility of quick access menu.
*
* @remarks
* @remarks
* During development it is possible to open the quick access menu without giving it
* focus in some cases. In such cases, the quick access menu state is invisible.
*
*
* This seems to be impossible to replicate when running the deck normally. Even in
* the edge cases it always seems to have a focus.
*
*
* @returns `true` if quick access menu is visible (focused) and `false` otherwise.
*
*
* @example
* import { VFC, useEffect } from "react";
* import { useQuickAccessVisible } from "decky-frontend-lib";
@@ -42,24 +44,23 @@ declare global {
* };
*/
export function useQuickAccessVisible(): boolean {
// Assuming that the component is rendered in QAM already, so true by default...
const [isVisible, setIsVisible] = useState(true);
const [isVisible, setIsVisible] = useState(getQuickAccessWindow()?.document.hasFocus() ?? true);
useEffect(() => {
const quickAccessWindow: Window | null = FocusNavController?.GetGamepadNavTreeByID("QuickAccess-NA")?.m_Root?.m_element?.ownerDocument.defaultView ?? null;
const quickAccessWindow = getQuickAccessWindow();
if (quickAccessWindow === null) {
console.error("Could not get window of QuickAccess menu!");
console.error('Could not get window of QuickAccess menu!');
return;
}
const onBlur = () => setIsVisible(false);
const onFocus = () => setIsVisible(true);
quickAccessWindow.addEventListener("blur", onBlur);
quickAccessWindow.addEventListener("focus", onFocus);
quickAccessWindow.addEventListener('blur', onBlur);
quickAccessWindow.addEventListener('focus', onFocus);
return () => {
quickAccessWindow.removeEventListener("blur", onBlur);
quickAccessWindow.removeEventListener("focus", onFocus);
quickAccessWindow.removeEventListener('blur', onBlur);
quickAccessWindow.removeEventListener('focus', onFocus);
};
}, []);

View File

@@ -1,8 +1,8 @@
import { FC } from 'react';
import { DialogButton, DialogButtonProps } from "./Dialog";
export interface ButtonProps extends DialogButtonProps {
}
import { DialogButton, DialogButtonProps } from './Dialog';
export interface ButtonProps extends DialogButtonProps {}
// Button isn't exported, so call DialogButton to grab it
export const Button = (DialogButton as any)?.render({}).type as FC<ButtonProps>;

View File

@@ -7,7 +7,10 @@ export interface ButtonItemProps extends ItemProps {
onClick?(e: MouseEvent): void;
disabled?: boolean;
}
export const ButtonItem = Object.values(CommonUIModule).find((mod: any) =>
mod?.render?.toString()?.includes('"highlightOnFocus","childrenContainerWidth"') || mod?.render?.toString()?.includes('childrenContainerWidth:"min"'),
) as FC<ButtonItemProps>;
export const ButtonItem =
CommonUIModule.ButtonField ||
(Object.values(CommonUIModule).find(
(mod: any) =>
mod?.render?.toString()?.includes('"highlightOnFocus","childrenContainerWidth"') ||
mod?.render?.toString()?.includes('childrenContainerWidth:"min"'),
) as FC<ButtonItemProps>);

View File

@@ -1,5 +1,6 @@
import { HTMLAttributes, ReactNode, RefAttributes, VFC } from "react";
import { findModuleChild } from "../webpack";
import { HTMLAttributes, ReactNode, RefAttributes, VFC } from 'react';
import { findModuleChild } from '../webpack';
export interface CarouselProps extends HTMLAttributes<HTMLDivElement> {
autoFocus?: boolean;
@@ -22,7 +23,6 @@ export interface CarouselProps extends HTMLAttributes<HTMLDivElement> {
export const Carousel = findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (m[prop]?.render?.toString().includes("setFocusedColumn:"))
return m[prop];
if (m[prop]?.render?.toString().includes('setFocusedColumn:')) return m[prop];
}
}) as VFC<CarouselProps & RefAttributes<HTMLDivElement>>;
}) as VFC<CarouselProps & RefAttributes<HTMLDivElement>>;

View File

@@ -0,0 +1,17 @@
import { findModuleChild } from '../webpack';
import { FC } from 'react';
export interface ControlsListProps {
alignItems?: 'left' | 'right' | 'center';
spacing?: 'standard' | 'extra';
}
export const ControlsList: FC<ControlsListProps> = findModuleChild((m) => {
if (typeof m !== 'object') return;
for (const prop in m) {
if (m[prop]?.toString && m[prop].toString().includes('().ControlsListChild') && m[prop].toString().includes('().ControlsListOuterPanel')) {
return m[prop];
}
}
return;
});

View File

@@ -1,5 +1,6 @@
import { CommonUIModule } from "../webpack";
import { CSSProperties, FC, RefAttributes } from "react";
import { CSSProperties, FC, RefAttributes } from 'react';
import { CommonUIModule } from '../webpack';
import { FooterLegendProps } from './FooterLegend';
export interface DialogCommonProps extends RefAttributes<HTMLDivElement> {
@@ -8,8 +9,35 @@ export interface DialogCommonProps extends RefAttributes<HTMLDivElement> {
}
export interface DialogButtonProps extends DialogCommonProps, FooterLegendProps {
/**
* Enables/disables the focus around the button.
*
* @note
* Default value depends on context, so setting it to `false` will enable it.
*/
noFocusRing?: boolean;
/**
* Disables the button - assigned `on*` methods will not be invoked if clicked.
*
* @note
* Depending on where it is, it might still get focus. In such case it can be
* partially disabled separately.
*
* @see focusable.
*/
disabled?: boolean;
/**
* Enables/disables the navigation based focus on button - you won't be able to navigate to
* it via the gamepad or keyboard.
*
* @note
* If set to `false`, it still can be clicked and **WILL** become focused until navigated away.
* Depending on the context of where the button is, even a disabled button can focused.
*/
focusable?: boolean;
onClick?(e: MouseEvent): void;
onPointerDown?(e: PointerEvent): void;
onPointerUp?(e: PointerEvent): void;
@@ -22,42 +50,37 @@ export interface DialogButtonProps extends DialogCommonProps, FooterLegendProps
onSubmit?(e: SubmitEvent): void;
}
const CommonDialogDivs = Object.values(CommonUIModule).filter((m: any) => typeof m === "object" && m?.render?.toString().includes('"div",Object.assign({},'));
const MappedDialogDivs = new Map(Object.values(CommonDialogDivs).map((m: any) => {
const renderedDiv = m.render({});
// Take only the first class name segment as it identifies the element we want
return [renderedDiv.props.className.split(" ")[0], m]
}));
const CommonDialogDivs = Object.values(CommonUIModule).filter(
(m: any) => typeof m === 'object' && m?.render?.toString().includes('"div",Object.assign({},'),
);
const MappedDialogDivs = new Map(
Object.values(CommonDialogDivs).map((m: any) => {
const renderedDiv = m.render({});
// Take only the first class name segment as it identifies the element we want
return [renderedDiv.props.className.split(' ')[0], m];
}),
);
export const DialogHeader = MappedDialogDivs.get("DialogHeader") as FC<DialogCommonProps>;
export const DialogSubHeader = MappedDialogDivs.get("DialogSubHeader") as FC<DialogCommonProps>;
export const DialogFooter = MappedDialogDivs.get("DialogFooter") as FC<DialogCommonProps>;
export const DialogLabel = MappedDialogDivs.get("DialogLabel") as FC<DialogCommonProps>;
export const DialogBodyText = MappedDialogDivs.get("DialogBodyText") as FC<DialogCommonProps>;
export const DialogBody = MappedDialogDivs.get("DialogBody") as FC<DialogCommonProps>;
export const DialogControlsSection = MappedDialogDivs.get("DialogControlsSection") as FC<DialogCommonProps>;
export const DialogControlsSectionHeader = MappedDialogDivs.get("DialogControlsSectionHeader") as FC<DialogCommonProps>;
export const DialogHeader = MappedDialogDivs.get('DialogHeader') as FC<DialogCommonProps>;
export const DialogSubHeader = MappedDialogDivs.get('DialogSubHeader') as FC<DialogCommonProps>;
export const DialogFooter = MappedDialogDivs.get('DialogFooter') as FC<DialogCommonProps>;
export const DialogLabel = MappedDialogDivs.get('DialogLabel') as FC<DialogCommonProps>;
export const DialogBodyText = MappedDialogDivs.get('DialogBodyText') as FC<DialogCommonProps>;
export const DialogBody = MappedDialogDivs.get('DialogBody') as FC<DialogCommonProps>;
export const DialogControlsSection = MappedDialogDivs.get('DialogControlsSection') as FC<DialogCommonProps>;
export const DialogControlsSectionHeader = MappedDialogDivs.get('DialogControlsSectionHeader') as FC<DialogCommonProps>;
export const DialogButtonPrimary = Object.values(CommonUIModule).find(
(mod: any) =>
mod?.render?.toString()?.includes('DialogButton') &&
mod?.render?.toString()?.includes('Primary')
(mod: any) => mod?.render?.toString()?.includes('DialogButton') && mod?.render?.toString()?.includes('Primary'),
) as FC<DialogButtonProps>;
export const DialogButtonSecondary = Object.values(CommonUIModule).find(
(mod: any) =>
mod?.render?.toString()?.includes('Object.assign({type:"button"') &&
mod?.render?.toString()?.includes('DialogButton') &&
mod?.render?.toString()?.includes('Secondary')
mod?.render?.toString()?.includes('Secondary'),
) as FC<DialogButtonProps>;
export const DialogButtonSmall = Object.values(CommonUIModule).find(
(mod: any) =>
mod?.render?.toString()?.includes('Object.assign({type:"button"') &&
mod?.render?.toString()?.includes('DialogButton') &&
mod?.render?.toString()?.includes('Small')
) as FC<DialogButtonProps>;
// This is the "main" button. The Primary can act as a submit button,
// This is the "main" button. The Primary can act as a submit button,
// therefore secondary is chosen (also for backwards comp. reasons)
export const DialogButton = DialogButtonSecondary;

View File

@@ -0,0 +1,33 @@
import { FC, ReactNode } from 'react';
import { findModule } from '../webpack';
import { DialogCommonProps } from './Dialog';
import { FooterLegendProps } from './FooterLegend';
export interface DialogCheckboxProps extends DialogCommonProps, FooterLegendProps {
onChange?(checked: boolean): void;
label?: ReactNode;
description?: ReactNode;
disabled?: boolean;
tooltip?: string;
color?: string;
highlightColor?: string;
bottomSeparator?: 'standard' | 'thick' | 'none';
controlled?: boolean;
checked?: boolean;
onClick?(evt: Event): void;
}
export const DialogCheckbox = Object.values(findModule((m: any) => {
if (typeof m !== 'object') return false;
for (const prop in m) {
if (m[prop]?.prototype?.GetPanelElementProps) return true;
}
return false;
})).find((m: any) =>
m.contextType &&
m.prototype?.render.toString().includes('fallback:') &&
m?.prototype?.SetChecked &&
m?.prototype?.Toggle &&
m?.prototype?.GetPanelElementProps
) as FC<DialogCheckboxProps>;

