Compare commits

...

128 Commits
v3.18.10 ... v3

Author SHA1 Message Date
dependabot[bot]
e4f2fb5fd2 chore(deps-dev): bump tough-cookie from 4.1.2 to 4.1.4 (#108)
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-06-26 23:26:41 -04:00
dependabot[bot]
0511f6a5c7 chore(deps-dev): bump braces from 3.0.2 to 3.0.3 (#107)
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-06-26 23:24:47 -04:00
dependabot[bot]
ff0afedc07 chore(deps-dev): bump ws from 7.5.9 to 7.5.10
Bumps [ws](https://github.com/websockets/ws) from 7.5.9 to 7.5.10.
- [Release notes](https://github.com/websockets/ws/releases)
- [Commits](https://github.com/websockets/ws/compare/7.5.9...7.5.10)

---
updated-dependencies:
- dependency-name: ws
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>
2024-06-21 15:51:52 +00:00
AAGaming
4dc40109ac chore(ci): update node to 20 2024-06-21 11:48:38 -04:00
semantic-release-bot
29e6439115 chore(release): 3.25.0 [CI SKIP] 2024-03-09 22:17:49 +00:00
AAGaming
a8eeb917e2 feat(classMapper): add class mapper
thanks valve
2024-03-09 17:13:39 -05:00
AAGaming
17b99dfed8 fix(staticclasses): unbreak on latest beta
unsure if this works for all of them but it works Enough
2024-03-09 17:13:05 -05:00
AAGaming
9ef419cee1 chore(modal): remove useless comments 2024-02-03 00:49:11 -05:00
semantic-release-bot
5aad952936 chore(release): 3.24.5 [CI SKIP] 2024-02-03 05:32:01 +00:00
AAGaming
c2b0fad298 fix(finds): make modal and scroll components work on latest betaa
THEY INCREASED THE MINIFIER PRESET AAAAAAAAAAAAAAAAAAAAAAAAAA
2024-02-03 00:31:29 -05:00
semantic-release-bot
4d4cfedfe0 chore(release): 3.24.4 [CI SKIP] 2024-01-22 19:56:22 +00:00
AAGaming
bb12921863 fix(types): fix incorrect as on many components leading to any types 2024-01-22 14:55:52 -05:00
semantic-release-bot
223739af25 chore(release): 3.24.3 [CI SKIP] 2024-01-20 03:44:07 +00:00
AAGaming
95d977df45 fix(router): wait 2s if internal navigators init fails 2024-01-19 22:43:38 -05:00
semantic-release-bot
0f2692a3f2 chore(release): 3.24.2 [CI SKIP] 2024-01-20 01:40:41 +00:00
Beebles
ebf496bf61 fix(navigation): Fix on chromium 109 (#100) 2024-01-19 18:40:11 -07:00
semantic-release-bot
0a5170e412 chore(release): 3.24.1 [CI SKIP] 2023-12-13 03:08:36 +00:00
AAGaming
11dd82bbb1 fix(utils/react): support react 18, add getReactRoot 2023-12-12 22:07:59 -05:00
semantic-release-bot
153bb209d1 chore(release): 3.24.0 [CI SKIP] 2023-12-03 22:29:55 +00:00
Lukas Senionis
e27b638d26 feat(static-classes): add BasicAppDetailsSectionStylerClasses (#99) 2023-12-03 17:29:30 -05:00
AAGaming
7d287f10d6 chore(releaserc): fix typo 2023-11-26 15:01:54 -05:00
AAGaming
9925bc8cfb chore(releaserc): add docs(steamclient) release patch target 2023-11-26 15:01:33 -05:00
semantic-release-bot
179a93d5e1 chore(release): 3.23.1 [CI SKIP] 2023-11-09 19:45:32 +00:00
AAGaming
5203ce348a fix(webpack): don't break if a module fails to load
doesn't matter now but could in the future so might as well fix it now
2023-11-09 14:44:41 -05:00
dependabot[bot]
3f47b5ccce chore(deps-dev): bump @babel/traverse from 7.21.4 to 7.23.2 (#98) 2023-10-20 13:58:41 +00:00
semantic-release-bot
