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325 Commits

Author SHA1 Message Date
semantic-release-bot
1f7178f175 chore(release): 4.4.0 [CI SKIP] 2024-07-18 04:55:06 +00:00
AAGaming
44fdf9ed3b feat(utils/react): add injectFCTrampoline 2024-07-18 00:54:29 -04:00
semantic-release-bot
1b5fd78bc2 chore(release): 4.3.1 [CI SKIP] 2024-07-17 23:30:02 +00:00
AAGaming
d64c42ac31 fix(Menu/MenuGroup): rewrite filter to work on beta and prevent future errors 2024-07-17 19:29:25 -04:00
semantic-release-bot
0ec60edf4d chore(release): 4.3.0 [CI SKIP] 2024-07-09 06:38:22 +00:00
AAGaming
2c3a9f81de feat(utils): react tree patching api 2024-07-09 02:37:46 -04:00
semantic-release-bot
00079a71cc chore(release): 4.2.2 [CI SKIP] 2024-07-04 05:18:57 +00:00
AAGaming
c04f024b34 fix(SteamSpinner): add background option 2024-07-04 01:18:27 -04:00
AAGaming
5dae77b003 chore(ci): update actions to remove deprecation warnings 2024-06-29 17:53:00 -04:00
semantic-release-bot
6b8c28e69c chore(release): 4.2.1 [CI SKIP] 2024-06-27 04:17:41 +00:00
AAGaming
3ef9648355 fix(errorboundary): work around broken react types
for the billionth time
2024-06-27 00:16:14 -04:00
semantic-release-bot
0da85355c2 chore(release): 4.2.0 [CI SKIP] 2024-06-27 04:07:06 +00:00
AAGaming
dcdbb2d6c7 feat(components): add ErrorBoundary 2024-06-27 00:06:32 -04:00
semantic-release-bot
58e3d35e1e chore(release): 4.1.1 [CI SKIP] 2024-06-27 03:19:49 +00:00
Ava Johnson
bd1dc85b92 fix(ReorderableList): avoid mutating props (#109)
Co-authored-by: AAGaming <aagaming@riseup.net>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-06-26 23:19:18 -04:00
semantic-release-bot
aa78f4c0a2 chore(release): 4.1.0 [CI SKIP] 2024-06-27 03:11:23 +00:00
AAGaming
b04044451a feat(release): release v4.1.0 2024-06-26 23:10:47 -04:00
semantic-release-bot
5d8f141114 chore(release): 4.0.1 [CI SKIP] 2024-06-27 03:10:04 +00:00
AAGaming
2bfe62409f fix(release): empty commit to bump to v4.0.1 2024-06-26 23:09:36 -04:00
semantic-release-bot
f5cefa9eea chore(release): 4.0.0 [CI SKIP] 2024-06-27 03:08:08 +00:00
AAGaming
abfd2c0105 fix(ci): temp remove npm publisher
BREAKING CHANGE: v4 release
2024-06-26 23:07:29 -04:00
AAGaming
8cb7c273eb fix(ci): empty commit so semantic-release shuts up
BREAKING CHANGE: v4 release
2024-06-26 23:03:39 -04:00
AAGaming
c440fa76b1 chore(ci): empty commit so semantic-release shuts up 2024-06-26 23:00:30 -04:00
AAGaming
4e4859deb6 chore(ci): empty commit so semantic-release shuts up 2024-06-26 22:56:50 -04:00
AAGaming
9579c41c6d chore(ci): empty commit so semantic-release shuts up 2024-06-26 22:53:34 -04:00
AAGaming
4dd6afd91b chore(ci): add v4-dev to release branches 2024-06-26 22:41:52 -04:00
AAGaming
b092d49bf8 chore(ci): return of the CI 2024-06-26 22:39:30 -04:00
AAGaming
7e0cb153b1 fix(*): fixes for jun 26 beta 2024-06-26 22:28:58 -04:00
AAGaming
b1e503853f fix(package): unbreak react 2024-06-13 18:26:38 -04:00
AAGaming
832ad697c7 chore(package): v4.0.3 2024-06-13 18:23:06 -04:00
AAGaming
62b454f712 fix(package): pin react properly 2024-06-13 18:22:18 -04:00
AAGaming
ea19d62dab fix(package): fix ts memes 2024-06-13 17:00:37 -04:00
AAGaming
9f262097b9 fix(Menu): work around ConfigContext error 2024-06-13 15:53:06 -04:00
AAGaming
e6e8c91ec7 fix(components): forgot one 2024-05-27 13:20:03 -04:00
AAGaming
688c7471cd fix(components): fix missing children prop
also remove unnessecary use of tsx
2024-05-27 13:19:11 -04:00
AAGaming
6c1b12b95f chore(ci): disable on v4 for now 2024-05-27 13:15:49 -04:00
semantic-release-bot
0dfb2cedb6 chore(release): 3.26.1 [CI SKIP] 2024-05-25 23:15:00 +00:00
AAGaming
2a78cc0116 fix(Field): add children prop 2024-05-25 19:14:30 -04:00
AAGaming
1716782183 chore(package): ver bump [skip ci] 2024-05-24 18:04:31 -04:00
AAGaming
0cd498beac fix(plugin): shim definePlugin for now [ci skip] 2024-05-24 18:04:05 -04:00
AAGaming
b728d90263 chore(plugin): delete 2024-05-24 17:10:51 -04:00
AAGaming
3384d2910d chore(*): fix version lol 2024-05-24 16:35:31 -04:00
semantic-release-bot
78c4cdb9e9 chore(release): 3.26.0 [CI SKIP] 2024-05-24 20:24:30 +00:00
AAGaming
d20659e073 chore(releaserc): add v4-dev branch 2024-05-24 16:23:59 -04:00
AAGaming
d91f49e728 fix(utils/react): shut it ts 2024-05-24 16:22:51 -04:00
AAGaming
735080fee3 chore(*): init v4 package.json and release.yaml 2024-05-24 16:21:58 -04:00
jbofill
86e6e4c0f5 chore(static-classes): add/fix/update css classes (#102) 2024-05-24 16:17:48 -04:00
shadow
46b1d6e8ea Dropdown contextMenuPositionOptions prop definition (#104) 2024-05-24 16:17:12 -04:00
AAGaming
a7635b6305 chore(*): run prettier 2024-05-12 15:48:13 -04:00
AAGaming
bffd530bda feat(*): add v4 webpack api and port everything to it
also restructures a bunch
2024-05-12 15:45:26 -04:00
AAGaming
9c79187d37 chore(package): init v4 2024-05-12 12:43:26 -04:00
semantic-release-bot
29e6439115 chore(release): 3.25.0 [CI SKIP] 2024-03-09 22:17:49 +00:00
AAGaming
a8eeb917e2 feat(classMapper): add class mapper
thanks valve
2024-03-09 17:13:39 -05:00
AAGaming
17b99dfed8 fix(staticclasses): unbreak on latest beta
unsure if this works for all of them but it works Enough
2024-03-09 17:13:05 -05:00
AAGaming
9ef419cee1 chore(modal): remove useless comments 2024-02-03 00:49:11 -05:00
semantic-release-bot
5aad952936 chore(release): 3.24.5 [CI SKIP] 2024-02-03 05:32:01 +00:00
AAGaming
c2b0fad298 fix(finds): make modal and scroll components work on latest betaa
THEY INCREASED THE MINIFIER PRESET AAAAAAAAAAAAAAAAAAAAAAAAAA
2024-02-03 00:31:29 -05:00
semantic-release-bot
4d4cfedfe0 chore(release): 3.24.4 [CI SKIP] 2024-01-22 19:56:22 +00:00
AAGaming
bb12921863 fix(types): fix incorrect as on many components leading to any types 2024-01-22 14:55:52 -05:00
semantic-release-bot
223739af25 chore(release): 3.24.3 [CI SKIP] 2024-01-20 03:44:07 +00:00
AAGaming
95d977df45 fix(router): wait 2s if internal navigators init fails 2024-01-19 22:43:38 -05:00
semantic-release-bot
0f2692a3f2 chore(release): 3.24.2 [CI SKIP] 2024-01-20 01:40:41 +00:00
Beebles
ebf496bf61 fix(navigation): Fix on chromium 109 (#100) 2024-01-19 18:40:11 -07:00
semantic-release-bot
0a5170e412 chore(release): 3.24.1 [CI SKIP] 2023-12-13 03:08:36 +00:00
AAGaming
11dd82bbb1 fix(utils/react): support react 18, add getReactRoot 2023-12-12 22:07:59 -05:00
semantic-release-bot
153bb209d1 chore(release): 3.24.0 [CI SKIP] 2023-12-03 22:29:55 +00:00
Lukas Senionis
e27b638d26 feat(static-classes): add BasicAppDetailsSectionStylerClasses (#99) 2023-12-03 17:29:30 -05:00
AAGaming
7d287f10d6 chore(releaserc): fix typo 2023-11-26 15:01:54 -05:00
AAGaming
9925bc8cfb chore(releaserc): add docs(steamclient) release patch target 2023-11-26 15:01:33 -05:00
semantic-release-bot
179a93d5e1 chore(release): 3.23.1 [CI SKIP] 2023-11-09 19:45:32 +00:00
AAGaming
5203ce348a fix(webpack): don't break if a module fails to load
doesn't matter now but could in the future so might as well fix it now
2023-11-09 14:44:41 -05:00
dependabot[bot]
3f47b5ccce chore(deps-dev): bump @babel/traverse from 7.21.4 to 7.23.2 (#98) 2023-10-20 13:58:41 +00:00
semantic-release-bot
d22d32677b chore(release): 3.23.0 [CI SKIP] 2023-10-11 16:06:34 +00:00
jbofill
30e319425b feat(static-classes): add more css classes (#94) 2023-10-11 12:06:01 -04:00
semantic-release-bot
aebdfaa089 chore(release): 3.22.1 [CI SKIP] 2023-10-10 13:38:32 +00:00
TrainDoctor
de914b1a35 Merge pull request #97 from FrogTheFrog/patch-29
fix(useQuickAccessVisible): use the "Page Visibility API" instead of focus/blur
2023-10-10 06:37:52 -07:00
Lukas Senionis
4c4fda47e3 fix(useQuickAccessVisible): use the "Page Visibility API" instead of focus/blur 2023-10-09 21:38:34 +03:00
semantic-release-bot
678084e4fd chore(release): 3.22.0 [CI SKIP] 2023-08-09 22:23:32 +00:00
TrainDoctor
4f8f65d429 feat: add components found while working on tabmaster 2023-08-09 15:22:56 -07:00
Tormak
8a352d288d chore: adjusted per aa's request 2023-08-09 13:17:52 -05:00
Tormak
fd0d011cbf feat: add components found while working on tabmaster 2023-07-10 07:47:03 -05:00
Travis Lane
70219d90bc Merge branch 'SteamDeckHomebrew:main' into main 2023-07-10 07:32:04 -05:00
semantic-release-bot
1ff9351f96 chore(release): 3.21.8 [CI SKIP] 2023-06-27 13:38:46 +00:00
Marco Rodolfi
c256d341c8 Merge pull request #89 from SteamDeckHomebrew/RodoMa92-patch-1
fix: the typescript compiler was eating the enum
2023-06-27 15:38:13 +02:00
Marco Rodolfi
c9b583945c fix: the typescript compiler was eating the enum
If not defined with a const keyword
2023-06-27 15:38:04 +02:00
semantic-release-bot
c213204ff4 chore(release): 3.21.7 [CI SKIP] 2023-06-26 16:30:09 +00:00
Travis Lane
9128c1e7da fix: add patch indicator to prevent crashes (#88) 2023-06-26 12:29:21 -04:00
Travis Lane
a06650cf09 Update react.ts with requested changes 2023-06-26 11:26:45 -05:00
Tormak
3170779c6b fix: add patch indicator to prevent crashes 2023-06-25 17:23:45 -05:00
semantic-release-bot
5ffa14bec8 chore(release): 3.21.6 [CI SKIP] 2023-06-22 15:27:59 +00:00
Marco Rodolfi
ee51dc5fc0 fix: reposition parameter for file picker V2 2023-06-22 17:27:14 +02:00
semantic-release-bot
b38ec17d8f chore(release): 3.21.5 [CI SKIP] 2023-06-22 10:16:29 +00:00
Marco Rodolfi
8b54ee990e fix: missing parameter 2023-06-22 12:15:08 +02:00
Marco Rodolfi
7e01781d40 chore: better order for file picker v2 call 2023-06-22 11:59:32 +02:00
semantic-release-bot
2b31473614 chore(release): 3.21.4 [CI SKIP] 2023-06-22 09:39:28 +00:00
Marco Rodolfi
8bfeae4b35 fix: move the new file picker api as v2 2023-06-22 11:38:45 +02:00
semantic-release-bot
a7761321bc chore(release): 3.21.3 [CI SKIP] 2023-06-22 08:41:58 +00:00
Marco Rodolfi
979a630f2b fix: total is not needed as a return value to plugins 2023-06-22 10:41:09 +02:00
Marco Rodolfi
a4d1fcf086 Merge pull request #86 from SteamDeckHomebrew/file_picker_call
chore: add new interface for openfilepicker
2023-06-22 10:13:39 +02:00
Marco Rodolfi
e9e7f5c026 chore: add new interface for openfilepicker 2023-06-22 10:09:01 +02:00
semantic-release-bot
9a691cea09 chore(release): 3.21.2 [CI SKIP] 2023-06-18 17:15:58 +00:00
AAGaming
44d9b90cdc fix(SidebarNavigation): allow ReactNode for page title 2023-06-18 13:15:21 -04:00
TrainDoctor
585c3b8348 Merge pull request #85 from Woovie/patch-1
Update Discord link
2023-06-07 17:35:53 -07:00
Jordan Banasik
1287493b63 Update Discord link 2023-06-07 17:15:40 -07:00
semantic-release-bot
bf01a0184b chore(release): 3.21.1 [CI SKIP] 2023-05-28 23:16:04 +00:00
Jonas Dellinger
fb5f043ba9 fix(reorderable-list): open label type from string to ReactNode 2023-05-29 01:14:59 +02:00
semantic-release-bot
26f2c92dce chore(release): 3.21.0 [CI SKIP] 2023-05-19 14:04:38 +00:00
TrainDoctor
01e53d4c13 Merge pull request #84 from Maclay74/feature/gamepad-ui-classes
Gamepad UI classes, fix findSP to return null when not found
2023-05-19 07:03:59 -07:00
Mikhail Kozlov
18d341f82a fix(Utils): return null when SP not found 2023-05-18 11:41:45 -07:00
Mikhail Kozlov
3ca8c43a54 feat(StaticClasses): add new GamepadUI classes 2023-05-18 11:40:41 -07:00
semantic-release-bot
99353467ad chore(release): 3.20.7 [CI SKIP] 2023-05-10 20:47:47 +00:00
Party Wumpus
b093ce93ba Merge pull request #83 from RodoMa92/main
fix(decky): fix decky on latest beta
2023-05-10 21:46:57 +01:00
Marco Rodolfi
74a7cbaf94 fix(decky): fix decky on latest beta
Thanks to AAGaming and McDjuady for fixing this stuff.
2023-05-10 20:38:14 +02:00
semantic-release-bot
8fb35e3c09 chore(release): 3.20.6 [CI SKIP] 2023-04-29 02:26:37 +00:00
AAGaming
5d5cb31638 fix(QuickAccessTab): set decky tab ID to 999 2023-04-28 22:25:56 -04:00
semantic-release-bot
21f1e5f0af chore(release): 3.20.5 [CI SKIP] 2023-04-04 21:27:14 +00:00
TrainDoctor
0fa43701a9 Merge pull request #82 from Tormak9970/main
fix: reorderable list no longer toggles on backout
2023-04-04 14:26:37 -07:00
Tormak
4d52eaea12 Merge branch 'main' of https://github.com/Tormak9970/decky-frontend-lib 2023-04-04 17:04:22 -05:00
Tormak
7e1182a83f fix: reorderable list no longer toggles on backout 2023-04-04 17:04:18 -05:00
semantic-release-bot
167ded103a chore(release): 3.20.4 [CI SKIP] 2023-04-04 03:16:30 +00:00
AAGaming
b8ddf3d927 fix(SteamSpinner): oh apparently the class was moved outside the component for some reason?????? 2023-04-03 23:15:51 -04:00
semantic-release-bot
62f4b354a8 chore(release): 3.20.3 [CI SKIP] 2023-04-04 02:53:53 +00:00
AAGaming
79d229be50 fix(SteamSpinner): fix the fix 2023-04-03 22:53:10 -04:00
semantic-release-bot
f43157fde5 chore(release): 3.20.2 [CI SKIP] 2023-04-04 02:50:17 +00:00
AAGaming
19819b7a5b fix(SteamSpinner): dont error on latest desktop beta 2023-04-03 22:49:31 -04:00
semantic-release-bot
8752f576a7 chore(release): 3.20.1 [CI SKIP] 2023-04-03 22:18:43 +00:00
TrainDoctor
102a441124 Merge pull request #79 from FrogTheFrog/main
fix(useQuickAccessVisible): make it work again
2023-04-03 15:18:07 -07:00
semantic-release-bot
62f40bd48f chore(release): 3.20.0 [CI SKIP] 2023-04-03 20:49:24 +00:00
TrainDoctor
a7acc9ae45 Merge pull request #80 from Tormak9970/main
Add save on backout to reorderable list component.
2023-04-03 13:48:35 -07:00
Travis Lane
be7f17a3c3 Merge pull request #2 from Tormak9970/reorderable-list
chore: bumped pnpm lockfile version
2023-04-03 16:47:18 -04:00
Tormak
5d097b6108 chore: bumped pnpm lockfile version 2023-04-03 16:44:13 -04:00
Travis Lane
ae98930eeb Merge pull request #1 from Tormak9970/reorderable-list
Reorderable list now saves on backout
2023-03-29 10:18:32 -04:00
Travis Lane
6ce0da996d Merge branch 'main' into reorderable-list 2023-03-29 10:18:23 -04:00
Tormak
b1591f86bb feat: reorderable list now saves on backout 2023-03-29 07:10:55 -05:00
TrainDoctor
f7318f0210 Merge pull request #78 from Tormak9970/patch-1 2023-03-23 07:40:28 -07:00
Travis Lane
1a34501868 updated to use 'separator' instead of string 2023-03-22 20:17:58 -05:00
FrogTheFrog
7dacb23e8b fix(useQuickAccessVisible): make it work again 2023-03-19 22:25:53 +02:00
semantic-release-bot
7e5c7b5ac3 chore(release): 3.19.2 [CI SKIP] 2023-03-07 23:48:45 +00:00
Beebles
f71e4dedc8 Merge pull request #71 from doZennn/patch-1
fix(Item): add highlightOnFocus prop
2023-03-07 16:48:10 -07:00
Travis Lane
419835204e Add support for SidebarNavigation separator
Looked into it and in order to render a separator you need to pass `"separator"`
2023-03-06 11:15:36 -06:00
semantic-release-bot
86f33de2c0 chore(release): 3.19.1 [CI SKIP] 2023-02-23 02:57:40 +00:00
AAGaming
0b6dc24c0d fix(*): refactoring to fix for feb 22 2023 beta 2023-02-22 21:56:46 -05:00
semantic-release-bot
18ce1ad790 chore(release): 3.19.0 [CI SKIP] 2023-02-22 03:38:02 +00:00
Travis Lane
5a074b5bb6 feat: added reorderable list and updated fieldProps (#57) 2023-02-22 03:37:26 +00:00
AAGaming
26fae13c8e feat(ReorderableList): add animations, clean up 2023-02-21 22:36:56 -05:00
AAGaming
53faf55df1 fix(Field): remove style 2023-02-21 22:36:35 -05:00
Tormak
b480d397c4 fix: fixed missing export 2023-02-21 19:06:08 -06:00
Tormak
dfcb3bec19 feat: added doc comments 2023-02-21 12:22:21 -06:00
Travis Lane
cf7dc26a0c Merge branch 'SteamDeckHomebrew:main' into main 2023-02-21 12:22:12 -05:00
semantic-release-bot
d3b87b26c5 chore(release): 3.18.11 [CI SKIP] 2023-02-18 23:24:21 +00:00
TrainDoctor
b64dd9f723 Merge pull request #75 from beebls/main
fix(Navigation): fix NavigateToExternalWeb and ModalRoot
2023-02-18 15:23:49 -08:00
beebls
82214fef4c fix(Navigation): fix NavigateToExternalWeb 2023-02-18 15:51:31 -07:00
Jozen Blue Martinez
e559a43af9 Add missing types (#76)
* feat(SteamAppOverview): Add types

* feat(SliderFieldProps): Add className type

* feat(ToggleFieldProps): Add highlightOnFocus type

* feat(AppDetails): Add types for libraryAssets.logoPosition

* feat(types): Add types to some globals
2023-02-18 19:58:50 +00:00
beebls
c53d7f8448 fix(Navigation): fix NavigateToExternalWeb 2023-02-17 18:21:48 -07:00
AAGaming
68a46263a4 chore(docs): update wikijs typedoc plugin 2023-02-04 19:45:51 -05:00
AAGaming
56e7b2c492 chore(docs): fix workflow oops 2023-02-04 19:39:32 -05:00
AAGaming
1282636b0b chore(docs): revert workflow changes 2023-02-04 19:38:47 -05:00
AAGaming
2343274a5b chore(docs): update wikijs typedoc plugin 2023-02-04 19:36:38 -05:00
AAGaming
f965c05c27 chore(docs): fix path 2023-02-04 17:20:34 -05:00
AAGaming
f8c8ae7c29 chore(docs): update typedoc-wikijs-theme to fix bug 2023-02-04 17:18:52 -05:00
AAGaming
3085efd439 chore(docs): fix mv 2023-02-04 17:17:05 -05:00
AAGaming
db8d91a7ff chore(docs): bump typedoc-wikijs-theme and update docs workflow 2023-02-04 17:14:27 -05:00
AAGaming
2091daaeac chore(docs): update doc generation to use typedoc-wikijs-theme, also bump typescript 2023-02-04 16:55:52 -05:00
Tormak
b1b2f4fa2d feat: made requested changes and ran prettier 2023-02-04 11:39:08 -06:00
Tormak
b146eab8d7 fix: list didn't update on prop change 2023-02-03 15:33:03 -06:00
Tormak
667933bd7c refactor: addressed change reqs 2023-02-01 17:42:03 -06:00
Tormak
dbd01b11ca feat: support for non-interactable reordering 2023-02-01 17:24:17 -06:00
Tormak
47a6fddc89 feat: support for user specified icon 2023-02-01 15:33:27 -06:00
Tormak
c57e0eed34 refactor: changes to improve deck cohesion 2023-02-01 15:25:23 -06:00
Tormak
5adc5e14ed refactor: updated to simpler reorderable list 2023-02-01 08:18:55 -06:00
Tormak
cea315a52c feat: refactoring mostly complete 2023-01-28 17:19:24 -06:00
Tormak
5b166d6db8 feat: changed ReorderableList to working version 2023-01-28 16:53:22 -06:00
semantic-release-bot
edcc43a6ee chore(release): 3.18.10 [CI SKIP] 2023-01-17 00:35:19 +00:00
AAGaming
9723854ddc fix(SuspensefulImage): fix changing src 2023-01-16 19:34:44 -05:00
semantic-release-bot
7501817b76 chore(release): 3.18.9 [CI SKIP] 2023-01-16 14:13:05 +00:00
AAGaming
4affd4aaec fix(Navigation): fix on stable 2023-01-16 09:12:16 -05:00
semantic-release-bot
6b3db72a14 chore(release): 3.18.8 [CI SKIP] 2023-01-16 01:23:38 +00:00
AAGaming
58b69f0d6c fix(Navigation): fix timing issue in decky-loader 2023-01-15 20:22:54 -05:00
semantic-release-bot
c62102e993 chore(release): 3.18.7 [CI SKIP] 2023-01-16 00:19:36 +00:00
AAGaming
2e66e5a555 fix: un-break navigation on stable 2023-01-15 19:18:47 -05:00
semantic-release-bot
ce525318d8 chore(release): 3.18.6 [CI SKIP] 2023-01-13 02:55:51 +00:00
AAGaming
aac2d520a6 fix(Router): fix Navigation for the millionth time 2023-01-12 21:55:08 -05:00
Travis Lane
e761ee02ba Merge branch 'SteamDeckHomebrew:main' into main 2023-01-07 20:14:33 -05:00
Jozen Blue Martinez
c53f87b4a9 fix(Item): add highlightOnFocus prop 2022-12-29 15:36:08 +08:00
semantic-release-bot
a656f4e57f chore(release): 3.18.5 [CI SKIP] 2022-12-21 15:57:16 +00:00
noot
0b50f2cf0b fix: fixed prop interfaces (#70) 2022-12-21 10:56:39 -05:00
semantic-release-bot
e48c7bbadd chore(release): 3.18.4 [CI SKIP] 2022-12-16 02:04:28 +00:00
TrainDoctor
727fcc8186 Merge pull request #67 from SteamDeckHomebrew/aa/fix-modals-dec2022
fix(modals): fix ModalRoot again
2022-12-15 18:03:27 -08:00
semantic-release-bot
dc196d53f5 chore(release): 3.18.3 [CI SKIP] 2022-12-12 23:49:39 +00:00
Beebles
f0379e5d19 fix(Router): update Router interface to SteamOS3.4 and add Navigation (#52) 2022-12-12 18:48:52 -05:00
AAGaming
fd94842647 fix(modals): fix ModalRoot again 2022-12-11 19:52:20 -05:00
semantic-release-bot
ef6be8c6ec chore(release): 3.18.2 [CI SKIP] 2022-12-11 20:12:52 +00:00
Lukas Senionis
767dc2fcee fix(useQuickAccessVisible): remove invalid prop access (#66) 2022-12-11 15:12:22 -05:00
semantic-release-bot
52305987c5 chore(release): 3.18.1 [CI SKIP] 2022-12-11 20:02:11 +00:00
Lukas Senionis
6f14da152a fix(findSP): fallback to last active context (#53) 2022-12-11 15:01:41 -05:00
semantic-release-bot
bb291b211c chore(release): 3.18.0 [CI SKIP] 2022-12-11 15:10:33 +00:00
Jozen Blue Martinez
88f245d476 feat(DialogCheckbox): Add DialogCheckbox component (#58)
* feat(DialogCheckbox): Add DialogCheckbox component