View File

@@ -1,8 +1,9 @@
import { FC, HTMLAttributes, ReactNode, RefAttributes } from 'react';
import { FC, ReactNode, RefAttributes } from 'react';
import { findModuleChild } from '../webpack';
import { FooterLegendProps } from './FooterLegend';
export interface FieldProps extends HTMLAttributes<HTMLDivElement>, FooterLegendProps {
export interface FieldProps extends FooterLegendProps {
label?: ReactNode;
bottomSeparator?: 'standard' | 'thick' | 'none';
description?: ReactNode;
@@ -11,17 +12,20 @@ export interface FieldProps extends HTMLAttributes<HTMLDivElement>, FooterLegend
inlineWrap?: 'keep-inline' | 'shift-children-below'; // If label is too long it will move shildren below before starting to wrap label
childrenLayout?: 'below' | 'inline';
childrenContainerWidth?: 'min' | 'max' | 'fixed'; // Does not work with childrenLayout==='below'
spacingBetweenLabelAndChild?: 'none'; // This applies only when childrenLayout==='below'
spacingBetweenLabelAndChild?: 'none'; // This applies only when childrenLayout==='below'
padding?: 'none' | 'standard' | 'compact';
className?: string;
highlightOnFocus?: boolean;
indentLevel?: number;
verticalAlignment?: 'center' | 'none'; // Alligns inline label with children
focusable?: boolean; // Allows to get focus without any focusable children or on* callbacks
onActivate?: (e: CustomEvent | MouseEvent) => void;
onClick?: (e: CustomEvent | MouseEvent) => void;
}
export const Field = findModuleChild((m) => {
if (typeof m !== "object") return undefined;
for (let prop in m) {
if (m[prop]?.render?.toString().includes('"shift-children-below"')) return m[prop]
}
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (m[prop]?.render?.toString().includes('"shift-children-below"')) return m[prop];
}
}) as FC<FieldProps & RefAttributes<HTMLDivElement>>;

View File

@@ -1,18 +1,19 @@
import { ElementType, FC, ReactNode } from "react";
import { findModuleChild } from "../webpack";
import { ElementType, FC, ReactNode } from 'react';
import { findModuleChild } from '../webpack';
export interface FocusRingProps {
className?: string,
rootClassName?: string,
render?: ElementType,
children?: ReactNode,
NavigationManager?: any
className?: string;
rootClassName?: string;
render?: ElementType;
children?: ReactNode;
NavigationManager?: any;
}
export const FocusRing = findModuleChild((m: any) => {
if (typeof m !== 'object') return false;
for (let prop in m) {
if (m[prop]?.toString()?.includes('.GetShowDebugFocusRing())')) return m[prop];
}
return false;
}) as FC<FocusRingProps>;
if (typeof m !== 'object') return false;
for (let prop in m) {
if (m[prop]?.toString()?.includes('.GetShowDebugFocusRing())')) return m[prop];
}
return false;
}) as FC<FocusRingProps>;

View File

@@ -1,12 +1,14 @@
import { HTMLAttributes, ReactNode, RefAttributes, VFC } from "react";
import { findModuleChild } from "../webpack";
import { FooterLegendProps } from "./FooterLegend";
import { HTMLAttributes, ReactNode, RefAttributes, VFC } from 'react';
import { findModuleChild } from '../webpack';
import { FooterLegendProps } from './FooterLegend';
export interface FocusableProps extends HTMLAttributes<HTMLDivElement>, FooterLegendProps {
children: ReactNode;
"flow-children"?: string;
'flow-children'?: string;
focusClassName?: string;
focusWithinClassName?: string;
noFocusRing?: boolean;
onActivate?: (e: CustomEvent) => void;
onCancel?: (e: CustomEvent) => void;
}
@@ -17,4 +19,4 @@ export const Focusable = findModuleChild((m) => {
if (m[prop]?.render?.toString()?.includes('["flow-children","onActivate","onCancel","focusClassName",'))
return m[prop];
}
}) as VFC<FocusableProps & RefAttributes<HTMLDivElement>>;
}) as VFC<FocusableProps & RefAttributes<HTMLDivElement>>;

View File

@@ -1,66 +1,67 @@
import { ReactNode } from 'react';
export enum GamepadButton {
INVALID,
OK,
CANCEL,
SECONDARY,
OPTIONS,
BUMPER_LEFT,
BUMPER_RIGHT,
TRIGGER_LEFT,
TRIGGER_RIGHT,
DIR_UP,
DIR_DOWN,
DIR_LEFT,
DIR_RIGHT,
SELECT,
START,
LSTICK_CLICK,
RSTICK_CLICK,
LSTICK_TOUCH,
RSTICK_TOUCH,
LPAD_TOUCH,
LPAD_CLICK,
RPAD_TOUCH,
RPAD_CLICK,
REAR_LEFT_UPPER,
REAR_LEFT_LOWER,
REAR_RIGHT_UPPER,
REAR_RIGHT_LOWER,
STEAM_GUIDE,
STEAM_QUICK_MENU
INVALID,
OK,
CANCEL,
SECONDARY,
OPTIONS,
BUMPER_LEFT,
BUMPER_RIGHT,
TRIGGER_LEFT,
TRIGGER_RIGHT,
DIR_UP,
DIR_DOWN,
DIR_LEFT,
DIR_RIGHT,
SELECT,
START,
LSTICK_CLICK,
RSTICK_CLICK,
LSTICK_TOUCH,
RSTICK_TOUCH,
LPAD_TOUCH,
LPAD_CLICK,
RPAD_TOUCH,
RPAD_CLICK,
REAR_LEFT_UPPER,
REAR_LEFT_LOWER,
REAR_RIGHT_UPPER,
REAR_RIGHT_LOWER,
STEAM_GUIDE,
STEAM_QUICK_MENU,
}
export enum NavEntryPositionPreferences {
FIRST,
LAST,
MAINTAIN_X,
MAINTAIN_Y,
PREFERRED_CHILD
export declare enum NavEntryPositionPreferences {
FIRST,
LAST,
MAINTAIN_X,
MAINTAIN_Y,
PREFERRED_CHILD
}
export interface GamepadEventDetail {
button: number;
is_repeat?: boolean;
source: number;
button: number;
is_repeat?: boolean;
source: number;
}
export type GamepadEvent = CustomEvent<GamepadEventDetail>
export declare type ActionDescriptionMap = {
[key in GamepadButton]?: ReactNode
}
export declare type GamepadEvent = CustomEvent<GamepadEventDetail>;
export interface FooterLegendProps {
actionDescriptionMap?: unknown;
onOKActionDescription?: string;
onCancelActionDescription?: string;
onSecondaryActionDescription?: string;
onOptionsActionDescription?: string;
onMenuActionDescription?: string;
onButtonDown?: (evt: GamepadEvent) => void;
onButtonUp?: (evt: GamepadEvent) => void;
onOKButton?: (evt: GamepadEvent) => void;
onCancelButton?: (evt: GamepadEvent) => void;
onSecondaryButton?: (evt: GamepadEvent) => void;
onOptionsButton?: (evt: GamepadEvent) => void;
onGamepadDirection?: (evt: GamepadEvent) => void;
onGamepadFocus?: (evt: GamepadEvent) => void;
onGamepadBlur?: (evt: GamepadEvent) => void;
onMenuButton?: (evt: GamepadEvent) => void;
}
actionDescriptionMap?: ActionDescriptionMap;
onOKActionDescription?: ReactNode;
onCancelActionDescription?: ReactNode;
onSecondaryActionDescription?: ReactNode;
onOptionsActionDescription?: ReactNode;
onMenuActionDescription?: ReactNode;
onButtonDown?: (evt: GamepadEvent) => void;
onButtonUp?: (evt: GamepadEvent) => void;
onOKButton?: (evt: GamepadEvent) => void;
onCancelButton?: (evt: GamepadEvent) => void;
onSecondaryButton?: (evt: GamepadEvent) => void;
onOptionsButton?: (evt: GamepadEvent) => void;
onGamepadDirection?: (evt: GamepadEvent) => void;
onGamepadFocus?: (evt: GamepadEvent) => void;
onGamepadBlur?: (evt: GamepadEvent) => void;
onMenuButton?: (evt: GamepadEvent) => void;
}

View File

@@ -1,11 +1,12 @@
import { ReactNode } from 'react';
export interface ItemProps {
label?: string;
description?: string;
label?: ReactNode;
description?: ReactNode;
layout?: 'below' | 'inline';
icon?: ReactNode;
bottomSeparator?: 'standard' | 'thick' | 'none';
indentLevel?: number;
tooltip?: string;
highlightOnFocus?: boolean;
}

View File

@@ -0,0 +1,26 @@
import { CSSProperties, FC } from 'react';
import { findModuleChild } from '../webpack';
export interface MarqueeProps {
play?: boolean;
direction?: 'left' | 'right';
speed?: number;
delay?: number;
fadeLength?: number;
center?: boolean;
resetOnPause?: boolean;
style?: CSSProperties;
className?: string;
children: React.ReactNode;
}
export const Marquee: FC<MarqueeProps> = findModuleChild((m) => {
if (typeof m !== 'object') return;
for (const prop in m) {
if (m[prop]?.toString && m[prop].toString().includes('.Marquee') && m[prop].toString().includes('--fade-length')) {
return m[prop];
}
}
return;
});

View File

@@ -1,6 +1,8 @@
import { FC, ReactNode } from 'react';
import { fakeRenderComponent } from '../utils';
import { findModuleChild } from '../webpack';
import { FooterLegendProps } from './FooterLegend';
export const showContextMenu: (children: ReactNode, parent?: EventTarget) => void = findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
@@ -11,7 +13,7 @@ export const showContextMenu: (children: ReactNode, parent?: EventTarget) => voi
}
});
export interface MenuProps {
export interface MenuProps extends FooterLegendProps {
label: string;
onCancel?(): void;
cancelText?: string;
@@ -38,15 +40,26 @@ export const MenuGroup: FC<MenuGroupProps> = findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (m[prop]?.prototype?.RenderSubMenu && m[prop]?.prototype?.ShowSubMenu) {
if (
(m[prop]?.toString()?.includes?.('bInGamepadUI:') &&
fakeRenderComponent(() => m[prop]({overview: {appid: 7}}))?.type?.prototype?.RenderSubMenu) ||
(m[prop]?.prototype?.RenderSubMenu && m[prop]?.prototype?.ShowSubMenu)
) {
return m[prop];
}
}
});
export interface MenuItemProps {
onSelected?(): void;
export interface MenuItemProps extends FooterLegendProps {
bInteractableItem?: boolean;
onClick?(evt: Event): void;
onSelected?(evt: Event): void;
onMouseEnter?(evt: MouseEvent): void;
onMoveRight?(): void;
selected?: boolean;
disabled?: boolean;
bPlayAudio?: boolean;
tone?: 'positive' | 'emphasis' | 'destructive';
children?: ReactNode;
}
@@ -54,7 +67,10 @@ export const MenuItem: FC<MenuItemProps> = findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (m[prop]?.prototype?.OnOKButton && m[prop]?.prototype?.OnMouseEnter) {
if (
m[prop]?.render?.toString()?.includes('bPlayAudio:') ||
(m[prop]?.prototype?.OnOKButton && m[prop]?.prototype?.OnMouseEnter)
) {
return m[prop];
}
}