d22d32677b chore(release): 3.23.0 [CI SKIP] 2023-10-11 16:06:34 +00:00
jbofill
30e319425b feat(static-classes): add more css classes (#94) 2023-10-11 12:06:01 -04:00
semantic-release-bot
aebdfaa089 chore(release): 3.22.1 [CI SKIP] 2023-10-10 13:38:32 +00:00
TrainDoctor
de914b1a35 Merge pull request #97 from FrogTheFrog/patch-29
fix(useQuickAccessVisible): use the "Page Visibility API" instead of focus/blur
2023-10-10 06:37:52 -07:00
Lukas Senionis
4c4fda47e3 fix(useQuickAccessVisible): use the "Page Visibility API" instead of focus/blur 2023-10-09 21:38:34 +03:00
semantic-release-bot
678084e4fd chore(release): 3.22.0 [CI SKIP] 2023-08-09 22:23:32 +00:00
TrainDoctor
4f8f65d429 feat: add components found while working on tabmaster 2023-08-09 15:22:56 -07:00
Tormak
8a352d288d chore: adjusted per aa's request 2023-08-09 13:17:52 -05:00
Tormak
fd0d011cbf feat: add components found while working on tabmaster 2023-07-10 07:47:03 -05:00
Travis Lane
70219d90bc Merge branch 'SteamDeckHomebrew:main' into main 2023-07-10 07:32:04 -05:00
semantic-release-bot
1ff9351f96 chore(release): 3.21.8 [CI SKIP] 2023-06-27 13:38:46 +00:00
Marco Rodolfi
c256d341c8 Merge pull request #89 from SteamDeckHomebrew/RodoMa92-patch-1
fix: the typescript compiler was eating the enum
2023-06-27 15:38:13 +02:00
Marco Rodolfi
c9b583945c fix: the typescript compiler was eating the enum
If not defined with a const keyword
2023-06-27 15:38:04 +02:00
semantic-release-bot
c213204ff4 chore(release): 3.21.7 [CI SKIP] 2023-06-26 16:30:09 +00:00
Travis Lane
9128c1e7da fix: add patch indicator to prevent crashes (#88) 2023-06-26 12:29:21 -04:00
Travis Lane
a06650cf09 Update react.ts with requested changes 2023-06-26 11:26:45 -05:00
Tormak
3170779c6b fix: add patch indicator to prevent crashes 2023-06-25 17:23:45 -05:00
semantic-release-bot
5ffa14bec8 chore(release): 3.21.6 [CI SKIP] 2023-06-22 15:27:59 +00:00
Marco Rodolfi
ee51dc5fc0 fix: reposition parameter for file picker V2 2023-06-22 17:27:14 +02:00
semantic-release-bot
b38ec17d8f chore(release): 3.21.5 [CI SKIP] 2023-06-22 10:16:29 +00:00
Marco Rodolfi
8b54ee990e fix: missing parameter 2023-06-22 12:15:08 +02:00
Marco Rodolfi
7e01781d40 chore: better order for file picker v2 call 2023-06-22 11:59:32 +02:00
semantic-release-bot
2b31473614 chore(release): 3.21.4 [CI SKIP] 2023-06-22 09:39:28 +00:00
Marco Rodolfi
8bfeae4b35 fix: move the new file picker api as v2 2023-06-22 11:38:45 +02:00
semantic-release-bot
a7761321bc chore(release): 3.21.3 [CI SKIP] 2023-06-22 08:41:58 +00:00
Marco Rodolfi
979a630f2b fix: total is not needed as a return value to plugins 2023-06-22 10:41:09 +02:00
Marco Rodolfi
a4d1fcf086 Merge pull request #86 from SteamDeckHomebrew/file_picker_call
chore: add new interface for openfilepicker
2023-06-22 10:13:39 +02:00
Marco Rodolfi
e9e7f5c026 chore: add new interface for openfilepicker 2023-06-22 10:09:01 +02:00
semantic-release-bot
9a691cea09 chore(release): 3.21.2 [CI SKIP] 2023-06-18 17:15:58 +00:00
AAGaming
44d9b90cdc fix(SidebarNavigation): allow ReactNode for page title 2023-06-18 13:15:21 -04:00
TrainDoctor