* fix(DialogCheckbox): Better sibling match

* fix(DialogCheckbox): Extend FocusableProps

* fix(DialogCheckbox): Extend FooterLegendProps

i should have probably tested that

* feat(DialogCheckbox): add onClick() prop

* fix(DialogCheckbox): replace default export with named export
2022-12-11 16:10:01 +01:00
semantic-release-bot
5bc78df918 chore(release): 3.17.0 [CI SKIP] 2022-12-11 15:08:02 +00:00
Jozen Blue Martinez
c586afb97d feat(ControlsList): Add ControlsList component (#61)
* feat(ControlsList): Add ControlsList component

* fix(ControlsList): replace default export with named export
2022-12-11 16:07:31 +01:00
semantic-release-bot
d9150c2556 chore(release): 3.16.2 [CI SKIP] 2022-12-11 14:48:15 +00:00
Jonas Dellinger
cd0635e94f fix(Marquee): replace default export with named export 2022-12-11 15:47:39 +01:00
semantic-release-bot
443c7850d7 chore(release): 3.16.1 [CI SKIP] 2022-12-11 14:46:16 +00:00
Jozen Blue Martinez
d24136ecb6 fix(FooterLegend): change description types to ReactNode (#62) 2022-12-11 15:45:40 +01:00
semantic-release-bot
55507446cc chore(release): 3.16.0 [CI SKIP] 2022-12-11 14:45:21 +00:00
Jozen Blue Martinez
925ea8c3ce feat(Marquee): Add Marquee component (#63) 2022-12-11 15:44:50 +01:00
semantic-release-bot
14c5210931 chore(release): 3.15.0 [CI SKIP] 2022-12-11 14:18:49 +00:00
Jozen Blue Martinez
cc29ddaf57 feat(Focusable): add noFocusRing prop type (#65) 2022-12-11 15:18:07 +01:00
semantic-release-bot
1e8979b641 chore(release): 3.14.0 [CI SKIP] 2022-12-10 00:14:13 +00:00
jurassicplayer
7ba1229a4e feat(toast): add showToast/playSound to ToastData (#64) 2022-12-09 19:13:37 -05:00
semantic-release-bot
4c2a715324 chore(release): 3.13.0 [CI SKIP] 2022-11-29 20:01:20 +00:00
Jozen Blue Martinez
678ba216f1 feat(Menu): add more missing props (#60) [CI SKIP]
* feat(Menu): extend FooterLegendProps

* feat(MenuItem): add more missing props
2022-11-29 21:00:45 +01:00
semantic-release-bot
07d15f5dca chore(release): 3.12.0 [CI SKIP] 2022-11-28 12:03:43 +00:00
Jozen Blue Martinez
c84a091469 feat(MenuItem): add missing props (#59) 2022-11-28 07:03:07 -05:00
Tormak
3c171cfb8f feat: added reorderable list and updated fieldProps 2022-11-25 18:32:55 -05:00
semantic-release-bot
47fd13692f chore(release): 3.11.1 [CI SKIP] 2022-11-20 01:13:29 +00:00
AAGaming
2ec9519b7d fix(Footer): add types for ActionDescriptionMap 2022-11-19 20:12:45 -05:00
semantic-release-bot
24606190e0 chore(release): 3.11.0 [CI SKIP] 2022-11-18 18:00:30 +00:00
Lukas Senionis
ed98d14b37 feat(classes): add "appDetailsClasses" (#55) 2022-11-18 12:59:57 -05:00
semantic-release-bot
b882612dfa chore(release): 3.10.0 [CI SKIP] 2022-11-18 17:37:50 +00:00
Lukas Senionis
32291620b4 feat(classes): add appDetailsHeaderClasses (#54) 2022-11-18 12:37:16 -05:00
semantic-release-bot
9b368c5f11 chore(release): 3.9.0 [CI SKIP] 2022-11-16 20:45:13 +00:00
Lukas Senionis
e167ef5a13 feat(Dialog): add "focusable" button prop (#51) 2022-11-16 15:44:36 -05:00
semantic-release-bot
2f3df00967 chore(release): 3.8.0 [CI SKIP] 2022-11-11 21:05:54 +00:00
AAGaming
215156d316 feat(routerhook): add global components support 2022-11-11 16:05:05 -05:00
semantic-release-bot
47d75db690 chore(release): 3.7.14 [CI SKIP] 2022-11-05 01:47:25 +00:00
AAGaming
82768e0415 fix(Menu): fix on Steam beta 2022-11-04 21:46:39 -04:00
AAGaming
e44187fe4b fix(Modal): fix on Steam beta 2022-11-04 21:46:22 -04:00
semantic-release-bot
72af32436e chore(release): 3.7.13 [CI SKIP] 2022-11-02 16:56:44 +00:00
Lukas Senionis
e1f64a38de fix(useQuickAccessVisible): make it work in beta (#49)
* fix(useQuickAccessVisible): make it work in beta

* fix(useQuickAccessVisible): rename for consistency

* fix(useQuickAccessVisible): update the exports

* fix(useQuickAccessVisible): shut up typescript
2022-11-02 12:56:11 -04:00
TrainDoctor
82ed48761d Merge pull request #38 from Tormak9970/main
Added some of the SteamClient types
2022-10-30 19:36:12 -07:00
TrainDoctor
a81c342d2a Update src/deck-components/index.ts 2022-10-30 17:35:48 -07:00
TrainDoctor
68d630262d Merge pull request #45 from FrogTheFrog/patch-19
Extend CI for PRs
2022-10-29 15:16:22 -07:00
semantic-release-bot
0bb8c67cfa chore(release): 3.7.12 [CI SKIP] 2022-10-29 19:44:41 +00:00
Jonas Dellinger
edd29e6c5a Merge pull request #46 from FrogTheFrog/patch-20
fix(Item): change title and description types to ReactNode
2022-10-29 21:44:13 +02:00
Lukas Senionis
0ed054fae9 fix(Item): change title and description types to ReactNode 2022-10-29 13:25:30 +03:00
semantic-release-bot
0d912eac88 chore(release): 3.7.11 [CI SKIP] 2022-10-28 23:04:53 +00:00
AAGaming
789e16380f fix(package.json): train wtf 2022-10-28 19:04:25 -04:00
semantic-release-bot
88b50bbc1e chore(release): 3.7.10 [CI SKIP] 2022-10-28 22:56:58 +00:00
AAGaming
75f35882f2 fix(tabs): shut up typescript 2022-10-28 18:56:30 -04:00
semantic-release-bot
23af4c0bb4 chore(release): 3.7.9 [CI SKIP] 2022-10-28 22:43:16 +00:00
AAGaming
a074277bb5 fix(tabs): fix on stable for real this time i think 2022-10-28 18:42:28 -04:00
Lukas Senionis
9c72a55aff Remove prepack hook 2022-10-28 22:00:33 +03:00
Lukas Senionis
92ffc76075 Extend CI for PRs 2022-10-27 11:48:44 +03:00
semantic-release-bot
fb49d64fd3 chore(release): 3.7.8 [CI SKIP] 2022-10-26 21:54:08 +00:00
Lukas Senionis
cfef1dc320 fix(Field): fix this time for real (#44) 2022-10-26 17:53:41 -04:00
semantic-release-bot
f6b4d6b254 chore(release): 3.7.7 [CI SKIP] 2022-10-26 21:49:50 +00:00
Lukas Senionis
0010a1fcee fix(Field): remove incompatible properties (#42)
* fix(Field): remove incompatible properties

* fix(Field): remove the override
2022-10-26 17:49:14 -04:00
semantic-release-bot
28cbc1cfe1 chore(release): 3.7.6 [CI SKIP] 2022-10-26 21:42:37 +00:00
Lukas Senionis
fe75dfb5f4 fix(Field): add override for onClick type (#43) 2022-10-26 17:42:04 -04:00
semantic-release-bot
91c386a6cc chore(release): 3.7.5 [CI SKIP] 2022-10-26 12:19:45 +00:00
Lukas Senionis
bedb6b8bb9 fix(Field): add types for focusing field (#41) 2022-10-26 08:19:16 -04:00
semantic-release-bot
4cdcca0b5a chore(release): 3.7.4 [CI SKIP] 2022-10-26 00:16:38 +00:00
AAGaming
f16e0b29f8 fix(tabs): fix on stable 2022-10-25 20:16:06 -04:00
AAGaming
37a6658b95 chore(docs): how did i manage to do this 2022-10-24 20:45:01 -04:00
AAGaming
ed0b92de2e fix(docs): change arg format 2022-10-24 20:43:53 -04:00
AAGaming
dcba5c22f8 chore(docs): fix it 2022-10-24 20:42:47 -04:00
semantic-release-bot
fa50ca6a37 chore(release): 3.7.3 [CI SKIP] 2022-10-25 00:38:49 +00:00
AAGaming
19e986ed8b chore(ci): switch to npm 2022-10-24 20:38:18 -04:00
AAGaming
3c553a227d fix(tabs): it returns 2022-10-24 20:35:01 -04:00
AAGaming
1f2694aec8 chore(prettier): fix prettier 2022-10-24 20:33:40 -04:00
semantic-release-bot
2e52cca8a2 chore(release): 3.7.2 [CI SKIP] 2022-10-24 14:59:05 +00:00
AAGaming
3dbca1a056 fix(tabs): unkill build 2022-10-24 10:58:35 -04:00
semantic-release-bot
c6692138c6 chore(release): 3.7.1 [CI SKIP] 2022-10-24 05:01:13 +00:00
AAGaming
25c33b2a05 fix(Tabs): temp remove until we have a way to grab it on beta 2022-10-24 01:00:44 -04:00
semantic-release-bot
00d27d1373 chore(release): 3.7.0 [CI SKIP] 2022-10-24 00:22:31 +00:00
AAGaming
5f0470c351 feat(modal): support for latest steamos preview 2022-10-23 20:22:04 -04:00
semantic-release-bot
c77d6edaae chore(release): 3.6.1 [CI SKIP] 2022-10-19 19:57:14 +00:00
Lukas Senionis
c44c66facd fix(plugin): export RoutePatch (#39) 2022-10-19 15:44:13 -04:00
Tormak
ce3860f73b added jsdoc and SteamClient global declaration 2022-10-17 08:39:37 -04:00
Tormak
d8b10a2133 ran prettier 2022-10-15 22:46:41 -05:00
Tormak
1581304dcb restyled 2022-10-15 22:44:58 -05:00
Travis Lane
60ddf474e0 Merge branch 'SteamDeckHomebrew:main' into main 2022-10-15 13:46:50 -05:00
Tormak
52ae328e2e added some of the SteamClient types 2022-10-15 14:35:57 -05:00
semantic-release-bot
276e4eccd2 chore(release): 3.6.0 [CI SKIP] 2022-10-15 03:44:35 +00:00
AAGaming
2fc2060a6c feat(plugin): add alwaysRender 2022-10-14 23:43:45 -04:00
semantic-release-bot
1143a9f3e0 chore(release): 3.5.6 [CI SKIP] 2022-10-08 12:57:07 +00:00
Lukas Senionis
5a5218a7c4 fix(Dialog): remove not exported dialog button (#37) 2022-10-08 08:56:14 -04:00
semantic-release-bot
8a887ca858 chore(release): 3.5.5 [CI SKIP] 2022-10-08 05:54:20 +00:00
AAGaming
0ce1b5499d fix(sidebarnavigation): no dont 2022-10-08 01:53:35 -04:00
semantic-release-bot
554163cc5d chore(release): 3.5.4 [CI SKIP] 2022-10-08 05:51:16 +00:00
AAGaming
d6b00b0733 fix(sidebarnavigation): allow null pags 2022-10-08 01:50:25 -04:00
semantic-release-bot
f8ddf210f0 chore(release): 3.5.3 [CI SKIP] 2022-10-08 02:52:44 +00:00
AAGaming
4024b76918 fix(tabs): fix props and add example 2022-10-07 22:51:59 -04:00
semantic-release-bot
245dd0f3cf chore(release): 3.5.2 [CI SKIP] 2022-10-08 02:22:06 +00:00
AAGaming
7161e757e9 fix(Tabs): make onShowTab required 2022-10-07 22:21:30 -04:00
semantic-release-bot
c60d1e9787 chore(release): 3.5.1 [CI SKIP] 2022-10-08 02:11:59 +00:00
AAGaming
0e0e0d204a fix(Tabs): actually export it lmao 2022-10-07 22:11:23 -04:00
semantic-release-bot
e5120928d3 chore(release): 3.5.0 [CI SKIP] 2022-10-08 02:04:42 +00:00
AAGaming
abbd3cddae feat(Tabs): initial tabs component, props, docs 2022-10-07 22:04:02 -04:00
semantic-release-bot
621e47c6a0 chore(release): 3.4.0 [CI SKIP] 2022-10-06 01:43:25 +00:00
OMGDuke
e2920dd91e feat(hooks): Added useParams hook (#36) 2022-10-05 21:42:54 -04:00
semantic-release-bot
67a76e2691 chore(release): 3.3.5 [CI SKIP] 2022-10-02 16:38:31 +00:00
AAGaming
0f205e8916 fix(docs): set categorizeByGroup to true 2022-10-02 12:37:45 -04:00
semantic-release-bot
472307e4a4 chore(release): 3.3.4 [CI SKIP] 2022-10-02 16:34:00 +00:00
AAGaming
fbd936dc1f fix(docs): build each component as a seperate page 2022-10-02 12:33:20 -04:00
AAGaming
33dd4e5548 chore(docs): initial typedoc setup (#35) 2022-10-02 12:22:58 -04:00
semantic-release-bot
4b76ccd91a chore(release): 3.3.3 [CI SKIP] 2022-10-02 12:36:26 +00:00
Lukas Senionis
99ad7543a9 fix(modal): make children optional (#34) 2022-10-02 08:36:00 -04:00
semantic-release-bot
b5dc08a977 chore(release): 3.3.2 [CI SKIP] 2022-10-02 02:31:09 +00:00
AAGaming
40871af853 fix(modal): allow children 2022-10-01 22:30:33 -04:00
Lukas Senionis
c910dbde79 Add dialog components (#22) 2022-10-01 21:41:47 -04:00
Lukas Senionis
4cbb30c21c Add custom-hook: useQuickAccessVisible (#28) 2022-10-01 21:38:46 -04:00
semantic-release-bot
54a1ef6201 chore(release): 3.3.1 [CI SKIP] 2022-10-02 01:33:33 +00:00
Barend Du Toit
ed0be5e87e fix(SidebarNavigation): add more props (#29) 2022-10-01 21:33:02 -04:00
Travis Lane
a064163b49 updated static-classes (#26) 2022-10-01 21:32:23 -04:00
semantic-release-bot
0b4fcb8d49 chore(release): 3.3.0 [CI SKIP] 2022-10-02 01:31:47 +00:00
Barend Du Toit
4233128c7e feat(Menu): add nested menu groups + more props (#30) 2022-10-01 21:31:18 -04:00
TrainDoctor
43cb2726d8 chore(license): remove un-needed exceptions 2022-09-30 21:50:23 -07:00
TrainDoctor
5d9c506fe7 Update package.json 2022-09-30 21:48:33 -07:00
Tormak
aa0fad2ecf fixed typo 2022-09-29 13:24:15 -05:00
Tormak
dab9071d1e found name of static classes 2022-09-29 13:01:06 -05:00
semantic-release-bot
35a061759a chore(release): 3.2.2 [CI SKIP] 2022-09-29 16:36:04 +00:00
Lukas Senionis
1fbe55aa54 fix(modal): extend props for modals (#32) 2022-09-29 12:34:00 -04:00
Tormak
189a90ba31 Updated ScrollPanelClasses
marked the old variable as depreciated and moved the implementation to the new variable
2022-09-25 09:06:14 -05:00
semantic-release-bot
66eb0cbbf3 chore(release): 3.2.1 [CI SKIP] 2022-09-24 17:49:57 +00:00
Lukas Senionis
6996e5424f fix(modal): update showModal types (#27) 2022-09-24 13:49:23 -04:00
Tormak
8509ae8f9a Merge branch 'main' of https://github.com/Tormak9970/decky-frontend-lib 2022-09-24 12:05:06 -05:00
Tormak
a6ebfdcd7d fixed includes 2022-09-24 12:05:04 -05:00
Tormak
5f7655baaf fixed bugs with static-classes and future proofing 2022-09-24 11:51:19 -05:00
Travis Lane
bca2dcc9bd Merge branch 'SteamDeckHomebrew:main' into main 2022-09-24 10:54:09 -05:00
Tormak
546a4da043 updated DialogButton props and added nav pref enum 2022-09-22 17:33:08 -05:00
Travis Lane
ad643836f0 updated DialogButton props and added nav pref enum (#25) 2022-09-22 17:50:07 -04:00
semantic-release-bot
b39ba26b28 chore(release): 3.2.0 [CI SKIP] 2022-09-20 21:37:13 +00:00
AAGaming
130dfa24c5 feat(FooterLegend): add GamepadEvent 2022-09-20 17:36:16 -04:00
Martmists
71babc82c8 Add ColorPickerModal to exports (#24) 2022-09-20 08:46:37 -04:00
83 changed files with 10864 additions and 23566 deletions

55
.github/workflows/docs.yaml vendored Normal file
View File

@@ -0,0 +1,55 @@
name: Generate docs
on:
workflow_dispatch:
# push:
# branches:
# - main
jobs:
release:
name: Generate Docs
runs-on: ubuntu-22.04
steps:
- name: Setup | Checkout
uses: actions/checkout@v4
with:
fetch-depth: 0
path: lib
- name: Setup | Checkout wiki
uses: actions/checkout@v4
with:
repository: SteamDeckHomebrew/wiki
path: wiki
ssh-key: ${{ secrets.SSH_DEPLOY_KEY }}
persist-credentials: true
- name: Setup | Node.js
uses: actions/setup-node@v4
with:
node-version: 18
- name: Setup | Dependencies
run: |
cd lib
npm i -g pnpm
pnpm i --frozen-lockfile
- name: Build Docs
run: |
cd lib
pnpm run docs --out ../wiki/api-docs/decky-frontend-lib
- name: Commit files
run: |
cd wiki
git config --local user.email "41898282+github-actions[bot]@users.noreply.github.com"
git config --local user.name "github-actions[bot]"
git add -A ./api-docs/decky-frontend-lib
git commit -m "Update decky-frontend-lib API docs"
- name: Push changes
uses: ad-m/github-push-action@master
with:
ssh: true
directory: ./wiki
repository: SteamDeckHomebrew/wiki
branch: main

View File

@@ -1,9 +1,10 @@
name: Release
on:
pull_request:
push:
branches:
- main
- v4-dev
jobs:
release:
@@ -11,19 +12,22 @@ jobs:
runs-on: ubuntu-22.04
steps:
- name: Setup | Checkout
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
fetch-depth: 0
- name: Setup | Node.js
uses: actions/setup-node@v3
uses: actions/setup-node@v4
with:
node-version: 16
node-version: 20
- name: Setup | Dependencies
run: npm ci
run: npm i -g pnpm && pnpm i --frozen-lockfile
- name: Build
run: pnpm run build
- name: Test
run: npm test
run: pnpm run test
- name: Release
if: github.event_name != 'pull_request'
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
NPM_TOKEN: ${{ secrets.NPM_TOKEN }}
run: npm exec semantic-release
NPM_TOKEN: ${{ secrets.NPM_TOKEN_DECKY_ORG }}
run: pnpm exec semantic-release

3
.gitignore vendored
View File

@@ -36,5 +36,4 @@ dist/
research/
# PNPM lockfile
pnpm-lock.yaml
docs/

View File

@@ -1,12 +1,14 @@
{
"branches": ["main", "dev"],
"branches": ["main", "v4-dev"],
"plugins": [
[
"@semantic-release/commit-analyzer",
{
"preset": "angular",
"releaseRules": [
{"type": "chore", "scope": "classes", "release": "patch"}
{ "type": "chore", "scope": "classes", "release": "patch" },
{ "type": "docs", "scope": "steamclient", "release": "patch" },
{ "type": "*", "scope": "docs", "release": false }
]
}
],

26
.vscode/tasks.json vendored
View File

@@ -1,15 +1,13 @@
{
"version": "2.0.0",
"tasks": [
{
"type": "npm",
"script": "dev",
"problemMatcher": [
"$tsc-watch"
],
"label": "npm: dev",
"detail": "tsc -b -w",
"isBackground": true
}
]
}
"version": "2.0.0",
"tasks": [
{
"type": "npm",
"script": "dev",
"problemMatcher": ["$tsc-watch"],
"label": "npm: dev",
"detail": "tsc -b -w",
"isBackground": true
}
]
}

