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v3.18.10
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42
CHANGELOG.md
42
CHANGELOG.md
@@ -1,3 +1,45 @@
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## [3.18.10](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.9...v3.18.10) (2023-01-17)
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### Bug Fixes
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* **SuspensefulImage:** fix changing src ([9723854](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/9723854ddca53d7708e1effbddec9e5ead22d5de))
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## [3.18.9](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.8...v3.18.9) (2023-01-16)
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### Bug Fixes
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* **Navigation:** fix on stable ([4affd4a](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/4affd4aaec088f01d0f30af48cb4daa34acf26b1))
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## [3.18.8](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.7...v3.18.8) (2023-01-16)
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### Bug Fixes
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* **Navigation:** fix timing issue in decky-loader ([58b69f0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/58b69f0d6c43356c4f0ed183802d5bf7fb80e978))
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## [3.18.7](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.6...v3.18.7) (2023-01-16)
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### Bug Fixes
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* un-break navigation on stable ([2e66e5a](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/2e66e5a555f44009d24e332eca82453ba930baf7))
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## [3.18.6](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.5...v3.18.6) (2023-01-13)
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### Bug Fixes
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* **Router:** fix Navigation for the millionth time ([aac2d52](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/aac2d520a68b1074ba1ae988d6c92f7881a296d7))
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## [3.18.5](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.4...v3.18.5) (2022-12-21)
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### Bug Fixes
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* fixed prop interfaces ([#70](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/70)) ([0b50f2c](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/0b50f2cf0baa76fc00aa0a41a8435d7a512bff19))
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## [3.18.4](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.3...v3.18.4) (2022-12-16)
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@@ -1,6 +1,6 @@
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{
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"name": "decky-frontend-lib",
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"version": "3.18.4",
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"version": "3.18.10",
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"description": "A library for building decky plugins",
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"main": "dist/index.js",
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"types": "dist/index.d.ts",
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@@ -13,6 +13,8 @@ export const SuspensefulImage: FC<SuspensefulImageProps> = (props) => {
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const [error, setError] = useState(false);
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useEffect(() => {
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setLoading(true);
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setError(false);
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const img = new Image();
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img.src = props.src || '';
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img.addEventListener('load', () => {
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@@ -21,7 +23,7 @@ export const SuspensefulImage: FC<SuspensefulImageProps> = (props) => {
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img.addEventListener('error', () => {
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setError(true);
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});
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}, []);
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}, [props.src]);
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return loading ? (
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<div
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@@ -1,4 +1,4 @@
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import { CSSProperties, FC, ReactNode } from 'react';
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import { CSSProperties, FC } from 'react';
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import { findModuleChild } from '../webpack';
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@@ -12,7 +12,7 @@ export interface MarqueeProps {
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resetOnPause?: boolean;
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style?: CSSProperties;
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className?: string;
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children: ReactNode;
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children: React.ReactNode;
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}
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export const Marquee: FC<MarqueeProps> = findModuleChild((m) => {
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@@ -1,10 +1,11 @@
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import { FC } from 'react';
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import { FC, ReactNode } from 'react';
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import { findModuleChild } from '../webpack';
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export interface PanelSectionProps {
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title?: string;
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spinner?: boolean;
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children?: ReactNode
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}
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const [panelSection, mod] = findModuleChild((mod: any) => {
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@@ -18,6 +19,10 @@ const [panelSection, mod] = findModuleChild((mod: any) => {
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export const PanelSection = panelSection as FC<PanelSectionProps>;
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export interface PanelSectionRowProps {
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children?: ReactNode
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}
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export const PanelSectionRow = Object.values(mod).filter(
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(exp: any) => !exp?.toString()?.includes('.PanelSection'),
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)[0] as FC;
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)[0] as FC<PanelSectionRowProps>;
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@@ -1,3 +1,4 @@
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import { sleep } from '../utils';
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import { Module, findModuleChild } from '../webpack';
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export enum SideMenu {
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@@ -125,32 +126,65 @@ export interface Navigation {
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CloseSideMenus(): void;
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}
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export const Navigation = {
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Navigate: Router.Navigate.bind(Router),
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NavigateBack: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateBack.bind(
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Router.WindowStore.GamepadUIMainWindowInstance,
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),
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NavigateToAppProperties: Router.NavigateToAppProperties.bind(Router),
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NavigateToExternalWeb: Router.NavigateToExternalWeb.bind(Router),
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NavigateToInvites: Router.NavigateToInvites.bind(Router),
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NavigateToChat: Router.NavigateToChat.bind(Router),
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NavigateToLibraryTab: Router.NavigateToLibraryTab.bind(Router),
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NavigateToLayoutPreview: Router.NavigateToLayoutPreview.bind(Router),
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NavigateToSteamWeb: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateToSteamWeb.bind(
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Router.WindowStore.GamepadUIMainWindowInstance,
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),
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NavigateToWebRoute: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateToWebRoute.bind(
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Router.WindowStore.GamepadUIMainWindowInstance,
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),
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OpenSideMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenSideMenu.bind(
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Router.WindowStore.GamepadUIMainWindowInstance.MenuStore,
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),
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OpenQuickAccessMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenQuickAccessMenu.bind(
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Router.WindowStore.GamepadUIMainWindowInstance.MenuStore,
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),
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OpenMainMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenMainMenu.bind(
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Router.WindowStore.GamepadUIMainWindowInstance.MenuStore,
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),