View File

@@ -1,5 +1,7 @@
import { FC, ReactNode } from 'react';
import { findModuleChild } from '../webpack';
import { findSP } from '../utils';
import { findModule, findModuleChild } from '../webpack';
// All of the popout options + strTitle are related. Proper usage is not yet known...
export interface ShowModalProps {
@@ -20,22 +22,65 @@ export interface ShowModalResult {
Close: () => void;
// This method will replace the modal element completely and will not update the callback chains,
// meaning that "closeModal" and etc. will not automatically close the modal anymore (also "fnOnClose"
// will not be even called upon close anymore)! You have to manually call the "Close" method when, for example,
// the "closeModal" is invoked in the newly updated modal:
// meaning that "closeModal" and etc. will not automatically close the modal anymore (also "fnOnClose"
// will not be even called upon close anymore)! You have to manually call the "Close" method when, for example,
// the "closeModal" is invoked in the newly updated modal:
// <ModalRoot closeModal={() => { console.log("ABOUT TO CLOSE"); showModalRes.Close(); }} />
Update: (modal: ReactNode) => void;
}
export const showModal: (modal: ReactNode, parent?: EventTarget, props?: ShowModalProps) => Promise<ShowModalResult> = findModuleChild((m) => {
const showModalRaw:
| ((
modal: ReactNode,
parent?: EventTarget,
title?: string,
props?: ShowModalProps,
unknown1?: unknown,
hideActions?: { bHideActions?: boolean },
modalManager?: unknown,
) => ShowModalResult)
| void = findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (typeof m[prop] === 'function' && m[prop].toString().includes('bHideMainWindowForPopouts:!0')) {
if (
typeof m[prop] === 'function' &&
m[prop].toString().includes('props.bDisableBackgroundDismiss') &&
!m[prop]?.prototype?.Cancel
) {
return m[prop];
}
}
});
const oldShowModalRaw: ((modal: ReactNode, parent?: EventTarget, props?: ShowModalProps) => ShowModalResult) | void =
findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (typeof m[prop] === 'function' && m[prop].toString().includes('bHideMainWindowForPopouts:!0')) {
return m[prop];
}
}
});
export const showModal = (
modal: ReactNode,
parent?: EventTarget,
props: ShowModalProps = {
strTitle: 'Decky Dialog',
bHideMainWindowForPopouts: false,
},
): ShowModalResult => {
if (showModalRaw) {
return showModalRaw(modal, parent || findSP(), props.strTitle, props, undefined, {
bHideActions: props.bHideActionIcons,
});
} else if (oldShowModalRaw) {
return oldShowModalRaw(modal, parent || findSP(), props);
} else {
throw new Error('[DFL:Modals]: Cannot find showModal function');
}
};
export interface ModalRootProps {
children?: ReactNode;
onCancel?(): void;
@@ -72,11 +117,40 @@ export const ConfirmModal = findModuleChild((m) => {
}
}) as FC<ConfirmModalProps>;
export const ModalRoot = findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (m[prop]?.prototype?.OK && m[prop]?.prototype?.Cancel && m[prop]?.prototype?.render) {
return m[prop];
// new as of december 2022 on beta
export const ModalRoot = (Object.values(
findModule((m: any) => {
if (typeof m !== 'object') return false;
for (let prop in m) {
if (m[prop]?.m_mapModalManager && Object.values(m)?.find((x: any) => x?.type)) {
return true;
}
}
}
}) as FC<ModalRootProps>;
return false;
}) || {},
)?.find((x: any) => x?.type?.toString()?.includes('((function(){')) ||
// before december 2022 beta
Object.values(
findModule((m: any) => {
if (typeof m !== 'object') return false;
for (let prop in m) {
if (m[prop]?.toString()?.includes('"ModalManager","DialogWrapper"')) {
return true;
}
}
return false;
}) || {},
)?.find((x: any) => x?.type?.toString()?.includes('((function(){')) ||
// old
findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (m[prop]?.prototype?.OK && m[prop]?.prototype?.Cancel && m[prop]?.prototype?.render) {
return m[prop];
}
}
})) as FC<ModalRootProps>;

View File

@@ -1,10 +1,11 @@
import { FC } from 'react';
import { FC, ReactNode } from 'react';
import { findModuleChild } from '../webpack';
export interface PanelSectionProps {
title?: string;
spinner?: boolean;
children?: ReactNode;
}
const [panelSection, mod] = findModuleChild((mod: any) => {
@@ -18,6 +19,10 @@ const [panelSection, mod] = findModuleChild((mod: any) => {
export const PanelSection = panelSection as FC<PanelSectionProps>;
export const PanelSectionRow = Object.values(mod).filter(
(exp: any) => !exp?.toString()?.includes('.PanelSection'),
)[0] as FC;
export interface PanelSectionRowProps {
children?: ReactNode;
}
// New as of Feb 22 2023 Beta || Old
export const PanelSectionRow =
mod.PanelSectionRow ||
(Object.values(mod).filter((exp: any) => !exp?.toString()?.includes('.PanelSection'))[0] as FC<PanelSectionRowProps>);

View File

@@ -1,4 +1,4 @@
import { VFC, ReactNode } from 'react';
import { ReactNode, VFC } from 'react';
import { findModuleChild } from '../webpack';
import { ItemProps } from './Item';

View File

@@ -1,3 +1,4 @@
import { sleep } from '../utils';
import { Module, findModuleChild } from '../webpack';
export enum SideMenu {
@@ -14,7 +15,8 @@ export enum QuickAccessTab {
Settings,
Perf,
Help,
Decky,
Music,
Decky = 999,
}
export enum DisplayStatus {
@@ -57,34 +59,43 @@ export enum DisplayStatus {
}
export type AppOverview = {
appid: string
display_name: string
display_status: DisplayStatus
sort_as: string
appid: string;
display_name: string;
display_status: DisplayStatus;
sort_as: string;
};
export interface MenuStore {
OpenSideMenu(sideMenu: SideMenu): void;
OpenQuickAccessMenu(quickAccessTab?: QuickAccessTab): void;
OpenMainMenu(): void;
}
export interface WindowRouter {
BrowserWindow: Window;
MenuStore: MenuStore;
Navigate(path: string): void;
NavigateToChat(): void;
NavigateToSteamWeb(url: string): void;
NavigateBack(): void;
}
export interface WindowStore {
GamepadUIMainWindowInstance?: WindowRouter; // Current
SteamUIWindows: WindowRouter[];
OverlayWindows: WindowRouter[]; // Used by desktop GamepadUI
}
export interface Router {
WindowStore?: WindowStore;
CloseSideMenus(): void;
OpenQuickAccessMenu(quickAccessTab?: QuickAccessTab): void;
GetQuickAccessTab(): QuickAccessTab;
Navigate(path: string): void;
NavigateBackOrOpenMenu(): void;
NavigateToAppProperties(): void
NavigateToBugForum(): void
NavigateToAppProperties(): void;
NavigateToExternalWeb(url: string): void;
NavigateToHelp(): void
NavigateToInvites(): void
NavigateToRunningApp(replace?: boolean): void;
NavigateToStorage(): void
NavigateToStore(): void
NavigateToStoreApp(appId: number | string): void
NavigateToStoreFreeToPlay(): void
NavigateToStoreManual(): void
NavigateToStoreNewReleases(): void
NavigateToStoreOnSale(): void
ToggleSideMenu(sideMenu: SideMenu): void;
CloseSideMenus(): void;
OpenSideMenu(sideMenu: SideMenu): void;
NavigateToInvites(): void;
NavigateToChat(): void;
NavigateToLibraryTab(): void;
NavigateToLayoutPreview(e: unknown): void;
OpenPowerMenu(unknown?: any): void;
get RunningApps(): AppOverview[];
get MainRunningApp(): AppOverview | undefined;
@@ -96,3 +107,80 @@ export const Router = findModuleChild((m: Module) => {
if (m[prop]?.Navigate && m[prop]?.NavigationManager) return m[prop];
}
}) as Router;
export interface Navigation {
Navigate(path: string): void;
NavigateBack(): void;
NavigateToAppProperties(): void;
NavigateToExternalWeb(url: string): void;
NavigateToInvites(): void;
NavigateToChat(): void;
NavigateToLibraryTab(): void;
NavigateToLayoutPreview(e: unknown): void;
NavigateToSteamWeb(url: string): void;
OpenSideMenu(sideMenu: SideMenu): void;
OpenQuickAccessMenu(quickAccessTab?: QuickAccessTab): void;
OpenMainMenu(): void;
OpenPowerMenu(unknown?: any): void;
CloseSideMenus(): void;
}
export let Navigation = {} as Navigation;
try {
(async () => {
let InternalNavigators: any = {};
if (!Router.NavigateToAppProperties || (Router as unknown as any).deckyShim) {
function initInternalNavigators() {
try {
InternalNavigators = findModuleChild((m: any) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (m[prop]?.GetNavigator) {
return m[prop];
}
}
})?.GetNavigator();
} catch (e) {
console.error('[DFL:Router]: Failed to init internal navigators, trying again');
}
}
initInternalNavigators();
while (!InternalNavigators?.AppProperties) {
console.log('[DFL:Router]: Trying to init internal navigators again');
await sleep(100);
initInternalNavigators();
}
}
const newNavigation = {
Navigate: Router.Navigate?.bind(Router),
NavigateBack: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateBack?.bind(
Router.WindowStore.GamepadUIMainWindowInstance,
),
NavigateToAppProperties: InternalNavigators?.AppProperties || Router.NavigateToAppProperties?.bind(Router),
NavigateToExternalWeb: InternalNavigators?.ExternalWeb || Router.NavigateToExternalWeb?.bind(Router),
NavigateToInvites: InternalNavigators?.Invites || Router.NavigateToInvites?.bind(Router),
NavigateToChat: Router.NavigateToChat?.bind(Router),
NavigateToLibraryTab: InternalNavigators?.LibraryTab || Router.NavigateToLibraryTab?.bind(Router),
NavigateToLayoutPreview: Router.NavigateToLayoutPreview?.bind(Router),
NavigateToSteamWeb: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateToSteamWeb?.bind(
Router.WindowStore.GamepadUIMainWindowInstance,
),
OpenSideMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenSideMenu?.bind(
Router.WindowStore.GamepadUIMainWindowInstance.MenuStore,
),
OpenQuickAccessMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenQuickAccessMenu?.bind(
Router.WindowStore.GamepadUIMainWindowInstance.MenuStore,
),
OpenMainMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenMainMenu?.bind(
Router.WindowStore.GamepadUIMainWindowInstance.MenuStore,
),
CloseSideMenus: Router.CloseSideMenus?.bind(Router),
OpenPowerMenu: Router.OpenPowerMenu?.bind(Router),
} as Navigation;
Object.assign(Navigation, newNavigation);
})();
} catch (e) {
console.error('[DFL:Router]: Error initializing Navigation interface', e);
}

View File

@@ -2,8 +2,8 @@ import { ReactNode, VFC } from 'react';
import { Module, findModuleChild } from '../webpack';
export interface SidebarNavigationPages {
title: string;
export interface SidebarNavigationPage {
title: ReactNode;
content: ReactNode;
icon?: ReactNode;
visible?: boolean;
@@ -11,12 +11,12 @@ export interface SidebarNavigationPages {
identifier?: string;
route?: string;
link?: string;
padding?: "none" | "compact";
padding?: 'none' | 'compact';
}
export interface SidebarNavigationProps {
title?: string;
pages: SidebarNavigationPages[];
pages: (SidebarNavigationPage | 'separator')[];
showTitle?: boolean;
disableRouteReporting?: boolean;
page?: string;

