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https://github.com/SteamDeckHomebrew/decky-frontend-lib.git
synced 2026-05-21 10:29:00 +02:00
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4 Commits
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5a074b5bb6 |
14
CHANGELOG.md
14
CHANGELOG.md
@@ -1,3 +1,17 @@
|
||||
## [3.19.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.19.0...v3.19.1) (2023-02-23)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* refactoring to fix for feb 22 2023 beta ([0b6dc24](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/0b6dc24c0da2d7644e185425e975787657f8bba1))
|
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|
||||
# [3.19.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.11...v3.19.0) (2023-02-22)
|
||||
|
||||
|
||||
### Features
|
||||
|
||||
* added reorderable list and updated fieldProps ([#57](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/57)) ([5a074b5](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/5a074b5bb68c675c484a7b693f67a67488be9bcf))
|
||||
|
||||
## [3.18.11](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.10...v3.18.11) (2023-02-18)
|
||||
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "decky-frontend-lib",
|
||||
"version": "3.18.11",
|
||||
"version": "3.19.1",
|
||||
"description": "A library for building decky plugins",
|
||||
"main": "dist/index.js",
|
||||
"types": "dist/index.d.ts",
|
||||
|
||||
174
src/custom-components/ReorderableList.tsx
Normal file
174
src/custom-components/ReorderableList.tsx
Normal file
@@ -0,0 +1,174 @@
|
||||
import { Fragment, JSXElementConstructor, ReactElement, useEffect, useState } from 'react';
|
||||
|
||||
import { Field, FieldProps, Focusable, GamepadButton } from '../deck-components';
|
||||
|
||||
/**
|
||||
* A ReorderableList entry of type <T>.
|
||||
* @param label The name of this entry in the list.
|
||||
* @param data Optional data to connect to this entry.
|
||||
* @param position The position of this entry in the list.
|
||||
*/
|
||||
export type ReorderableEntry<T> = {
|
||||
label: string;
|
||||
data?: T;
|
||||
position: number;
|
||||
};
|
||||
|
||||
/**
|
||||
* Properties for a ReorderableList component of type <T>.
|
||||
*
|
||||
* @param animate If the list should animate. @default true
|
||||
*/
|
||||
export type ReorderableListProps<T> = {
|
||||
entries: ReorderableEntry<T>[];
|
||||
onSave: (entries: ReorderableEntry<T>[]) => void;
|
||||
interactables?: JSXElementConstructor<{ entry: ReorderableEntry<T> }>;
|
||||
fieldProps?: FieldProps;
|
||||
animate?: boolean;
|
||||
};
|
||||
|
||||
/**
|
||||
* A component for creating reorderable lists.
|
||||
*
|
||||
* See an example implementation {@linkplain https://github.com/Tormak9970/Component-Testing-Plugin/blob/main/src/testing-window/ReorderableListTest.tsx here}.