585c3b8348 Merge pull request #85 from Woovie/patch-1
Update Discord link
2023-06-07 17:35:53 -07:00
Jordan Banasik
1287493b63 Update Discord link 2023-06-07 17:15:40 -07:00
semantic-release-bot
bf01a0184b chore(release): 3.21.1 [CI SKIP] 2023-05-28 23:16:04 +00:00
Jonas Dellinger
fb5f043ba9 fix(reorderable-list): open label type from string to ReactNode 2023-05-29 01:14:59 +02:00
semantic-release-bot
26f2c92dce chore(release): 3.21.0 [CI SKIP] 2023-05-19 14:04:38 +00:00
TrainDoctor
01e53d4c13 Merge pull request #84 from Maclay74/feature/gamepad-ui-classes
Gamepad UI classes, fix findSP to return null when not found
2023-05-19 07:03:59 -07:00
Mikhail Kozlov
18d341f82a fix(Utils): return null when SP not found 2023-05-18 11:41:45 -07:00
Mikhail Kozlov
3ca8c43a54 feat(StaticClasses): add new GamepadUI classes 2023-05-18 11:40:41 -07:00
semantic-release-bot
99353467ad chore(release): 3.20.7 [CI SKIP] 2023-05-10 20:47:47 +00:00
Party Wumpus
b093ce93ba Merge pull request #83 from RodoMa92/main
fix(decky): fix decky on latest beta
2023-05-10 21:46:57 +01:00
Marco Rodolfi
74a7cbaf94 fix(decky): fix decky on latest beta
Thanks to AAGaming and McDjuady for fixing this stuff.
2023-05-10 20:38:14 +02:00
semantic-release-bot
8fb35e3c09 chore(release): 3.20.6 [CI SKIP] 2023-04-29 02:26:37 +00:00
AAGaming
5d5cb31638 fix(QuickAccessTab): set decky tab ID to 999 2023-04-28 22:25:56 -04:00
semantic-release-bot
21f1e5f0af chore(release): 3.20.5 [CI SKIP] 2023-04-04 21:27:14 +00:00
TrainDoctor
0fa43701a9 Merge pull request #82 from Tormak9970/main
fix: reorderable list no longer toggles on backout
2023-04-04 14:26:37 -07:00
Tormak
4d52eaea12 Merge branch 'main' of https://github.com/Tormak9970/decky-frontend-lib 2023-04-04 17:04:22 -05:00
Tormak
7e1182a83f fix: reorderable list no longer toggles on backout 2023-04-04 17:04:18 -05:00
semantic-release-bot
167ded103a chore(release): 3.20.4 [CI SKIP] 2023-04-04 03:16:30 +00:00
AAGaming
b8ddf3d927 fix(SteamSpinner): oh apparently the class was moved outside the component for some reason?????? 2023-04-03 23:15:51 -04:00
semantic-release-bot
62f4b354a8 chore(release): 3.20.3 [CI SKIP] 2023-04-04 02:53:53 +00:00
AAGaming
79d229be50 fix(SteamSpinner): fix the fix 2023-04-03 22:53:10 -04:00
semantic-release-bot
f43157fde5 chore(release): 3.20.2 [CI SKIP] 2023-04-04 02:50:17 +00:00
AAGaming
19819b7a5b fix(SteamSpinner): dont error on latest desktop beta 2023-04-03 22:49:31 -04:00
semantic-release-bot
8752f576a7 chore(release): 3.20.1 [CI SKIP] 2023-04-03 22:18:43 +00:00
TrainDoctor
102a441124 Merge pull request #79 from FrogTheFrog/main
fix(useQuickAccessVisible): make it work again
2023-04-03 15:18:07 -07:00
semantic-release-bot
62f40bd48f chore(release): 3.20.0 [CI SKIP] 2023-04-03 20:49:24 +00:00
TrainDoctor
a7acc9ae45 Merge pull request #80 from Tormak9970/main
Add save on backout to reorderable list component.
2023-04-03 13:48:35 -07:00
Travis Lane
be7f17a3c3 Merge pull request #2 from Tormak9970/reorderable-list
chore: bumped pnpm lockfile version
2023-04-03 16:47:18 -04:00
Tormak
5d097b6108 chore: bumped pnpm lockfile version 2023-04-03 16:44:13 -04:00
Travis Lane