View File

@@ -25,6 +25,7 @@ export interface SliderFieldProps extends ItemProps {
valueSuffix?: string;
minimumDpadGranularity?: number;
onChange?(value: number): void;
className?: string;
}
export const SliderField = Object.values(CommonUIModule).find((mod: any) =>

View File

@@ -3,6 +3,6 @@ import { FC, SVGAttributes } from 'react';
import { IconsModule } from '../webpack';
// TODO type this and other icons?
export const Spinner = Object.values(IconsModule).find((mod: any) =>
mod?.toString && /Spinner\)}\),.\.createElement\(\"path\",{d:\"M18 /.test(mod.toString())
) as FC<SVGAttributes<SVGElement>>;
export const Spinner = Object.values(IconsModule).find(
(mod: any) => mod?.toString && /Spinner\)}\),.\.createElement\(\"path\",{d:\"M18 /.test(mod.toString()),
) as FC<SVGAttributes<SVGElement>>;

View File

@@ -0,0 +1,317 @@
export interface Apps {
RegisterForAppOverviewChanges: any;
RegisterForAppDetails: any;
RegisterForLocalizationChanges: any;
RegisterForWorkshopChanges: any;
RegisterForWorkshopItemDownloads: any;
GetLibraryBootstrapData: any;
RegisterForAchievementChanges: any;
GetFriendAchievementsForApp: any;
GetMyAchievementsForApp: any;
AddUserTagToApps: any;
RemoveUserTagFromApps: any;
ClearUserTagsOnApps: any;
ClearAndSetUserTagsOnApp: any;
SetAppHidden: any;
ResetHiddenState: any;
SetAppLaunchOptions: any;
SetAppResolutionOverride: any;
SetAppCurrentLanguage: any;
SetAppAutoUpdateBehavior: any;
SetAppBackgroundDownloadsBehavior: any;
ToggleAppFamilyBlockedState: any;
ToggleAppSteamCloudEnabled: any;
ToggleAppSteamCloudSyncOnSuspendEnabled: any;
ToggleOverrideResolutionForInternalDisplay: any;
ToggleEnableSteamOverlayForApp: any;
ToggleEnableDesktopTheatreForApp: any;
BrowseLocalFilesForApp: any;
BrowseScreenshotsForApp: any;
BrowseScreenshotForApp: any;
BackupFilesForApp: any;
VerifyFilesForApp: any;
CreateDesktopShortcutForApp: any;
JoinAppContentBeta: any;
JoinAppContentBetaByPassword: any;
GetAchievementsInTimeRange: any;
GetSubscribedWorkshopItems: any;
SubscribeWorkshopItem: any;
GetDownloadedWorkshopItems: any;
DownloadWorkshopItem: any;
SetLocalScreenshotCaption: any;
SetLocalScreenshotSpoiler: any;
GetDetailsForScreenshotUpload: any;
UploadLocalScreenshot: any;
DeleteLocalScreenshot: any;
GetScreenshotsInTimeRange: any;
GetFriendsWhoPlay: any;
RequestLegacyCDKeysForApp: any;
GetSoundtrackDetails: any;
GetStoreTagLocalization: any;
GetLaunchOptionsForApp: any;
GetResolutionOverrideForApp: any;
ScanForShortcuts: any;
GetAllShortcuts: any;
GetShortcutData: any;
AddShortcut: any;
RemoveShortcut: any;
InstallFlatpakAppAndCreateShortcut: any;
ListFlatpakApps: any;
UninstallFlatpakApp: any;
ShowControllerConfigurator: any;
SetThirdPartyControllerConfiguration: any;
ToggleAllowDesktopConfiguration: any;
SetControllerRumblePreference: any;
GetCachedAppDetails: any;
SetCachedAppDetails: any;
ReportLibraryAssetCacheMiss: any;
SaveAchievementProgressCache: any;
SetStreamingClientForApp: any;
SetCustomArtworkForApp: any;
ClearCustomArtworkForApp: any;
SetCustomLogoPositionForApp: any;
ClearCustomLogoPositionForApp: any;
RequestIconDataForApp: any;
SpecifyCompatTool: any;
GetAvailableCompatTools: any;
SetShortcutName: any;
SetShortcutExe: any;
SetShortcutStartDir: any;
SetShortcutLaunchOptions: any;
SetShortcutIsVR: any;
PromptToChangeShortcut: any;
PromptToSelectShortcutIcon: any;
InstallApp: any;
RunGame: any;
VerifyApp: any;
StreamGame: any;
CancelLaunch: any;
TerminateApp: any;
UninstallApps: any;
ShowStore: any;
SetDLCEnabled: any;
ContinueGameAction: any;
CancelGameAction: any;
GetActiveGameActions: any;
GetGameActionDetails: any;
GetGameActionForApp: any;
SkipShaderProcessing: any;
MarkEulaAccepted: any;
MarkEulaRejected: any;
LoadEula: any;
GetConflictingFileTimestamps: any;
GetCloudPendingRemoteOperations: any;
ClearProton: any;
RegisterForMarketingMessages: any;
FetchMarketingMessages: any;
MarkMarketingMessageSeen: any;
ReportMarketingMessageSeen: any;
RegisterForGameActionStart: any;
RegisterForGameActionEnd: any;
RegisterForGameActionTaskChange: any;
RegisterForGameActionUserRequest: any;
RegisterForGameActionShowError: any;
RegisterForGameActionShowUI: any;
OpenAppSettingsDialog: any;
}
export interface Window {
RegisterForExternalDisplayChanged: any;
SetManualDisplayScaleFactor: any;
SetAutoDisplayScale: any;
Minimize: any;
ProcessShuttingDown: any;
ToggleMaximize: any;
MoveTo: any;
ResizeTo: any;
SetMinSize: any;
SetResizeGrip: any;
SetComposition: any;
GamescopeBlur: any;
BringToFront: any;
SetForegroundWindow: any;
SetKeyFocus: any;
FlashWindow: any;
StopFlashWindow: any;
ShowWindow: any;
HideWindow: any;
SetWindowIcon: any;
GetWindowDimensions: any;
GetWindowRestoreDetails: any;
PositionWindowRelative: any;
GetMousePositionDetails: any;
IsWindowMinimized: any;
GetBrowserID: any;
}
export interface SteamClient {
Apps: Apps;
Browser: any;
BrowserView: any;
ClientNotifications: any;
Cloud: any;
Console: any;
Downloads: any;
FamilySharing: any;
FriendSettings: any;
Friends: any;
GameSessions: any;
Input: any;
InstallFolder: any;
Installs: any;
MachineStorage: any;
Messaging: any;
Notifications: any;
OpenVR: any;
Overlay: any;
Parental: any;
RegisterIFrameNavigatedCallback: any;
RemotePlay: any;
RoamingStorage: any;
Screenshots: any;
Settings: any;
SharedConnection: any;
Stats: any;
Storage: any;
Streaming: any;
System: any;
UI: any;
URL: any;
Updates: any;
User: any;
WebChat: any;
Window: Window;
}
export interface SteamShortcut {
appid: number;
data: {
bIsApplication: boolean;
strAppName: string;
strExePath: string;
strArguments: string;
strShortcutPath: string;
strSortAs: string;
};
}
/**
* @prop unAppID is not properly set by Steam for non-steam game shortcuts, so it defaults to 0 for them
*/
export interface LifetimeNotification {
unAppID: number;
nInstanceID: number;
bRunning: boolean;
}
export type AppAchievements = {
nAchieved: number;
nTotal: number;
vecAchievedHidden: any[];
vecHighlight: any[];
vecUnachieved: any[];
};
export type AppLanguages = {
strDisplayName: string;
strShortName: string;
};
export type LogoPinPositions = 'BottomLeft' | 'UpperLeft' | 'CenterCenter' | 'UpperCenter' | 'BottomCenter';
export interface LogoPosition {
pinnedPosition: LogoPinPositions;
nWidthPct: number;
nHeightPct: number;
};
export interface AppDetails {
achievements: AppAchievements;
bCanMoveInstallFolder: boolean;
bCloudAvailable: boolean;
bCloudEnabledForAccount: boolean;
bCloudEnabledForApp: boolean;
bCloudSyncOnSuspendAvailable: boolean;
bCloudSyncOnSuspendEnabled: boolean;
bCommunityMarketPresence: boolean;
bEnableAllowDesktopConfiguration: boolean;
bFreeRemovableLicense: boolean;
bHasAllLegacyCDKeys: boolean;
bHasAnyLocalContent: boolean;
bHasLockedPrivateBetas: boolean;
bIsExcludedFromSharing: boolean;
bIsSubscribedTo: boolean;
bOverlayEnabled: boolean;
bOverrideInternalResolution: boolean;
bRequiresLegacyCDKey: boolean;
bShortcutIsVR: boolean;
bShowCDKeyInMenus: boolean;
bShowControllerConfig: boolean;
bSupportsCDKeyCopyToClipboard: boolean;
bVRGameTheatreEnabled: boolean;
bWorkshopVisible: boolean;
eAppOwnershipFlags: number;
eAutoUpdateValue: number;
eBackgroundDownloads: number;
eCloudSync: number;
eControllerRumblePreference: number;
eDisplayStatus: number;
eEnableThirdPartyControllerConfiguration: number;
eSteamInputControllerMask: number;
iInstallFolder: number;
lDiskUsageBytes: number;
lDlcUsageBytes: number;
nBuildID: number;
nCompatToolPriority: number;
nPlaytimeForever: number;
nScreenshots: number;
rtLastTimePlayed: number;
rtLastUpdated: number;
rtPurchased: number;
selectedLanguage: {
strDisplayName: string;
strShortName: string;
};
strCloudBytesAvailable: string;
strCloudBytesUsed: string;
strCompatToolDisplayName: string;
strCompatToolName: string;
strDeveloperName: string;
strDeveloperURL: string;
strDisplayName: string;
strExternalSubscriptionURL: string;
strFlatpakAppID: string;
strHomepageURL: string;
strLaunchOptions: string;
strManualURL: string;
strOwnerSteamID: string;
strResolutionOverride: string;
strSelectedBeta: string;
strShortcutExe: string;
strShortcutLaunchOptions: string;
strShortcutStartDir: string;
strSteamDeckBlogURL: string;
unAppID: number;
vecBetas: any[];
vecDLC: any[];
vecDeckCompatTestResults: any[];
vecLanguages: AppLanguages[];
vecLegacyCDKeys: any[];
vecMusicAlbums: any[];
vecPlatforms: string[];
vecScreenShots: any[];
libraryAssets?: {
logoPosition?: LogoPosition;
};
}
export interface SteamAppOverview {
display_name: string;
gameid: string;
appid: number;
icon_hash: string;
third_party_mod?: boolean;
selected_clientid?: string;
BIsModOrShortcut: () => boolean;
BIsShortcut: () => boolean;
}

View File

@@ -1,9 +1,13 @@
import { FC, SVGAttributes } from 'react';
import { findModuleChild } from '../webpack';
export const SteamSpinner = findModuleChild((m) => {
if (typeof m !== "object") return undefined;
for (let prop in m) {
if (m[prop]?.toString()?.includes("Steam Spinner") && m[prop].toString().includes("PreloadThrobber")) return m[prop]
}
}) as FC<SVGAttributes<SVGElement>>;
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (
m[prop]?.toString?.()?.includes('Steam Spinner') && m[prop]?.toString?.()?.includes('src')
)
return m[prop];
}
}) as FC<SVGAttributes<SVGElement>>;