|
||||
*/
|
||||
export function ReorderableList<T>(props: ReorderableListProps<T>) {
|
||||
if (props.animate === undefined) props.animate = true;
|
||||
const [entryList, setEntryList] = useState<ReorderableEntry<T>[]>(
|
||||
props.entries.sort((a: ReorderableEntry<T>, b: ReorderableEntry<T>) => a.position - b.position),
|
||||
);
|
||||
const [reorderEnabled, setReorderEnabled] = useState<boolean>(false);
|
||||
|
||||
useEffect(() => {
|
||||
setEntryList(props.entries.sort((a: ReorderableEntry<T>, b: ReorderableEntry<T>) => a.position - b.position));
|
||||
}, [props.entries]);
|
||||
|
||||
function toggleReorderEnabled(): void {
|
||||
let newReorderValue = !reorderEnabled;
|
||||
setReorderEnabled(newReorderValue);
|
||||
|
||||
if (!newReorderValue) {
|
||||
props.onSave(entryList);
|
||||
}
|
||||
}
|
||||
|
||||
return (
|
||||
<Fragment>
|
||||
<div
|
||||
style={{
|
||||
width: 'inherit',
|
||||
height: 'inherit',
|
||||
flex: '1 1 1px',
|
||||
scrollPadding: '48px 0px',
|
||||
display: 'flex',
|
||||
flexDirection: 'column',
|
||||
justifyContent: 'flex-start',
|
||||
alignContent: 'stretch',
|
||||
}}
|
||||
>
|
||||
<Focusable
|
||||
onSecondaryButton={toggleReorderEnabled}
|
||||
onSecondaryActionDescription={reorderEnabled ? 'Save Order' : 'Reorder'}
|
||||
onClick={toggleReorderEnabled}
|
||||
>
|
||||
{entryList.map((entry: ReorderableEntry<T>) => (
|
||||
<ReorderableItem
|
||||
animate={props.animate!}
|
||||
listData={entryList}
|
||||
entryData={entry}
|
||||
reorderEntryFunc={setEntryList}
|
||||
reorderEnabled={reorderEnabled}
|
||||
fieldProps={props.fieldProps}
|
||||
>
|
||||
{props.interactables ? <props.interactables entry={entry} /> : null}
|
||||
</ReorderableItem>
|
||||
))}
|
||||
</Focusable>
|
||||
</div>
|
||||
</Fragment>
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Properties for a ReorderableItem component of type <T>
|
||||
*/
|
||||
export type ReorderableListEntryProps<T> = {
|
||||
fieldProps?: FieldProps;
|
||||
listData: ReorderableEntry<T>[];
|
||||
entryData: ReorderableEntry<T>;
|
||||
reorderEntryFunc: CallableFunction;
|
||||
reorderEnabled: boolean;
|
||||
animate: boolean;
|
||||
children: ReactElement | null;
|
||||
};
|
||||
|
||||
function ReorderableItem<T>(props: ReorderableListEntryProps<T>) {
|
||||
const [isSelected, _setIsSelected] = useState<boolean>(false);
|
||||
const [isSelectedLastFrame, setIsSelectedLastFrame] = useState<boolean>(false);
|
||||
const listEntries = props.listData;
|
||||
|
||||
function onReorder(e: Event): void {
|
||||
if (!props.reorderEnabled) return;
|
||||
|
||||
const event = e as CustomEvent;
|
||||
const currentIdx = listEntries.findIndex((entryData: ReorderableEntry<T>) => entryData === props.entryData);
|
||||
const currentIdxValue = listEntries[currentIdx];
|
||||
if (currentIdx < 0) return;
|
||||
|
||||
let targetPosition: number = -1;
|
||||
if (event.detail.button == GamepadButton.DIR_DOWN) {
|
||||
targetPosition = currentIdxValue.position + 1;
|
||||
} else if (event.detail.button == GamepadButton.DIR_UP) {
|
||||
targetPosition = currentIdxValue.position - 1;
|
||||
}
|
||||
|
||||
if (targetPosition >= listEntries.length || targetPosition < 0) return;
|
||||
|
||||
let otherToUpdate = listEntries.find((entryData: ReorderableEntry<T>) => entryData.position === targetPosition);
|
||||
if (!otherToUpdate) return;
|
||||
|
||||
let currentPosition = currentIdxValue.position;
|
||||
|
||||
currentIdxValue.position = otherToUpdate.position;
|
||||
otherToUpdate.position = currentPosition;
|
||||
|
||||
props.reorderEntryFunc(
|
||||
[...listEntries].sort((a: ReorderableEntry<T>, b: ReorderableEntry<T>) => a.position - b.position),
|
||||
);
|
||||
}
|
||||
|
||||
async function setIsSelected(val: boolean) {
|
||||
_setIsSelected(val);
|
||||
// Wait 3 frames, then set. I have no idea why, but if you dont wait long enough it doesn't work.
