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5 Commits

Author SHA1 Message Date
semantic-release-bot
f43157fde5 chore(release): 3.20.2 [CI SKIP] 2023-04-04 02:50:17 +00:00
AAGaming
19819b7a5b fix(SteamSpinner): dont error on latest desktop beta 2023-04-03 22:49:31 -04:00
semantic-release-bot
8752f576a7 chore(release): 3.20.1 [CI SKIP] 2023-04-03 22:18:43 +00:00
TrainDoctor
102a441124 Merge pull request #79 from FrogTheFrog/main
fix(useQuickAccessVisible): make it work again
2023-04-03 15:18:07 -07:00
FrogTheFrog
7dacb23e8b fix(useQuickAccessVisible): make it work again 2023-03-19 22:25:53 +02:00
5 changed files with 30 additions and 17 deletions

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@@ -1,3 +1,17 @@
## [3.20.2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.20.1...v3.20.2) (2023-04-04)
### Bug Fixes
* **SteamSpinner:** dont error on latest desktop beta ([19819b7](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/19819b7a5bc9434fa802f4e8dca4f4cb6921df07))
## [3.20.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.20.0...v3.20.1) (2023-04-03)
### Bug Fixes
* **useQuickAccessVisible:** make it work again ([7dacb23](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/7dacb23e8be7b1f076cdd0869a4e3a3902b07ec5))
# [3.20.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.19.2...v3.20.0) (2023-04-03)

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@@ -1,6 +1,6 @@
{
"name": "decky-frontend-lib",
"version": "3.20.0",
"version": "3.20.2",
"description": "A library for building decky plugins",
"main": "dist/index.js",
"types": "dist/index.d.ts",

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@@ -1,17 +1,9 @@
import { useEffect, useState } from 'react';
import { getFocusNavController } from '../utils';
import { getGamepadNavigationTrees } from '../utils';
function getQuickAccessWindow(): Window | null {
try {
const navTrees = getFocusNavController()?.m_rgGamepadNavigationTrees;
return (
navTrees?.find((tree: any) => tree?.id === 'QuickAccess-NA')?.m_Root?.m_element?.ownerDocument.defaultView ?? null
);
} catch (error) {
console.error(error);
return null;
}
const navTrees = getGamepadNavigationTrees();
return navTrees.find((tree: any) => tree?.id === 'QuickAccess-NA')?.m_Root?.m_element?.ownerDocument.defaultView ?? null;
}
/**

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@@ -5,7 +5,7 @@ import { findModuleChild } from '../webpack';
export const SteamSpinner = findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (m[prop]?.toString()?.includes('Steam Spinner') && m[prop].toString().includes('PreloadThrobber'))
if (m[prop]?.toString()?.includes('Steam Spinner') && m[prop]?.toString().includes('PreloadThrobber'))
return m[prop];
}
}) as FC<SVGAttributes<SVGElement>>;

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@@ -21,10 +21,8 @@ export function findSP(): Window {
// old (SP as host)
if (document.title == 'SP') return window;
// new (SP as popup)
const focusNav = getFocusNavController();
const context = focusNav.m_ActiveContext || focusNav.m_LastActiveContext;
return context.m_rgGamepadNavigationTrees.find((x: any) => x.m_ID == 'root_1_').Root.Element.ownerDocument
.defaultView;
const navTrees = getGamepadNavigationTrees();
return navTrees.find((x: any) => x.m_ID == 'root_1_').Root.Element.ownerDocument.defaultView;
}
/**
@@ -33,3 +31,12 @@ export function findSP(): Window {
export function getFocusNavController(): any {
return window.GamepadNavTree?.m_context?.m_controller || window.FocusNavController;
}
/**
* Gets the gamepad navigation trees as Valve seems to be moving them.
*/
export function getGamepadNavigationTrees(): any {
const focusNav = getFocusNavController();
const context = focusNav.m_ActiveContext || focusNav.m_LastActiveContext;
return context.m_rgGamepadNavigationTrees;
}