View File

@@ -1,47 +1,134 @@
import { FC, ReactNode } from 'react';
import { FC, ReactNode, createElement, useEffect, useState } from 'react';
import { fakeRenderComponent, findInReactTree, sleep } from '../utils';
import { findModule } from '../webpack';
import { FooterLegendProps } from './FooterLegend';
import { SteamSpinner } from './SteamSpinner';
/**
* Individual tab objects for the Tabs component
*
* @property id ID of this tab, can be used with activeTab to auto-focus a given tab
* @property title Title shown in the header bar
* @property renderTabAddon Return a {@link ReactNode} to render it next to the tab title, i.e. the counts for each tab on the Media page
* @property content Content of the tab
* @property footer Sets up button handlers and labels
*
* `id` ID of this tab, can be used with activeTab to auto-focus a given tab
* `title` Title shown in the header bar
* `renderTabAddon` Return a {@link ReactNode} to render it next to the tab title, i.e. the counts for each tab on the Media page
* `content` Content of the tab
* `footer` Sets up button handlers and labels
*/
export interface Tab {
id: string;
title: string;
renderTabAddon?: () => ReactNode;
content: ReactNode;
footer?: FooterLegendProps;
id: string;
title: string;
renderTabAddon?: () => ReactNode;
content: ReactNode;
footer?: FooterLegendProps;
}
/**
* Props for the {@link Tabs}
*
* @property tabs array of {@link Tab}
* @property activeTab tab to automatically focus, {@link Tab.id}
* @property onShowTab Currently unknown.
* @property autoFocusContents Whether to automatically focus the tab contents or not.
* @property footer Sets up button handlers and labels
*
* `tabs` array of {@link Tab}
* `activeTab` tab currently active, needs to be one of the tabs {@link Tab.id}, must be set using a `useState` in the `onShowTab` handler
* `onShowTab` Called when the active tab should change, needs to set `activeTab`. See example.
* `autoFocusContents` Whether to automatically focus the tab contents or not.
* `footer` Sets up button handlers and labels
*
* @example
* const Component: FC = () => {
* const [currentTab, setCurrentTab] = useState<string>("Tab1");
*
* return (
* <Tabs
* title="Theme Manager"
* activeTab={currentTabRoute}
* onShowTab={(tabID: string) => {
* setCurrentTabRoute(tabID);
* }}
* tabs={[
* {
* title: "Tab 1",
* content: <Tab1Component />,
* id: "Tab1",
* },
* {
* title: "Tab 2",
* content: <Tab2Component />,
* id: "Tab2",
* },
* ]}
* />
* );
* };
*/
export interface TabsProps {
tabs: Tab[];
activeTab?: string;
onShowTab?: (...args: unknown[]) => void;
autoFocusContents?: boolean;
tabs: Tab[];
activeTab: string;
onShowTab: (tab: string) => void;
autoFocusContents?: boolean;
}
let tabsComponent: any;
const getTabs = async () => {
if (tabsComponent) return tabsComponent;
// @ts-ignore
while (!window?.DeckyPluginLoader?.routerHook?.routes) {
console.debug('[DFL:Tabs]: Waiting for Decky router...');
await sleep(500);
}
return (tabsComponent = fakeRenderComponent(
() => {
return findInReactTree(
findInReactTree(
// @ts-ignore
window.DeckyPluginLoader.routerHook.routes
.find((x: any) => x.props.path == '/library/app/:appid/achievements')
.props.children.type(),
(x) => x?.props?.scrollTabsTop,
).type({ appid: 1 }),
(x) => x?.props?.tabs,
).type;
},
{
useRef: () => ({ current: { reaction: { track: () => {} } } }),
useContext: () => ({ match: { params: { appid: 1 } } }),
useMemo: () => ({ data: {} }),
},
));
};
let oldTabs: any;
try {
const oldTabsModule = findModule((m: any) => {
if (typeof m !== 'object') return false;
for (let prop in m) {
if (m[prop]?.Unbleed) return true;
}
return false;
});
if (oldTabsModule)
oldTabs = Object.values(oldTabsModule).find((x: any) => x?.type?.toString()?.includes('((function(){'));
} catch (e) {
console.error('Error finding oldTabs:', e);
}
/**
* Tabs component as used in the library and media tabs. See {@link TabsProps}
* Unlike other components in `decky-frontend-lib`, this requires Decky Loader to be running.
*/
export const Tabs = Object.values(findModule((m) => {
if (typeof m !== 'object') return false;
for (let prop in m) {
if (m[prop]?.Unbleed) return true;
}
return false;
})).find((x: any) => x?.type?.toString()?.includes("((function(){")) as FC<TabsProps>;
export const Tabs =
oldTabs ||
(((props: TabsProps) => {
const found = tabsComponent;
const [tc, setTC] = useState<FC<TabsProps>>(found);
useEffect(() => {
if (found) return;
(async () => {
console.debug('[DFL:Tabs]: Finding component...');
const t = await getTabs();
console.debug('[DFL:Tabs]: Found!');
setTC(t);
})();
}, []);
console.log('tc', tc);
return tc ? createElement(tc, props) : <SteamSpinner />;
}) as FC<TabsProps>);

View File

@@ -4,6 +4,7 @@ import { CommonUIModule } from '../webpack';
import { ItemProps } from './Item';
export interface ToggleFieldProps extends ItemProps {
highlightOnFocus?: boolean;
checked: boolean;
disabled?: boolean;
onChange?(checked: boolean): void;

View File

@@ -1,12 +1,15 @@
export * from './Button';
export * from './ButtonItem';
export * from './Carousel';
export * from './ControlsList';
export * from './Dialog';
export * from './DialogCheckbox';
export * from './Dropdown';
export * from './Field';
export * from './Focusable';
export * from './FocusRing';
export * from './FooterLegend';
export * from './Marquee';
export * from './Menu';
export * from './Modal';
export * from './Panel';
@@ -17,6 +20,62 @@ export * from './SliderField';
export * from './Spinner';
export * from './static-classes';
export * from './SteamSpinner';
export * from './Tabs';
export * from './TextField';
export * from './Toggle';
export * from './ToggleField';
export * from './SteamClient';
import { AppDetails, LogoPosition, SteamAppOverview, SteamClient } from './SteamClient';
declare global {
var SteamClient: SteamClient;
interface Window {
LocalizationManager: {
m_mapTokens: Map<string, string>;
m_mapFallbackTokens: Map<string, string>;
m_rgLocalesToUse: string[];
};
App: {
m_CurrentUser: {
bIsLimited: boolean;
bIsOfflineMode: boolean;
bSupportAlertActive: boolean;
bCanInviteFriends: boolean;
NotificationCounts: {
comments: number;
inventory_items: number;
invites: number;
gifts: number;
offline_messages: number;
trade_offers: number;
async_game_updates: number;
moderator_messages: number;
help_request_replies: number;
};
strAccountBalance: string;
strAccountName: string;
strSteamID: string;
};
};
appStore: {
GetAppOverviewByAppID: (appId: number) => SteamAppOverview | null;
GetCustomVerticalCapsuleURLs: (app: SteamAppOverview) => string[];
GetCustomLandcapeImageURLs: (app: SteamAppOverview) => string[];
GetCustomHeroImageURLs: (app: SteamAppOverview) => string[];
GetCustomLogoImageURLs: (app: SteamAppOverview) => string[];
GetLandscapeImageURLForApp: (app: SteamAppOverview) => string;
GetVerticalCapsuleURLForApp: (app: SteamAppOverview) => string;
GetCachedLandscapeImageURLForApp: (app: SteamAppOverview) => string;
GetCachedVerticalImageURLForApp: (app: SteamAppOverview) => string;
GetPregeneratedVerticalCapsuleForApp: (app: SteamAppOverview) => string;
GetIconURLForApp: (app: SteamAppOverview) => string;
};
appDetailsStore: {
GetAppDetails: (appId: number) => AppDetails | null;
GetCustomLogoPosition: (app: SteamAppOverview) => LogoPosition | null;
SaveCustomLogoPosition: (app: SteamAppOverview, logoPositions: LogoPosition) => any;
};
}
}