|
||||
for (let i = 0; i < 3; i++) await new Promise((res) => requestAnimationFrame(res));
|
||||
setIsSelectedLastFrame(val);
|
||||
}
|
||||
|
||||
return (
|
||||
<div
|
||||
style={
|
||||
props.animate
|
||||
? {
|
||||
transition:
|
||||
isSelected || isSelectedLastFrame
|
||||
? ''
|
||||
: 'transform 0.3s cubic-bezier(0.25, 1, 0.5, 1), opacity 0.3s cubic-bezier(0.25, 1, 0.5, 1)', // easeOutQuart https://easings.net/#easeOutQuart
|
||||
transform: !props.reorderEnabled || isSelected ? 'scale(1)' : 'scale(0.9)',
|
||||
opacity: !props.reorderEnabled || isSelected ? 1 : 0.7,
|
||||
}
|
||||
: {}
|
||||
}
|
||||
>
|
||||
<Field
|
||||
label={props.entryData.label}
|
||||
{...props.fieldProps}
|
||||
focusable={!props.children}
|
||||
onButtonDown={onReorder}
|
||||
onGamepadBlur={() => setIsSelected(false)}
|
||||
onGamepadFocus={() => setIsSelected(true)}
|
||||
>
|
||||
<Focusable style={{ display: 'flex', width: '100%', position: 'relative' }}>{props.children}</Focusable>
|
||||
</Field>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -1,2 +1,3 @@
|
||||
export * from './SuspensefulImage';
|
||||
export * from './ColorPickerModal';
|
||||
export * from './ReorderableList';
|
||||
|
||||
@@ -1,14 +1,13 @@
|
||||
import { useEffect, useState } from 'react';
|
||||
|
||||
declare global {
|
||||
var FocusNavController: any;
|
||||
}
|
||||
import { getFocusNavController } from '../utils';
|
||||
|
||||
function getQuickAccessWindow(): Window | null {
|
||||
try {
|
||||
const context = FocusNavController?.m_ActiveContext || FocusNavController?.m_LastActiveContext;
|
||||
const navTrees = context?.m_rgGamepadNavigationTrees || FocusNavController?.m_rgGamepadNavigationTrees;
|
||||
return navTrees?.find((tree: any) => tree?.id === "QuickAccess-NA")?.m_Root?.m_element?.ownerDocument.defaultView ?? null;
|
||||
const navTrees = getFocusNavController()?.m_rgGamepadNavigationTrees;
|
||||
return (
|
||||
navTrees?.find((tree: any) => tree?.id === 'QuickAccess-NA')?.m_Root?.m_element?.ownerDocument.defaultView ?? null
|
||||
);
|
||||
} catch (error) {
|
||||
console.error(error);
|
||||
return null;
|
||||
|
||||
@@ -7,9 +7,10 @@ export interface ButtonItemProps extends ItemProps {
|
||||
onClick?(e: MouseEvent): void;
|
||||
disabled?: boolean;
|
||||
}
|
||||
|
||||
export const ButtonItem = Object.values(CommonUIModule).find(
|
||||
(mod: any) =>
|
||||
mod?.render?.toString()?.includes('"highlightOnFocus","childrenContainerWidth"') ||
|
||||
mod?.render?.toString()?.includes('childrenContainerWidth:"min"'),
|
||||
) as FC<ButtonItemProps>;
|
||||
export const ButtonItem =
|
||||
CommonUIModule.ButtonField ||
|
||||
(Object.values(CommonUIModule).find(
|
||||
(mod: any) =>
|
||||
mod?.render?.toString()?.includes('"highlightOnFocus","childrenContainerWidth"') ||
|
||||
mod?.render?.toString()?.includes('childrenContainerWidth:"min"'),
|
||||
) as FC<ButtonItemProps>);
|
||||
|
||||
@@ -5,7 +5,7 @@ import { findModuleChild } from '../webpack';
|
||||
export interface PanelSectionProps {
|
||||
title?: string;
|
||||
spinner?: boolean;
|
||||
children?: ReactNode
|
||||
children?: ReactNode;
|
||||
}
|
||||
|
||||
const [panelSection, mod] = findModuleChild((mod: any) => {
|
||||
@@ -20,9 +20,9 @@ const [panelSection, mod] = findModuleChild((mod: any) => {