View File

@@ -1,3 +1,779 @@
# [4.4.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v4.3.1...v4.4.0) (2024-07-18)
### Features
* **utils/react:** add injectFCTrampoline ([44fdf9e](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/44fdf9ed3b9a676a88b0ddc6a1c2c89d46ff7651))
## [4.3.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v4.3.0...v4.3.1) (2024-07-17)
### Bug Fixes
* **Menu/MenuGroup:** rewrite filter to work on beta and prevent future errors ([d64c42a](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/d64c42ac310d3c3266c4ff610d9ec5ab6c7707b6))
# [4.3.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v4.2.2...v4.3.0) (2024-07-09)
### Features
* **utils:** react tree patching api ([2c3a9f8](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/2c3a9f81de0b63364bb31f4a4dd8e559784ece16))
## [4.2.2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v4.2.1...v4.2.2) (2024-07-04)
### Bug Fixes
* **SteamSpinner:** add background option ([c04f024](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/c04f024b34b1148c965850965127f9fd44204157))
## [4.2.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v4.2.0...v4.2.1) (2024-06-27)
### Bug Fixes
* **errorboundary:** work around broken react types ([3ef9648](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/3ef96483550020cecf656b94a73d2bb9313bda07))
# [4.2.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v4.1.1...v4.2.0) (2024-06-27)
### Features
* **components:** add ErrorBoundary ([dcdbb2d](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/dcdbb2d6c7c0b72197f04153d7c3e73e9e71ea5c))
## [4.1.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v4.1.0...v4.1.1) (2024-06-27)
### Bug Fixes
* **ReorderableList:** avoid mutating props ([#109](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/109)) ([bd1dc85](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/bd1dc85b9202c8ec6ca994177417574fdd71cbd7))
# [4.1.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v4.0.1...v4.1.0) (2024-06-27)
### Features
* **release:** release v4.1.0 ([b040444](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/b04044451a9dc3633fe624e47dd58c7ea206d0a3))
## [4.0.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v4.0.0...v4.0.1) (2024-06-27)
### Bug Fixes
* **release:** empty commit to bump to v4.0.1 ([2bfe624](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/2bfe62409f775a69124e0f2e853ae0b1668a9c36))
# [4.0.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.25.0...v4.0.0) (2024-06-27)
### Bug Fixes
* **ci:** empty commit so semantic-release shuts up ([8cb7c27](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/8cb7c273eb61c1f949844291b2864c11bf746058))
* **ci:** temp remove npm publisher ([abfd2c0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/abfd2c010508ddf6e18149374dc52b50402ffb4c))
* **components:** fix missing children prop ([688c747](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/688c7471cde96bf9e9a71c47d19bd63cff7a66b3))
* **components:** forgot one ([e6e8c91](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/e6e8c91ec7ea711f6c147f28e300f745dcbd24f4))
* **Field:** add children prop ([2a78cc0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/2a78cc011671ab123fb6356f54102e531a7953a8))
* fixes for jun 26 beta ([7e0cb15](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/7e0cb153b197267f49b5e1f513b54a880bf3710f))
* **Menu:** work around ConfigContext error ([9f26209](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/9f262097b9808a0366bb52cd24844371bbe65316))
* **package:** fix ts memes ([ea19d62](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/ea19d62dabfbecad97c1ab9384c676f8a018f96b))
* **package:** pin react properly ([62b454f](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/62b454f71255d5e1898677909a63612615e09083))
* **package:** unbreak react ([b1e5038](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/b1e503853ff6d39f1e86a6180f355e73b9fd6925))
* **plugin:** shim definePlugin for now [ci skip] ([0cd498b](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/0cd498beacbd23efa3b771880ff0a4df3f636836))
* **utils/react:** shut it ts ([d91f49e](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/d91f49e728b613e24b40d7e81d47fd1f3bd92372))
### Features
* add v4 webpack api and port everything to it ([bffd530](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/bffd530bda9a49aae603c323c0a2b4328eee968d))
### BREAKING CHANGES
* **ci:** v4 release
* **ci:** v4 release
## [3.26.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.26.0...v3.26.1) (2024-05-25)
### Bug Fixes
* **Field:** add children prop ([2a78cc0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/2a78cc011671ab123fb6356f54102e531a7953a8))
* **plugin:** shim definePlugin for now [ci skip] ([0cd498b](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/0cd498beacbd23efa3b771880ff0a4df3f636836))
# [3.26.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.25.0...v3.26.0) (2024-05-24)
### Bug Fixes
* **utils/react:** shut it ts ([d91f49e](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/d91f49e728b613e24b40d7e81d47fd1f3bd92372))
### Features
* add v4 webpack api and port everything to it ([bffd530](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/bffd530bda9a49aae603c323c0a2b4328eee968d))
# [3.25.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.24.5...v3.25.0) (2024-03-09)
### Bug Fixes
* **staticclasses:** unbreak on latest beta ([17b99df](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/17b99dfed8e4e146d0f4f5e78a950db5b10ae2b4))
### Features
* **classMapper:** add class mapper ([a8eeb91](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/a8eeb917e22ef72905d448e159d70375ebf77ba6))
## [3.24.5](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.24.4...v3.24.5) (2024-02-03)
### Bug Fixes
* **finds:** make modal and scroll components work on latest betaa ([c2b0fad](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/c2b0fad298512aa8778c677275bd497bd8f7b00e))
## [3.24.4](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.24.3...v3.24.4) (2024-01-22)
### Bug Fixes
* **types:** fix incorrect `as` on many components leading to any types ([bb12921](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/bb129218634b77ddb1d73b0fe38a91898073707c))
## [3.24.3](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.24.2...v3.24.3) (2024-01-20)
### Bug Fixes
* **router:** wait 2s if internal navigators init fails ([95d977d](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/95d977df452d3b73b007c98854deab1842fa6fbf))
## [3.24.2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.24.1...v3.24.2) (2024-01-20)
### Bug Fixes
* **navigation:** Fix on chromium 109 ([#100](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/100)) ([ebf496b](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/ebf496bf61cffa1a5205b4a094fd2279011bffa9))
## [3.24.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.24.0...v3.24.1) (2023-12-13)
### Bug Fixes
* **utils/react:** support react 18, add getReactRoot ([11dd82b](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/11dd82bbb1814ac4d2fa9d381372e325daba2558))
# [3.24.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.23.1...v3.24.0) (2023-12-03)
### Features
* **static-classes:** add BasicAppDetailsSectionStylerClasses ([#99](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/99)) ([e27b638](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/e27b638d26e41332b1554dbd55ca0c55a1821138))
## [3.23.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.23.0...v3.23.1) (2023-11-09)
### Bug Fixes
* **webpack:** don't break if a module fails to load ([5203ce3](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/5203ce348afd727da0c8c52f6d8f8a16712f88d2))
# [3.23.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.22.1...v3.23.0) (2023-10-11)
### Features
* **static-classes:** add more css classes ([#94](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/94)) ([30e3194](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/30e319425bd4b0ee481dd7bd3245dacd90806afb))
## [3.22.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.22.0...v3.22.1) (2023-10-10)
### Bug Fixes
* **useQuickAccessVisible:** use the "Page Visibility API" instead of focus/blur ([4c4fda4](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/4c4fda47e3d9fd936b493c5965634a0ff443014f))
# [3.22.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.21.8...v3.22.0) (2023-08-09)
### Bug Fixes
* add patch indicator to prevent crashes ([3170779](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/3170779c6b3d02ea17f7b6c1fbd57e00498ffe4f))
### Features
* add components found while working on tabmaster ([4f8f65d](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/4f8f65d42979149cc80b4a86545d3d0d9bf14bf3))
* add components found while working on tabmaster ([fd0d011](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/fd0d011cbf05790c5a1078970b5be72f9267402c))
## [3.21.8](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.21.7...v3.21.8) (2023-06-27)
### Bug Fixes
* the typescript compiler was eating the enum ([c9b5839](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/c9b583945c1cb5267b41a821743590a841572abe))
## [3.21.7](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.21.6...v3.21.7) (2023-06-26)
### Bug Fixes
* add patch indicator to prevent crashes ([#88](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/88)) ([9128c1e](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/9128c1e7dadb98a8926d3dba9907a01cc78d90cf))
## [3.21.6](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.21.5...v3.21.6) (2023-06-22)
### Bug Fixes
* reposition parameter for file picker V2 ([ee51dc5](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/ee51dc5fc0dd5bdc2b0b9e10aa27607fbe51f491))
## [3.21.5](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.21.4...v3.21.5) (2023-06-22)
### Bug Fixes
* missing parameter ([8b54ee9](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/8b54ee990ee4d9b51174737979c35ab7ad92ed7a))
## [3.21.4](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.21.3...v3.21.4) (2023-06-22)
### Bug Fixes
* move the new file picker api as v2 ([8bfeae4](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/8bfeae4b3593b2efa0aa075a0d9e0b5926cdf169))
## [3.21.3](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.21.2...v3.21.3) (2023-06-22)
### Bug Fixes
* total is not needed as a return value to plugins ([979a630](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/979a630f2b02ac4a1ac19e38002244f9dfe97177))
## [3.21.2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.21.1...v3.21.2) (2023-06-18)
### Bug Fixes
* **SidebarNavigation:** allow ReactNode for page title ([44d9b90](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/44d9b90cdcfb9e6441fdb1e4b21fe844f1f29fd5))
## [3.21.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.21.0...v3.21.1) (2023-05-28)
### Bug Fixes
* **reorderable-list:** open label type from string to ReactNode ([fb5f043](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/fb5f043ba9eeed0209960c8ae4ae597c2831b8c8))
# [3.21.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.20.7...v3.21.0) (2023-05-19)
### Bug Fixes
* **Utils:** return null when SP not found ([18d341f](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/18d341f82acf843ff830d1bf3d44678f3f2eda52))
### Features
* **StaticClasses:** add new GamepadUI classes ([3ca8c43](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/3ca8c43a542b1049c4e203ad186e555401fbfbfe))
## [3.20.7](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.20.6...v3.20.7) (2023-05-10)
### Bug Fixes
* **decky:** fix decky on latest beta ([74a7cba](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/74a7cbaf94538c68a01f5fa707935c4d21570c5f))
## [3.20.6](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.20.5...v3.20.6) (2023-04-29)
### Bug Fixes
* **QuickAccessTab:** set decky tab ID to 999 ([5d5cb31](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/5d5cb31638070deae9970a93c587b447d5e56559))
## [3.20.5](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.20.4...v3.20.5) (2023-04-04)
### Bug Fixes
* reorderable list no longer toggles on backout ([7e1182a](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/7e1182a83f7fafbec6fe115a72f8b64b71c119a4))
## [3.20.4](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.20.3...v3.20.4) (2023-04-04)
### Bug Fixes
* **SteamSpinner:** oh apparently the class was moved outside the component for some reason?????? ([b8ddf3d](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/b8ddf3d927401d04c0fde8ebc8960639369b8ad3))
## [3.20.3](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.20.2...v3.20.3) (2023-04-04)
### Bug Fixes
* **SteamSpinner:** fix the fix ([79d229b](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/79d229be50d26e2510af0ea16cdf6644371a5967))
## [3.20.2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.20.1...v3.20.2) (2023-04-04)
### Bug Fixes
* **SteamSpinner:** dont error on latest desktop beta ([19819b7](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/19819b7a5bc9434fa802f4e8dca4f4cb6921df07))
## [3.20.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.20.0...v3.20.1) (2023-04-03)
### Bug Fixes
* **useQuickAccessVisible:** make it work again ([7dacb23](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/7dacb23e8be7b1f076cdd0869a4e3a3902b07ec5))
# [3.20.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.19.2...v3.20.0) (2023-04-03)
### Bug Fixes
* **Field:** remove style ([53faf55](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/53faf55df1484204e276cd21a32703c2d7809332))
* fixed missing export ([b480d39](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/b480d397c4251f42c1f24ff5e74322d22e313f05))
* list didn't update on prop change ([b146eab](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/b146eab8d7e1338afa54a168a2fd895e716c2bb2))
### Features
* added doc comments ([dfcb3be](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/dfcb3bec19900e099ae3766771e120dbd4f229f5))
* added reorderable list and updated fieldProps ([3c171cf](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/3c171cfb8ff18ed02eeb569a183c9d43fd0b4f57))
* changed ReorderableList to working version ([5b166d6](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/5b166d6db879200b049e872cba327957ba5fb705))
* made requested changes and ran prettier ([b1b2f4f](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/b1b2f4fa2da755efd65b82b15b52196f89fb09c0))
* refactoring mostly complete ([cea315a](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/cea315a52c285b31ad4e5d0a03104c674ae4f7f5))
* reorderable list now saves on backout ([b1591f8](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/b1591f86bbd36e160818626760e0717ee50878e0))
* **ReorderableList:** add animations, clean up ([26fae13](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/26fae13c8ebd3f11f134c3bc0edfc971afd42fff))
* support for non-interactable reordering ([dbd01b1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/dbd01b11cafe9b102cc371b9812f99aec718d106))
* support for user specified icon ([47a6fdd](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/47a6fddc89b8f9110252c5e19a6e95152c367dbf))
## [3.19.2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.19.1...v3.19.2) (2023-03-07)
### Bug Fixes
* **Item:** add highlightOnFocus prop ([c53f87b](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/c53f87b4a9273b377853bfff1d27474ebd6e564a))
## [3.19.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.19.0...v3.19.1) (2023-02-23)
### Bug Fixes
* refactoring to fix for feb 22 2023 beta ([0b6dc24](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/0b6dc24c0da2d7644e185425e975787657f8bba1))
# [3.19.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.11...v3.19.0) (2023-02-22)
### Features
* added reorderable list and updated fieldProps ([#57](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/57)) ([5a074b5](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/5a074b5bb68c675c484a7b693f67a67488be9bcf))
## [3.18.11](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.10...v3.18.11) (2023-02-18)
### Bug Fixes
* **Navigation:** fix NavigateToExternalWeb ([82214fe](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/82214fef4c0a383776631fbb754550fe69f9000d))
* **Navigation:** fix NavigateToExternalWeb ([c53d7f8](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/c53d7f8448d8aad76dc699f1f309bdd547ee14df))
## [3.18.10](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.9...v3.18.10) (2023-01-17)
### Bug Fixes
* **SuspensefulImage:** fix changing src ([9723854](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/9723854ddca53d7708e1effbddec9e5ead22d5de))
## [3.18.9](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.8...v3.18.9) (2023-01-16)
### Bug Fixes
* **Navigation:** fix on stable ([4affd4a](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/4affd4aaec088f01d0f30af48cb4daa34acf26b1))
## [3.18.8](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.7...v3.18.8) (2023-01-16)
### Bug Fixes
* **Navigation:** fix timing issue in decky-loader ([58b69f0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/58b69f0d6c43356c4f0ed183802d5bf7fb80e978))
## [3.18.7](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.6...v3.18.7) (2023-01-16)
### Bug Fixes
* un-break navigation on stable ([2e66e5a](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/2e66e5a555f44009d24e332eca82453ba930baf7))
## [3.18.6](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.5...v3.18.6) (2023-01-13)
### Bug Fixes
* **Router:** fix Navigation for the millionth time ([aac2d52](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/aac2d520a68b1074ba1ae988d6c92f7881a296d7))
## [3.18.5](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.4...v3.18.5) (2022-12-21)
### Bug Fixes
* fixed prop interfaces ([#70](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/70)) ([0b50f2c](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/0b50f2cf0baa76fc00aa0a41a8435d7a512bff19))
## [3.18.4](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.3...v3.18.4) (2022-12-16)
### Bug Fixes
* **modals:** fix ModalRoot again ([fd94842](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/fd94842647e51dd9a104e170e0c5ee2bebce12d6))
## [3.18.3](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.2...v3.18.3) (2022-12-12)
### Bug Fixes
* **Router:** update Router interface to SteamOS3.4 and add Navigation ([#52](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/52)) ([f0379e5](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/f0379e5d19279863b571e66918bc9107efedb612))
## [3.18.2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.1...v3.18.2) (2022-12-11)
### Bug Fixes
* **useQuickAccessVisible:** remove invalid prop access ([#66](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/66)) ([767dc2f](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/767dc2fcee97d8b6c2d331ae29704d9b469de51a))
## [3.18.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.0...v3.18.1) (2022-12-11)
### Bug Fixes
* **findSP:** fallback to last active context ([#53](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/53)) ([6f14da1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/6f14da152acc4757b814844f1b77bf83dd98d77e))
# [3.18.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.17.0...v3.18.0) (2022-12-11)
### Features
* **DialogCheckbox:** Add DialogCheckbox component ([#58](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/58)) ([88f245d](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/88f245d476a6477e9fc0cd35e9b675961ecbc26c))
# [3.17.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.16.2...v3.17.0) (2022-12-11)
### Features
* **ControlsList:** Add ControlsList component ([#61](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/61)) ([c586afb](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/c586afb97d59928ecb703b5a254ed1b9405e2c7e))
## [3.16.2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.16.1...v3.16.2) (2022-12-11)
### Bug Fixes
* **Marquee:** replace default export with named export ([cd0635e](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/cd0635e94f98499f9f5fc24a7fd4b93efe7dfc38))
## [3.16.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.16.0...v3.16.1) (2022-12-11)
### Bug Fixes
* **FooterLegend:** change description types to ReactNode ([#62](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/62)) ([d24136e](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/d24136ecb6b0c5239b68723e8f92a4822aa7b590))
# [3.16.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.15.0...v3.16.0) (2022-12-11)
### Features
* **Marquee:** Add Marquee component ([#63](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/63)) ([925ea8c](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/925ea8c3ceaaf6ff2f79b8808908a9b144a4fcff))
# [3.15.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.14.0...v3.15.0) (2022-12-11)
### Features
* **Focusable:** add noFocusRing prop type ([#65](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/65)) ([cc29dda](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/cc29ddaf578e21ab2abe1cd266f1d15debee0637))
# [3.14.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.13.0...v3.14.0) (2022-12-10)
### Features
* **toast:** add showToast/playSound to ToastData ([#64](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/64)) ([7ba1229](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/7ba1229a4e24fea587b96dc8b078200faf45ddee))
# [3.13.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.12.0...v3.13.0) (2022-11-29)
### Features
* **Menu:** add more missing props ([#60](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/60)) [CI SKIP] ([678ba21](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/678ba216f1e194986b0c391398e6f73536cd0102))
# [3.12.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.11.1...v3.12.0) (2022-11-28)
### Features
* **MenuItem:** add missing props ([#59](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/59)) ([c84a091](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/c84a09146935f0942265b7a1e4aadc40e8cf22dc))
## [3.11.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.11.0...v3.11.1) (2022-11-20)
### Bug Fixes
* **Footer:** add types for ActionDescriptionMap ([2ec9519](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/2ec9519b7d6d1cc0d232853ce05a773953b37c5a))
# [3.11.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.10.0...v3.11.0) (2022-11-18)
### Features
* **classes:** add "appDetailsClasses" ([#55](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/55)) ([ed98d14](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/ed98d14b37cf09500afd88e7c8e9c03749119b38))
# [3.10.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.9.0...v3.10.0) (2022-11-18)
### Features
* **classes:** add appDetailsHeaderClasses ([#54](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/54)) ([3229162](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/32291620b403f8b65cf378343454a3f2668fb6ee))
# [3.9.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.8.0...v3.9.0) (2022-11-16)
### Features
* **Dialog:** add "focusable" button prop ([#51](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/51)) ([e167ef5](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/e167ef5a138a3edc004db2365334f8455c177132))
# [3.8.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.7.14...v3.8.0) (2022-11-11)
### Features
* **routerhook:** add global components support ([215156d](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/215156d31688faac9028627379e5a3ac4d64ec46))
## [3.7.14](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.7.13...v3.7.14) (2022-11-05)
### Bug Fixes
* **Menu:** fix on Steam beta ([82768e0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/82768e0415d084deb2af39beb3f9273a83e819de))
* **Modal:** fix on Steam beta ([e44187f](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/e44187fe4b9d3e3c9e94490669591599dc5246ba))
## [3.7.13](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.7.12...v3.7.13) (2022-11-02)
### Bug Fixes
* **useQuickAccessVisible:** make it work in beta ([#49](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/49)) ([e1f64a3](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/e1f64a38de85073e5cea74ecea4b9cde9a783ecc))
## [3.7.12](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.7.11...v3.7.12) (2022-10-29)
### Bug Fixes
* **Item:** change title and description types to ReactNode ([0ed054f](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/0ed054fae972ffd36299b142bd693f80388480a6))
## [3.7.11](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.7.10...v3.7.11) (2022-10-28)
### Bug Fixes
* **package.json:** train wtf ([789e163](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/789e16380fd01a6b46188c7a1174a55c18c8dead))
## [3.7.10](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.7.9...v3.7.10) (2022-10-28)
### Bug Fixes
* **tabs:** shut up typescript ([75f3588](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/75f35882f27252e1255208953a6e801c68d5dcec))
## [3.7.9](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.7.8...v3.7.9) (2022-10-28)
### Bug Fixes
* **tabs:** fix on stable for real this time i think ([a074277](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/a074277bb58428a64295154ebf96aceb96e654a7))
## [3.7.8](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.7.7...v3.7.8) (2022-10-26)
### Bug Fixes
* **Field:** fix this time for real ([#44](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/44)) ([cfef1dc](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/cfef1dc320a5f649d66c3af365cd6aa2d88e46ea))
## [3.7.7](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.7.6...v3.7.7) (2022-10-26)
### Bug Fixes
* **Field:** remove incompatible properties ([#42](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/42)) ([0010a1f](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/0010a1fceedc417aa25b709d066341da97d42444))
## [3.7.6](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.7.5...v3.7.6) (2022-10-26)
### Bug Fixes
* **Field:** add override for onClick type ([#43](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/43)) ([fe75dfb](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/fe75dfb5f4fb1ec9417cc07dc714c71820945748))
## [3.7.5](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.7.4...v3.7.5) (2022-10-26)
### Bug Fixes
* **Field:** add types for focusing field ([#41](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/41)) ([bedb6b8](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/bedb6b8bb90e021a60e47a93709d6f48e0bd75c6))
## [3.7.4](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.7.3...v3.7.4) (2022-10-26)
### Bug Fixes
* **docs:** change arg format ([ed0b92d](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/ed0b92de2ec13a585f6524b45eef0ab538d87448))
* **tabs:** fix on stable ([f16e0b2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/f16e0b29f8e1de500e8f436db659d1ad99d4eaa6))
## [3.7.3](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.7.2...v3.7.3) (2022-10-25)
### Bug Fixes
* **tabs:** it returns ([3c553a2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/3c553a227d1aa7b03c4431ff968f336b4f871801))
## [3.7.2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.7.1...v3.7.2) (2022-10-24)
### Bug Fixes
* **tabs:** unkill build ([3dbca1a](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/3dbca1a0567592a597e70ce5e9bef157f709c765))
## [3.7.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.7.0...v3.7.1) (2022-10-24)
### Bug Fixes
* **Tabs:** temp remove until we have a way to grab it on beta ([25c33b2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/25c33b2a05a30c3c72008c5f459c3b77f819db5a))
# [3.7.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.6.1...v3.7.0) (2022-10-24)
### Features
* **modal:** support for latest steamos preview ([5f0470c](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/5f0470c351dc4ecb24ea3e928ff0b0199c399fa4))
## [3.6.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.6.0...v3.6.1) (2022-10-19)
### Bug Fixes
* **plugin:** export RoutePatch ([#39](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/39)) ([c44c66f](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/c44c66facd4e158aa4fe0a69f62a2ca3add805c1))
# [3.6.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.5.6...v3.6.0) (2022-10-15)
### Features
* **plugin:** add alwaysRender ([2fc2060](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/2fc2060a6c0d9414d1c36a1a022fdc6f2cd7f8bb))
## [3.5.6](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.5.5...v3.5.6) (2022-10-08)
### Bug Fixes
* **Dialog:** remove not exported dialog button ([#37](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/37)) ([5a5218a](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/5a5218a7c43f6a90fc4de5f7a0cd524d1cd298d6))
## [3.5.5](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.5.4...v3.5.5) (2022-10-08)
### Bug Fixes
* **sidebarnavigation:** no dont ([0ce1b54](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/0ce1b5499df699f602aa83ab87ad8b246d133eac))
## [3.5.4](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.5.3...v3.5.4) (2022-10-08)
### Bug Fixes
* **sidebarnavigation:** allow null pags ([d6b00b0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/d6b00b07337f7a9d38813eeec7c0a848d5c15f17))
## [3.5.3](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.5.2...v3.5.3) (2022-10-08)
### Bug Fixes
* **tabs:** fix props and add example ([4024b76](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/4024b76918eea43e43a24c162a937877f18627f0))
## [3.5.2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.5.1...v3.5.2) (2022-10-08)
### Bug Fixes
* **Tabs:** make onShowTab required ([7161e75](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/7161e757e9c98d677510e03eb2606ce58152f3b1))
## [3.5.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.5.0...v3.5.1) (2022-10-08)
### Bug Fixes
* **Tabs:** actually export it lmao ([0e0e0d2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/0e0e0d204adc8d888f05e98edb6c1a1a171d00bb))
# [3.5.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.4.0...v3.5.0) (2022-10-08)
### Features
* **Tabs:** initial tabs component, props, docs ([abbd3cd](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/abbd3cddae24039cbc9b7d955924431e8fbacf94))
# [3.4.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.3.5...v3.4.0) (2022-10-06)
### Features
* **hooks:** Added useParams hook ([#36](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/36)) ([e2920dd](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/e2920dd91e81d915a2319280d8473df71a4e4232))
## [3.3.5](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.3.4...v3.3.5) (2022-10-02)
### Bug Fixes
* **docs:** set categorizeByGroup to true ([0f205e8](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/0f205e891694e2cee211b0c2db74a6dda2432507))
## [3.3.4](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.3.3...v3.3.4) (2022-10-02)
### Bug Fixes
* **docs:** build each component as a seperate page ([fbd936d](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/fbd936dc1fe4c23c72f4ee27af95abc004382acd))
## [3.3.3](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.3.2...v3.3.3) (2022-10-02)
### Bug Fixes
* **modal:** make children optional ([#34](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/34)) ([99ad754](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/99ad7543a9966b8ff3f4ec01e6f05c94e5242c93))
## [3.3.2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.3.1...v3.3.2) (2022-10-02)
### Bug Fixes
* **modal:** allow children ([40871af](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/40871af8539858f435c83123a56d4b31b63d627d))
## [3.3.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.3.0...v3.3.1) (2022-10-02)
### Bug Fixes
* **SidebarNavigation:** add more props ([#29](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/29)) ([ed0be5e](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/ed0be5e87e964ed57cc99b40ff55fe35a2f518b2))
# [3.3.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.2.2...v3.3.0) (2022-10-02)
### Features
* **Menu:** add nested menu groups + more props ([#30](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/30)) ([4233128](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/4233128c7ee8c6e5ab4ee74385c7b1b911d507a6))
## [3.2.2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.2.1...v3.2.2) (2022-09-29)
### Bug Fixes
* **modal:** extend props for modals ([#32](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/32)) ([1fbe55a](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/1fbe55aa544c9e84e2b3e2d6af9950db2fe7546c))
## [3.2.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.2.0...v3.2.1) (2022-09-24)
### Bug Fixes
* **modal:** update showModal types ([#27](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/27)) ([6996e54](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/6996e5424f33467ef5bb93f47614058c127cb3ee))
# [3.2.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.1.4...v3.2.0) (2022-09-20)
### Features
* **FooterLegend:** add GamepadEvent ([130dfa2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/130dfa24c51c3a670cca9ebc38e4891618532bef))
## [3.1.4](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.1.3...v3.1.4) (2022-09-19)

20
LICENSE
View File

@@ -1,4 +1,4 @@
GNU LESSER GENERAL PUBLIC LICENSE (DECKY-FRONTEND-LIB v1)
GNU LESSER GENERAL PUBLIC LICENSE
Version 2.1, February 1999
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
@@ -457,24 +457,6 @@ DAMAGES.
END OF TERMS AND CONDITIONS
EXCEPTION NOTICE
1. The exception is that you may use, copy, link, modify and distribute
under your own terms, binary object code versions of works based on the
Library.
2. If you copy code from files distributed under the terms of the GNU
General Public Licence or the GNU Library General Public Licence into a
copy of this library, as this licence permits, the exception does not apply
to the code that you add in this way. To avoid misleading anyone as to the
status of such modified files, you must delete this exception notice from
such code and/or adjust the licensing conditions notice accordingly.
3. If you write modifications of your own for this library, it is your
choice whether to permit this exception to apply to your modifications. If
you do not wish that, you must delete the exception notice from such code
and/or adjust the licensing conditions notice accordingly.
How to Apply These Terms to Your New Libraries
If you develop a new library, and you want it to be of the greatest