View File

@@ -63,13 +63,7 @@ type QuickAccessMenuClasses = Record<
string
>;
type ScrollPanelClasses = Record<
| 'ScrollBoth'
| 'ScrollPanel'
| 'ScrollX'
| 'ScrollY',
string
>;
type ScrollPanelClasses = Record<'ScrollBoth' | 'ScrollPanel' | 'ScrollX' | 'ScrollY', string>;
type GamepadDialogClasses = Record<
| 'duration-app-launch'
@@ -166,207 +160,385 @@ type QuickAccessControlsClasses = Record<
>;
type UpdaterFieldClasses = Record<
| "duration-app-launch"
| "OOBEUpdateStatusContainer"
| "UpdateScreen"
| "UpdatePanel"
| "CurrentStatus"
| "TotalUpdateSize"
| "ProgressInfoContainer"
| "TimeRemaining"
| "BatteryLowWarning"
| "fadeInAnimation"
| "ProgressStatus"
| "UpdateStatusContainer"
| "UpdaterFieldStatusSuccess"
| "UpdaterFieldStatusApplying"
| "TextContainer"
| "ApplyingText"
| "UpdateBytesRemaining"
| "Label"
| "Numerator"
| "Separator"
| "Denominator"
| "PatchNotes"
| "PostedTime"
| "EventDetailTitle"
| "EventDetailsSubTitle"
| "EventDetailsBody"
| "InsufficientBatteryText"
| "UnsupportedHardwareWarning"
| "Title"
| "Text"
| "Body"
| "ItemFocusAnim-darkerGrey-nocolor"
| "ItemFocusAnim-darkerGrey"
| "ItemFocusAnim-darkGrey"
| "ItemFocusAnim-grey"
| "ItemFocusAnimBorder-darkGrey"
| "ItemFocusAnim-green"
| "focusAnimation"
| "hoverAnimation",
| 'duration-app-launch'
| 'OOBEUpdateStatusContainer'
| 'UpdateScreen'
| 'UpdatePanel'
| 'CurrentStatus'
| 'TotalUpdateSize'
| 'ProgressInfoContainer'
| 'TimeRemaining'
| 'BatteryLowWarning'
| 'fadeInAnimation'
| 'ProgressStatus'
| 'UpdateStatusContainer'
| 'UpdaterFieldStatusSuccess'
| 'UpdaterFieldStatusApplying'
| 'TextContainer'
| 'ApplyingText'
| 'UpdateBytesRemaining'
| 'Label'
| 'Numerator'
| 'Separator'
| 'Denominator'
| 'PatchNotes'
| 'PostedTime'
| 'EventDetailTitle'
| 'EventDetailsSubTitle'
| 'EventDetailsBody'
| 'InsufficientBatteryText'
| 'UnsupportedHardwareWarning'
| 'Title'
| 'Text'
| 'Body'
| 'ItemFocusAnim-darkerGrey-nocolor'
| 'ItemFocusAnim-darkerGrey'
| 'ItemFocusAnim-darkGrey'
| 'ItemFocusAnim-grey'
| 'ItemFocusAnimBorder-darkGrey'
| 'ItemFocusAnim-green'
| 'focusAnimation'
| 'hoverAnimation',
string
>;
type PlaySectionClasses = Record<
| "AchievementCountLabel"
| "AchievementProgressRow"
| "ActionSection"
| "AppButtonsContainer"
| "Arrow"
| "AvatarAndPersona"
| "BreakNarrow"
| "BreakShort"
| "BreakTall"
| "BreakUltraWide"
| "BreakWide"
| "ClickablePlayBarItem"
| "CloudStatusIcon"
| "CloudStatusLabel"
| "CloudStatusRow"
| "CloudSyncProblem"
| "CloudSynching"
| "ComingSoon"
| "Container"
| "DetailsProgressBar"
| "DetailsProgressContainer"
| "DetailsSection"
| "DetailsSectionExtra"
| "DetailsSectionStatus"
| "DotDotDot"
| "DownloadPaused"
| "DownloadProgressBar"
| "Downloading"
| "FavoriteButton"
| "Favorited"
| "GameInfoButton"
| "GameStat"
| "GameStatIcon"
| "GameStatIconForced"
| "GameStatRight"
| "GameStatsSection"
| "GamepadUIBreakNarrow"
| "GamepadUIBreakShort"
| "GamepadUIBreakWide"
| "Glassy"
| "HideWhenNarrow"
| "Icon"
| "Icons"
| "InPage"
| "InnerContainer"
| "InvalidPlatform"
| "ItemFocusAnim-darkGrey"
| "ItemFocusAnim-darkerGrey"
| "ItemFocusAnim-darkerGrey-nocolor"
| "ItemFocusAnim-green"
| "ItemFocusAnim-grey"
| "ItemFocusAnimBorder-darkGrey"
| "Label"
| "LastPlayed"
| "LastPlayedInfo"
| "MenuActive"
| "MenuButton"
| "MiniAchievements"
| "OfflineMode"
| "OnlyDownloadBar"
| "PermanentlyUnavailable"
| "PlayBar"
| "PlayBarCloudStatusContainer"
| "PlayBarDetailLabel"
| "PlayBarGameIcon"
| "PlayBarGameName"
| "PlayBarIconAndGame"
| "PlayBarLabel"
| "Playtime"
| "PlaytimeIcon"
| "PlaytimeIconForced"
| "PortraitBar"
| "Presale"
| "RecentlyUpdated"
| "RecentlyUpdatedIcon"
| "RecentlyUpdatedLink"
| "RecentlyUpdatedText"
| "RightBreakNarrow"
| "RightBreakUltraNarrow"
| "RightBreakUltraWide"
| "RightBreakWide"
| "RightControls"
| "Row"
| "SharedLibrary"
| "StatusAndStats"
| "StatusNameContainer"
| "StickyHeader"
| "StickyHeaderShadow"
| "SuperimposedGridItems"
| "SyncAnim"
| "Visible"
| "duration-app-launch"
| "favorited"
| "focusAnimation"
| "hoverAnimation",
| 'AchievementCountLabel'
| 'AchievementProgressRow'
| 'ActionSection'
| 'AppButtonsContainer'
| 'Arrow'
| 'AvatarAndPersona'
| 'BreakNarrow'
| 'BreakShort'
| 'BreakTall'
| 'BreakUltraWide'
| 'BreakWide'
| 'ClickablePlayBarItem'
| 'CloudStatusIcon'
| 'CloudStatusLabel'
| 'CloudStatusRow'
| 'CloudSyncProblem'
| 'CloudSynching'
| 'ComingSoon'
| 'Container'
| 'DetailsProgressBar'
| 'DetailsProgressContainer'
| 'DetailsSection'
| 'DetailsSectionExtra'
| 'DetailsSectionStatus'
| 'DotDotDot'
| 'DownloadPaused'
| 'DownloadProgressBar'
| 'Downloading'
| 'FavoriteButton'
| 'Favorited'
| 'GameInfoButton'
| 'GameStat'
| 'GameStatIcon'
| 'GameStatIconForced'
| 'GameStatRight'
| 'GameStatsSection'
| 'GamepadUIBreakNarrow'
| 'GamepadUIBreakShort'
| 'GamepadUIBreakWide'
| 'Glassy'
| 'HideWhenNarrow'
| 'Icon'
| 'Icons'
| 'InPage'
| 'InnerContainer'
| 'InvalidPlatform'
| 'ItemFocusAnim-darkGrey'
| 'ItemFocusAnim-darkerGrey'
| 'ItemFocusAnim-darkerGrey-nocolor'
| 'ItemFocusAnim-green'
| 'ItemFocusAnim-grey'
| 'ItemFocusAnimBorder-darkGrey'
| 'Label'
| 'LastPlayed'
| 'LastPlayedInfo'
| 'MenuActive'
| 'MenuButton'
| 'MiniAchievements'
| 'OfflineMode'
| 'OnlyDownloadBar'
| 'PermanentlyUnavailable'
| 'PlayBar'
| 'PlayBarCloudStatusContainer'
| 'PlayBarDetailLabel'
| 'PlayBarGameIcon'
| 'PlayBarGameName'
| 'PlayBarIconAndGame'
| 'PlayBarLabel'
| 'Playtime'
| 'PlaytimeIcon'
| 'PlaytimeIconForced'
| 'PortraitBar'
| 'Presale'
| 'RecentlyUpdated'
| 'RecentlyUpdatedIcon'
| 'RecentlyUpdatedLink'
| 'RecentlyUpdatedText'
| 'RightBreakNarrow'
| 'RightBreakUltraNarrow'
| 'RightBreakUltraWide'
| 'RightBreakWide'
| 'RightControls'
| 'Row'
| 'SharedLibrary'
| 'StatusAndStats'
| 'StatusNameContainer'
| 'StickyHeader'
| 'StickyHeaderShadow'
| 'SuperimposedGridItems'
| 'SyncAnim'
| 'Visible'
| 'duration-app-launch'
| 'favorited'
| 'focusAnimation'
| 'hoverAnimation',
string
>;
type GamepadSliderClasses = Record<
| "error-shake-duration"
| "SliderControlPanelGroup"
| "SliderControlAndNotches"
| "WithDefaultValue"
| "SliderControl"
| "Disabled"
| "SliderTrack"
| "SliderHasNotches"
| "SliderTrackDark"
| "SliderHandleContainer"
| "VerticalLineSliderHandleContainer"
| "ParenSliderHandleContainer"
| "SliderHandle"
| "SliderHandleFocusPop"
| "VerticalLineSliderHandle"
| "ParenSliderHandle"
| "Left"
| "SliderControlWithIcon"
| "Icon"
| "SliderNotchContainer"
| "SliderNotch"
| "AlignToEnds"
| "SliderNotchLabel"
| "AlignToLeft"
| "AlignToRight"
| "SliderNotchTick"
| "TickActive"
| "LabelText"
| "DescriptionValue"
| "EditableValue"
| "FakeEditableValue"
| "RedBorder"
| "EditableValueSuffix"
| "ErrorShake"
| "error-shake"
| "CompoundSlider"
| "CompoundSliderSubSlider"
| "Right"
| "CompoundSliderSubSliderLabelContainer"
| "CompoundSliderSubSliderLabelPositioner"
| "CompoundSliderSubSliderLabel"
| "CompoundSliderSubSliderLabelInternal"
| "DefaultValueTickContainer"
| "DefaultValueTick",
| 'error-shake-duration'
| 'SliderControlPanelGroup'
| 'SliderControlAndNotches'
| 'WithDefaultValue'
| 'SliderControl'
| 'Disabled'
| 'SliderTrack'
| 'SliderHasNotches'
| 'SliderTrackDark'
| 'SliderHandleContainer'
| 'VerticalLineSliderHandleContainer'
| 'ParenSliderHandleContainer'
| 'SliderHandle'
| 'SliderHandleFocusPop'
| 'VerticalLineSliderHandle'
| 'ParenSliderHandle'
| 'Left'
| 'SliderControlWithIcon'
| 'Icon'
| 'SliderNotchContainer'
| 'SliderNotch'
| 'AlignToEnds'
| 'SliderNotchLabel'
| 'AlignToLeft'
| 'AlignToRight'
| 'SliderNotchTick'
| 'TickActive'
| 'LabelText'
| 'DescriptionValue'
| 'EditableValue'
| 'FakeEditableValue'
| 'RedBorder'
| 'EditableValueSuffix'
| 'ErrorShake'
| 'error-shake'
| 'CompoundSlider'
| 'CompoundSliderSubSlider'
| 'Right'
| 'CompoundSliderSubSliderLabelContainer'
| 'CompoundSliderSubSliderLabelPositioner'
| 'CompoundSliderSubSliderLabel'
| 'CompoundSliderSubSliderLabelInternal'
| 'DefaultValueTickContainer'
| 'DefaultValueTick',
string
>;
export const quickAccessMenuClasses: QuickAccessMenuClasses = findModule((mod) => typeof mod === 'object' && mod?.Title?.includes('quickaccessmenu'));
type AppDetailsHeaderClasses = Record<
| 'AddBoxSizer'
| 'Background'
| 'Bottom'
| 'BottomCenter'
| 'BottomLeft'
| 'BottomRight'
| 'BoxSizer'
| 'BoxSizerButtonContainer'
| 'BoxSizerContainer'
| 'BoxSizerDelete'
| 'BoxSizerDragBox'
| 'BoxSizerEdge'
| 'BoxSizerGridBox'
| 'BoxSizerInfo'
| 'BoxSizerSettings'
| 'BoxSizerValidRegion'
| 'CenterCenter'
| 'DialogButton'
| 'EdgeDown'
| 'FallbackArt'
| 'Features'
| 'FullscreenEnterActive'
| 'FullscreenEnterDone'
| 'FullscreenEnterStart'
| 'FullscreenExitActive'
| 'FullscreenExitDone'
| 'FullscreenExitStart'
| 'HeaderBackgroundImage'
| 'ImgBlur'
| 'ImgBlurBackdrop'
| 'ImgContainer'
| 'ImgSrc'
| 'Left'
| 'Loaded'
| 'Middle'
| 'NoArt'
| 'PinBox'
| 'Right'
| 'SVGTitle'
| 'SaveBoxSizer'
| 'TextNameSpace'
| 'TitleImageContainer'
| 'TitleLogo'
| 'TitleSection'
| 'Top'
| 'TopCapsule'
| 'TopGradient'
| 'TopLeft'
| 'TopRight'
| 'UpperCenter'
| 'UpperLeft'
| 'duration-app-launch',
string
>;
type AppDetailsClasses = Record<
| 'BreakNarrow'
| 'BreakShort'
| 'BreakTall'
| 'BreakUltraWide'
| 'BreakWide'
| 'Container'
| 'GamepadUIBreakNarrow'
| 'GamepadUIBreakShort'
| 'GamepadUIBreakWide'
| 'Glassy'
| 'Header'
| 'HeaderLoaded'
| 'InnerContainer'
| 'ItemFocusAnim-darkGrey'
| 'ItemFocusAnim-darkerGrey'
| 'ItemFocusAnim-darkerGrey-nocolor'
| 'ItemFocusAnim-green'
| 'ItemFocusAnim-grey'
| 'ItemFocusAnimBorder-darkGrey'
| 'PlayBar'
| 'PreventScrolling'
| 'RightBreakNarrow'
| 'RightBreakUltraNarrow'
| 'RightBreakUltraWide'
| 'RightBreakWide'
| 'ScrollContainer'
| 'ShowPlayBar'
| 'Throbber'
| 'duration-app-launch'
| 'fadein'
| 'focusAnimation'
| 'hoverAnimation',
string
>;
type GamepadUIClasses = Record<
| 'duration-app-launch'
| 'TransitionMenuDelay'
| 'PanelSection'
| 'PanelSectionTitle'
| 'Text'
| 'PanelSectionRow'
| 'Label'
| 'ComingSoon'
| 'LowBattery'
| 'ReallyLow'
| 'LowBatteryGauge'
| 'Remaining'
| 'EmptyNotifications'
| 'BatterySectionContainer'
| 'BatteryIcon'
| 'BatteryPercentageLabel'
| 'BatteryDetailsLabels'
| 'BatteryProjectedValue'
| 'BatteryProjectedLabel'
| 'ViewPlaceholder'
| 'FullHeight'
| 'Title'
| 'Container'
| 'Open'
| 'QuickAccessMenu'
| 'HeaderContainer'
| 'Menu'
| 'HeaderAndFooterVisible'
| 'TabContentColumn'
| 'Tabs'
| 'Tab'
| 'Selected'
| 'ItemFocusAnim-darkerGrey'
| 'ItemFocusAnim-darkerGrey-nocolor'
| 'VoiceTab'
| 'ItemFocusAnim-green'
| 'Blocked'
| 'TabPanelHidden'
| 'FriendsTitle'
| 'FriendsListTabPanel'
| 'PanelOuterNav'
| 'PanelExitAnchor'
| 'TabGroupPanel'
| 'FooterBoxShadow'
| 'AllTabContents'
| 'ContentTransition'
| 'ActiveTab'
| 'Up'
| 'Enter'
| 'EnterActive'
| 'Exit'
| 'ExitActive'
| 'Down'
| 'KeyboardButton'
| 'ItemFocusAnim-darkGrey'
| 'ItemFocusAnim-grey'
| 'ItemFocusAnimBorder-darkGrey'
| 'focusAnimation'
| 'hoverAnimation',
string
>;
export const quickAccessMenuClasses: QuickAccessMenuClasses = findModule(
(mod) => typeof mod === 'object' && mod?.Title?.includes('quickaccessmenu'),
);
/**
* @depreciated please use quickAccessMenuClasses instead
*/
export const staticClasses = quickAccessMenuClasses;
export const scrollPanelClasses: ScrollPanelClasses = findModule((mod) => typeof mod === 'object' && mod?.ScrollPanel?.includes('scrollpanel'));
export const scrollPanelClasses: ScrollPanelClasses = findModule(
(mod) => typeof mod === 'object' && mod?.ScrollPanel?.includes('scrollpanel'),
);
/**
* @depreciated please use scrollPanelClasses instead
*/
export const scrollClasses = scrollPanelClasses;
export const gamepadDialogClasses: GamepadDialogClasses = findModule((mod) => typeof mod === 'object' && mod?.GamepadDialogContent?.includes('gamepaddialog'));
export const quickAccessControlsClasses: QuickAccessControlsClasses = findModule((mod) => typeof mod === 'object' && mod?.PanelSection?.includes('quickaccesscontrols'));
export const updaterFieldClasses: UpdaterFieldClasses = findModule((mod) => typeof mod === 'object' && mod?.OOBEUpdateStatusContainer?.includes('updaterfield'));
export const playSectionClasses: PlaySectionClasses = findModule((mod) => typeof mod === 'object' && mod?.Container?.includes('appdetailsplaysection'));
export const gamepadSliderClasses: GamepadSliderClasses = findModule((mod) => typeof mod === 'object' && mod?.SliderControlPanelGroup?.includes('gamepadslider'));
export const gamepadDialogClasses: GamepadDialogClasses = findModule(
(mod) => typeof mod === 'object' && mod?.GamepadDialogContent?.includes('gamepaddialog'),
);
export const quickAccessControlsClasses: QuickAccessControlsClasses = findModule(
(mod) => typeof mod === 'object' && typeof mod?.PanelSection === 'string' && mod?.PanelSection?.includes('quickaccesscontrols'),
);
export const updaterFieldClasses: UpdaterFieldClasses = findModule(
(mod) => typeof mod === 'object' && mod?.OOBEUpdateStatusContainer?.includes('updaterfield'),
);
export const playSectionClasses: PlaySectionClasses = findModule(
(mod) => typeof mod === 'object' && mod?.Container?.includes('appdetailsplaysection'),
);
export const gamepadSliderClasses: GamepadSliderClasses = findModule(
(mod) => typeof mod === 'object' && mod?.SliderControlPanelGroup?.includes('gamepadslider'),
);
export const appDetailsHeaderClasses: AppDetailsHeaderClasses = findModule(
(mod) => typeof mod === 'object' && mod?.TopCapsule?.includes('sharedappdetailsheader'),
);
export const appDetailsClasses: AppDetailsClasses = findModule(
(mod) => typeof mod === 'object' && mod?.HeaderLoaded?.includes('appdetails_'),
);
export const gamepadUIClasses: GamepadUIClasses = findModule(
(mod) => typeof mod === 'object' && mod?.BasicUiRoot?.includes('gamepadui_'),
);

