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2 Commits

Author SHA1 Message Date
semantic-release-bot
ce525318d8 chore(release): 3.18.6 [CI SKIP] 2023-01-13 02:55:51 +00:00
AAGaming
aac2d520a6 fix(Router): fix Navigation for the millionth time 2023-01-12 21:55:08 -05:00
3 changed files with 53 additions and 30 deletions

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@@ -1,3 +1,10 @@
## [3.18.6](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.5...v3.18.6) (2023-01-13)
### Bug Fixes
* **Router:** fix Navigation for the millionth time ([aac2d52](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/aac2d520a68b1074ba1ae988d6c92f7881a296d7))
## [3.18.5](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.4...v3.18.5) (2022-12-21)

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@@ -1,6 +1,6 @@
{
"name": "decky-frontend-lib",
"version": "3.18.5",
"version": "3.18.6",
"description": "A library for building decky plugins",
"main": "dist/index.js",
"types": "dist/index.d.ts",

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@@ -107,6 +107,16 @@ export const Router = findModuleChild((m: Module) => {
}
}) as Router;
// With how much Valve is changing these, you really shouldn't use them directly, instead see Navigation
export const InternalNavigators = findModuleChild((m: any) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (m[prop]?.GetNavigator) {
return m[prop];
}
}
})?.GetNavigator()
export interface Navigation {
Navigate(path: string): void;
NavigateBack(): void;
@@ -125,32 +135,38 @@ export interface Navigation {
CloseSideMenus(): void;
}
export const Navigation = {
Navigate: Router.Navigate.bind(Router),
NavigateBack: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateBack.bind(
Router.WindowStore.GamepadUIMainWindowInstance,
),
NavigateToAppProperties: Router.NavigateToAppProperties.bind(Router),
NavigateToExternalWeb: Router.NavigateToExternalWeb.bind(Router),
NavigateToInvites: Router.NavigateToInvites.bind(Router),
NavigateToChat: Router.NavigateToChat.bind(Router),
NavigateToLibraryTab: Router.NavigateToLibraryTab.bind(Router),
NavigateToLayoutPreview: Router.NavigateToLayoutPreview.bind(Router),
NavigateToSteamWeb: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateToSteamWeb.bind(
Router.WindowStore.GamepadUIMainWindowInstance,
),
NavigateToWebRoute: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateToWebRoute.bind(
Router.WindowStore.GamepadUIMainWindowInstance,
),
OpenSideMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenSideMenu.bind(
Router.WindowStore.GamepadUIMainWindowInstance.MenuStore,
),
OpenQuickAccessMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenQuickAccessMenu.bind(
Router.WindowStore.GamepadUIMainWindowInstance.MenuStore,
),
OpenMainMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenMainMenu.bind(
Router.WindowStore.GamepadUIMainWindowInstance.MenuStore,
),
CloseSideMenus: Router.CloseSideMenus.bind(Router),
OpenPowerMenu: Router.OpenPowerMenu.bind(Router),
} as Navigation;
export let Navigation = {} as Navigation;
try {
Navigation = {
Navigate: Router.Navigate.bind(Router),
NavigateBack: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateBack.bind(
Router.WindowStore.GamepadUIMainWindowInstance,
),
NavigateToAppProperties: InternalNavigators.AppProperties || Router.NavigateToAppProperties.bind(Router),
NavigateToExternalWeb: Router.NavigateToExternalWeb.bind(Router),
NavigateToInvites: InternalNavigators.Invites || Router.NavigateToInvites.bind(Router),
NavigateToChat: Router.NavigateToChat.bind(Router),
NavigateToLibraryTab: InternalNavigators.LibraryTab || Router.NavigateToLibraryTab.bind(Router),
NavigateToLayoutPreview: Router.NavigateToLayoutPreview.bind(Router),
NavigateToSteamWeb: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateToSteamWeb.bind(
Router.WindowStore.GamepadUIMainWindowInstance,
),
NavigateToWebRoute: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateToWebRoute.bind(
Router.WindowStore.GamepadUIMainWindowInstance,
),
OpenSideMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenSideMenu.bind(
Router.WindowStore.GamepadUIMainWindowInstance.MenuStore,
),
OpenQuickAccessMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenQuickAccessMenu.bind(
Router.WindowStore.GamepadUIMainWindowInstance.MenuStore,
),
OpenMainMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenMainMenu.bind(
Router.WindowStore.GamepadUIMainWindowInstance.MenuStore,
),
CloseSideMenus: Router.CloseSideMenus.bind(Router),
OpenPowerMenu: Router.OpenPowerMenu.bind(Router),
} as Navigation;
} catch (e) {
console.error("[DFL:Router]: Error initializing Navigation interface", e)
}