View File

@@ -2,9 +2,9 @@
Library used to develop plugins used for use with [decky-loader](https://github.com/SteamDeckHomebrew/decky-loader).
## Decky Loader Discord [![Chat](https://img.shields.io/badge/chat-on%20discord-7289da.svg)](https://discord.gg/ZU74G2NJzk)
## Decky Loader Discord [![Chat](https://img.shields.io/discord/960281551428522045?color=%235865F2&label=discord)](https://deckbrew.xyz/discord)
Please contact the developers here for questions and support that cannot be addressed via a Github issue.
Please [contact the developers here](https://deckbrew.xyz/discord) for questions and support that cannot be addressed via a Github issue.
## Developers and Contributors
@@ -20,8 +20,11 @@ This library can also theoretically be used to extend existing UI elements of th
### Getting Started (Developers)
If you would like a feature added to decky-frontend-lib, please request it via a Github issue.
If you would like a feature added to decky-frontend-lib, please request it via a Github issue.
If you want to start making a plugin with decky-frontend-lib, please direct your attention to the [decky-plugin-template](https://github.com/SteamDeckHomebrew/decky-plugin-template) repository.
This library can be found on [npm](https://www.npmjs.com/package/decky-frontend-lib) and as such you can pull it without a local copy for your project as needed.
Tips for fixing failing module finds after Steam updates:
- `Object.entries(DFL)` can point out any undefined exports

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@@ -1,3 +1,3 @@
module.exports = {
presets: [['@babel/preset-env', { targets: { node: 'current' } }], '@babel/preset-typescript',],
presets: [['@babel/preset-env', { targets: { node: 'current' } }], '@babel/preset-typescript'],
};

5
global.d.ts vendored Normal file
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@@ -0,0 +1,5 @@
declare global {
interface Window {
SP_REACT: typeof React;
}
}

5
globals.d.ts vendored
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@@ -1,5 +0,0 @@
declare global {
interface Window {
SP_REACT: typeof React;
}
}

22322
package-lock.json generated

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@@ -1,7 +1,7 @@
{
"name": "decky-frontend-lib",
"version": "3.1.4",
"description": "A library for building decky plugins",
"name": "@decky/ui",
"version": "4.4.0",
"description": "A library for interacting with the Steam frontend in Decky plugins and elsewhere.",
"main": "dist/index.js",
"types": "dist/index.d.ts",
"module": "dist/index.js",
@@ -9,7 +9,7 @@
"scripts": {
"build": "shx rm -rf dist && tsc -b",
"dev": "tsc -b -w",
"prepack": "npm run build",
"docs": "typedoc --theme wiki-js --tsconfig ./tsconfig.json src/**/*",
"test": "echo 'No tests for now!'",
"prepare": "husky install",
"commit": "git-cz"
@@ -29,8 +29,8 @@
"steam",
"components"
],
"author": "Jonas Dellinger <jonas@dellinger.dev>",
"license": "LGPL-2.1-with-decky-exceptions",
"author": "SteamDeckHomebrew Team",
"license": "LGPL-2.1",
"bugs": {
"url": "https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues"
},
@@ -41,23 +41,30 @@
}
},
"devDependencies": {
"@commitlint/cli": "^17.0.2",
"@commitlint/config-conventional": "^17.0.2",
"@commitlint/cz-commitlint": "^17.0.0",
"@semantic-release/changelog": "^6.0.1",
"@commitlint/cli": "^19.3.0",
"@commitlint/config-conventional": "^19.2.2",
"@commitlint/cz-commitlint": "^19.2.0",
"@semantic-release/changelog": "^6.0.3",
"@semantic-release/git": "^10.0.1",
"@types/jest": "^27.4.1",
"@types/react": "16.14.0",
"@types/react-router": "5.1.18",
"commitizen": "^4.2.4",
"husky": "^8.0.1",
"@types/jest": "^29.5.12",
"@types/react": "18.3.3",
"@types/react-dom": "18.3.0",
"@types/react-router": "5.1.20",
"commitizen": "^4.3.0",
"husky": "^9.0.11",
"import-sort-style-module": "^6.0.0",
"jest": "^27.5.1",
"jest": "^29.7.0",
"minimist": "^1.2.8",
"prettier": "^3.3.2",
"prettier-plugin-import-sort": "^0.0.7",
"semantic-release": "^19.0.3",
"semantic-release": "^24.0.0",
"shx": "^0.3.4",
"ts-jest": "^27.1.4",
"typescript": "^4.6.3"
"ts-jest": "^29.1.4",
"typedoc": "^0.25.13",
"typedoc-plugin-mdn-links": "^3.1.29",
"typedoc-plugin-missing-exports": "^2.3.0",
"typedoc-wikijs-theme": "^1.0.5",
"typescript": "^5.4.5"
},
"pnpm": {
"peerDependencyRules": {
@@ -65,6 +72,12 @@
"react",
"react-dom"
]
},
"updateConfig": {
"ignoreDependencies": [
"react",
"react-dom"
]
}
},
"importSort": {
@@ -73,7 +86,8 @@
"parser": "typescript"
}
},
"dependencies": {
"minimist": "^1.2.6"
"publishConfig": {
"registry": "https://registry.npmjs.org/",
"tag": "latest"
}
}

6464
pnpm-lock.yaml generated Normal file

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34
src/class-mapper.ts Normal file
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@@ -0,0 +1,34 @@
import { Module, findAllModules } from './webpack';
export interface ClassModule {
[name: string]: string;
}
export const classMap: ClassModule[] = findAllModules((m: Module) => {
if (typeof m == 'object' && !m.__esModule) {
const keys = Object.keys(m);
// special case some libraries
if (keys.length == 1 && m.version) return false;
// special case localization
if (keys.length > 1000 && m.AboutSettings) return false;
return keys.length > 0 && keys.every((k) => !Object.getOwnPropertyDescriptor(m, k)?.get && typeof m[k] == 'string');
}
return false;
});
export function findClass(name: string): string | void {
return classMap.find((m) => m?.[name])?.[name];
}
export function findClassModule(filter: (module: any) => boolean): ClassModule | void {
return classMap.find((m) => filter(m));
}
export function unminifyClass(minifiedClass: string): string | void {
for (let m of classMap) {
for (let className of Object.keys(m)) {
if (m[className] == minifiedClass) return className;
}
}
}

8
src/components/Button.ts Normal file
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@@ -0,0 +1,8 @@
import { FC } from 'react';
import { DialogButton, DialogButtonProps } from './Dialog';
export interface ButtonProps extends DialogButtonProps {}
// Button isn't exported, so call DialogButton to grab it
export const Button = (DialogButton as any)?.render({}).type as FC<ButtonProps>;

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@@ -0,0 +1,16 @@
import { FC } from 'react';
import { CommonUIModule } from '../webpack';
import { ItemProps } from './Item';
import { createPropListRegex } from '../utils';
export interface ButtonItemProps extends ItemProps {
onClick?(e: MouseEvent): void;
disabled?: boolean;
}
const buttonItemRegex = createPropListRegex(["highlightOnFocus", "childrenContainerWidth"], false);
export const ButtonItem = Object.values(CommonUIModule).find(
(mod: any) =>
(mod?.render?.toString && buttonItemRegex.test(mod.render.toString())) ||
mod?.render?.toString?.().includes('childrenContainerWidth:"min"'),
) as FC<ButtonItemProps>;

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@@ -1,5 +1,6 @@
import { HTMLAttributes, ReactNode, RefAttributes, VFC } from "react";
import { findModuleChild } from "../webpack";
import { HTMLAttributes, ReactNode, RefAttributes, FC } from 'react';
import { Export, findModuleExport } from '../webpack';
export interface CarouselProps extends HTMLAttributes<HTMLDivElement> {
autoFocus?: boolean;
@@ -19,10 +20,6 @@ export interface CarouselProps extends HTMLAttributes<HTMLDivElement> {
scrollToAlignment?: 'center';
}
export const Carousel = findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (m[prop]?.render?.toString().includes("setFocusedColumn:"))
return m[prop];
}
}) as VFC<CarouselProps & RefAttributes<HTMLDivElement>>;
export const Carousel = findModuleExport((e: Export) => e.render?.toString().includes('setFocusedColumn:')) as FC<
CarouselProps & RefAttributes<HTMLDivElement>
>;

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@@ -0,0 +1,14 @@
import { FC, ReactNode } from 'react';
import { Export, findModuleExport } from '../webpack';
export interface ControlsListProps {
alignItems?: 'left' | 'right' | 'center';
spacing?: 'standard' | 'extra';
children?: ReactNode;
}
export const ControlsList: FC<ControlsListProps> = findModuleExport(
(e: Export) =>
e?.toString && e.toString().includes('().ControlsListChild') && e.toString().includes('().ControlsListOuterPanel'),
);

90
src/components/Dialog.ts Normal file
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@@ -0,0 +1,90 @@
import { CSSProperties, FC, ReactNode, RefAttributes } from 'react';
import { CommonUIModule } from '../webpack';
import { FooterLegendProps } from './FooterLegend';
export interface DialogCommonProps extends RefAttributes<HTMLDivElement> {
style?: CSSProperties;
className?: string;
children?: ReactNode;
}
export interface DialogButtonProps extends DialogCommonProps, FooterLegendProps {
/**
* Enables/disables the focus around the button.
*
* @note
* Default value depends on context, so setting it to `false` will enable it.
*/
noFocusRing?: boolean;
/**
* Disables the button - assigned `on*` methods will not be invoked if clicked.
*
* @note
* Depending on where it is, it might still get focus. In such case it can be
* partially disabled separately.
*
* @see focusable.
*/
disabled?: boolean;
/**
* Enables/disables the navigation based focus on button - you won't be able to navigate to
* it via the gamepad or keyboard.
*
* @note
* If set to `false`, it still can be clicked and **WILL** become focused until navigated away.
* Depending on the context of where the button is, even a disabled button can focused.
*/
focusable?: boolean;
onClick?(e: MouseEvent): void;
onPointerDown?(e: PointerEvent): void;
onPointerUp?(e: PointerEvent): void;
onPointerCancel?(e: PointerEvent): void;
onMouseDown?(e: MouseEvent): void;
onMouseUp?(e: MouseEvent): void;
onTouchStart?(e: TouchEvent): void;
onTouchEnd?(e: TouchEvent): void;
onTouchCancel?(e: TouchEvent): void;
onSubmit?(e: SubmitEvent): void;
}
const CommonDialogDivs = Object.values(CommonUIModule).filter(
(m: any) => typeof m === 'object' && m?.render?.toString().includes('createElement("div",{...') ||
m?.render?.toString().includes('createElement("div",Object.assign({},'),
);
const MappedDialogDivs = new Map(
Object.values(CommonDialogDivs).map((m: any) => {
try {
const renderedDiv = m.render({});
// Take only the first class name segment as it identifies the element we want
return [renderedDiv.props.className.split(' ')[0], m];
} catch (e) {
console.error("[DFL:Dialog]: failed to render common dialog component", e);
return [null, null];
}
}),
);
export const DialogHeader = MappedDialogDivs.get('DialogHeader') as FC<DialogCommonProps>;
export const DialogSubHeader = MappedDialogDivs.get('DialogSubHeader') as FC<DialogCommonProps>;
export const DialogFooter = MappedDialogDivs.get('DialogFooter') as FC<DialogCommonProps>;
export const DialogLabel = MappedDialogDivs.get('DialogLabel') as FC<DialogCommonProps>;
export const DialogBodyText = MappedDialogDivs.get('DialogBodyText') as FC<DialogCommonProps>;
export const DialogBody = MappedDialogDivs.get('DialogBody') as FC<DialogCommonProps>;
export const DialogControlsSection = MappedDialogDivs.get('DialogControlsSection') as FC<DialogCommonProps>;
export const DialogControlsSectionHeader = MappedDialogDivs.get('DialogControlsSectionHeader') as FC<DialogCommonProps>;
export const DialogButtonPrimary = Object.values(CommonUIModule).find(
(mod: any) => mod?.render?.toString()?.includes('"DialogButton","_DialogLayout","Primary"'),
) as FC<DialogButtonProps>;
export const DialogButtonSecondary = Object.values(CommonUIModule).find(
(mod: any) => mod?.render?.toString()?.includes('"DialogButton","_DialogLayout","Secondary"')
) as FC<DialogButtonProps>;
// This is the "main" button. The Primary can act as a submit button,
// therefore secondary is chosen (also for backwards comp. reasons)
export const DialogButton = DialogButtonSecondary;

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@@ -0,0 +1,36 @@
import { FC, ReactNode } from 'react';
import { findModule } from '../webpack';
import { DialogCommonProps } from './Dialog';
import { FooterLegendProps } from './FooterLegend';
export interface DialogCheckboxProps extends DialogCommonProps, FooterLegendProps {
onChange?(checked: boolean): void;
label?: ReactNode;
description?: ReactNode;
disabled?: boolean;
tooltip?: string;
color?: string;
highlightColor?: string;
bottomSeparator?: 'standard' | 'thick' | 'none';
controlled?: boolean;
checked?: boolean;
onClick?(evt: Event): void;
}
export const DialogCheckbox = Object.values(
findModule((m: any) => {
if (typeof m !== 'object') return false;
for (const prop in m) {
if (m[prop]?.prototype?.GetPanelElementProps) return true;
}
return false;
}),
).find(
(m: any) =>
m.contextType &&
m.prototype?.render.toString().includes('fallback:') &&
m?.prototype?.SetChecked &&
m?.prototype?.Toggle &&
m?.prototype?.GetPanelElementProps,
) as FC<DialogCheckboxProps>;

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@@ -1,7 +1,8 @@
import { ReactNode, VFC } from 'react';
import { ReactNode, FC } from 'react';
import { CommonUIModule } from '../webpack';
import { ItemProps } from './Item';
import { createPropListRegex } from '../utils';
export interface SingleDropdownOption {
data: any;
@@ -19,6 +20,11 @@ export interface MultiDropdownOption {
export type DropdownOption = SingleDropdownOption | MultiDropdownOption;
export interface DropdownMenuPositionOptions {
[_: string]: unknown
bMatchWidth?: boolean
}
export interface DropdownProps {
rgOptions: DropdownOption[];
selectedOption: any;
@@ -26,7 +32,7 @@ export interface DropdownProps {
onMenuWillOpen?(showMenu: () => void): void;
onMenuOpened?(): void;
onChange?(data: SingleDropdownOption): void;
contextMenuPositionOptions?: any;
contextMenuPositionOptions?: DropdownMenuPositionOptions;
menuLabel?: string;
strDefaultLabel?: string;
renderButtonValue?(element: ReactNode): ReactNode;
@@ -35,10 +41,11 @@ export interface DropdownProps {
export const Dropdown = Object.values(CommonUIModule).find(
(mod: any) => mod?.prototype?.SetSelectedOption && mod?.prototype?.BuildMenu,
) as VFC<DropdownProps>;
) as FC<DropdownProps>;
export interface DropdownItemProps extends DropdownProps, ItemProps {}
const dropdownItemRegex = createPropListRegex(["dropDownControlRef", "description"], false);
export const DropdownItem = Object.values(CommonUIModule).find((mod: any) =>
mod?.toString()?.includes('"dropDownControlRef","description"'),
) as VFC<DropdownItemProps>;
mod?.toString && dropdownItemRegex.test(mod.toString()),
) as FC<DropdownItemProps>;

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@@ -0,0 +1,6 @@
import { FC, PropsWithChildren } from "react";
import { findModuleExport } from "../webpack";
export const ErrorBoundary = findModuleExport(
(e) => e.InstallErrorReportingStore && e?.prototype?.Reset && e?.prototype?.componentDidCatch,
) as FC<PropsWithChildren>; // Actually a class but @types/react is broken lol

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@@ -1,8 +1,10 @@
import { FC, HTMLAttributes, ReactNode, RefAttributes } from 'react';
import { findModuleChild } from '../webpack';
import { FC, ReactNode, RefAttributes } from 'react';
import { Export, findModuleExport } from '../webpack';
import { FooterLegendProps } from './FooterLegend';
export interface FieldProps extends HTMLAttributes<HTMLDivElement>, FooterLegendProps {
export interface FieldProps extends FooterLegendProps {
children?: ReactNode;
label?: ReactNode;
bottomSeparator?: 'standard' | 'thick' | 'none';
description?: ReactNode;
@@ -11,17 +13,17 @@ export interface FieldProps extends HTMLAttributes<HTMLDivElement>, FooterLegend
inlineWrap?: 'keep-inline' | 'shift-children-below'; // If label is too long it will move shildren below before starting to wrap label
childrenLayout?: 'below' | 'inline';
childrenContainerWidth?: 'min' | 'max' | 'fixed'; // Does not work with childrenLayout==='below'
spacingBetweenLabelAndChild?: 'none'; // This applies only when childrenLayout==='below'
spacingBetweenLabelAndChild?: 'none'; // This applies only when childrenLayout==='below'
padding?: 'none' | 'standard' | 'compact';
className?: string;
highlightOnFocus?: boolean;
indentLevel?: number;
verticalAlignment?: 'center' | 'none'; // Alligns inline label with children
focusable?: boolean; // Allows to get focus without any focusable children or on* callbacks
onActivate?: (e: CustomEvent | MouseEvent) => void;
onClick?: (e: CustomEvent | MouseEvent) => void;
}
export const Field = findModuleChild((m) => {
if (typeof m !== "object") return undefined;
for (let prop in m) {
if (m[prop]?.render?.toString().includes('"shift-children-below"')) return m[prop]
}
}) as FC<FieldProps & RefAttributes<HTMLDivElement>>;
export const Field = findModuleExport((e: Export) => e?.render?.toString().includes('"shift-children-below"')) as FC<
FieldProps & RefAttributes<HTMLDivElement>
>;

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@@ -0,0 +1,15 @@
import { ElementType, FC, ReactNode } from 'react';
import { Export, findModuleExport } from '../webpack';
export interface FocusRingProps {
className?: string;
rootClassName?: string;
render?: ElementType;
children?: ReactNode;
NavigationManager?: any;
}
export const FocusRing = findModuleExport((e: Export) =>
e?.toString()?.includes('.GetShowDebugFocusRing())'),
) as FC<FocusRingProps>;

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@@ -0,0 +1,21 @@
import { HTMLAttributes, ReactNode, RefAttributes, FC } from 'react';
import { Export, findModuleExport } from '../webpack';
import { FooterLegendProps } from './FooterLegend';
import { createPropListRegex } from '../utils';
export interface FocusableProps extends HTMLAttributes<HTMLDivElement>, FooterLegendProps {
children: ReactNode;
'flow-children'?: string;
focusClassName?: string;
focusWithinClassName?: string;
noFocusRing?: boolean;
onActivate?: (e: CustomEvent) => void;
onCancel?: (e: CustomEvent) => void;
}
const focusableRegex = createPropListRegex(["flow-children", "onActivate", "onCancel", "focusClassName", "focusWithinClassName"]);
export const Focusable = findModuleExport((e: Export) =>
e?.render?.toString && focusableRegex.test(e.render.toString())
) as FC<FocusableProps & RefAttributes<HTMLDivElement>>;

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@@ -0,0 +1,67 @@
import { ReactNode } from 'react';
export enum GamepadButton {
INVALID,
OK,
CANCEL,
SECONDARY,
OPTIONS,
BUMPER_LEFT,
BUMPER_RIGHT,
TRIGGER_LEFT,
TRIGGER_RIGHT,
DIR_UP,
DIR_DOWN,
DIR_LEFT,
DIR_RIGHT,
SELECT,
START,
LSTICK_CLICK,
RSTICK_CLICK,
LSTICK_TOUCH,
RSTICK_TOUCH,
LPAD_TOUCH,
LPAD_CLICK,
RPAD_TOUCH,
RPAD_CLICK,
REAR_LEFT_UPPER,
REAR_LEFT_LOWER,
REAR_RIGHT_UPPER,
REAR_RIGHT_LOWER,
STEAM_GUIDE,
STEAM_QUICK_MENU,
}
export declare enum NavEntryPositionPreferences {
FIRST,
LAST,
MAINTAIN_X,
MAINTAIN_Y,
PREFERRED_CHILD,
}
export interface GamepadEventDetail {
button: number;
is_repeat?: boolean;
source: number;
}
export declare type ActionDescriptionMap = {
[key in GamepadButton]?: ReactNode;
};
export declare type GamepadEvent = CustomEvent<GamepadEventDetail>;
export interface FooterLegendProps {
actionDescriptionMap?: ActionDescriptionMap;
onOKActionDescription?: ReactNode;
onCancelActionDescription?: ReactNode;
onSecondaryActionDescription?: ReactNode;
onOptionsActionDescription?: ReactNode;
onMenuActionDescription?: ReactNode;
onButtonDown?: (evt: GamepadEvent) => void;
onButtonUp?: (evt: GamepadEvent) => void;
onOKButton?: (evt: GamepadEvent) => void;
onCancelButton?: (evt: GamepadEvent) => void;
onSecondaryButton?: (evt: GamepadEvent) => void;
onOptionsButton?: (evt: GamepadEvent) => void;
onGamepadDirection?: (evt: GamepadEvent) => void;
onGamepadFocus?: (evt: GamepadEvent) => void;
onGamepadBlur?: (evt: GamepadEvent) => void;
onMenuButton?: (evt: GamepadEvent) => void;
}

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@@ -1,11 +1,13 @@
import { ReactNode } from 'react';
export interface ItemProps {
label?: string;
description?: string;
label?: ReactNode;
description?: ReactNode;
children?: ReactNode;
layout?: 'below' | 'inline';
icon?: ReactNode;
bottomSeparator?: 'standard' | 'thick' | 'none';
indentLevel?: number;
tooltip?: string;
highlightOnFocus?: boolean;
}

20
src/components/Marquee.ts Normal file
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@@ -0,0 +1,20 @@
import { CSSProperties, FC } from 'react';
import { Export, findModuleExport } from '../webpack';
export interface MarqueeProps {
play?: boolean;
direction?: 'left' | 'right';
speed?: number;
delay?: number;
fadeLength?: number;
center?: boolean;
resetOnPause?: boolean;
style?: CSSProperties;
className?: string;
children: React.ReactNode;
}
export const Marquee: FC<MarqueeProps> = findModuleExport(
(e: Export) => e?.toString && e.toString().includes('.Marquee') && e.toString().includes('--fade-length'),
);

53
src/components/Menu.ts Executable file
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@@ -0,0 +1,53 @@
import { FC, ReactNode } from 'react';
import { Export, findModuleByExport, findModuleExport } from '../webpack';
import { FooterLegendProps } from './FooterLegend';
export const showContextMenu: (children: ReactNode, parent?: EventTarget) => void = findModuleExport(
(e: Export) => typeof e === 'function' && e.toString().includes('GetContextMenuManagerFromWindow(')
&& e.toString().includes('.CreateContextMenuInstance('),
);
export interface MenuProps extends FooterLegendProps {
label: string;
onCancel?(): void;
cancelText?: string;
children?: ReactNode;
}
export const Menu: FC<MenuProps> = findModuleExport(
(e: Export) => e?.prototype?.HideIfSubmenu && e?.prototype?.HideMenu,
);
export interface MenuGroupProps {
label: string;
disabled?: boolean;
children?: ReactNode;
}
const MenuGoupModule = findModuleByExport(e => e?.prototype?.Focus && e?.prototype?.OnOKButton && e?.prototype?.render?.toString().includes?.(`"emphasis"==this.props.tone`));
export const MenuGroup: FC<MenuGroupProps> = MenuGoupModule && Object.values(MenuGoupModule).find((e: Export) => typeof e == "function" && e?.toString()?.includes("bInGamepadUI:"));
export interface MenuItemProps extends FooterLegendProps {
bInteractableItem?: boolean;
onClick?(evt: Event): void;
onSelected?(evt: Event): void;
onMouseEnter?(evt: MouseEvent): void;
onMoveRight?(): void;
selected?: boolean;
disabled?: boolean;
bPlayAudio?: boolean;
tone?: 'positive' | 'emphasis' | 'destructive';
children?: ReactNode;
}
export const MenuItem: FC<MenuItemProps> = findModuleExport(
(e: Export) =>
e?.render?.toString()?.includes('bPlayAudio:') || (e?.prototype?.OnOKButton && e?.prototype?.OnMouseEnter),
);
/*
all().map(m => {
if (typeof m !== "object") return undefined;
for (let prop in m) { if (m[prop]?.prototype?.OK && m[prop]?.prototype?.Cancel && m[prop]?.prototype?.render) return m[prop]}
}).find(x => x)
*/

