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https://github.com/SteamDeckHomebrew/decky-frontend-lib.git
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40
CHANGELOG.md
40
CHANGELOG.md
@@ -1,3 +1,43 @@
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# [3.21.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.20.7...v3.21.0) (2023-05-19)
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### Bug Fixes
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* **Utils:** return null when SP not found ([18d341f](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/18d341f82acf843ff830d1bf3d44678f3f2eda52))
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### Features
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* **StaticClasses:** add new GamepadUI classes ([3ca8c43](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/3ca8c43a542b1049c4e203ad186e555401fbfbfe))
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## [3.20.7](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.20.6...v3.20.7) (2023-05-10)
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### Bug Fixes
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* **decky:** fix decky on latest beta ([74a7cba](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/74a7cbaf94538c68a01f5fa707935c4d21570c5f))
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## [3.20.6](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.20.5...v3.20.6) (2023-04-29)
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### Bug Fixes
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* **QuickAccessTab:** set decky tab ID to 999 ([5d5cb31](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/5d5cb31638070deae9970a93c587b447d5e56559))
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## [3.20.5](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.20.4...v3.20.5) (2023-04-04)
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### Bug Fixes
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* reorderable list no longer toggles on backout ([7e1182a](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/7e1182a83f7fafbec6fe115a72f8b64b71c119a4))
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## [3.20.4](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.20.3...v3.20.4) (2023-04-04)
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### Bug Fixes
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* **SteamSpinner:** oh apparently the class was moved outside the component for some reason?????? ([b8ddf3d](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/b8ddf3d927401d04c0fde8ebc8960639369b8ad3))
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## [3.20.3](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.20.2...v3.20.3) (2023-04-04)
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@@ -1,6 +1,6 @@
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{
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"name": "decky-frontend-lib",
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"version": "3.20.3",
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"version": "3.21.0",
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"description": "A library for building decky plugins",
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"main": "dist/index.js",
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"types": "dist/index.d.ts",
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@@ -54,8 +54,9 @@ export function ReorderableList<T>(props: ReorderableListProps<T>) {
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function saveOnBackout(e: Event) {
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const event = e as CustomEvent;
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if (event.detail.button == GamepadButton.CANCEL) {
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toggleReorderEnabled();
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if (event.detail.button == GamepadButton.CANCEL && reorderEnabled) {
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setReorderEnabled(!reorderEnabled);
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props.onSave(entryList);
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}
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}
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@@ -41,8 +41,8 @@ export const MenuGroup: FC<MenuGroupProps> = findModuleChild((m) => {
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for (let prop in m) {
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if (
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(m[prop]?.toString()?.includes('bInGamepadUI:') &&
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fakeRenderComponent(() => m[prop]())?.type?.prototype?.RenderSubMenu) ||
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(m[prop]?.toString()?.includes?.('bInGamepadUI:') &&
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fakeRenderComponent(() => m[prop]({overview: {appid: 7}}))?.type?.prototype?.RenderSubMenu) ||
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(m[prop]?.prototype?.RenderSubMenu && m[prop]?.prototype?.ShowSubMenu)
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) {
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return m[prop];
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@@ -15,7 +15,8 @@ export enum QuickAccessTab {
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Settings,
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Perf,
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Help,
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Decky,
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Music,
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Decky = 999,
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}
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export enum DisplayStatus {
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@@ -5,7 +5,9 @@ import { findModuleChild } from '../webpack';
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export const SteamSpinner = findModuleChild((m) => {
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if (typeof m !== 'object') return undefined;
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for (let prop in m) {
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if (m[prop]?.toString()?.includes('Steam Spinner') && m[prop]?.toString()?.includes('PreloadThrobber'))
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if (
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m[prop]?.toString?.()?.includes('Steam Spinner') && m[prop]?.toString?.()?.includes('src')
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)
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return m[prop];
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}
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}) as FC<SVGAttributes<SVGElement>>;
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@@ -441,6 +441,69 @@ type AppDetailsClasses = Record<
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string
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>;
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type GamepadUIClasses = Record<
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| 'duration-app-launch'
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| 'TransitionMenuDelay'
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| 'PanelSection'
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| 'PanelSectionTitle'
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| 'Text'
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| 'PanelSectionRow'