View File

@@ -1 +1 @@
export * from './useParams'
export * from './useParams';

View File

@@ -1,15 +1,15 @@
import { ReactRouter } from "../webpack";
import { ReactRouter } from '../webpack';
/**
* Get the current params from ReactRouter
*
*
* @returns an object with the current ReactRouter params
*
*
* @example
* import { useParams } from "decky-frontend-lib";
*
*
* const { appid } = useParams<{ appid: string }>()
*/
export const useParams = Object.values(ReactRouter).find((val) =>
/return (\w)\?\1\.params:{}/.test(`${val}`)
) as <T>() => T
export const useParams = Object.values(ReactRouter).find((val) => /return (\w)\?\1\.params:{}/.test(`${val}`)) as <
T,
>() => T;

View File

@@ -2,7 +2,7 @@
export * from './custom-components';
export * from './custom-hooks';
export * from './deck-components';
export * from './deck-hooks'
export * from './deck-hooks';
export * from './plugin';
export * from './webpack';
export * from './utils';

View File

@@ -6,6 +6,7 @@ export interface Plugin {
icon: JSX.Element;
content?: JSX.Element;
onDismount?(): void;
alwaysRender?: boolean;
}
interface ServerResponseSuccess<TRes> {
@@ -20,13 +21,15 @@ interface ServerResponseError {
export type ServerResponse<TRes> = ServerResponseSuccess<TRes> | ServerResponseError;
type RoutePatch = (route: RouteProps) => RouteProps;
export type RoutePatch = (route: RouteProps) => RouteProps;
export interface RouterHook {
addRoute(path: string, component: ComponentType, props?: Omit<RouteProps, 'path' | 'children'>): void;
addPatch(path: string, patch: RoutePatch): RoutePatch;
removePatch(path: string, patch: RoutePatch): void;
addGlobalComponent(name: string, component: ComponentType): void;
removeRoute(path: string): void;
removePatch(path: string, patch: RoutePatch): void;
removeGlobalComponent(name: string): void;
}
export interface ToastData {
@@ -37,8 +40,12 @@ export interface ToastData {
icon?: ReactNode;
className?: string;
contentClassName?: string;
duration?: number
critical?: boolean
duration?: number;
critical?: boolean;
eType?: number;
sound?: number;
playSound?: boolean;
showToast?: boolean;
}
export interface Toaster {
@@ -53,7 +60,7 @@ export interface FilePickerRes {
export interface ServerAPI {
routerHook: RouterHook;
toaster: Toaster;
openFilePicker(startPath: string, includeFiles?: boolean, regex?: RegExp): Promise<FilePickerRes>
openFilePicker(startPath: string, includeFiles?: boolean, regex?: RegExp): Promise<FilePickerRes>;
callPluginMethod<TArgs = {}, TRes = {}>(methodName: string, args: TArgs): Promise<ServerResponse<TRes>>;
callServerMethod<TArgs = {}, TRes = {}>(methodName: string, args: TArgs): Promise<ServerResponse<TRes>>;
fetchNoCors<TRes = {}>(url: RequestInfo, request?: RequestInit): Promise<ServerResponse<TRes>>;

View File

@@ -1,10 +1,42 @@
export * from "./patcher";
export * from "./react";
export * from './patcher';
export * from './react';
declare global {
var FocusNavController: any;
var GamepadNavTree: any;
}
export function joinClassNames(...classes: string[]): string {
return classes.join(" ");
return classes.join(' ');
}
export function sleep(ms: number) {
return new Promise(res => setTimeout(res, ms));
}
return new Promise((res) => setTimeout(res, ms));
}
/**
* Finds the SP window, since it is a render target as of 10-19-2022's beta
*/
export function findSP(): Window {
// old (SP as host)
if (document.title == 'SP') return window;
// new (SP as popup)
const navTrees = getGamepadNavigationTrees();
return navTrees?.find((x: any) => x.m_ID == 'root_1_').Root.Element.ownerDocument.defaultView;
}
/**
* Gets the correct FocusNavController, as the Feb 22 2023 beta has two for some reason.
*/
export function getFocusNavController(): any {
return window.GamepadNavTree?.m_context?.m_controller || window.FocusNavController;
}
/**
* Gets the gamepad navigation trees as Valve seems to be moving them.
*/
export function getGamepadNavigationTrees(): any {
const focusNav = getFocusNavController();
const context = focusNav.m_ActiveContext || focusNav.m_LastActiveContext;
return context?.m_rgGamepadNavigationTrees;
}