119
src/components/Modal.ts Executable file
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@@ -0,0 +1,119 @@
import { FC, ReactNode } from 'react';
import { findSP } from '../utils';
import { Export, findModule, findModuleByExport, findModuleExport } from '../webpack';
// All of the popout options + strTitle are related. Proper usage is not yet known...
export interface ShowModalProps {
browserContext?: unknown;
bForcePopOut?: boolean;
bHideActionIcons?: boolean;
bHideMainWindowForPopouts?: boolean;
bNeverPopOut?: boolean;
fnOnClose?: () => void; // Seems to be the same as "closeModal" callback, but only when the modal is a popout. Will no longer work after "Update" invocation!
popupHeight?: number;
popupWidth?: number;
promiseRenderComplete?: Promise<void>; // Invoked once the render is complete. Currently, it seems to be used as image loading success/error callback...
strTitle?: string;
}
export interface ShowModalResult {
// This method will not invoke any of the variations of "closeModal" callbacks!
Close: () => void;
// This method will replace the modal element completely and will not update the callback chains,
// meaning that "closeModal" and etc. will not automatically close the modal anymore (also "fnOnClose"
// will not be even called upon close anymore)! You have to manually call the "Close" method when, for example,
// the "closeModal" is invoked in the newly updated modal:
// <ModalRoot closeModal={() => { console.log("ABOUT TO CLOSE"); showModalRes.Close(); }} />
Update: (modal: ReactNode) => void;
}
const showModalRaw: (
modal: ReactNode,
parent?: EventTarget,
title?: string,
props?: ShowModalProps,
unknown1?: unknown,
hideActions?: { bHideActions?: boolean },
modalManager?: unknown,
) => ShowModalResult = findModuleExport(
(e: Export) =>
typeof e === 'function' && e.toString().includes('props.bDisableBackgroundDismiss') && !e?.prototype?.Cancel,
);
export const showModal = (
modal: ReactNode,
parent?: EventTarget,
props: ShowModalProps = {
strTitle: 'Decky Dialog',
bHideMainWindowForPopouts: false,
},
): ShowModalResult => {
return showModalRaw(modal, parent || findSP(), props.strTitle, props, undefined, {
bHideActions: props.bHideActionIcons,
});
};
export interface ModalRootProps {
children?: ReactNode;
onCancel?(): void;
closeModal?(): void;
onOK?(): void;
onEscKeypress?(): void;
className?: string;
modalClassName?: string;
bAllowFullSize?: boolean;
bDestructiveWarning?: boolean;
bDisableBackgroundDismiss?: boolean;
bHideCloseIcon?: boolean;
bOKDisabled?: boolean;
bCancelDisabled?: boolean;
}
export interface ConfirmModalProps extends ModalRootProps {
onMiddleButton?(): void; // setting this prop will enable the middle button
strTitle?: ReactNode;
strDescription?: ReactNode;
strOKButtonText?: ReactNode;
strCancelButtonText?: ReactNode;
strMiddleButtonText?: ReactNode;
bAlertDialog?: boolean; // This will open a modal with only OK button enabled
bMiddleDisabled?: boolean;
}
export const ConfirmModal = findModuleExport(
(e: Export) => !e?.prototype?.OK && e?.prototype?.Cancel && e?.prototype?.render,
) as FC<ConfirmModalProps>;
export const ModalRoot = Object.values(
findModule((m: any) => {
if (typeof m !== 'object') return false;
for (let prop in m) {
if (m[prop]?.m_mapModalManager && Object.values(m)?.find((x: any) => x?.type)) {
return true;
}
}
return false;
}) || {},
)?.find((x: any) => x?.type?.toString()?.includes('((function(){')) as FC<ModalRootProps>;
interface SimpleModalProps {
active?: boolean;
children: ReactNode;
}
const ModalModule = findModuleByExport((e: Export) => e?.toString().includes('.ModalPosition,fallback:'), 5);
const ModalModuleProps = ModalModule ? Object.values(ModalModule) : [];
export const SimpleModal = ModalModuleProps.find((prop) => {
const string = prop?.toString();
return string?.includes('.ShowPortalModal()') && string?.includes('.OnElementReadyCallbacks.Register(');
}) as FC<SimpleModalProps>;
export const ModalPosition = ModalModuleProps.find((prop) =>
prop?.toString().includes('.ModalPosition,fallback:'),
) as FC<SimpleModalProps>;

26
src/components/Panel.ts Normal file
View File

@@ -0,0 +1,26 @@
import { FC, ReactNode } from 'react';
import { Export, findModuleDetailsByExport } from '../webpack';
// TODO where did this go?
// export const Panel: FC<{ children?: ReactNode; }> = findModuleExport((e: Export) => {
// if (typeof mod !== 'object' || !mod.__esModule) return undefined;
// return mod.Panel;
// });
export interface PanelSectionProps {
title?: string;
spinner?: boolean;
children?: ReactNode;
}
const [mod, panelSection] = findModuleDetailsByExport((e: Export) => e.toString()?.includes('.PanelSection'));
export const PanelSection = panelSection as FC<PanelSectionProps>;
export interface PanelSectionRowProps {
children?: ReactNode;
}
export const PanelSectionRow = Object.values(mod).filter(
(exp: any) => !exp?.toString()?.includes('.PanelSection'),
)[0] as FC<PanelSectionRowProps>;

View File

@@ -0,0 +1,37 @@
import { ReactNode, FC } from 'react';
import { Export, findModuleExport } from '../webpack';
import { ItemProps } from './Item';
import { createPropListRegex } from '../utils';
export interface ProgressBarItemProps extends ItemProps {
indeterminate?: boolean;
nTransitionSec?: number;
nProgress?: number;
focusable?: boolean;
}
export interface ProgressBarProps {
indeterminate?: boolean;
nTransitionSec?: number;
nProgress?: number;
focusable?: boolean;
}
export interface ProgressBarWithInfoProps extends ProgressBarItemProps {
sTimeRemaining?: ReactNode;
sOperationText?: ReactNode;
}
export const ProgressBar = findModuleExport((e: Export) =>
e?.toString()?.includes('.ProgressBar,"standard"=='),
) as FC<ProgressBarProps>;
export const ProgressBarWithInfo = findModuleExport((e: Export) =>
e?.toString()?.includes('.ProgressBarFieldStatus},'),
) as FC<ProgressBarWithInfoProps>;
const progressBarItemRegex = createPropListRegex(["indeterminate", "nTransitionSec", "nProgress"]);
export const ProgressBarItem = findModuleExport((e: Export) =>
e?.toString && progressBarItemRegex.test(e.toString()),
) as FC<ProgressBarItemProps>;

15
src/components/Scroll.ts Normal file
View File

@@ -0,0 +1,15 @@
import { FC, ReactNode } from 'react';
import { Export, findModuleByExport, findModuleExport } from '../webpack';
const ScrollingModule = findModuleByExport((e: Export) => e?.render?.toString?.().includes('{case"x":'));
const ScrollingModuleProps = ScrollingModule ? Object.values(ScrollingModule) : [];
export const ScrollPanel = ScrollingModuleProps.find((prop: any) =>
prop?.render?.toString?.().includes('{case"x":'),
) as FC<{ children?: ReactNode }>;
export const ScrollPanelGroup: FC<{ children?: ReactNode }> = findModuleExport((e: Export) =>
e?.render?.toString().includes('.FocusVisibleChild()),[])'),
);

View File

@@ -0,0 +1,30 @@
import { ReactNode, FC } from 'react';
import { Export, findModuleExport } from '../webpack';
import { createPropListRegex } from '../utils';
export interface SidebarNavigationPage {
title: ReactNode;
content: ReactNode;
icon?: ReactNode;
visible?: boolean;
hideTitle?: boolean;
identifier?: string;
route?: string;
link?: string;
padding?: 'none' | 'compact';
}
export interface SidebarNavigationProps {
title?: string;
pages: (SidebarNavigationPage | 'separator')[];
showTitle?: boolean;
disableRouteReporting?: boolean;
page?: string;
onPageRequested?: (page: string) => void;
}
const sidebarNavigationRegex = createPropListRegex(["pages", "fnSetNavigateToPage", "disableRouteReporting"]);
export const SidebarNavigation = findModuleExport((e: Export) =>
e?.toString && sidebarNavigationRegex.test(e.toString()),
) as FC<SidebarNavigationProps>;

View File

@@ -25,6 +25,7 @@ export interface SliderFieldProps extends ItemProps {
valueSuffix?: string;
minimumDpadGranularity?: number;
onChange?(value: number): void;
className?: string;
}
export const SliderField = Object.values(CommonUIModule).find((mod: any) =>

8
src/components/Spinner.ts Executable file
View File

@@ -0,0 +1,8 @@
import { FC, SVGAttributes } from 'react';
import { IconsModule } from '../webpack';
// TODO type this and other icons?
export const Spinner = Object.values(IconsModule)?.find(
(mod: any) => mod?.toString && /Spinner\)}\)?,.\.createElement\(\"path\",{d:\"M18 /.test(mod.toString()),
) as FC<SVGAttributes<SVGElement>>;

12
src/components/SteamSpinner.ts Executable file
View File

@@ -0,0 +1,12 @@
import { FC, ReactNode, SVGAttributes } from 'react';
import { Export, findModuleExport } from '../webpack';
interface SteamSpinnerProps {
children?: ReactNode;
background?: "transparent"; // defaults to black seemingly, but only "transparent" is checked against
}
export const SteamSpinner = findModuleExport(
(e: Export) => e?.toString?.()?.includes('Steam Spinner') && e?.toString?.()?.includes('src'),
) as FC<SVGAttributes<SVGElement> & SteamSpinnerProps>;

127
src/components/Tabs.tsx Normal file
View File

@@ -0,0 +1,127 @@
import { FC, ReactNode, createElement, useEffect, useState } from 'react';
import { fakeRenderComponent, findInReactTree, sleep } from '../utils';
import { Export, findModuleByExport } from '../webpack';
import { FooterLegendProps } from './FooterLegend';
import { SteamSpinner } from './SteamSpinner';
/**
* Individual tab objects for the Tabs component
*
* `id` ID of this tab, can be used with activeTab to auto-focus a given tab
* `title` Title shown in the header bar
* `renderTabAddon` Return a {@link ReactNode} to render it next to the tab title, i.e. the counts for each tab on the Media page
* `content` Content of the tab
* `footer` Sets up button handlers and labels
*/
export interface Tab {
id: string;
title: string;
renderTabAddon?: () => ReactNode;
content: ReactNode;
footer?: FooterLegendProps;
}
/**
* Props for the {@link Tabs}
*
* `tabs` array of {@link Tab}
* `activeTab` tab currently active, needs to be one of the tabs {@link Tab.id}, must be set using a `useState` in the `onShowTab` handler
* `onShowTab` Called when the active tab should change, needs to set `activeTab`. See example.
* `autoFocusContents` Whether to automatically focus the tab contents or not.
* `footer` Sets up button handlers and labels
*
* @example
* const Component: FC = () => {
* const [currentTab, setCurrentTab] = useState<string>("Tab1");
*
* return (
* <Tabs
* title="Theme Manager"
* activeTab={currentTabRoute}
* onShowTab={(tabID: string) => {
* setCurrentTabRoute(tabID);
* }}
* tabs={[
* {
* title: "Tab 1",
* content: <Tab1Component />,
* id: "Tab1",
* },
* {
* title: "Tab 2",
* content: <Tab2Component />,
* id: "Tab2",
* },
* ]}
* />
* );
* };
*/
export interface TabsProps {
tabs: Tab[];
activeTab: string;
onShowTab: (tab: string) => void;
autoFocusContents?: boolean;
}
let tabsComponent: any;
const getTabs = async () => {
if (tabsComponent) return tabsComponent;
// @ts-ignore
while (!window?.DeckyPluginLoader?.routerHook?.routes) {
console.debug('[DFL:Tabs]: Waiting for Decky router...');
await sleep(500);
}
return (tabsComponent = fakeRenderComponent(
() => {
return findInReactTree(
findInReactTree(
// @ts-ignore
window.DeckyPluginLoader.routerHook.routes
.find((x: any) => x.props.path == '/library/app/:appid/achievements')
.props.children.type(),
(x) => x?.props?.scrollTabsTop,
).type({ appid: 1 }),
(x) => x?.props?.tabs,
).type;
},
{
useRef: () => ({ current: { reaction: { track: () => {} } } }),
useContext: () => ({ match: { params: { appid: 1 } } }),
useMemo: () => ({ data: {} }),
},
));
};
let oldTabs: any;
try {
const oldTabsModule = findModuleByExport((e: Export) => e.Unbleed);
if (oldTabsModule)
oldTabs = Object.values(oldTabsModule).find((x: any) => x?.type?.toString()?.includes('((function(){'));
} catch (e) {
console.error('Error finding oldTabs:', e);
}
/**
* Tabs component as used in the library and media tabs. See {@link TabsProps}.
* Unlike other components in `decky-frontend-lib`, this requires Decky Loader to be running.
*/
export const Tabs = (oldTabs ||
((props: TabsProps) => {
const found = tabsComponent;
const [tc, setTC] = useState<FC<TabsProps>>(found);
useEffect(() => {
if (found) return;
(async () => {
console.debug('[DFL:Tabs]: Finding component...');
const t = await getTabs();
console.debug('[DFL:Tabs]: Found!');
setTC(t);
})();
}, []);
console.log('tc', tc);
return tc ? createElement(tc, props) : <SteamSpinner />;
})) as FC<TabsProps>;

View File

@@ -1,4 +1,4 @@
import { ChangeEventHandler, HTMLAttributes, ReactNode, VFC } from 'react';
import { ChangeEventHandler, HTMLAttributes, ReactNode, FC } from 'react';
import { CommonUIModule, Module } from '../webpack';
@@ -25,4 +25,4 @@ export interface TextFieldProps extends HTMLAttributes<HTMLInputElement> {
export const TextField = Object.values(CommonUIModule).find(
(mod: Module) => mod?.validateUrl && mod?.validateEmail,
) as VFC<TextFieldProps>;
) as FC<TextFieldProps>;

View File

@@ -4,6 +4,7 @@ import { CommonUIModule } from '../webpack';
import { ItemProps } from './Item';
export interface ToggleFieldProps extends ItemProps {
highlightOnFocus?: boolean;
checked: boolean;
disabled?: boolean;
onChange?(checked: boolean): void;

View File

@@ -1,21 +1,26 @@
export * from './Button';
export * from './ButtonItem';
export * from './Carousel';
export * from './ControlsList';
export * from './Dialog';
export * from './DialogCheckbox';
export * from './Dropdown';
export * from './ErrorBoundary';
export * from './Field';
export * from './Focusable';
export * from './FocusRing';
export * from './FooterLegend';
export * from './Marquee';
export * from './Menu';
export * from './Modal';
export * from './Panel';
export * from './ProgressBar';
export * from './Router';
export * from './SidebarNavigation';
export * from './SliderField';
export * from './Spinner';
export * from './static-classes';
export * from './SteamSpinner';
export * from './Tabs';
export * from './TextField';
export * from './Toggle';
export * from './ToggleField';
export * from './Scroll';

View File

@@ -1,5 +1,7 @@
import { gamepadSliderClasses, ConfirmModal, SliderField } from "../deck-components";
import { useState, FC, CSSProperties } from "react";
import { CSSProperties, FC, useState } from 'react';
import { ConfirmModal, SliderField } from '../components';
import { gamepadSliderClasses } from '../utils/static-classes';
interface ColorPickerModalProps {
closeModal: () => void;
@@ -14,7 +16,7 @@ interface ColorPickerModalProps {
export const ColorPickerModal: FC<ColorPickerModalProps> = ({
closeModal,
onConfirm = () => {},
title = "Color Picker",
title = 'Color Picker',
defaultH = 0,
defaultS = 100,
defaultL = 50,
@@ -26,22 +28,22 @@ export const ColorPickerModal: FC<ColorPickerModalProps> = ({
const [A, setA] = useState<number>(defaultA);
const colorPickerCSSVars = {
"--decky-color-picker-hvalue": `${H}`,
"--decky-color-picker-svalue": `${S}%`,
"--decky-color-picker-lvalue": `${L}%`,
"--decky-color-picker-avalue": `${A}`,
'--decky-color-picker-hvalue': `${H}`,
'--decky-color-picker-svalue': `${S}%`,
'--decky-color-picker-lvalue': `${L}%`,
'--decky-color-picker-avalue': `${A}`,
} as CSSProperties;
return (
<ConfirmModal
bAllowFullSize
onCancel={closeModal}
onOK={() => {
onConfirm(`hsla(${H}, ${S}%, ${L}%, ${A})`);
closeModal();
}}
>
<style>
<ConfirmModal
bAllowFullSize
onCancel={closeModal}
onOK={() => {
onConfirm(`hsla(${H}, ${S}%, ${L}%, ${A})`);
closeModal();
}}
>
<style>
{`
/* This removes the cyan track color that is behind the slider head */
.ColorPicker_Container .${gamepadSliderClasses.SliderTrack} {
@@ -87,77 +89,44 @@ export const ColorPickerModal: FC<ColorPickerModalProps> = ({
}
`}
</style>
<div
className="ColorPicker_ColorDisplayContainer"
style={{
display: 'flex',
justifyContent: 'space-between',
alignItems: 'center',
marginBottom: '1em',
// theres a large header by default on the modal, so this just pushes it up into that unused space
marginTop: '-2.5em',
}}
>
<div>
<span style={{ fontSize: '1.5em' }}>
<b>{title}</b>
</span>
</div>
<div
className="ColorPicker_ColorDisplayContainer"
style={{
display: "flex",
justifyContent: "space-between",
alignItems: "center",
marginBottom: "1em",
// theres a large header by default on the modal, so this just pushes it up into that unused space
marginTop: "-2.5em",
backgroundColor: `hsla(${H}, ${S}%, ${L}%, ${A})`,
width: '40px',
height: '40px',
}}
>
<div>
<span style={{ fontSize: "1.5em" }}>
<b>{title}</b>
</span>
</div>
<div
style={{
backgroundColor: `hsla(${H}, ${S}%, ${L}%, ${A})`,
width: "40px",
height: "40px",
}}
></div>
></div>
</div>
<div className="ColorPicker_Container" style={colorPickerCSSVars}>
<div className="ColorPicker_HSlider">
<SliderField showValue editableValue label="Hue" value={H} min={0} max={360} onChange={setH} />
</div>
<div className="ColorPicker_Container" style={colorPickerCSSVars}>
<div className="ColorPicker_HSlider">
<SliderField
showValue
editableValue
label="Hue"
value={H}
min={0}
max={360}
onChange={setH}
/>
</div>
<div className="ColorPicker_SSlider">
<SliderField
showValue
editableValue
label="Saturation"
value={S}
min={0}
max={100}
onChange={setS}
/>
</div>
<div className="ColorPicker_LSlider">
<SliderField
showValue
editableValue
label="Lightness"
value={L}
min={0}
max={100}
onChange={setL}
/>
</div>
<div className="ColorPicker_ASlider">
<SliderField
showValue
editableValue
label="Alpha"
value={A}
step={0.1}
min={0}
max={1}
onChange={setA}
/>
</div>
<div className="ColorPicker_SSlider">
<SliderField showValue editableValue label="Saturation" value={S} min={0} max={100} onChange={setS} />
</div>
</ConfirmModal>
<div className="ColorPicker_LSlider">
<SliderField showValue editableValue label="Lightness" value={L} min={0} max={100} onChange={setL} />
</div>
<div className="ColorPicker_ASlider">
<SliderField showValue editableValue label="Alpha" value={A} step={0.1} min={0} max={1} onChange={setA} />
</div>
</div>
</ConfirmModal>
);
};

View File

@@ -0,0 +1,183 @@
import { Fragment, JSXElementConstructor, ReactElement, ReactNode, useEffect, useState } from 'react';
import { Field, FieldProps, Focusable, GamepadButton } from '../components';
/**
* A ReorderableList entry of type <T>.
* @param label The name of this entry in the list.
* @param data Optional data to connect to this entry.
* @param position The position of this entry in the list.
*/
export type ReorderableEntry<T> = {
label: ReactNode;
data?: T;
position: number;
};
/**
* Properties for a ReorderableList component of type <T>.
*
* @param animate If the list should animate. @default true
*/
export type ReorderableListProps<T> = {
entries: ReorderableEntry<T>[];
onSave: (entries: ReorderableEntry<T>[]) => void;
interactables?: JSXElementConstructor<{ entry: ReorderableEntry<T> }>;
fieldProps?: FieldProps;
animate?: boolean;
};
/**
* A component for creating reorderable lists.
*
* See an example implementation {@linkplain https://github.com/Tormak9970/Component-Testing-Plugin/blob/main/src/testing-window/ReorderableListTest.tsx here}.
*/
export function ReorderableList<T>(props: ReorderableListProps<T>) {
if (props.animate === undefined) props.animate = true;
const [entryList, setEntryList] = useState<ReorderableEntry<T>[]>(
[...props.entries].sort((a: ReorderableEntry<T>, b: ReorderableEntry<T>) => a.position - b.position),
);
const [reorderEnabled, setReorderEnabled] = useState<boolean>(false);
useEffect(() => {
setEntryList([...props.entries].sort((a: ReorderableEntry<T>, b: ReorderableEntry<T>) => a.position - b.position));
}, [props.entries]);
function toggleReorderEnabled(): void {
let newReorderValue = !reorderEnabled;
setReorderEnabled(newReorderValue);
if (!newReorderValue) {
props.onSave(entryList);
}
}
function saveOnBackout(e: Event) {
const event = e as CustomEvent;
if (event.detail.button == GamepadButton.CANCEL && reorderEnabled) {
setReorderEnabled(!reorderEnabled);
props.onSave(entryList);
}
}
return (
<Fragment>
<div
style={{
width: 'inherit',
height: 'inherit',
flex: '1 1 1px',
scrollPadding: '48px 0px',
display: 'flex',
flexDirection: 'column',
justifyContent: 'flex-start',
alignContent: 'stretch',
}}
>
<Focusable
onSecondaryButton={toggleReorderEnabled}
onSecondaryActionDescription={reorderEnabled ? 'Save Order' : 'Reorder'}
onClick={toggleReorderEnabled}
onButtonDown={saveOnBackout}
>
{entryList.map((entry: ReorderableEntry<T>) => (
<ReorderableItem
animate={props.animate!}
listData={entryList}
entryData={entry}
reorderEntryFunc={setEntryList}
reorderEnabled={reorderEnabled}
fieldProps={props.fieldProps}
>
{props.interactables ? <props.interactables entry={entry} /> : null}
</ReorderableItem>
))}
</Focusable>
</div>
</Fragment>
);
}
/**
* Properties for a ReorderableItem component of type <T>
*/
export type ReorderableListEntryProps<T> = {
fieldProps?: FieldProps;
listData: ReorderableEntry<T>[];
entryData: ReorderableEntry<T>;
reorderEntryFunc: CallableFunction;
reorderEnabled: boolean;
animate: boolean;
children: ReactElement | null;
};
function ReorderableItem<T>(props: ReorderableListEntryProps<T>) {
const [isSelected, _setIsSelected] = useState<boolean>(false);
const [isSelectedLastFrame, setIsSelectedLastFrame] = useState<boolean>(false);
const listEntries = props.listData;
function onReorder(e: Event): void {
if (!props.reorderEnabled) return;
const event = e as CustomEvent;
const currentIdx = listEntries.findIndex((entryData: ReorderableEntry<T>) => entryData === props.entryData);
const currentIdxValue = listEntries[currentIdx];
if (currentIdx < 0) return;
let targetPosition: number = -1;
if (event.detail.button == GamepadButton.DIR_DOWN) {
targetPosition = currentIdxValue.position + 1;
} else if (event.detail.button == GamepadButton.DIR_UP) {
targetPosition = currentIdxValue.position - 1;
}
if (targetPosition >= listEntries.length || targetPosition < 0) return;
let otherToUpdate = listEntries.find((entryData: ReorderableEntry<T>) => entryData.position === targetPosition);
if (!otherToUpdate) return;
let currentPosition = currentIdxValue.position;
currentIdxValue.position = otherToUpdate.position;
otherToUpdate.position = currentPosition;
props.reorderEntryFunc(
[...listEntries].sort((a: ReorderableEntry<T>, b: ReorderableEntry<T>) => a.position - b.position),
);
}
async function setIsSelected(val: boolean) {
_setIsSelected(val);
// Wait 3 frames, then set. I have no idea why, but if you dont wait long enough it doesn't work.
for (let i = 0; i < 3; i++) await new Promise((res) => requestAnimationFrame(res));
setIsSelectedLastFrame(val);
}
return (
<div
style={
props.animate
? {
transition:
isSelected || isSelectedLastFrame
? ''
: 'transform 0.3s cubic-bezier(0.25, 1, 0.5, 1), opacity 0.3s cubic-bezier(0.25, 1, 0.5, 1)', // easeOutQuart https://easings.net/#easeOutQuart
transform: !props.reorderEnabled || isSelected ? 'scale(1)' : 'scale(0.9)',
opacity: !props.reorderEnabled || isSelected ? 1 : 0.7,
}
: {}
}
>
<Field
label={props.entryData.label}
{...props.fieldProps}
focusable={!props.children}
onButtonDown={onReorder}
onGamepadBlur={() => setIsSelected(false)}
onGamepadFocus={() => setIsSelected(true)}
>
<Focusable style={{ display: 'flex', width: '100%', position: 'relative' }}>{props.children}</Focusable>
</Field>
</div>
);
}

View File

@@ -1,7 +1,8 @@
import { Spinner } from '../deck-components';
import { useEffect } from 'react';
import { FC, ImgHTMLAttributes, useState } from 'react';
import { Spinner } from '../components';
interface SuspensefulImageProps extends ImgHTMLAttributes<HTMLImageElement> {
suspenseWidth?: string | number;
suspenseHeight?: string | number;
@@ -12,6 +13,8 @@ export const SuspensefulImage: FC<SuspensefulImageProps> = (props) => {
const [error, setError] = useState(false);
useEffect(() => {
setLoading(true);
setError(false);
const img = new Image();
img.src = props.src || '';
img.addEventListener('load', () => {
@@ -20,7 +23,7 @@ export const SuspensefulImage: FC<SuspensefulImageProps> = (props) => {
img.addEventListener('error', () => {
setError(true);
});
}, []);
}, [props.src]);
return loading ? (
<div
@@ -38,4 +41,4 @@ export const SuspensefulImage: FC<SuspensefulImageProps> = (props) => {
) : (
<img {...props} />
);
};
};

View File

@@ -1 +1,3 @@
export * from './SuspensefulImage';
export * from './ColorPickerModal';
export * from './ReorderableList';

View File

@@ -0,0 +1 @@
export * from './useQuickAccessVisible';