|
||||
export const PanelSection = panelSection as FC<PanelSectionProps>;
|
||||
|
||||
export interface PanelSectionRowProps {
|
||||
children?: ReactNode
|
||||
children?: ReactNode;
|
||||
}
|
||||
|
||||
export const PanelSectionRow = Object.values(mod).filter(
|
||||
(exp: any) => !exp?.toString()?.includes('.PanelSection'),
|
||||
)[0] as FC<PanelSectionRowProps>;
|
||||
// New as of Feb 22 2023 Beta || Old
|
||||
export const PanelSectionRow =
|
||||
mod.PanelSectionRow ||
|
||||
(Object.values(mod).filter((exp: any) => !exp?.toString()?.includes('.PanelSection'))[0] as FC<PanelSectionRowProps>);
|
||||
|
||||
@@ -77,7 +77,6 @@ export interface WindowRouter {
|
||||
NavigateToChat(): void;
|
||||
NavigateToSteamWeb(url: string): void;
|
||||
NavigateBack(): void;
|
||||
NavigateToWebRoute(unknown?: any, unknown2?: any): void;
|
||||
}
|
||||
|
||||
export interface WindowStore {
|
||||
@@ -118,7 +117,6 @@ export interface Navigation {
|
||||
NavigateToLibraryTab(): void;
|
||||
NavigateToLayoutPreview(e: unknown): void;
|
||||
NavigateToSteamWeb(url: string): void;
|
||||
NavigateToWebRoute(unknown?: any, unknown2?: any): void;
|
||||
OpenSideMenu(sideMenu: SideMenu): void;
|
||||
OpenQuickAccessMenu(quickAccessTab?: QuickAccessTab): void;
|
||||
OpenMainMenu(): void;
|
||||
@@ -154,33 +152,30 @@ try {
|
||||
}
|
||||
}
|
||||
const newNavigation = {
|
||||
Navigate: Router.Navigate.bind(Router),
|
||||
NavigateBack: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateBack.bind(
|
||||
Navigate: Router.Navigate?.bind(Router),
|
||||
NavigateBack: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateBack?.bind(
|
||||
Router.WindowStore.GamepadUIMainWindowInstance,
|
||||
),
|
||||
NavigateToAppProperties: InternalNavigators?.AppProperties || Router.NavigateToAppProperties.bind(Router),
|
||||
NavigateToExternalWeb: InternalNavigators?.ExternalWeb || Router.NavigateToExternalWeb.bind(Router),
|
||||
NavigateToInvites: InternalNavigators?.Invites || Router.NavigateToInvites.bind(Router),
|
||||
NavigateToChat: Router.NavigateToChat.bind(Router),
|
||||
NavigateToLibraryTab: InternalNavigators?.LibraryTab || Router.NavigateToLibraryTab.bind(Router),
|
||||
NavigateToLayoutPreview: Router.NavigateToLayoutPreview.bind(Router),
|
||||
NavigateToSteamWeb: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateToSteamWeb.bind(
|
||||
NavigateToAppProperties: InternalNavigators?.AppProperties || Router.NavigateToAppProperties?.bind(Router),
|
||||
NavigateToExternalWeb: InternalNavigators?.ExternalWeb || Router.NavigateToExternalWeb?.bind(Router),
|
||||
NavigateToInvites: InternalNavigators?.Invites || Router.NavigateToInvites?.bind(Router),
|
||||
NavigateToChat: Router.NavigateToChat?.bind(Router),
|
||||
NavigateToLibraryTab: InternalNavigators?.LibraryTab || Router.NavigateToLibraryTab?.bind(Router),
|
||||
NavigateToLayoutPreview: Router.NavigateToLayoutPreview?.bind(Router),
|
||||
NavigateToSteamWeb: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateToSteamWeb?.bind(
|
||||
Router.WindowStore.GamepadUIMainWindowInstance,
|
||||
),
|
||||
NavigateToWebRoute: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateToWebRoute.bind(
|
||||
Router.WindowStore.GamepadUIMainWindowInstance,
