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10 Commits

Author SHA1 Message Date
semantic-release-bot
00d27d1373 chore(release): 3.7.0 [CI SKIP] 2022-10-24 00:22:31 +00:00
AAGaming
5f0470c351 feat(modal): support for latest steamos preview 2022-10-23 20:22:04 -04:00
semantic-release-bot
c77d6edaae chore(release): 3.6.1 [CI SKIP] 2022-10-19 19:57:14 +00:00
Lukas Senionis
c44c66facd fix(plugin): export RoutePatch (#39) 2022-10-19 15:44:13 -04:00
semantic-release-bot
276e4eccd2 chore(release): 3.6.0 [CI SKIP] 2022-10-15 03:44:35 +00:00
AAGaming
2fc2060a6c feat(plugin): add alwaysRender 2022-10-14 23:43:45 -04:00
semantic-release-bot
1143a9f3e0 chore(release): 3.5.6 [CI SKIP] 2022-10-08 12:57:07 +00:00
Lukas Senionis
5a5218a7c4 fix(Dialog): remove not exported dialog button (#37) 2022-10-08 08:56:14 -04:00
semantic-release-bot
8a887ca858 chore(release): 3.5.5 [CI SKIP] 2022-10-08 05:54:20 +00:00
AAGaming
0ce1b5499d fix(sidebarnavigation): no dont 2022-10-08 01:53:35 -04:00
8 changed files with 62 additions and 16 deletions

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@@ -1,3 +1,38 @@
# [3.7.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.6.1...v3.7.0) (2022-10-24)
### Features
* **modal:** support for latest steamos preview ([5f0470c](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/5f0470c351dc4ecb24ea3e928ff0b0199c399fa4))
## [3.6.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.6.0...v3.6.1) (2022-10-19)
### Bug Fixes
* **plugin:** export RoutePatch ([#39](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/39)) ([c44c66f](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/c44c66facd4e158aa4fe0a69f62a2ca3add805c1))
# [3.6.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.5.6...v3.6.0) (2022-10-15)
### Features
* **plugin:** add alwaysRender ([2fc2060](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/2fc2060a6c0d9414d1c36a1a022fdc6f2cd7f8bb))
## [3.5.6](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.5.5...v3.5.6) (2022-10-08)
### Bug Fixes
* **Dialog:** remove not exported dialog button ([#37](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/37)) ([5a5218a](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/5a5218a7c43f6a90fc4de5f7a0cd524d1cd298d6))
## [3.5.5](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.5.4...v3.5.5) (2022-10-08)
### Bug Fixes
* **sidebarnavigation:** no dont ([0ce1b54](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/0ce1b5499df699f602aa83ab87ad8b246d133eac))
## [3.5.4](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.5.3...v3.5.4) (2022-10-08)

4
package-lock.json generated
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@@ -1,12 +1,12 @@
{
"name": "decky-frontend-lib",
"version": "3.5.4",
"version": "3.7.0",
"lockfileVersion": 2,
"requires": true,
"packages": {
"": {
"name": "decky-frontend-lib",
"version": "3.5.4",
"version": "3.7.0",
"license": "LGPL-2.1",
"dependencies": {
"minimist": "^1.2.6"

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@@ -1,6 +1,6 @@
{
"name": "decky-frontend-lib",
"version": "3.5.4",
"version": "3.7.0",
"description": "A library for building decky plugins",
"main": "dist/index.js",
"types": "dist/index.d.ts",

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@@ -51,13 +51,6 @@ export const DialogButtonSecondary = Object.values(CommonUIModule).find(
mod?.render?.toString()?.includes('Secondary')
) as FC<DialogButtonProps>;
export const DialogButtonSmall = Object.values(CommonUIModule).find(
(mod: any) =>
mod?.render?.toString()?.includes('Object.assign({type:"button"') &&
mod?.render?.toString()?.includes('DialogButton') &&
mod?.render?.toString()?.includes('Small')
) as FC<DialogButtonProps>;
// This is the "main" button. The Primary can act as a submit button,
// therefore secondary is chosen (also for backwards comp. reasons)
export const DialogButton = DialogButtonSecondary;

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@@ -1,4 +1,5 @@
import { FC, ReactNode } from 'react';
import { findSP } from '../utils';
import { findModuleChild } from '../webpack';
// All of the popout options + strTitle are related. Proper usage is not yet known...
@@ -27,7 +28,7 @@ export interface ShowModalResult {
Update: (modal: ReactNode) => void;
}
export const showModal: (modal: ReactNode, parent?: EventTarget, props?: ShowModalProps) => Promise<ShowModalResult> = findModuleChild((m) => {
const showModalRaw: (modal: ReactNode, parent?: EventTarget, props?: ShowModalProps) => Promise<ShowModalResult> = findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (typeof m[prop] === 'function' && m[prop].toString().includes('bHideMainWindowForPopouts:!0')) {
@@ -36,6 +37,10 @@ export const showModal: (modal: ReactNode, parent?: EventTarget, props?: ShowMod
}
});
export const showModal = (modal: ReactNode, parent?: EventTarget, props?: ShowModalProps): Promise<ShowModalResult> => {
return showModalRaw(modal, parent || findSP(), props)
}
export interface ModalRootProps {
children?: ReactNode;
onCancel?(): void;

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@@ -16,7 +16,7 @@ export interface SidebarNavigationPage {
export interface SidebarNavigationProps {
title?: string;
pages: (SidebarNavigationPage | null)[];
pages: SidebarNavigationPage[];
showTitle?: boolean;
disableRouteReporting?: boolean;
page?: string;

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@@ -6,6 +6,7 @@ export interface Plugin {
icon: JSX.Element;
content?: JSX.Element;
onDismount?(): void;
alwaysRender?: boolean;
}
interface ServerResponseSuccess<TRes> {
@@ -20,7 +21,7 @@ interface ServerResponseError {
export type ServerResponse<TRes> = ServerResponseSuccess<TRes> | ServerResponseError;
type RoutePatch = (route: RouteProps) => RouteProps;
export type RoutePatch = (route: RouteProps) => RouteProps;
export interface RouterHook {
addRoute(path: string, component: ComponentType, props?: Omit<RouteProps, 'path' | 'children'>): void;
@@ -37,8 +38,8 @@ export interface ToastData {
icon?: ReactNode;
className?: string;
contentClassName?: string;
duration?: number
critical?: boolean
duration?: number;
critical?: boolean;
}
export interface Toaster {

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@@ -7,4 +7,16 @@ export function joinClassNames(...classes: string[]): string {
export function sleep(ms: number) {
return new Promise(res => setTimeout(res, ms));
}
}
/**
* Finds the SP window, since it is a render target as of {10-19-2022}'s beta
*/
export function findSP(): Window {
// old (SP as host)
if (document.title == 'SP') return window;
// new (SP as popup)
return FocusNavController.m_ActiveContext.m_rgGamepadNavigationTrees.find((x: any) => x.m_ID == 'root_1_').Root
.Element.ownerDocument.defaultView;
}