View File

@@ -0,0 +1,63 @@
import { useEffect, useState } from 'react';
import { getGamepadNavigationTrees } from '../utils';
function getQuickAccessWindow(): Window | null {
const navTrees = getGamepadNavigationTrees();
return (
navTrees.find((tree: any) => tree?.id === 'QuickAccess-NA')?.m_Root?.m_element?.ownerDocument.defaultView ?? null
);
}
/**
* Returns state indicating the visibility of quick access menu.
*
* @returns `true` if quick access menu is visible and `false` otherwise.
*
* @example
* import { FC, useEffect } from "react";
* import { useQuickAccessVisible } from "decky-frontend-lib";
*
* export const PluginPanelView: FC<{}> = ({ }) => {
* const isVisible = useQuickAccessVisible();
*
* useEffect(() => {
* if (!isVisible) {
* return;
* }
*
* const interval = setInterval(() => console.log("Hello world!"), 1000);
* return () => {
* clearInterval(interval);
* }
* }, [isVisible])
*
* return (
* <div>
* {isVisible ? "VISIBLE" : "INVISIBLE"}
* </div>
* );
* };
*/
export function useQuickAccessVisible(): boolean {
// By default we say that document is not hidden, unless we know otherwise.
// This would cover the cases when Valve breaks something and the quick access window
// cannot be accessed anymore - the plugins that use this would continue working somewhat.
const [isHidden, setIsHidden] = useState(getQuickAccessWindow()?.document.hidden ?? false);
useEffect(() => {
const quickAccessWindow = getQuickAccessWindow();
if (quickAccessWindow === null) {
console.error('Could not get window of QuickAccess menu!');
return;
}
const onVisibilityChange = () => setIsHidden(quickAccessWindow.document.hidden);
quickAccessWindow.addEventListener('visibilitychange', onVisibilityChange);
return () => {
quickAccessWindow.removeEventListener('visibilitychange', onVisibilityChange);
};
}, []);
return !isHidden;
}

View File

@@ -1,21 +0,0 @@
import { CSSProperties, FC, RefAttributes } from 'react';
import { CommonUIModule } from '../webpack';
export interface DialogButtonProps extends RefAttributes<HTMLDivElement> {
label?: string;
style?: CSSProperties;
className?: string;
noFocusRing?: boolean;
description?: string;
layout?: 'below';
onClick?(e: MouseEvent): void;
disabled?: boolean;
bottomSeparator?: boolean;
}
export const DialogButton = Object.values(CommonUIModule).find(
(mod: any) =>
mod?.render?.toString()?.includes('Object.assign({type:"button"') &&
mod?.render?.toString()?.includes('DialogButton'),
) as FC<DialogButtonProps>;

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@@ -1,13 +0,0 @@
import { FC } from 'react';
import { CommonUIModule } from '../webpack';
import { ItemProps } from './Item';
export interface ButtonItemProps extends ItemProps {
onClick?(e: MouseEvent): void;
disabled?: boolean;
}
export const ButtonItem = Object.values(CommonUIModule).find((mod: any) =>
mod?.render?.toString()?.includes('"highlightOnFocus","childrenContainerWidth"') || mod?.render?.toString()?.includes('childrenContainerWidth:"min"'),
) as FC<ButtonItemProps>;

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@@ -1,18 +0,0 @@
import { ElementType, FC, ReactNode } from "react";
import { findModuleChild } from "../webpack";
export interface FocusRingProps {
className?: string,
rootClassName?: string,
render?: ElementType,
children?: ReactNode,
NavigationManager?: any
}
export const FocusRing = findModuleChild((m: any) => {
if (typeof m !== 'object') return false;
for (let prop in m) {
if (m[prop]?.toString()?.includes('.GetShowDebugFocusRing())')) return m[prop];
}
return false;
}) as FC<FocusRingProps>;

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@@ -1,20 +0,0 @@
import { HTMLAttributes, ReactNode, RefAttributes, VFC } from "react";
import { findModuleChild } from "../webpack";
import { FooterLegendProps } from "./FooterLegend";
export interface FocusableProps extends HTMLAttributes<HTMLDivElement>, FooterLegendProps {
children: ReactNode;
"flow-children"?: string;
focusClassName?: string;
focusWithinClassName?: string;
onActivate?: (e: CustomEvent) => void;
onCancel?: (e: CustomEvent) => void;
}
export const Focusable = findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (m[prop]?.render?.toString()?.includes('["flow-children","onActivate","onCancel","focusClassName",'))
return m[prop];
}
}) as VFC<FocusableProps & RefAttributes<HTMLDivElement>>;

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@@ -1,18 +0,0 @@
export interface FooterLegendProps {
actionDescriptionMap?: unknown;
onOKActionDescription?: string;
onCancelActionDescription?: string;
onSecondaryActionDescription?: string;
onOptionsActionDescription?: string;
onMenuActionDescription?: string;
onButtonDown?: () => void;
onButtonUp?: () => void;
onOKButton?: () => void;
onCancelButton?: () => void;
onSecondaryButton?: () => void;
onOptionsButton?: () => void;
onGamepadDirection?: () => void;
onGamepadFocus?: () => void;
onGamepadBlur?: () => void;
onMenuButton?: () => void;
}

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@@ -1,49 +0,0 @@
import { FC, ReactNode } from 'react';
import { findModuleChild } from '../webpack';
export const showContextMenu: (children: ReactNode, parent?: EventTarget) => void = findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (typeof m[prop] === 'function' && m[prop].toString().includes('stopPropagation))')) {
return m[prop];
}
}
});
export interface MenuProps {
label: string;
onCancel?(): void;
cancelText?: string;
}
export const Menu: FC<MenuProps> = findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (m[prop]?.prototype?.HideIfSubmenu && m[prop]?.prototype?.HideMenu) {
return m[prop];
}
}
});
export interface MenuItemProps {
onSelected?(): void;
}
export const MenuItem: FC<MenuItemProps> = findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (m[prop]?.prototype?.OnOKButton && m[prop]?.prototype?.OnMouseEnter) {
return m[prop];
}
}
});
/*
all().map(m => {
if (typeof m !== "object") return undefined;
for (let prop in m) { if (m[prop]?.prototype?.OK && m[prop]?.prototype?.Cancel && m[prop]?.prototype?.render) return m[prop]}
}).find(x => x)
*/

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@@ -1,49 +0,0 @@
import { FC, ReactNode } from 'react';
import { findModuleChild } from '../webpack';
// TODO: there is another argument, figure out what it does
export const showModal: (children: ReactNode, parent?: EventTarget) => void = findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (typeof m[prop] === 'function' && m[prop].toString().includes('bHideMainWindowForPopouts:!0')) {
return m[prop];
}
}
});
export interface ModalRootProps {
onCancel?(): void;
closeModal?(): void;
onOK?(): void;
onEscKeypress?(): void;
className?: string;
modalClassName?: string;
bAllowFullSize?: boolean;
bDestructiveWarning?: boolean;
bDisableBackgroundDismiss?: boolean;
bHideCloseIcon?: boolean;
bOKDisabled?: boolean;
}
export interface ConfirmModalProps extends ModalRootProps {
onMiddleButton?(): void;
}
export const ConfirmModal = findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (!m[prop]?.prototype?.OK && m[prop]?.prototype?.Cancel && m[prop]?.prototype?.render) {
return m[prop];
}
}
}) as FC<ConfirmModalProps>;
export const ModalRoot = findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (m[prop]?.prototype?.OK && m[prop]?.prototype?.Cancel && m[prop]?.prototype?.render) {
return m[prop];
}
}
}) as FC<ModalRootProps>;

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@@ -1,23 +0,0 @@
import { FC } from 'react';
import { findModuleChild } from '../webpack';
export interface PanelSectionProps {
title?: string;
spinner?: boolean;
}
const [panelSection, mod] = findModuleChild((mod: any) => {
for (let prop in mod) {
if (mod[prop]?.toString()?.includes('.PanelSection')) {
return [mod[prop], mod];
}
}
return null;
});
export const PanelSection = panelSection as FC<PanelSectionProps>;
export const PanelSectionRow = Object.values(mod).filter(
(exp: any) => !exp?.toString()?.includes('.PanelSection'),
)[0] as FC;

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@@ -1,44 +0,0 @@
import { VFC, ReactNode } from 'react';
import { findModuleChild } from '../webpack';
import { ItemProps } from './Item';
export interface ProgressBarItemProps extends ItemProps {
indeterminate?: boolean;
nTransitionSec?: number;
nProgress?: number;
focusable?: boolean;
}
export interface ProgressBarProps {
indeterminate?: boolean;
nTransitionSec?: number;
nProgress?: number;
focusable?: boolean;
}
export interface ProgressBarWithInfoProps extends ProgressBarItemProps {
sTimeRemaining?: ReactNode;
sOperationText?: ReactNode;
}
export const ProgressBar = findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (m[prop]?.toString()?.includes('.ProgressBar,"standard"==')) return m[prop];
}
}) as VFC<ProgressBarProps>;
export const ProgressBarWithInfo = findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (m[prop]?.toString()?.includes('.ProgressBarFieldStatus},')) return m[prop];
}
}) as VFC<ProgressBarWithInfoProps>;
export const ProgressBarItem = findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (m[prop]?.toString()?.includes('"indeterminate","nTransitionSec"')) return m[prop];
}
}) as VFC<ProgressBarItemProps>;

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@@ -1,98 +0,0 @@
import { Module, findModuleChild } from '../webpack';
export enum SideMenu {
None,
Main,
QuickAccess,
}
export enum QuickAccessTab {
Notifications,
RemotePlayTogetherControls,
VoiceChat,
Friends,
Settings,
Perf,
Help,
Decky,
}
export enum DisplayStatus {
Invalid = 0,
Launching = 1,
Uninstalling = 2,
Installing = 3,
Running = 4,
Validating = 5,
Updating = 6,
Downloading = 7,
Synchronizing = 8,
ReadyToInstall = 9,
ReadyToPreload = 10,
ReadyToLaunch = 11,
RegionRestricted = 12,
PresaleOnly = 13,
InvalidPlatform = 14,
PreloadComplete = 16,
BorrowerLocked = 17,
UpdatePaused = 18,
UpdateQueued = 19,
UpdateRequired = 20,
UpdateDisabled = 21,
DownloadPaused = 22,
DownloadQueued = 23,
DownloadRequired = 24,
DownloadDisabled = 25,
LicensePending = 26,
LicenseExpired = 27,
AvailForFree = 28,
AvailToBorrow = 29,
AvailGuestPass = 30,
Purchase = 31,
Unavailable = 32,
NotLaunchable = 33,
CloudError = 34,
CloudOutOfDate = 35,
Terminating = 36,
}
export type AppOverview = {
appid: string
display_name: string
display_status: DisplayStatus
sort_as: string
}
export interface Router {
CloseSideMenus(): void;
OpenQuickAccessMenu(quickAccessTab?: QuickAccessTab): void;
GetQuickAccessTab(): QuickAccessTab;
Navigate(path: string): void;
NavigateBackOrOpenMenu(): void;
NavigateToAppProperties(): void
NavigateToBugForum(): void
NavigateToExternalWeb(url: string): void;
NavigateToHelp(): void
NavigateToInvites(): void
NavigateToRunningApp(replace?: boolean): void;
NavigateToStorage(): void
NavigateToStore(): void
NavigateToStoreApp(appId: number | string): void
NavigateToStoreFreeToPlay(): void
NavigateToStoreManual(): void
NavigateToStoreNewReleases(): void
NavigateToStoreOnSale(): void
ToggleSideMenu(sideMenu: SideMenu): void;
CloseSideMenus(): void;
OpenSideMenu(sideMenu: SideMenu): void;
OpenPowerMenu(unknown?: any): void;
get RunningApps(): AppOverview[];
get MainRunningApp(): AppOverview | undefined;
}
export const Router = findModuleChild((m: Module) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (m[prop]?.Navigate && m[prop]?.NavigationManager) return m[prop];
}
}) as Router;

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@@ -1,25 +0,0 @@
import { ReactNode, VFC } from 'react';
import { Module, findModuleChild } from '../webpack';
export interface SidebarNavigationPages {
title: string;
route: string;
content: ReactNode;
}
export interface SidebarNavigationProps {
title?: string;
pages: SidebarNavigationPages[];
showTitle?: boolean;
disableRouteReporting?: boolean;
}
export const SidebarNavigation = findModuleChild((mod: Module) => {
for (let prop in mod) {
if (mod[prop]?.toString()?.includes('"disableRouteReporting"')) {
return mod[prop];
}
}
return null;
}) as VFC<SidebarNavigationProps>;

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@@ -1,8 +0,0 @@
import { FC, SVGAttributes } from 'react';
import { IconsModule } from '../webpack';
// TODO type this and other icons?
export const Spinner = Object.values(IconsModule).find((mod: any) =>
mod?.toString && /Spinner\)}\),.\.createElement\(\"path\",{d:\"M18 /.test(mod.toString())
) as FC<SVGAttributes<SVGElement>>;

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@@ -1,9 +0,0 @@
import { FC, SVGAttributes } from 'react';
import { findModuleChild } from '../webpack';
export const SteamSpinner = findModuleChild((m) => {
if (typeof m !== "object") return undefined;
for (let prop in m) {
if (m[prop]?.toString()?.includes("Steam Spinner") && m[prop].toString().includes("PreloadThrobber")) return m[prop]
}
}) as FC<SVGAttributes<SVGElement>>;

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@@ -1,364 +0,0 @@
import { findModule } from '../webpack';
type StaticClasses = Record<
| 'ActiveTab'
| 'AllTabContents'
| 'BatteryDetailsLabels'
| 'BatteryIcon'
| 'BatteryPercentageLabel'
| 'BatteryProjectedLabel'
| 'BatteryProjectedValue'
| 'BatterySectionContainer'
| 'Blocked'
| 'ComingSoon'
| 'Container'
| 'ContentTransition'
| 'Down'
| 'EmptyNotifications'
| 'Enter'
| 'EnterActive'
| 'Exit'
| 'ExitActive'
| 'FooterBoxShadow'
| 'FriendsListTabPanel'
| 'FriendsTitle'
| 'FullHeight'
| 'HeaderAndFooterVisible'
| 'HeaderContainer'
| 'ItemFocusAnim-darkGrey'
| 'ItemFocusAnim-darkerGrey'
| 'ItemFocusAnim-darkerGrey-nocolor'
| 'ItemFocusAnim-green'
| 'ItemFocusAnim-grey'
| 'ItemFocusAnimBorder-darkGrey'
| 'KeyboardButton'
| 'Label'
| 'LowBattery'
| 'LowBatteryGauge'
| 'Menu'
| 'Open'
| 'PanelExitAnchor'
| 'PanelOuterNav'
| 'PanelSection'
| 'PanelSectionRow'
| 'PanelSectionTitle'
| 'QuickAccessMenu'
| 'ReallyLow'
| 'Remaining'
| 'Selected'
| 'Tab'
| 'TabContentColumn'
| 'TabGroupPanel'
| 'TabPanelHidden'
| 'Tabs'
| 'Text'
| 'Title'
| 'TransitionMenuDelay'
| 'Up'
| 'ViewPlaceholder'
| 'VoiceTab'
| 'duration-app-launch'
| 'focusAnimation'
| 'hoverAnimation',
string
>;
type ScrollClasses = Record<
| 'ScrollBoth'
| 'ScrollPanel'
| 'ScrollX'
| 'ScrollY',
string
>;
type GamepadDialogClasses = Record<
| 'duration-app-launch'
| 'GamepadDialogContent'
| 'GamepadDialogContent_InnerWidth'
| 'Field'
| 'Button'
| 'NoMinWidth'
| 'ActiveAndUnfocused'
| 'StandaloneFieldSeparator'
| 'StandardPadding'
| 'CompactPadding'
| 'WithDescription'
| 'WithBottomSeparatorStandard'
| 'WithBottomSeparatorThick'
| 'HighlightOnFocus'
| 'ItemFocusAnim-darkerGrey'
| 'ItemFocusAnim-darkGrey'
| 'WithBottomSeparator'
| 'Disabled'
| 'Clickable'
| 'FieldClickTarget'
| 'FieldChildren'
| 'FieldLeadIcon'
| 'FieldLabelRow'
| 'VerticalAlignCenter'
| 'InlineWrapShiftsChildrenBelow'
| 'ExtraPaddingOnChildrenBelow'
| 'ChildrenWidthFixed'
| 'ChildrenWidthGrow'
| 'WithFirstRow'
| 'WithChildrenBelow'
| 'FieldLabel'
| 'FieldLabelValue'
| 'FieldDescription'
| 'ModalPosition'
| 'WithStandardPadding'
| 'slideInAnimation'
| 'BasicTextInput'
| 'Toggle'
| 'ToggleRail'
| 'On'
| 'ToggleSwitch'
| 'LabelFieldValue'
| 'DropDownControlButtonContents'
| 'Spacer'
| 'ControlsListOuterPanel'
| 'StandardSpacing'
| 'ExtraSpacing'
| 'AlignRight'
| 'AlignLeft'
| 'AlignCenter'
| 'ControlsListChild'
| 'QuickAccess-Menu'
| 'BigButtons'
| 'BottomButtons'
| 'ItemFocusAnim-darkerGrey-nocolor'
| 'ItemFocusAnim-grey'
| 'ItemFocusAnimBorder-darkGrey'
| 'ItemFocusAnim-green'
| 'focusAnimation'
| 'hoverAnimation',
string
>;
type QuickAccessControlsClasses = Record<
| 'duration-app-launch'
| 'PanelSection'
| 'PanelSectionTitle'
| 'Text'
| 'PanelSectionRow'
| 'Label'
| 'ComingSoon'
| 'LowBattery'
| 'ReallyLow'
| 'LowBatteryGauge'
| 'Remaining'
| 'EmptyNotifications'
| 'BatterySectionContainer'
| 'BatteryIcon'
| 'BatteryPercentageLabel'
| 'BatteryDetailsLabels'
| 'BatteryProjectedValue'
| 'BatteryProjectedLabel'
| 'ItemFocusAnim-darkerGrey-nocolor'
| 'ItemFocusAnim-darkerGrey'
| 'ItemFocusAnim-darkGrey'
| 'ItemFocusAnim-grey'
| 'ItemFocusAnimBorder-darkGrey'
| 'ItemFocusAnim-green'
| 'focusAnimation'
| 'hoverAnimation',
string
>;
type UpdaterFieldClasses = Record<
| "duration-app-launch"
| "OOBEUpdateStatusContainer"
| "UpdateScreen"
| "UpdatePanel"
| "CurrentStatus"
| "TotalUpdateSize"
| "ProgressInfoContainer"
| "TimeRemaining"
| "BatteryLowWarning"
| "fadeInAnimation"
| "ProgressStatus"
| "UpdateStatusContainer"
| "UpdaterFieldStatusSuccess"
| "UpdaterFieldStatusApplying"
| "TextContainer"
| "ApplyingText"
| "UpdateBytesRemaining"
| "Label"
| "Numerator"
| "Separator"
| "Denominator"
| "PatchNotes"
| "PostedTime"
| "EventDetailTitle"
| "EventDetailsSubTitle"
| "EventDetailsBody"
| "InsufficientBatteryText"
| "UnsupportedHardwareWarning"
| "Title"
| "Text"
| "Body"
| "ItemFocusAnim-darkerGrey-nocolor"
| "ItemFocusAnim-darkerGrey"
| "ItemFocusAnim-darkGrey"
| "ItemFocusAnim-grey"
| "ItemFocusAnimBorder-darkGrey"
| "ItemFocusAnim-green"
| "focusAnimation"
| "hoverAnimation",
string
>;
type PlaySectionClasses = Record<
| "AchievementCountLabel"
| "AchievementProgressRow"
| "ActionSection"
| "AppButtonsContainer"
| "Arrow"
| "AvatarAndPersona"
| "BreakNarrow"
| "BreakShort"
| "BreakTall"
| "BreakUltraWide"
| "BreakWide"
| "ClickablePlayBarItem"
| "CloudStatusIcon"
| "CloudStatusLabel"
| "CloudStatusRow"
| "CloudSyncProblem"
| "CloudSynching"
| "ComingSoon"
| "Container"
| "DetailsProgressBar"
| "DetailsProgressContainer"
| "DetailsSection"
| "DetailsSectionExtra"
| "DetailsSectionStatus"
| "DotDotDot"
| "DownloadPaused"
| "DownloadProgressBar"
| "Downloading"
| "FavoriteButton"
| "Favorited"
| "GameInfoButton"
| "GameStat"
| "GameStatIcon"
| "GameStatIconForced"
| "GameStatRight"
| "GameStatsSection"
| "GamepadUIBreakNarrow"
| "GamepadUIBreakShort"
| "GamepadUIBreakWide"
| "Glassy"
| "HideWhenNarrow"
| "Icon"
| "Icons"
| "InPage"
| "InnerContainer"
| "InvalidPlatform"
| "ItemFocusAnim-darkGrey"
| "ItemFocusAnim-darkerGrey"
| "ItemFocusAnim-darkerGrey-nocolor"
| "ItemFocusAnim-green"
| "ItemFocusAnim-grey"
| "ItemFocusAnimBorder-darkGrey"
| "Label"
| "LastPlayed"
| "LastPlayedInfo"
| "MenuActive"
| "MenuButton"
| "MiniAchievements"
| "OfflineMode"
| "OnlyDownloadBar"
| "PermanentlyUnavailable"
| "PlayBar"
| "PlayBarCloudStatusContainer"
| "PlayBarDetailLabel"
| "PlayBarGameIcon"
| "PlayBarGameName"
| "PlayBarIconAndGame"
| "PlayBarLabel"
| "Playtime"
| "PlaytimeIcon"
| "PlaytimeIconForced"
| "PortraitBar"
| "Presale"
| "RecentlyUpdated"
| "RecentlyUpdatedIcon"
| "RecentlyUpdatedLink"
| "RecentlyUpdatedText"
| "RightBreakNarrow"
| "RightBreakUltraNarrow"
| "RightBreakUltraWide"
| "RightBreakWide"
| "RightControls"
| "Row"
| "SharedLibrary"
| "StatusAndStats"
| "StatusNameContainer"
| "StickyHeader"
| "StickyHeaderShadow"
| "SuperimposedGridItems"
| "SyncAnim"
| "Visible"
| "duration-app-launch"
| "favorited"
| "focusAnimation"
| "hoverAnimation",
string
>;
type GamepadSliderClasses = Record<
| "error-shake-duration"
| "SliderControlPanelGroup"
| "SliderControlAndNotches"
| "WithDefaultValue"
| "SliderControl"
| "Disabled"
| "SliderTrack"
| "SliderHasNotches"
| "SliderTrackDark"
| "SliderHandleContainer"
| "VerticalLineSliderHandleContainer"
| "ParenSliderHandleContainer"
| "SliderHandle"
| "SliderHandleFocusPop"
| "VerticalLineSliderHandle"
| "ParenSliderHandle"
| "Left"
| "SliderControlWithIcon"
| "Icon"
| "SliderNotchContainer"
| "SliderNotch"
| "AlignToEnds"
| "SliderNotchLabel"
| "AlignToLeft"
| "AlignToRight"
| "SliderNotchTick"
| "TickActive"
| "LabelText"
| "DescriptionValue"
| "EditableValue"
| "FakeEditableValue"
| "RedBorder"
| "EditableValueSuffix"
| "ErrorShake"
| "error-shake"
| "CompoundSlider"
| "CompoundSliderSubSlider"
| "Right"
| "CompoundSliderSubSliderLabelContainer"
| "CompoundSliderSubSliderLabelPositioner"
| "CompoundSliderSubSliderLabel"
| "CompoundSliderSubSliderLabelInternal"
| "DefaultValueTickContainer"
| "DefaultValueTick",
string
>;
export const staticClasses: StaticClasses = findModule((mod) => typeof mod === 'object' && mod.TransitionMenuDelay);
export const scrollClasses: ScrollClasses = findModule((mod) => typeof mod === 'object' && mod.ScrollPanel && mod.ScrollY);
export const gamepadDialogClasses: GamepadDialogClasses = findModule((mod) => typeof mod === 'object' && mod.WithFirstRow);
export const quickAccessControlsClasses: QuickAccessControlsClasses = findModule((mod) => typeof mod === 'object' && mod.PanelSectionRow);
export const updaterFieldClasses: UpdaterFieldClasses = findModule((mod) => typeof mod === 'object' && mod.PatchNotes && mod.PostedTime);
export const playSectionClasses: PlaySectionClasses = findModule((mod) => typeof mod === 'object' && mod.MenuButton && mod.MenuActive);
export const gamepadSliderClasses: GamepadSliderClasses = findModule((mod) => typeof mod === 'object' && mod.SliderTrack && mod.SliderHasNotches);

1
src/deck-hooks/index.ts Normal file
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export * from './useParams';

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import { ReactRouter } from '../webpack';
/**
* Get the current params from ReactRouter
*
* @returns an object with the current ReactRouter params
*
* @example
* import { useParams } from "decky-frontend-lib";
*
* const { appid } = useParams<{ appid: string }>()
*/
export const useParams = Object.values(ReactRouter).find((val) => /return (\w)\?\1\.params:{}/.test(`${val}`)) as <
T,
>() => T;