|
||||
),
|
||||
OpenSideMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenSideMenu.bind(
|
||||
OpenSideMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenSideMenu?.bind(
|
||||
Router.WindowStore.GamepadUIMainWindowInstance.MenuStore,
|
||||
),
|
||||
OpenQuickAccessMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenQuickAccessMenu.bind(
|
||||
OpenQuickAccessMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenQuickAccessMenu?.bind(
|
||||
Router.WindowStore.GamepadUIMainWindowInstance.MenuStore,
|
||||
),
|
||||
OpenMainMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenMainMenu.bind(
|
||||
OpenMainMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenMainMenu?.bind(
|
||||
Router.WindowStore.GamepadUIMainWindowInstance.MenuStore,
|
||||
),
|
||||
CloseSideMenus: Router.CloseSideMenus.bind(Router),
|
||||
OpenPowerMenu: Router.OpenPowerMenu.bind(Router),
|
||||
CloseSideMenus: Router.CloseSideMenus?.bind(Router),
|
||||
OpenPowerMenu: Router.OpenPowerMenu?.bind(Router),
|
||||
} as Navigation;
|
||||
|
||||
Object.assign(Navigation, newNavigation);
|
||||
|
||||
@@ -26,55 +26,56 @@ export * from './Toggle';
|
||||
export * from './ToggleField';
|
||||
export * from './SteamClient';
|
||||
|
||||
import { SteamClient, SteamAppOverview, LogoPosition } from './SteamClient';
|
||||
import { AppDetails, LogoPosition, SteamAppOverview, SteamClient } from './SteamClient';
|
||||
|
||||
declare global {
|
||||
var SteamClient: SteamClient;
|
||||
var SteamClient: SteamClient;
|
||||
|
||||
interface Window {
|
||||
LocalizationManager: {
|
||||
m_mapTokens: Map<string, string>;
|
||||
m_mapFallbackTokens: Map<string, string>;
|
||||
m_rgLocalesToUse: string[];
|
||||
interface Window {
|
||||
LocalizationManager: {
|
||||
m_mapTokens: Map<string, string>;
|
||||
m_mapFallbackTokens: Map<string, string>;
|
||||
m_rgLocalesToUse: string[];
|
||||
};
|
||||
App: {
|
||||
m_CurrentUser: {
|
||||
bIsLimited: boolean;
|
||||
bIsOfflineMode: boolean;
|
||||
bSupportAlertActive: boolean;
|
||||
bCanInviteFriends: boolean;
|
||||
NotificationCounts: {
|
||||
comments: number;
|
||||
inventory_items: number;
|
||||
invites: number;
|
||||
gifts: number;
|
||||
offline_messages: number;
|
||||
trade_offers: number;
|
||||
async_game_updates: number;
|
||||
moderator_messages: number;
|
||||
help_request_replies: number;
|
||||
};
|
||||
App: {
|
||||
m_CurrentUser: {
|
||||
bIsLimited: boolean;
|
||||
bIsOfflineMode: boolean;
|
||||
bSupportAlertActive: boolean;
|
||||
bCanInviteFriends: boolean;
|
||||
NotificationCounts: {
|
||||
comments: number;
|
||||
inventory_items: number;
|
||||
invites: number;
|
||||
gifts: number;
|
||||
offline_messages: number;
|
||||
trade_offers: number;
|
||||
async_game_updates: number;
|
||||
moderator_messages: number;
|
||||
help_request_replies: number;
|
||||
};
|
||||
strAccountBalance: string;
|
||||
strAccountName: string;
|
||||
strSteamID: string;
|
||||
};
|
||||
};
|
||||
appStore: {
|
||||
GetAppOverviewByAppID: (appId: number) => SteamAppOverview | null;
|
||||
GetCustomVerticalCapsuleURLs: (app: SteamAppOverview) => string[];
|
||||
GetCustomLandcapeImageURLs: (app: SteamAppOverview) => string[];
|
||||
GetCustomHeroImageURLs: (app: SteamAppOverview) => string[];