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CloseSideMenus: Router.CloseSideMenus.bind(Router),
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OpenPowerMenu: Router.OpenPowerMenu.bind(Router),
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} as Navigation;
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export let Navigation = {} as Navigation;
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try {
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(async () => {
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let InternalNavigators: any = {};
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if (!Router.NavigateToAppProperties || (Router as unknown as any).deckyShim) {
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function initInternalNavigators() {
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try {
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InternalNavigators = findModuleChild((m: any) => {
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if (typeof m !== 'object') return undefined;
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for (let prop in m) {
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if (m[prop]?.GetNavigator) {
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return m[prop];
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}
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}
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})?.GetNavigator();
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} catch (e) {
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console.error('[DFL:Router]: Failed to init internal navigators, trying again');
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}
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}
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initInternalNavigators();
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while (!InternalNavigators?.AppProperties) {
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console.log('[DFL:Router]: Trying to init internal navigators again');
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await sleep(100);
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initInternalNavigators();
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}
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}
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const newNavigation = {
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Navigate: Router.Navigate.bind(Router),
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NavigateBack: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateBack.bind(
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Router.WindowStore.GamepadUIMainWindowInstance,
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),
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NavigateToAppProperties: InternalNavigators?.AppProperties || Router.NavigateToAppProperties.bind(Router),
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NavigateToExternalWeb: Router.NavigateToExternalWeb.bind(Router),
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NavigateToInvites: InternalNavigators?.Invites || Router.NavigateToInvites.bind(Router),
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NavigateToChat: Router.NavigateToChat.bind(Router),
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NavigateToLibraryTab: InternalNavigators?.LibraryTab || Router.NavigateToLibraryTab.bind(Router),
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NavigateToLayoutPreview: Router.NavigateToLayoutPreview.bind(Router),
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NavigateToSteamWeb: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateToSteamWeb.bind(
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Router.WindowStore.GamepadUIMainWindowInstance,
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),
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NavigateToWebRoute: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateToWebRoute.bind(
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Router.WindowStore.GamepadUIMainWindowInstance,
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),
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OpenSideMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenSideMenu.bind(
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Router.WindowStore.GamepadUIMainWindowInstance.MenuStore,
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),
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OpenQuickAccessMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenQuickAccessMenu.bind(
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Router.WindowStore.GamepadUIMainWindowInstance.MenuStore,
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),
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OpenMainMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenMainMenu.bind(
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Router.WindowStore.GamepadUIMainWindowInstance.MenuStore,
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),
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CloseSideMenus: Router.CloseSideMenus.bind(Router),
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OpenPowerMenu: Router.OpenPowerMenu.bind(Router),
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} as Navigation;
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Object.assign(Navigation, newNavigation);
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})();
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} catch (e) {
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console.error('[DFL:Router]: Error initializing Navigation interface', e);
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}
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@@ -21,52 +21,6 @@ interface ServerResponseError {
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export type ServerResponse<TRes> = ServerResponseSuccess<TRes> | ServerResponseError;
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export interface MainMenuItem {
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/** Called when clicking this menu item, useful if you do not want to navigate to a route.
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* For navigating to a route, use route instead. */
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action?: () => void;
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/** The route this menu item navigates to @example "/steamweb" */
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route?: string;
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/** Props for the route this item navigates to. Currently only used for /steamweb to determine what webpack to navigate to @example {url: 'https://store.steampowered.com/'} */
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routeState?: any;
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/** Label for this menu item, @example "Store" */
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label: ReactNode;
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/** Runs when this item is selected. Defaults to setting the focused app to null.
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* If you override this you must also call the original to retain proper behaivour */
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onFocus?: () => void;
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/** Icon of this menu item, you probably want a react SVG node */
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children: ReactNode;
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}
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export interface CustomMainMenuItem extends MainMenuItem {
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index: number;
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}
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export interface MainMenuItemReactNode {
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props: MainMenuItem;
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type: ComponentType;
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key: any;
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}
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export interface OverlayReactNode {
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props: MainMenuItem;
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type: ComponentType;
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}
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export type ItemPatch = (item: MainMenuItemReactNode) => MainMenuItemReactNode;
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export type OverlayPatch = (overlay: OverlayReactNode) => OverlayReactNode;
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export interface MenuHook {
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addItem(item: CustomMainMenuItem): CustomMainMenuItem;
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addPatch(path: string, patch: ItemPatch): ItemPatch;
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addOverlayPatch(patch: OverlayPatch): OverlayPatch;
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addOverlayComponent(component: ReactNode): ReactNode;
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removePatch(path: string, patch: ItemPatch): void;
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removeOverlayPatch(patch: OverlayPatch): void;
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removeOverlayComponent(component: ReactNode): void;
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removeItem(item: CustomMainMenuItem): void;
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}
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export type RoutePatch = (route: RouteProps) => RouteProps;
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export interface RouterHook {
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@@ -105,7 +59,6 @@ export interface FilePickerRes {
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export interface ServerAPI {
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routerHook: RouterHook;
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menuHook: MenuHook;
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toaster: Toaster;
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openFilePicker(startPath: string, includeFiles?: boolean, regex?: RegExp): Promise<FilePickerRes>;
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callPluginMethod<TArgs = {}, TRes = {}>(methodName: string, args: TArgs): Promise<ServerResponse<TRes>>;
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