321
src/globals/SteamClient.ts Normal file
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declare global {
var SteamClient: SteamClient;
}
export interface Apps {
RegisterForAppOverviewChanges: any;
RegisterForAppDetails: any;
RegisterForLocalizationChanges: any;
RegisterForWorkshopChanges: any;
RegisterForWorkshopItemDownloads: any;
GetLibraryBootstrapData: any;
RegisterForAchievementChanges: any;
GetFriendAchievementsForApp: any;
GetMyAchievementsForApp: any;
AddUserTagToApps: any;
RemoveUserTagFromApps: any;
ClearUserTagsOnApps: any;
ClearAndSetUserTagsOnApp: any;
SetAppHidden: any;
ResetHiddenState: any;
SetAppLaunchOptions: any;
SetAppResolutionOverride: any;
SetAppCurrentLanguage: any;
SetAppAutoUpdateBehavior: any;
SetAppBackgroundDownloadsBehavior: any;
ToggleAppFamilyBlockedState: any;
ToggleAppSteamCloudEnabled: any;
ToggleAppSteamCloudSyncOnSuspendEnabled: any;
ToggleOverrideResolutionForInternalDisplay: any;
ToggleEnableSteamOverlayForApp: any;
ToggleEnableDesktopTheatreForApp: any;
BrowseLocalFilesForApp: any;
BrowseScreenshotsForApp: any;
BrowseScreenshotForApp: any;
BackupFilesForApp: any;
VerifyFilesForApp: any;
CreateDesktopShortcutForApp: any;
JoinAppContentBeta: any;
JoinAppContentBetaByPassword: any;
GetAchievementsInTimeRange: any;
GetSubscribedWorkshopItems: any;
SubscribeWorkshopItem: any;
GetDownloadedWorkshopItems: any;
DownloadWorkshopItem: any;
SetLocalScreenshotCaption: any;
SetLocalScreenshotSpoiler: any;
GetDetailsForScreenshotUpload: any;
UploadLocalScreenshot: any;
DeleteLocalScreenshot: any;
GetScreenshotsInTimeRange: any;
GetFriendsWhoPlay: any;
RequestLegacyCDKeysForApp: any;
GetSoundtrackDetails: any;
GetStoreTagLocalization: any;
GetLaunchOptionsForApp: any;
GetResolutionOverrideForApp: any;
ScanForShortcuts: any;
GetAllShortcuts: any;
GetShortcutData: any;
AddShortcut: any;
RemoveShortcut: any;
InstallFlatpakAppAndCreateShortcut: any;
ListFlatpakApps: any;
UninstallFlatpakApp: any;
ShowControllerConfigurator: any;
SetThirdPartyControllerConfiguration: any;
ToggleAllowDesktopConfiguration: any;
SetControllerRumblePreference: any;
GetCachedAppDetails: any;
SetCachedAppDetails: any;
ReportLibraryAssetCacheMiss: any;
SaveAchievementProgressCache: any;
SetStreamingClientForApp: any;
SetCustomArtworkForApp: any;
ClearCustomArtworkForApp: any;
SetCustomLogoPositionForApp: any;
ClearCustomLogoPositionForApp: any;
RequestIconDataForApp: any;
SpecifyCompatTool: any;
GetAvailableCompatTools: any;
SetShortcutName: any;
SetShortcutExe: any;
SetShortcutStartDir: any;
SetShortcutLaunchOptions: any;
SetShortcutIsVR: any;
PromptToChangeShortcut: any;
PromptToSelectShortcutIcon: any;
InstallApp: any;
RunGame: any;
VerifyApp: any;
StreamGame: any;
CancelLaunch: any;
TerminateApp: any;
UninstallApps: any;
ShowStore: any;
SetDLCEnabled: any;
ContinueGameAction: any;
CancelGameAction: any;
GetActiveGameActions: any;
GetGameActionDetails: any;
GetGameActionForApp: any;
SkipShaderProcessing: any;
MarkEulaAccepted: any;
MarkEulaRejected: any;
LoadEula: any;
GetConflictingFileTimestamps: any;
GetCloudPendingRemoteOperations: any;
ClearProton: any;
RegisterForMarketingMessages: any;
FetchMarketingMessages: any;
MarkMarketingMessageSeen: any;
ReportMarketingMessageSeen: any;
RegisterForGameActionStart: any;
RegisterForGameActionEnd: any;
RegisterForGameActionTaskChange: any;
RegisterForGameActionUserRequest: any;
RegisterForGameActionShowError: any;
RegisterForGameActionShowUI: any;
OpenAppSettingsDialog: any;
}
export interface Window {
RegisterForExternalDisplayChanged: any;
SetManualDisplayScaleFactor: any;
SetAutoDisplayScale: any;
Minimize: any;
ProcessShuttingDown: any;
ToggleMaximize: any;
MoveTo: any;
ResizeTo: any;
SetMinSize: any;
SetResizeGrip: any;
SetComposition: any;
GamescopeBlur: any;
BringToFront: any;
SetForegroundWindow: any;
SetKeyFocus: any;
FlashWindow: any;
StopFlashWindow: any;
ShowWindow: any;
HideWindow: any;
SetWindowIcon: any;
GetWindowDimensions: any;
GetWindowRestoreDetails: any;
PositionWindowRelative: any;
GetMousePositionDetails: any;
IsWindowMinimized: any;
GetBrowserID: any;
}
export interface SteamClient {
Apps: Apps;
Browser: any;
BrowserView: any;
ClientNotifications: any;
Cloud: any;
Console: any;
Downloads: any;
FamilySharing: any;
FriendSettings: any;
Friends: any;
GameSessions: any;
Input: any;
InstallFolder: any;
Installs: any;
MachineStorage: any;
Messaging: any;
Notifications: any;
OpenVR: any;
Overlay: any;
Parental: any;
RegisterIFrameNavigatedCallback: any;
RemotePlay: any;
RoamingStorage: any;
Screenshots: any;
Settings: any;
SharedConnection: any;
Stats: any;
Storage: any;
Streaming: any;
System: any;
UI: any;
URL: any;
Updates: any;
User: any;
WebChat: any;
Window: Window;
}
export interface SteamShortcut {
appid: number;
data: {
bIsApplication: boolean;
strAppName: string;
strExePath: string;
strArguments: string;
strShortcutPath: string;
strSortAs: string;
};
}
/**
* @prop unAppID is not properly set by Steam for non-steam game shortcuts, so it defaults to 0 for them
*/
export interface LifetimeNotification {
unAppID: number;
nInstanceID: number;
bRunning: boolean;
}
export type AppAchievements = {
nAchieved: number;
nTotal: number;
vecAchievedHidden: any[];
vecHighlight: any[];
vecUnachieved: any[];
};
export type AppLanguages = {
strDisplayName: string;
strShortName: string;
};
export type LogoPinPositions = 'BottomLeft' | 'UpperLeft' | 'CenterCenter' | 'UpperCenter' | 'BottomCenter';
export interface LogoPosition {
pinnedPosition: LogoPinPositions;
nWidthPct: number;
nHeightPct: number;
}
export interface AppDetails {
achievements: AppAchievements;
bCanMoveInstallFolder: boolean;
bCloudAvailable: boolean;
bCloudEnabledForAccount: boolean;
bCloudEnabledForApp: boolean;
bCloudSyncOnSuspendAvailable: boolean;
bCloudSyncOnSuspendEnabled: boolean;
bCommunityMarketPresence: boolean;
bEnableAllowDesktopConfiguration: boolean;
bFreeRemovableLicense: boolean;
bHasAllLegacyCDKeys: boolean;
bHasAnyLocalContent: boolean;
bHasLockedPrivateBetas: boolean;
bIsExcludedFromSharing: boolean;
bIsSubscribedTo: boolean;
bOverlayEnabled: boolean;
bOverrideInternalResolution: boolean;
bRequiresLegacyCDKey: boolean;
bShortcutIsVR: boolean;
bShowCDKeyInMenus: boolean;
bShowControllerConfig: boolean;
bSupportsCDKeyCopyToClipboard: boolean;
bVRGameTheatreEnabled: boolean;
bWorkshopVisible: boolean;
eAppOwnershipFlags: number;
eAutoUpdateValue: number;
eBackgroundDownloads: number;
eCloudSync: number;
eControllerRumblePreference: number;
eDisplayStatus: number;
eEnableThirdPartyControllerConfiguration: number;
eSteamInputControllerMask: number;
iInstallFolder: number;
lDiskUsageBytes: number;
lDlcUsageBytes: number;
nBuildID: number;
nCompatToolPriority: number;
nPlaytimeForever: number;
nScreenshots: number;
rtLastTimePlayed: number;
rtLastUpdated: number;
rtPurchased: number;
selectedLanguage: {
strDisplayName: string;
strShortName: string;
};
strCloudBytesAvailable: string;
strCloudBytesUsed: string;
strCompatToolDisplayName: string;
strCompatToolName: string;
strDeveloperName: string;
strDeveloperURL: string;
strDisplayName: string;
strExternalSubscriptionURL: string;
strFlatpakAppID: string;
strHomepageURL: string;
strLaunchOptions: string;
strManualURL: string;
strOwnerSteamID: string;
strResolutionOverride: string;
strSelectedBeta: string;
strShortcutExe: string;
strShortcutLaunchOptions: string;
strShortcutStartDir: string;
strSteamDeckBlogURL: string;
unAppID: number;
vecBetas: any[];
vecDLC: any[];
vecDeckCompatTestResults: any[];
vecLanguages: AppLanguages[];
vecLegacyCDKeys: any[];
vecMusicAlbums: any[];
vecPlatforms: string[];
vecScreenShots: any[];
libraryAssets?: {
logoPosition?: LogoPosition;
};
}
export interface SteamAppOverview {
display_name: string;
gameid: string;
appid: number;
icon_hash: string;
third_party_mod?: boolean;
selected_clientid?: string;
BIsModOrShortcut: () => boolean;
BIsShortcut: () => boolean;
}

2
src/globals/index.ts Normal file
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@@ -0,0 +1,2 @@
export * from './SteamClient';
export * from './stores';

50
src/globals/stores.ts Normal file
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import { AppDetails, LogoPosition, SteamAppOverview } from './SteamClient';
declare global {
interface Window {
LocalizationManager: {
m_mapTokens: Map<string, string>;
m_mapFallbackTokens: Map<string, string>;
m_rgLocalesToUse: string[];
};
App: {
m_CurrentUser: {
bIsLimited: boolean;
bIsOfflineMode: boolean;
bSupportAlertActive: boolean;
bCanInviteFriends: boolean;
NotificationCounts: {
comments: number;
inventory_items: number;
invites: number;
gifts: number;
offline_messages: number;
trade_offers: number;
async_game_updates: number;
moderator_messages: number;
help_request_replies: number;
};
strAccountBalance: string;
strAccountName: string;
strSteamID: string;
};
};
appStore: {
GetAppOverviewByAppID: (appId: number) => SteamAppOverview | null;
GetCustomVerticalCapsuleURLs: (app: SteamAppOverview) => string[];
GetCustomLandcapeImageURLs: (app: SteamAppOverview) => string[];
GetCustomHeroImageURLs: (app: SteamAppOverview) => string[];
GetCustomLogoImageURLs: (app: SteamAppOverview) => string[];
GetLandscapeImageURLForApp: (app: SteamAppOverview) => string;
GetVerticalCapsuleURLForApp: (app: SteamAppOverview) => string;
GetCachedLandscapeImageURLForApp: (app: SteamAppOverview) => string;
GetCachedVerticalImageURLForApp: (app: SteamAppOverview) => string;
GetPregeneratedVerticalCapsuleForApp: (app: SteamAppOverview) => string;
GetIconURLForApp: (app: SteamAppOverview) => string;
};
appDetailsStore: {
GetAppDetails: (appId: number) => AppDetails | null;
GetCustomLogoPosition: (app: SteamAppOverview) => LogoPosition | null;
SaveCustomLogoPosition: (app: SteamAppOverview, logoPositions: LogoPosition) => any;
};
}
}

View File

@@ -1,6 +1,20 @@
// export * from './deck-libs';
export * from './custom-components';
export * from './deck-components';
export * from './plugin';
export * from './custom-hooks';
export * from './components';
export * from './deck-hooks';
export * from './modules';
export * from './globals';
export * from './webpack';
export * from './utils';
export * from './class-mapper';
/**
* @deprecated use @decky/api instead
*/
export const definePlugin = (fn: any): any => {
return (...args: any[]) => {
// TODO: Maybe wrap this
return fn(...args);
};
};

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src/logger.ts Normal file
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const bgStyle1 = 'background: #16a085; color: black;';
export const log = (name: string, ...args: any[]) => {
console.log(
`%c @decky/ui %c ${name} %c`,
bgStyle1,
'background: #1abc9c; color: black;',
'background: transparent;',
...args,
);
};
export const group = (name: string, ...args: any[]) => {
console.group(
`%c @decky/ui %c ${name} %c`,
bgStyle1,
'background: #1abc9c; color: black;',
'background: transparent;',
...args,
);
};
export const groupEnd = (name: string, ...args: any[]) => {
console.groupEnd();
if (args?.length > 0)
console.log(
`^ %c @decky/ui %c ${name} %c`,
bgStyle1,
'background: #1abc9c; color: black;',
'background: transparent;',
...args,
);
};
export const debug = (name: string, ...args: any[]) => {
console.debug(`%c @decky/ui %c ${name} %c`, bgStyle1, 'background: #1abc9c; color: black;', 'color: blue;', ...args);
};
export const warn = (name: string, ...args: any[]) => {
console.warn(`%c @decky/ui %c ${name} %c`, bgStyle1, 'background: #ffbb00; color: black;', 'color: blue;', ...args);
};
export const error = (name: string, ...args: any[]) => {
console.error(`%c @decky/ui %c ${name} %c`, bgStyle1, 'background: #FF0000;', 'background: transparent;', ...args);
};
class Logger {
constructor(private name: string) {
this.name = name;
}
log(...args: any[]) {
log(this.name, ...args);
}
debug(...args: any[]) {
debug(this.name, ...args);
}
warn(...args: any[]) {
warn(this.name, ...args);
}
error(...args: any[]) {
error(this.name, ...args);
}
group(...args: any[]) {
group(this.name, ...args);
}
groupEnd(...args: any[]) {
groupEnd(this.name, ...args);
}
}
export default Logger;

174
src/modules/Router.ts Normal file
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import { sleep } from '../utils';
import { Export, findModuleExport } from '../webpack';
export enum SideMenu {
None,
Main,
QuickAccess,
}
export enum QuickAccessTab {
Notifications,
RemotePlayTogetherControls,
VoiceChat,
Friends,
Settings,
Perf,
Help,
Music,
Decky = 999,
}
export enum DisplayStatus {
Invalid = 0,
Launching = 1,
Uninstalling = 2,
Installing = 3,
Running = 4,
Validating = 5,
Updating = 6,
Downloading = 7,
Synchronizing = 8,
ReadyToInstall = 9,
ReadyToPreload = 10,
ReadyToLaunch = 11,
RegionRestricted = 12,
PresaleOnly = 13,
InvalidPlatform = 14,
PreloadComplete = 16,
BorrowerLocked = 17,
UpdatePaused = 18,
UpdateQueued = 19,
UpdateRequired = 20,
UpdateDisabled = 21,
DownloadPaused = 22,
DownloadQueued = 23,
DownloadRequired = 24,
DownloadDisabled = 25,
LicensePending = 26,
LicenseExpired = 27,
AvailForFree = 28,
AvailToBorrow = 29,
AvailGuestPass = 30,
Purchase = 31,
Unavailable = 32,
NotLaunchable = 33,
CloudError = 34,
CloudOutOfDate = 35,
Terminating = 36,
}
export type AppOverview = {
appid: string;
display_name: string;
display_status: DisplayStatus;
sort_as: string;
};
export interface MenuStore {
OpenSideMenu(sideMenu: SideMenu): void;
OpenQuickAccessMenu(quickAccessTab?: QuickAccessTab): void;
OpenMainMenu(): void;
}
export interface WindowRouter {
BrowserWindow: Window;
MenuStore: MenuStore;
Navigate(path: string): void;
NavigateToChat(): void;
NavigateToSteamWeb(url: string): void;
NavigateBack(): void;
}
export interface WindowStore {
GamepadUIMainWindowInstance?: WindowRouter; // Current
SteamUIWindows: WindowRouter[];
OverlayWindows: WindowRouter[]; // Used by desktop GamepadUI
}
export interface Router {
WindowStore?: WindowStore;
CloseSideMenus(): void;
Navigate(path: string): void;
NavigateToAppProperties(): void;
NavigateToExternalWeb(url: string): void;
NavigateToInvites(): void;
NavigateToChat(): void;
NavigateToLibraryTab(): void;
NavigateToLayoutPreview(e: unknown): void;
OpenPowerMenu(unknown?: any): void;
get RunningApps(): AppOverview[];
get MainRunningApp(): AppOverview | undefined;
}
export const Router = findModuleExport((e: Export) => e.Navigate && e.NavigationManager) as Router;
export interface Navigation {
Navigate(path: string): void;
NavigateBack(): void;
NavigateToAppProperties(): void;
NavigateToExternalWeb(url: string): void;
NavigateToInvites(): void;
NavigateToChat(): void;
NavigateToLibraryTab(): void;
NavigateToLayoutPreview(e: unknown): void;
NavigateToSteamWeb(url: string): void;
OpenSideMenu(sideMenu: SideMenu): void;
OpenQuickAccessMenu(quickAccessTab?: QuickAccessTab): void;
OpenMainMenu(): void;
OpenPowerMenu(unknown?: any): void;
CloseSideMenus(): void;
}
export let Navigation = {} as Navigation;
try {
(async () => {
let InternalNavigators: any = {};
if (!Router.NavigateToAppProperties || (Router as unknown as any).deckyShim) {
function initInternalNavigators() {
try {
InternalNavigators = findModuleExport((e: Export) => e.GetNavigator && e.SetNavigator)?.GetNavigator();
} catch (e) {
console.error('[DFL:Router]: Failed to init internal navigators, trying again');
}
}
initInternalNavigators();
while (!InternalNavigators?.AppProperties) {
console.log('[DFL:Router]: Trying to init internal navigators again');
await sleep(2000);
initInternalNavigators();
}
}
const newNavigation = {
Navigate: Router.Navigate?.bind(Router),
NavigateBack: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateBack?.bind(
Router.WindowStore.GamepadUIMainWindowInstance,
),
NavigateToAppProperties: InternalNavigators?.AppProperties || Router.NavigateToAppProperties?.bind(Router),
NavigateToExternalWeb: InternalNavigators?.ExternalWeb || Router.NavigateToExternalWeb?.bind(Router),
NavigateToInvites: InternalNavigators?.Invites || Router.NavigateToInvites?.bind(Router),
NavigateToChat: InternalNavigators?.Chat || Router.NavigateToChat?.bind(Router),
NavigateToLibraryTab: InternalNavigators?.LibraryTab || Router.NavigateToLibraryTab?.bind(Router),
NavigateToLayoutPreview: Router.NavigateToLayoutPreview?.bind(Router),
NavigateToSteamWeb: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateToSteamWeb?.bind(
Router.WindowStore.GamepadUIMainWindowInstance,
),
OpenSideMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenSideMenu?.bind(
Router.WindowStore.GamepadUIMainWindowInstance.MenuStore,
),
OpenQuickAccessMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenQuickAccessMenu?.bind(
Router.WindowStore.GamepadUIMainWindowInstance.MenuStore,
),
OpenMainMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenMainMenu?.bind(
Router.WindowStore.GamepadUIMainWindowInstance.MenuStore,
),
CloseSideMenus: Router.CloseSideMenus?.bind(Router),
OpenPowerMenu: Router.OpenPowerMenu?.bind(Router),
} as Navigation;
Object.assign(Navigation, newNavigation);
})();
} catch (e) {
console.error('[DFL:Router]: Error initializing Navigation interface', e);
}

1
src/modules/index.ts Normal file
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export * from './Router';

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@@ -1,73 +0,0 @@
import type { ComponentType, ReactNode } from 'react';
import { RouteProps } from 'react-router';
export interface Plugin {
title: JSX.Element;
icon: JSX.Element;
content?: JSX.Element;
onDismount?(): void;
}
interface ServerResponseSuccess<TRes> {
success: true;
result: TRes;
}
interface ServerResponseError {
success: false;
result: string;
}
export type ServerResponse<TRes> = ServerResponseSuccess<TRes> | ServerResponseError;
type RoutePatch = (route: RouteProps) => RouteProps;
export interface RouterHook {
addRoute(path: string, component: ComponentType, props?: Omit<RouteProps, 'path' | 'children'>): void;
addPatch(path: string, patch: RoutePatch): RoutePatch;
removePatch(path: string, patch: RoutePatch): void;
removeRoute(path: string): void;
}
export interface ToastData {
title: ReactNode;
body: ReactNode;
onClick?: () => void;
logo?: ReactNode;
icon?: ReactNode;
className?: string;
contentClassName?: string;
duration?: number
critical?: boolean
}
export interface Toaster {
toast(toast: ToastData): void;
}
export interface FilePickerRes {
path: string;
realpath: string;
}
export interface ServerAPI {
routerHook: RouterHook;
toaster: Toaster;
openFilePicker(startPath: string, includeFiles?: boolean, regex?: RegExp): Promise<FilePickerRes>
callPluginMethod<TArgs = {}, TRes = {}>(methodName: string, args: TArgs): Promise<ServerResponse<TRes>>;
callServerMethod<TArgs = {}, TRes = {}>(methodName: string, args: TArgs): Promise<ServerResponse<TRes>>;
fetchNoCors<TRes = {}>(url: RequestInfo, request?: RequestInit): Promise<ServerResponse<TRes>>;
executeInTab(tab: string, runAsync: boolean, code: string): Promise<unknown>;
injectCssIntoTab<TRes = string>(tab: string, style: string): Promise<ServerResponse<TRes>>;
removeCssFromTab(tab: string, cssId: string): Promise<unknown>;
}
type DefinePluginFn = (serverAPI: ServerAPI) => Plugin;
// TypeScript helper function
export const definePlugin = (fn: DefinePluginFn): DefinePluginFn => {
return (...args) => {
// TODO: Maybe wrap this
return fn(...args);
};
};

View File

@@ -1,10 +1,45 @@
export * from "./patcher";
export * from "./react";
export * from './patcher';
export * from './static-classes';
export * from './react/react';
export * from './react/fc';
export * from './react/treepatcher';
declare global {
var FocusNavController: any;
var GamepadNavTree: any;
}
export function joinClassNames(...classes: string[]): string {
return classes.join(" ");
return classes.join(' ');
}
export function sleep(ms: number) {
return new Promise(res => setTimeout(res, ms));
}
return new Promise((res) => setTimeout(res, ms));
}
/**
* Finds the SP window, since it is a render target as of 10-19-2022's beta
*/
export function findSP(): Window {
// old (SP as host)
if (document.title == 'SP') return window;
// new (SP as popup)
const navTrees = getGamepadNavigationTrees();
return navTrees?.find((x: any) => x.m_ID == 'root_1_').Root.Element.ownerDocument.defaultView;
}
/**
* Gets the correct FocusNavController, as the Feb 22 2023 beta has two for some reason.
*/
export function getFocusNavController(): any {
return window.GamepadNavTree?.m_context?.m_controller || window.FocusNavController;
}
/**
* Gets the gamepad navigation trees as Valve seems to be moving them.
*/
export function getGamepadNavigationTrees(): any {
const focusNav = getFocusNavController();
const context = focusNav.m_ActiveContext || focusNav.m_LastActiveContext;
return context?.m_rgGamepadNavigationTrees;
}