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| 'Label'
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| 'ComingSoon'
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| 'LowBattery'
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| 'ReallyLow'
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| 'LowBatteryGauge'
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| 'Remaining'
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| 'EmptyNotifications'
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| 'BatterySectionContainer'
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| 'BatteryIcon'
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| 'BatteryPercentageLabel'
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| 'BatteryDetailsLabels'
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| 'BatteryProjectedValue'
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| 'BatteryProjectedLabel'
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| 'ViewPlaceholder'
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| 'FullHeight'
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| 'Title'
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| 'Container'
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| 'Open'
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| 'QuickAccessMenu'
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| 'HeaderContainer'
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| 'Menu'
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| 'HeaderAndFooterVisible'
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| 'TabContentColumn'
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| 'Tabs'
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| 'Tab'
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| 'Selected'
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| 'ItemFocusAnim-darkerGrey'
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| 'ItemFocusAnim-darkerGrey-nocolor'
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| 'VoiceTab'
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| 'ItemFocusAnim-green'
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| 'Blocked'
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| 'TabPanelHidden'
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| 'FriendsTitle'
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| 'FriendsListTabPanel'
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| 'PanelOuterNav'
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| 'PanelExitAnchor'
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| 'TabGroupPanel'
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| 'FooterBoxShadow'
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| 'AllTabContents'
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| 'ContentTransition'
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| 'ActiveTab'
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| 'Up'
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| 'Enter'
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| 'EnterActive'
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| 'Exit'
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| 'ExitActive'
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| 'Down'
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| 'KeyboardButton'
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| 'ItemFocusAnim-darkGrey'
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| 'ItemFocusAnim-grey'
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| 'ItemFocusAnimBorder-darkGrey'
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| 'focusAnimation'
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| 'hoverAnimation',
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string
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>;
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export const quickAccessMenuClasses: QuickAccessMenuClasses = findModule(
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(mod) => typeof mod === 'object' && mod?.Title?.includes('quickaccessmenu'),
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);
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@@ -459,7 +522,7 @@ export const gamepadDialogClasses: GamepadDialogClasses = findModule(
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(mod) => typeof mod === 'object' && mod?.GamepadDialogContent?.includes('gamepaddialog'),
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);
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export const quickAccessControlsClasses: QuickAccessControlsClasses = findModule(
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(mod) => typeof mod === 'object' && mod?.PanelSection?.includes('quickaccesscontrols'),
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(mod) => typeof mod === 'object' && typeof mod?.PanelSection === 'string' && mod?.PanelSection?.includes('quickaccesscontrols'),
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);
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export const updaterFieldClasses: UpdaterFieldClasses = findModule(
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(mod) => typeof mod === 'object' && mod?.OOBEUpdateStatusContainer?.includes('updaterfield'),
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@@ -476,3 +539,6 @@ export const appDetailsHeaderClasses: AppDetailsHeaderClasses = findModule(
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export const appDetailsClasses: AppDetailsClasses = findModule(
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(mod) => typeof mod === 'object' && mod?.HeaderLoaded?.includes('appdetails_'),
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);
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export const gamepadUIClasses: GamepadUIClasses = findModule(
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(mod) => typeof mod === 'object' && mod?.BasicUiRoot?.includes('gamepadui_'),
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);
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@@ -22,7 +22,7 @@ export function findSP(): Window {
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if (document.title == 'SP') return window;
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// new (SP as popup)
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const navTrees = getGamepadNavigationTrees();
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return navTrees.find((x: any) => x.m_ID == 'root_1_').Root.Element.ownerDocument.defaultView;
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return navTrees?.find((x: any) => x.m_ID == 'root_1_').Root.Element.ownerDocument.defaultView;
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}
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/**
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@@ -38,5 +38,5 @@ export function getFocusNavController(): any {
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export function getGamepadNavigationTrees(): any {
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const focusNav = getFocusNavController();
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const context = focusNav.m_ActiveContext || focusNav.m_LastActiveContext;
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return context.m_rgGamepadNavigationTrees;
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return context?.m_rgGamepadNavigationTrees;
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}
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