|
||||
GetCustomLogoImageURLs: (app: SteamAppOverview) => string[];
|
||||
GetLandscapeImageURLForApp: (app: SteamAppOverview) => string;
|
||||
GetVerticalCapsuleURLForApp: (app: SteamAppOverview) => string;
|
||||
GetCachedLandscapeImageURLForApp: (app: SteamAppOverview) => string;
|
||||
GetCachedVerticalImageURLForApp: (app: SteamAppOverview) => string;
|
||||
GetPregeneratedVerticalCapsuleForApp: (app: SteamAppOverview) => string;
|
||||
GetIconURLForApp: (app: SteamAppOverview) => string;
|
||||
};
|
||||
appDetailsStore: {
|
||||
GetCustomLogoPosition: (app: SteamAppOverview) => LogoPosition | null;
|
||||
SaveCustomLogoPosition: (app: SteamAppOverview, logoPositions: LogoPosition) => any;
|
||||
}
|
||||
}
|
||||
strAccountBalance: string;
|
||||
strAccountName: string;
|
||||
strSteamID: string;
|
||||
};
|
||||
};
|
||||
appStore: {
|
||||
GetAppOverviewByAppID: (appId: number) => SteamAppOverview | null;
|
||||
GetCustomVerticalCapsuleURLs: (app: SteamAppOverview) => string[];
|
||||
GetCustomLandcapeImageURLs: (app: SteamAppOverview) => string[];
|
||||
GetCustomHeroImageURLs: (app: SteamAppOverview) => string[];
|
||||
GetCustomLogoImageURLs: (app: SteamAppOverview) => string[];
|
||||
GetLandscapeImageURLForApp: (app: SteamAppOverview) => string;
|
||||
GetVerticalCapsuleURLForApp: (app: SteamAppOverview) => string;
|
||||
GetCachedLandscapeImageURLForApp: (app: SteamAppOverview) => string;
|
||||
GetCachedVerticalImageURLForApp: (app: SteamAppOverview) => string;
|
||||
GetPregeneratedVerticalCapsuleForApp: (app: SteamAppOverview) => string;
|
||||
GetIconURLForApp: (app: SteamAppOverview) => string;
|
||||
};
|
||||
appDetailsStore: {
|
||||
GetAppDetails: (appId: number) => AppDetails | null;
|
||||
GetCustomLogoPosition: (app: SteamAppOverview) => LogoPosition | null;
|
||||
SaveCustomLogoPosition: (app: SteamAppOverview, logoPositions: LogoPosition) => any;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,11 @@
|
||||
export * from './patcher';
|
||||
export * from './react';
|
||||
|
||||
declare global {
|
||||
var FocusNavController: any;
|
||||
var GamepadNavTree: any;
|
||||
}
|
||||
|
||||
export function joinClassNames(...classes: string[]): string {
|
||||
return classes.join(' ');
|
||||
}
|
||||
@@ -16,7 +21,15 @@ export function findSP(): Window {
|
||||
// old (SP as host)
|
||||
if (document.title == 'SP') return window;
|
||||
// new (SP as popup)
|
||||
const context = FocusNavController.m_ActiveContext || FocusNavController.m_LastActiveContext;
|
||||
return context.m_rgGamepadNavigationTrees.find((x: any) => x.m_ID == 'root_1_').Root
|
||||
.Element.ownerDocument.defaultView;
|
||||
const focusNav = getFocusNavController();
|
||||
const context = focusNav.m_ActiveContext || focusNav.m_LastActiveContext;
|
||||
return context.m_rgGamepadNavigationTrees.find((x: any) => x.m_ID == 'root_1_').Root.Element.ownerDocument
|
||||
.defaultView;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the correct FocusNavController, as the Feb 22 2023 beta has two for some reason.
|
||||
*/
|
||||
export function getFocusNavController(): any {
|
||||
return window.GamepadNavTree?.m_context?.m_controller || window.FocusNavController;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user