View File

@@ -1,112 +1,160 @@
// TODO: implement storing patches as an option so we can offer unpatchAll selectively
// Return this in a replacePatch to call the original method (can still modify args).
export let callOriginal = Symbol("DECKY_CALL_ORIGINAL");
export let callOriginal = Symbol('DECKY_CALL_ORIGINAL');
export interface PatchOptions {
singleShot?: boolean
singleShot?: boolean;
}
type GenericPatchHandler = (args: any[], ret?: any) => any;
export type GenericPatchHandler = (args: any[], ret?: any) => any;
export interface Patch {
original: Function;
property: string;
object: any;
patchedFunction: any;
hasUnpatched: boolean;
handler: GenericPatchHandler;
original: Function;
property: string;
object: any;
patchedFunction: any;
hasUnpatched: boolean;
handler: GenericPatchHandler;
unpatch: () => void
};
unpatch: () => void;
}
// let patches = new Set<Patch>();
export function beforePatch(object: any, property: string, handler: (args: any[]) => any, options: PatchOptions = {}): Patch {
const orig = object[property];
object[property] = function (...args: any[]) {
handler.call(this, args);
const ret = patch.original.call(this, ...args);
if (options.singleShot) {
patch.unpatch();
}
return ret;
export function beforePatch(
object: any,
property: string,
handler: (args: any[]) => any,
options: PatchOptions = {},
): Patch {
const orig = object[property];
object[property] = function (...args: any[]) {
handler.call(this, args);
const ret = patch.original.call(this, ...args);
if (options.singleShot) {
patch.unpatch();
}
const patch = processPatch(object, property, handler, object[property], orig);
return patch;
return ret;
};
const patch = processPatch(object, property, handler, object[property], orig);
return patch;
}
export function afterPatch(object: any, property: string, handler: (args: any[], ret: any) => any, options: PatchOptions = {}): Patch {
const orig = object[property];
object[property] = function (...args: any[]) {
let ret = patch.original.call(this, ...args);
ret = handler.call(this, args, ret);
if (options.singleShot) {
patch.unpatch();
}
return ret;
export function afterPatch(
object: any,
property: string,
handler: (args: any[], ret: any) => any,
options: PatchOptions = {},
): Patch {
const orig = object[property];
object[property] = function (...args: any[]) {
let ret = patch.original.call(this, ...args);
ret = handler.call(this, args, ret);
if (options.singleShot) {
patch.unpatch();
}
const patch = processPatch(object, property, handler, object[property], orig);
return patch;
return ret;
};
const patch = processPatch(object, property, handler, object[property], orig);
return patch;
}
export function replacePatch(object: any, property: string, handler: (args: any[]) => any, options: PatchOptions = {}): Patch {
const orig = object[property];
object[property] = function (...args: any[]) {
const ret = handler.call(this, args);
if (ret == callOriginal) return patch.original.call(this, ...args);
if (options.singleShot) {
patch.unpatch();
}
return ret;
};
const patch = processPatch(object, property, handler, object[property], orig);
return patch;
export function replacePatch(
object: any,
property: string,
handler: (args: any[]) => any,
options: PatchOptions = {},
): Patch {
const orig = object[property];
object[property] = function (...args: any[]) {
const ret = handler.call(this, args);
if (ret == callOriginal) return patch.original.call(this, ...args);
if (options.singleShot) {
patch.unpatch();
}
return ret;
};
const patch = processPatch(object, property, handler, object[property], orig);
return patch;
}
function processPatch(object: any, property: any, handler: GenericPatchHandler, patchedFunction: any, original: any): Patch {
// Assign all props of original function to new one
Object.assign(object[property], original);
// Allow toString webpack filters to continue to work
object[property].toString = () => original.toString();
function processPatch(
object: any,
property: any,
handler: GenericPatchHandler,
patchedFunction: any,
original: any,
): Patch {
// Assign all props of original function to new one
Object.assign(object[property], original);
// Allow toString webpack filters to continue to work
object[property].toString = () => original.toString();
// HACK: for compatibility, remove when all plugins are using new patcher
Object.defineProperty(object[property], "__deckyOrig", {
get: () => patch.original,
set: (val: any) => patch.original = val
})
// HACK: for compatibility, remove when all plugins are using new patcher
Object.defineProperty(object[property], '__deckyOrig', {
get: () => patch.original,
set: (val: any) => (patch.original = val),
});
// Build a Patch object of this patch
const patch: Patch = {
object,
property,
handler,
patchedFunction,
original,
hasUnpatched: false,
unpatch: () => unpatch(patch)
};
// Build a Patch object of this patch
const patch: Patch = {
object,
property,
handler,
patchedFunction,
original,
hasUnpatched: false,
unpatch: () => unpatch(patch),
};
object[property].__deckyPatch = patch;
object[property].__deckyPatch = patch;
return patch;
return patch;
}
function unpatch(patch: Patch): void {
const { object, property, handler, patchedFunction, original } = patch;
if (patch.hasUnpatched) throw new Error("Function is already unpatched.")
let realProp = property;
let realObject = object;
console.debug("[Patcher] unpatching", {realObject, realProp, object, property, handler, patchedFunction, original, isEqual: realObject[realProp] === patchedFunction})
const { object, property, handler, patchedFunction, original } = patch;
if (patch.hasUnpatched) throw new Error('Function is already unpatched.');
let realProp = property;
let realObject = object;
console.debug('[Patcher] unpatching', {
realObject,
realProp,
object,
property,
handler,
patchedFunction,
original,
isEqual: realObject[realProp] === patchedFunction,
});
// If another patch has been applied to this function after this one, move down until we find the correct patch
while (realObject[realProp] && realObject[realProp] !== patchedFunction) {
realObject = realObject[realProp].__deckyPatch;
realProp = "original";
console.debug("[Patcher] moved to next", {realObject, realProp, object, property, handler, patchedFunction, original, isEqual: realObject[realProp] === patchedFunction})
}
// If another patch has been applied to this function after this one, move down until we find the correct patch
while (realObject[realProp] && realObject[realProp] !== patchedFunction) {
realObject = realObject[realProp].__deckyPatch;
realProp = 'original';
console.debug('[Patcher] moved to next', {
realObject,
realProp,
object,
property,
handler,
patchedFunction,
original,
isEqual: realObject[realProp] === patchedFunction,
});
}
realObject[realProp] = realObject[realProp].__deckyPatch.original
realObject[realProp] = realObject[realProp].__deckyPatch.original;
patch.hasUnpatched = true;
console.debug("[Patcher] unpatched", {realObject, realProp, object, property, handler, patchedFunction, original, isEqual: realObject[realProp] === patchedFunction})
}
patch.hasUnpatched = true;
console.debug('[Patcher] unpatched', {
realObject,
realProp,
object,
property,
handler,
patchedFunction,
original,
isEqual: realObject[realProp] === patchedFunction,
});
}

View File

@@ -1,86 +0,0 @@
import * as React from "react";
// this shouldn't need to be redeclared but it does for some reason
declare global {
interface Window {
SP_REACT: typeof React;
}
}
export function fakeRenderComponent(fun: Function): any {
const hooks = (window.SP_REACT as any).__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.ReactCurrentDispatcher.current;
// TODO: add more hooks
let oldHooks = {
useContext: hooks.useContext,
useCallback: hooks.useCallback,
useLayoutEffect: hooks.useLayoutEffect,
useEffect: hooks.useEffect,
useMemo: hooks.useMemo,
useRef: hooks.useRef,
useState: hooks.useState,
}
hooks.useCallback = (cb: Function) => cb;
hooks.useContext = (cb: any) => cb._currentValue;
hooks.useLayoutEffect = (_: Function) => {}//cb();
hooks.useMemo = (cb: Function, _: any[]) => cb;
hooks.useEffect = (_: Function) => {}//cb();
hooks.useRef = (val: any) => ({current: val || {}});
hooks.useState = (v: any) => {
let val = v;
return [val, (n: any) => val = n];
};
const res = fun(hooks);
Object.assign(hooks, oldHooks);
return res;
}
export function wrapReactType(node: any, prop: any = 'type') {
return node[prop] = {...node[prop]};
}
export function wrapReactClass(node: any, prop: any = 'type') {
const cls = node[prop];
const wrappedCls = class extends cls {};
return node[prop] = wrappedCls;
}
export function getReactInstance(o: HTMLElement | Element | Node) {
return o[Object.keys(o).find(k => k.startsWith('__reactInternalInstance')) as string]
}
// Based on https://github.com/GooseMod/GooseMod/blob/9ef146515a9e59ed4e25665ed365fd72fc0dcf23/src/util/react.js#L20
export interface findInTreeOpts {
walkable?: string[],
ignore?: string[]
}
export declare type findInTreeFilter = (element: any) => boolean
export const findInTree = (parent: any, filter: findInTreeFilter, opts: findInTreeOpts): any => {
const { walkable = null, ignore = [] } = opts ?? {};
if (!parent || typeof parent !== 'object') { // Parent is invalid to search through
return null;
}
if (filter(parent)) return parent; // Parent matches, just return
if (Array.isArray(parent)) { // Parent is an array, go through values
return parent.map((x) => findInTree(x, filter, opts)).find((x) => x);
}
// Parent is an object, go through values (or option to only use certain keys)
return (walkable || Object.keys(parent)).map((x) => !ignore.includes(x) && findInTree(parent[x], filter, opts)).find((x: any) => x);
};
export const findInReactTree = (node: any, filter: findInTreeFilter) => findInTree(node, filter, { // Specialised findInTree for React nodes
walkable: [ 'props', 'children', 'child', 'sibling' ]
});

109
src/utils/react/fc.ts Normal file
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@@ -0,0 +1,109 @@
// Utilities for patching function components
import { createElement, type FC } from 'react';
import { applyHookStubs, removeHookStubs } from './react';
import Logger from '../../logger';
export interface FCTrampoline {
component: FC
}
let loggingEnabled = false;
export function setFCTrampolineLoggingEnabled(value: boolean = true) { loggingEnabled = value };
let logger = new Logger('FCTrampoline');
/**
* Directly hooks a function component from its reference, redirecting it to a user-patchable wrapper in its returned object.
* This only works if the original component when called directly returns either nothing, null, or another child element.
*
* This works by tricking react into thinking it's a class component by cleverly working around its class component checks,
* keeping the unmodified function component intact as a mostly working constructor (as it is impossible to direcly modify a function),
* stubbing out hooks to prevent errors by detecting setter/getter triggers that occur direcly before/after the class component is instantiated by react,
* and creating a fake class component render method to trampoline out into your own handler.
*
* Due to the nature of this method of hooking a component, please only use this where it is *absolutely necessary.*
* Incorrect hook stubs can cause major instability, be careful when writing them. Refer to fakeRenderComponent for the hook stub implementation.
* Make sure your hook stubs can handle all the cases they could possibly need to within the component you are injecting into.
* You do not need to worry about its children, as they are never called due to the first instance never actually rendering.
*/
export function injectFCTrampoline(component: FC, customHooks?: any): FCTrampoline {
// It needs to be wrapped so React doesn't infinitely call the fake class render method.
const newComponent = function (this: any, ...args: any) {
loggingEnabled && logger.debug("new component rendering with props", args);
return component.apply(this, args);
}
const userComponent = { component: newComponent };
// Create a fake class component render method
component.prototype.render = function (...args: any[]) {
loggingEnabled && logger.debug("rendering trampoline", args, this);
// Pass through rendering via creating the component as a child so React can use function component logic instead of class component logic (setting up the hooks)
return createElement(userComponent.component, this.props, this.props.children);
};
component.prototype.isReactComponent = true;
let stubsApplied = false;
let oldCreateElement = window.SP_REACT.createElement;
const applyStubsIfNeeded = () => {
if (!stubsApplied) {
loggingEnabled && logger.debug("applied stubs");
stubsApplied = true;
applyHookStubs(customHooks)
// we have to redirect this to return an object with component's prototype as a constructor returning a value overrides its prototype
window.SP_REACT.createElement = () => {
loggingEnabled && logger.debug("createElement hook called");
return Object.create(component.prototype);
};
}
}
const removeStubsIfNeeded = () => {
if (stubsApplied) {
loggingEnabled && logger.debug("removed stubs");
stubsApplied = false;
removeHookStubs();
window.SP_REACT.createElement = oldCreateElement;
}
}
// Accessed two times, once directly before class instantiation, and again in some extra logic we don't need to worry about that we hanlde below just in case.
Object.defineProperty(component, "contextType", {
configurable: true,
get: function () {
loggingEnabled && logger.debug("get contexttype", this, stubsApplied);
applyStubsIfNeeded();
return this._contextType;
},
set: function (value) {
this._contextType = value;
}
});
// Undoes the second contextType access we can't detect shortly before render before it's able to cause any damage
Object.defineProperty(component, "getDerivedStateFromProps", {
configurable: true,
get: function () {
loggingEnabled && logger.debug("get getDerivedStateFromProps", this, stubsApplied);
removeStubsIfNeeded();
return this._getDerivedStateFromProps;
},
set: function (value) {
this._getDerivedStateFromProps = value;
}
});
// Set directly after class is instantiated
Object.defineProperty(component.prototype, "updater", {
configurable: true,
get: function () {
return this._updater;
},
set: function (value) {
loggingEnabled && logger.debug("set updater", this, value, stubsApplied);
removeStubsIfNeeded();
return this._updater = value;
}
});
return userComponent;
}

156
src/utils/react/react.ts Normal file
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@@ -0,0 +1,156 @@
import * as React from 'react';
// this shouldn't need to be redeclared but it does for some reason
declare global {
interface Window {
SP_REACT: typeof React;
}
}
/**
* Create a Regular Expression to search for a React component that uses certain props in order.
*
* @export
* @param {string[]} propList Ordererd list of properties to search for
* @returns {RegExp} RegEx to call .test(component.toString()) on
*/
export function createPropListRegex(propList: string[], fromStart: boolean = true): RegExp {
let regexString = fromStart ? "const\{" : "";
propList.forEach((prop: any, propIdx) => {
regexString += `"?${prop}"?:[a-zA-Z_$]{1,2}`;
if (propIdx < propList.length - 1) {
regexString += ",";
}
});
// TODO provide a way to enable this
// console.debug(`[DFL:Utils] createPropListRegex generated regex "${regexString}" for props`, propList);
return new RegExp(regexString);
}
let oldHooks = {};
export function applyHookStubs(customHooks: any = {}): any {
const hooks = (window.SP_REACT as any).__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.ReactCurrentDispatcher
.current;
// TODO: add more hooks
oldHooks = {
useContext: hooks.useContext,
useCallback: hooks.useCallback,
useLayoutEffect: hooks.useLayoutEffect,
useEffect: hooks.useEffect,
useMemo: hooks.useMemo,
useRef: hooks.useRef,
useState: hooks.useState,
};
hooks.useCallback = (cb: Function) => cb;
hooks.useContext = (cb: any) => cb._currentValue;
hooks.useLayoutEffect = (_: Function) => {}; //cb();
hooks.useMemo = (cb: Function, _: any[]) => cb;
hooks.useEffect = (_: Function) => {}; //cb();
hooks.useRef = (val: any) => ({ current: val || {} });
hooks.useState = (v: any) => {
let val = v;
return [val, (n: any) => (val = n)];
};
Object.assign(hooks, customHooks);
return hooks;
}
export function removeHookStubs() {
const hooks = (window.SP_REACT as any).__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.ReactCurrentDispatcher
.current;
Object.assign(hooks, oldHooks);
oldHooks = {};
}
export function fakeRenderComponent(fun: Function, customHooks?: any): any {
const hooks = applyHookStubs(customHooks);
const res = fun(hooks); // TODO why'd we do this?
removeHookStubs();
return res;
}
export function wrapReactType(node: any, prop: any = 'type') {
if (node[prop]?.__DECKY_WRAPPED) {
return node[prop];
} else {
return (node[prop] = { ...node[prop], __DECKY_WRAPPED: true });
}
}
export function wrapReactClass(node: any, prop: any = 'type') {
if (node[prop]?.__DECKY_WRAPPED) {
return node[prop];
} else {
const cls = node[prop];
const wrappedCls = class extends cls {
static __DECKY_WRAPPED = true;
};
return (node[prop] = wrappedCls);
}
}
export function getReactRoot(o: HTMLElement | Element | Node) {
return (
// @ts-expect-error 7053
o[Object.keys(o).find((k) => k.startsWith('__reactContainer$')) as string] ||
// @ts-expect-error 7053
o['_reactRootContainer']?._internalRoot?.current
);
}
export function getReactInstance(o: HTMLElement | Element | Node) {
return (
// @ts-expect-error 7053
o[Object.keys(o).find((k) => k.startsWith('__reactFiber')) as string] ||
// @ts-expect-error 7053
o[Object.keys(o).find((k) => k.startsWith('__reactInternalInstance')) as string]
);
}
// Based on https://github.com/GooseMod/GooseMod/blob/9ef146515a9e59ed4e25665ed365fd72fc0dcf23/src/util/react.js#L20
export interface findInTreeOpts {
walkable?: string[];
ignore?: string[];
}
export declare type findInTreeFilter = (element: any) => boolean;
export const findInTree = (parent: any, filter: findInTreeFilter, opts: findInTreeOpts): any => {
const { walkable = null, ignore = [] } = opts ?? {};
if (!parent || typeof parent !== 'object') {
// Parent is invalid to search through
return null;
}
if (filter(parent)) return parent; // Parent matches, just return
if (Array.isArray(parent)) {
// Parent is an array, go through values
return parent.map((x) => findInTree(x, filter, opts)).find((x) => x);
}
// Parent is an object, go through values (or option to only use certain keys)
return (walkable || Object.keys(parent))
.map((x) => !ignore.includes(x) && findInTree(parent[x], filter, opts))
.find((x: any) => x);
};
export const findInReactTree = (node: any, filter: findInTreeFilter) =>
findInTree(node, filter, {
// Specialised findInTree for React nodes
walkable: ['props', 'children', 'child', 'sibling'],
});

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@@ -0,0 +1,100 @@
import Logger from '../../logger';
import { GenericPatchHandler, afterPatch } from '../patcher';
import { wrapReactClass, wrapReactType } from './react';
// TODO max size limit? could implement as a class extending map perhaps
type PatchedComponentCache = Map<any, any>;
export type GenericNodeStep = (node: any) => any;
// to patch a specific method of a class component other than render. TODO implement
// export type ClassNodeStep = [finder: GenericNodeStep, method: string];
// export type NodeStep = GenericNodeStep | ClassNodeStep;
export type NodeStep = GenericNodeStep;
export type ReactPatchHandler = GenericPatchHandler;
// These will get *very* spammy.
let loggingEnabled = false;
let perfLoggingEnabled = false;
export function setReactPatcherLoggingEnabled(value: boolean = true) { loggingEnabled = value };
export function setReactPatcherPerformanceLoggingEnabled(value: boolean = true) { perfLoggingEnabled = value };
function patchComponent(node: any, handler: GenericPatchHandler, steps: NodeStep[], step: number, caches: PatchedComponentCache[], logger: Logger, prop: string = 'type') {
loggingEnabled && logger.group('Patching node:', node);
// We need to take extra care to not mutate the original node.type
switch (typeof node?.[prop]) {
case 'function':
// Function component
const patch = afterPatch(node, prop, steps[step + 1] ? createStepHandler(handler, steps, step + 1, caches, logger) : handler);
loggingEnabled && logger.debug('Patched a function component', patch);
break;
case 'object':
if (node[prop]?.prototype?.render) {
// Class component
// TODO handle patching custom methods
wrapReactClass(node);
const patch = afterPatch(node[prop].prototype, 'render', steps[step + 1] ? createStepHandler(handler, steps, step + 1, caches, logger) : handler);
loggingEnabled && logger.debug('Patched class component', patch);
} else {
loggingEnabled && logger.debug('Patching forwardref/memo');
wrapReactType(node, prop);
// Step down the object
patchComponent(node[prop], handler, steps, step, caches, logger, node[prop]?.render ? 'render' : 'type');
}
break;
default:
logger.error('Unhandled component type', node);
break;
}
loggingEnabled && logger.groupEnd();
}
function handleStep(tree: any, handler: GenericPatchHandler, steps: NodeStep[], step: number, caches: PatchedComponentCache[], logger: Logger): any {
const startTime = (loggingEnabled || perfLoggingEnabled) ? performance.now() : 0;
const stepHandler = steps[step];
const cache = caches[step] || (caches[step] = new Map());
loggingEnabled && logger.debug(`Patch step ${step} running`, { tree, stepHandler, step, caches });
const node = stepHandler(tree);
if (node && node.type) {
loggingEnabled && logger.debug('Found node', node);
} else if (node) {
loggingEnabled && logger.error('Found node without type. Something is probably wrong.', node);
return tree;
} else {
loggingEnabled && logger.warn('Found no node. Depending on your usecase, this might be fine.', node);
return tree;
}
let cachedType;
if (cachedType = cache.get(node.type)) {
loggingEnabled && logger.debug('Found cached patched component', node);
node.type = cachedType;
(loggingEnabled || perfLoggingEnabled) && logger.debug(`Patch step ${step} took ${performance.now() - startTime}ms with cache`);
return tree;
}
const originalType = node.type;
patchComponent(node, handler, steps, step, caches, logger);
cache.set(originalType, node.type);
(loggingEnabled || perfLoggingEnabled) && logger.debug(`Patch step ${step} took ${performance.now() - startTime}ms`);
return tree;
};
function createStepHandler(handler: GenericPatchHandler, steps: NodeStep[], step: number, caches: PatchedComponentCache[], logger: Logger) {
loggingEnabled && logger.debug(`Creating handler for step ${step}`);
return (_: any, tree: any) => handleStep(tree, handler, steps, step, caches, logger);
}
// TODO handle createReactTreePatcher inside handler and cache it (or warn)
export function createReactTreePatcher(steps: NodeStep[], handler: GenericPatchHandler, debugName: string = 'ReactPatch'): GenericPatchHandler {
const caches: PatchedComponentCache[] = [];
const logger = new Logger(`ReactTreePatcher -> ${debugName}`);
loggingEnabled && logger.debug('Init with options:', steps, debugName);
return createStepHandler(handler, steps, 0, caches, logger);
}

1104
src/utils/static-classes.ts Normal file

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@@ -1,53 +1,104 @@
import Logger from './logger';
declare global {
interface Window {
webpackJsonp: any;
webpackChunksteamui: any;
}
}
// TODO
const logger = new Logger('Webpack');
// In most case an object with getters for each property. Look for the first call to r.d in the module, usually near or at the top.
export type Module = any;
export type Export = any;
type FilterFn = (module: any) => boolean;
type ExportFilterFn = (moduleExport: any, exportName?: any) => boolean;
type FindFn = (module: any) => any;
export let webpackCache: any = {};
let hasWebpack5 = false;
export let modules: any = [];
if (window.webpackJsonp && !window.webpackJsonp.deckyShimmed) {
// Webpack 4, currently on stable
const wpRequire = window.webpackJsonp.push([
[],
{ get_require: (mod: any, _exports: any, wpRequire: any) => (mod.exports = wpRequire) },
[['get_require']],
function initModuleCache() {
const startTime = performance.now();
logger.group('Webpack Module Init');
// Webpack 5, currently on beta
// Generate a fake module ID
const id = Math.random(); // really should be an int and not a float but who cares
let webpackRequire!: ((id: any) => Module) & { m: object };
// Insert our module in a new chunk.
// The module will then be called with webpack's internal require function as its first argument
window.webpackChunksteamui.push([
[id],
{},
(r: any) => {
webpackRequire = r;
},
]);
delete wpRequire.m.get_require;
delete wpRequire.c.get_require;
webpackCache = wpRequire.c;
} else {
// Webpack 5, currently on beta
hasWebpack5 = true;
const id = Math.random();
let initReq: any;
window.webpackChunksteamui.push([[ id ], {}, (r: any) => { initReq = r }]);
for (let i of Object.keys(initReq.m)) {
webpackCache[i] = initReq(i)
logger.log(
'Initializing all modules. Errors here likely do not matter, as they are usually just failing module side effects.',
);
// Loop over every module ID
for (let i of Object.keys(webpackRequire.m)) {
try {
const module = webpackRequire(i);
if (module) {
modules.push(module);
}
} catch (e) {
logger.debug('Ignoring require error for module', i, e);
}
}
logger.groupEnd(`Modules initialized in ${performance.now() - startTime}ms...`);
}
export const allModules: Module[] = hasWebpack5 ? Object.values(webpackCache).filter((x) => x) : Object.keys(webpackCache)
.map((x) => webpackCache[x].exports)
.filter((x) => x);
initModuleCache();
export const findModule = (filter: FilterFn) => {
for (const m of allModules) {
for (const m of modules) {
if (m.default && filter(m.default)) return m.default;
if (filter(m)) return m;
}
};
export const findModuleDetailsByExport = (
filter: ExportFilterFn,
minExports?: number,
): [module: Module | undefined, moduleExport: any, exportName: any] => {
for (const m of modules) {
if (!m) continue;
for (const mod of [m.default, m]) {
if (typeof mod !== 'object') continue;
if (minExports && Object.keys(mod).length < minExports) continue;
for (let exportName in mod) {
if (mod?.[exportName]) {
const filterRes = filter(mod[exportName], exportName);
if (filterRes) {
return [mod, mod[exportName], exportName];
} else {
continue;
}
}
}
}
}
return [undefined, undefined, undefined];
};
export const findModuleByExport = (filter: ExportFilterFn, minExports?: number) => {
return findModuleDetailsByExport(filter, minExports)?.[0];
};
export const findModuleExport = (filter: ExportFilterFn, minExports?: number) => {
return findModuleDetailsByExport(filter, minExports)?.[1];
};
/**
* @deprecated use findModuleExport instead
*/
export const findModuleChild = (filter: FindFn) => {
for (const m of allModules) {
for (const m of modules) {
for (const mod of [m.default, m]) {
const filterRes = filter(mod);
if (filterRes) {
@@ -62,7 +113,7 @@ export const findModuleChild = (filter: FindFn) => {
export const findAllModules = (filter: FilterFn) => {
const out = [];
for (const m of allModules) {
for (const m of modules) {
if (m.default && filter(m.default)) out.push(m.default);
if (filter(m)) out.push(m);
}
@@ -70,7 +121,7 @@ export const findAllModules = (filter: FilterFn) => {
return out;
};
export const CommonUIModule = allModules.find((m: Module) => {
export const CommonUIModule = modules.find((m: Module) => {
if (typeof m !== 'object') return false;
for (let prop in m) {
if (m[prop]?.contextType?._currentValue && Object.keys(m).length > 60) return true;
@@ -78,18 +129,8 @@ export const CommonUIModule = allModules.find((m: Module) => {
return false;
});
export const IconsModule = findModule((m: Module) => {
if (typeof m !== 'object') return false;
for (let prop in m) {
if (m[prop]?.toString && /Spinner\)}\),.\.createElement\(\"path\",{d:\"M18 /.test(m[prop].toString())) return true;
}
return false;
});
export const IconsModule = findModuleByExport(
(e) => e?.toString && /Spinner\)}\)?,.\.createElement\(\"path\",{d:\"M18 /.test(e.toString()),
);
export const ReactRouter = allModules.find((m: Module) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (m[prop]?.computeRootMatch) return true;
}
return false;
});
export const ReactRouter = findModuleByExport((e) => e.computeRootMatch);

View File

@@ -14,10 +14,9 @@
"noImplicitThis": true,
"noImplicitAny": true,
"strict": true,
"suppressImplicitAnyIndexErrors": true,
"allowSyntheticDefaultImports": true,
"skipLibCheck": true
"removeComments": true,
"allowSyntheticDefaultImports": true
},
"include": ["src", "globals.d.ts"],
"include": ["src"],
"exclude": ["node_modules"]
}

4
typedoc.json Normal file
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@@ -0,0 +1,4 @@
{
"categorizeByGroup": false,
"excludeExternals": true
}