View File

@@ -1,112 +1,160 @@
// TODO: implement storing patches as an option so we can offer unpatchAll selectively
// Return this in a replacePatch to call the original method (can still modify args).
export let callOriginal = Symbol("DECKY_CALL_ORIGINAL");
export let callOriginal = Symbol('DECKY_CALL_ORIGINAL');
export interface PatchOptions {
singleShot?: boolean
singleShot?: boolean;
}
type GenericPatchHandler = (args: any[], ret?: any) => any;
export interface Patch {
original: Function;
property: string;
object: any;
patchedFunction: any;
hasUnpatched: boolean;
handler: GenericPatchHandler;
original: Function;
property: string;
object: any;
patchedFunction: any;
hasUnpatched: boolean;
handler: GenericPatchHandler;
unpatch: () => void
};
unpatch: () => void;
}
// let patches = new Set<Patch>();
export function beforePatch(object: any, property: string, handler: (args: any[]) => any, options: PatchOptions = {}): Patch {
const orig = object[property];
object[property] = function (...args: any[]) {
handler.call(this, args);
const ret = patch.original.call(this, ...args);
if (options.singleShot) {
patch.unpatch();
}
return ret;
export function beforePatch(
object: any,
property: string,
handler: (args: any[]) => any,
options: PatchOptions = {},
): Patch {
const orig = object[property];
object[property] = function (...args: any[]) {
handler.call(this, args);
const ret = patch.original.call(this, ...args);
if (options.singleShot) {
patch.unpatch();
}
const patch = processPatch(object, property, handler, object[property], orig);
return patch;
return ret;
};
const patch = processPatch(object, property, handler, object[property], orig);
return patch;
}
export function afterPatch(object: any, property: string, handler: (args: any[], ret: any) => any, options: PatchOptions = {}): Patch {
const orig = object[property];
object[property] = function (...args: any[]) {
let ret = patch.original.call(this, ...args);
ret = handler.call(this, args, ret);
if (options.singleShot) {
patch.unpatch();
}
return ret;
export function afterPatch(
object: any,
property: string,
handler: (args: any[], ret: any) => any,
options: PatchOptions = {},
): Patch {
const orig = object[property];
object[property] = function (...args: any[]) {
let ret = patch.original.call(this, ...args);
ret = handler.call(this, args, ret);
if (options.singleShot) {
patch.unpatch();
}
const patch = processPatch(object, property, handler, object[property], orig);
return patch;
return ret;
};
const patch = processPatch(object, property, handler, object[property], orig);
return patch;
}
export function replacePatch(object: any, property: string, handler: (args: any[]) => any, options: PatchOptions = {}): Patch {
const orig = object[property];
object[property] = function (...args: any[]) {
const ret = handler.call(this, args);
if (ret == callOriginal) return patch.original.call(this, ...args);
if (options.singleShot) {
patch.unpatch();
}
return ret;
};
const patch = processPatch(object, property, handler, object[property], orig);
return patch;
export function replacePatch(
object: any,
property: string,
handler: (args: any[]) => any,
options: PatchOptions = {},
): Patch {
const orig = object[property];
object[property] = function (...args: any[]) {
const ret = handler.call(this, args);
if (ret == callOriginal) return patch.original.call(this, ...args);
if (options.singleShot) {
patch.unpatch();
}
return ret;
};
const patch = processPatch(object, property, handler, object[property], orig);
return patch;
}
function processPatch(object: any, property: any, handler: GenericPatchHandler, patchedFunction: any, original: any): Patch {
// Assign all props of original function to new one
Object.assign(object[property], original);
// Allow toString webpack filters to continue to work
object[property].toString = () => original.toString();
function processPatch(
object: any,
property: any,
handler: GenericPatchHandler,
patchedFunction: any,
original: any,
): Patch {
// Assign all props of original function to new one
Object.assign(object[property], original);
// Allow toString webpack filters to continue to work
object[property].toString = () => original.toString();
// HACK: for compatibility, remove when all plugins are using new patcher
Object.defineProperty(object[property], "__deckyOrig", {
get: () => patch.original,
set: (val: any) => patch.original = val
})
// HACK: for compatibility, remove when all plugins are using new patcher
Object.defineProperty(object[property], '__deckyOrig', {
get: () => patch.original,
set: (val: any) => (patch.original = val),
});
// Build a Patch object of this patch
const patch: Patch = {
object,
property,
handler,
patchedFunction,
original,
hasUnpatched: false,
unpatch: () => unpatch(patch)
};
// Build a Patch object of this patch
const patch: Patch = {
object,
property,
handler,
patchedFunction,
original,
hasUnpatched: false,
unpatch: () => unpatch(patch),
};
object[property].__deckyPatch = patch;
object[property].__deckyPatch = patch;
return patch;
return patch;
}
function unpatch(patch: Patch): void {
const { object, property, handler, patchedFunction, original } = patch;
if (patch.hasUnpatched) throw new Error("Function is already unpatched.")
let realProp = property;
let realObject = object;
console.debug("[Patcher] unpatching", {realObject, realProp, object, property, handler, patchedFunction, original, isEqual: realObject[realProp] === patchedFunction})
const { object, property, handler, patchedFunction, original } = patch;
if (patch.hasUnpatched) throw new Error('Function is already unpatched.');
let realProp = property;
let realObject = object;
console.debug('[Patcher] unpatching', {
realObject,
realProp,
object,
property,
handler,
patchedFunction,
original,
isEqual: realObject[realProp] === patchedFunction,
});
// If another patch has been applied to this function after this one, move down until we find the correct patch
while (realObject[realProp] && realObject[realProp] !== patchedFunction) {
realObject = realObject[realProp].__deckyPatch;
realProp = "original";
console.debug("[Patcher] moved to next", {realObject, realProp, object, property, handler, patchedFunction, original, isEqual: realObject[realProp] === patchedFunction})
}
// If another patch has been applied to this function after this one, move down until we find the correct patch
while (realObject[realProp] && realObject[realProp] !== patchedFunction) {
realObject = realObject[realProp].__deckyPatch;
realProp = 'original';
console.debug('[Patcher] moved to next', {
realObject,
realProp,
object,
property,
handler,
patchedFunction,
original,
isEqual: realObject[realProp] === patchedFunction,
});
}
realObject[realProp] = realObject[realProp].__deckyPatch.original
realObject[realProp] = realObject[realProp].__deckyPatch.original;
patch.hasUnpatched = true;
console.debug("[Patcher] unpatched", {realObject, realProp, object, property, handler, patchedFunction, original, isEqual: realObject[realProp] === patchedFunction})
}
patch.hasUnpatched = true;
console.debug('[Patcher] unpatched', {
realObject,
realProp,
object,
property,
handler,
patchedFunction,
original,
isEqual: realObject[realProp] === patchedFunction,
});
}

View File

@@ -1,86 +1,95 @@
import * as React from "react";
import * as React from 'react';
// this shouldn't need to be redeclared but it does for some reason
declare global {
interface Window {
SP_REACT: typeof React;
}
interface Window {
SP_REACT: typeof React;
}
}
export function fakeRenderComponent(fun: Function): any {
const hooks = (window.SP_REACT as any).__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.ReactCurrentDispatcher.current;
export function fakeRenderComponent(fun: Function, customHooks: any = {}): any {
const hooks = (window.SP_REACT as any).__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.ReactCurrentDispatcher
.current;
// TODO: add more hooks
// TODO: add more hooks
let oldHooks = {
useContext: hooks.useContext,
useCallback: hooks.useCallback,
useLayoutEffect: hooks.useLayoutEffect,
useEffect: hooks.useEffect,
useMemo: hooks.useMemo,
useRef: hooks.useRef,
useState: hooks.useState,
}
let oldHooks = {
useContext: hooks.useContext,
useCallback: hooks.useCallback,
useLayoutEffect: hooks.useLayoutEffect,
useEffect: hooks.useEffect,
useMemo: hooks.useMemo,
useRef: hooks.useRef,
useState: hooks.useState,
};
hooks.useCallback = (cb: Function) => cb;
hooks.useContext = (cb: any) => cb._currentValue;
hooks.useLayoutEffect = (_: Function) => {}//cb();
hooks.useMemo = (cb: Function, _: any[]) => cb;
hooks.useEffect = (_: Function) => {}//cb();
hooks.useRef = (val: any) => ({current: val || {}});
hooks.useState = (v: any) => {
let val = v;
hooks.useCallback = (cb: Function) => cb;
hooks.useContext = (cb: any) => cb._currentValue;
hooks.useLayoutEffect = (_: Function) => {}; //cb();
hooks.useMemo = (cb: Function, _: any[]) => cb;
hooks.useEffect = (_: Function) => {}; //cb();
hooks.useRef = (val: any) => ({ current: val || {} });
hooks.useState = (v: any) => {
let val = v;
return [val, (n: any) => val = n];
};
return [val, (n: any) => (val = n)];
};
const res = fun(hooks);
Object.assign(hooks, customHooks);
Object.assign(hooks, oldHooks);
const res = fun(hooks);
return res;
Object.assign(hooks, oldHooks);
return res;
}
export function wrapReactType(node: any, prop: any = 'type') {
return node[prop] = {...node[prop]};
return (node[prop] = { ...node[prop] });
}
export function wrapReactClass(node: any, prop: any = 'type') {
const cls = node[prop];
const wrappedCls = class extends cls {};
return node[prop] = wrappedCls;
const cls = node[prop];
const wrappedCls = class extends cls {};
return (node[prop] = wrappedCls);
}
export function getReactInstance(o: HTMLElement | Element | Node) {
return o[Object.keys(o).find(k => k.startsWith('__reactInternalInstance')) as string]
return o[Object.keys(o).find((k) => k.startsWith('__reactInternalInstance')) as string];
}
// Based on https://github.com/GooseMod/GooseMod/blob/9ef146515a9e59ed4e25665ed365fd72fc0dcf23/src/util/react.js#L20
export interface findInTreeOpts {
walkable?: string[],
ignore?: string[]
walkable?: string[];
ignore?: string[];
}
export declare type findInTreeFilter = (element: any) => boolean
export declare type findInTreeFilter = (element: any) => boolean;
export const findInTree = (parent: any, filter: findInTreeFilter, opts: findInTreeOpts): any => {
const { walkable = null, ignore = [] } = opts ?? {};
if (!parent || typeof parent !== 'object') { // Parent is invalid to search through
return null;
}
if (filter(parent)) return parent; // Parent matches, just return
if (Array.isArray(parent)) { // Parent is an array, go through values
return parent.map((x) => findInTree(x, filter, opts)).find((x) => x);
}
// Parent is an object, go through values (or option to only use certain keys)
return (walkable || Object.keys(parent)).map((x) => !ignore.includes(x) && findInTree(parent[x], filter, opts)).find((x: any) => x);
const { walkable = null, ignore = [] } = opts ?? {};
if (!parent || typeof parent !== 'object') {
// Parent is invalid to search through
return null;
}
if (filter(parent)) return parent; // Parent matches, just return
if (Array.isArray(parent)) {
// Parent is an array, go through values
return parent.map((x) => findInTree(x, filter, opts)).find((x) => x);
}
// Parent is an object, go through values (or option to only use certain keys)
return (walkable || Object.keys(parent))
.map((x) => !ignore.includes(x) && findInTree(parent[x], filter, opts))
.find((x: any) => x);
};
export const findInReactTree = (node: any, filter: findInTreeFilter) => findInTree(node, filter, { // Specialised findInTree for React nodes
walkable: [ 'props', 'children', 'child', 'sibling' ]
});
export const findInReactTree = (node: any, filter: findInTreeFilter) =>
findInTree(node, filter, {
// Specialised findInTree for React nodes
walkable: ['props', 'children', 'child', 'sibling'],
});

View File

@@ -29,15 +29,23 @@ if (window.webpackJsonp && !window.webpackJsonp.deckyShimmed) {
hasWebpack5 = true;
const id = Math.random();
let initReq: any;
window.webpackChunksteamui.push([[ id ], {}, (r: any) => { initReq = r }]);
window.webpackChunksteamui.push([
[id],
{},
(r: any) => {
initReq = r;
},
]);
for (let i of Object.keys(initReq.m)) {
webpackCache[i] = initReq(i)
webpackCache[i] = initReq(i);
}
}
export const allModules: Module[] = hasWebpack5 ? Object.values(webpackCache).filter((x) => x) : Object.keys(webpackCache)
.map((x) => webpackCache[x].exports)
.filter((x) => x);
export const allModules: Module[] = hasWebpack5
? Object.values(webpackCache).filter((x) => x)
: Object.keys(webpackCache)
.map((x) => webpackCache[x].exports)
.filter((x) => x);
export const findModule = (filter: FilterFn) => {
for (const m of allModules) {

View File

@@ -1,5 +1,4 @@
{
"githubPages": false,
"categorizeByGroup": false,
"excludeExternals": true
}