ae98930eeb Merge pull request #1 from Tormak9970/reorderable-list
Reorderable list now saves on backout
2023-03-29 10:18:32 -04:00
Travis Lane
6ce0da996d Merge branch 'main' into reorderable-list 2023-03-29 10:18:23 -04:00
Tormak
b1591f86bb feat: reorderable list now saves on backout 2023-03-29 07:10:55 -05:00
TrainDoctor
f7318f0210 Merge pull request #78 from Tormak9970/patch-1 2023-03-23 07:40:28 -07:00
Travis Lane
1a34501868 updated to use 'separator' instead of string 2023-03-22 20:17:58 -05:00
FrogTheFrog
7dacb23e8b fix(useQuickAccessVisible): make it work again 2023-03-19 22:25:53 +02:00
semantic-release-bot
7e5c7b5ac3 chore(release): 3.19.2 [CI SKIP] 2023-03-07 23:48:45 +00:00
Beebles
f71e4dedc8 Merge pull request #71 from doZennn/patch-1
fix(Item): add highlightOnFocus prop
2023-03-07 16:48:10 -07:00
Travis Lane
419835204e Add support for SidebarNavigation separator
Looked into it and in order to render a separator you need to pass `"separator"`
2023-03-06 11:15:36 -06:00
semantic-release-bot
86f33de2c0 chore(release): 3.19.1 [CI SKIP] 2023-02-23 02:57:40 +00:00
AAGaming
0b6dc24c0d fix(*): refactoring to fix for feb 22 2023 beta 2023-02-22 21:56:46 -05:00
semantic-release-bot
18ce1ad790 chore(release): 3.19.0 [CI SKIP] 2023-02-22 03:38:02 +00:00
Travis Lane
5a074b5bb6 feat: added reorderable list and updated fieldProps (#57) 2023-02-22 03:37:26 +00:00
AAGaming
26fae13c8e feat(ReorderableList): add animations, clean up 2023-02-21 22:36:56 -05:00
AAGaming
53faf55df1 fix(Field): remove style 2023-02-21 22:36:35 -05:00
Tormak
b480d397c4 fix: fixed missing export 2023-02-21 19:06:08 -06:00
Tormak
dfcb3bec19 feat: added doc comments 2023-02-21 12:22:21 -06:00
Travis Lane
cf7dc26a0c Merge branch 'SteamDeckHomebrew:main' into main 2023-02-21 12:22:12 -05:00
semantic-release-bot
d3b87b26c5 chore(release): 3.18.11 [CI SKIP] 2023-02-18 23:24:21 +00:00
TrainDoctor
b64dd9f723 Merge pull request #75 from beebls/main
fix(Navigation): fix NavigateToExternalWeb and ModalRoot
2023-02-18 15:23:49 -08:00
beebls
82214fef4c fix(Navigation): fix NavigateToExternalWeb 2023-02-18 15:51:31 -07:00
Jozen Blue Martinez
e559a43af9 Add missing types (#76)
* feat(SteamAppOverview): Add types

* feat(SliderFieldProps): Add className type

* feat(ToggleFieldProps): Add highlightOnFocus type

* feat(AppDetails): Add types for libraryAssets.logoPosition

* feat(types): Add types to some globals
2023-02-18 19:58:50 +00:00
beebls
c53d7f8448 fix(Navigation): fix NavigateToExternalWeb 2023-02-17 18:21:48 -07:00
AAGaming
68a46263a4 chore(docs): update wikijs typedoc plugin 2023-02-04 19:45:51 -05:00
AAGaming
56e7b2c492 chore(docs): fix workflow oops 2023-02-04 19:39:32 -05:00
AAGaming
1282636b0b chore(docs): revert workflow changes 2023-02-04 19:38:47 -05:00
AAGaming
2343274a5b chore(docs): update wikijs typedoc plugin 2023-02-04 19:36:38 -05:00
AAGaming
f965c05c27 chore(docs): fix path 2023-02-04 17:20:34 -05:00
AAGaming
f8c8ae7c29 chore(docs): update typedoc-wikijs-theme to fix bug 2023-02-04 17:18:52 -05:00
AAGaming
3085efd439 chore(docs): fix mv 2023-02-04 17:17:05 -05:00
AAGaming
db8d91a7ff chore(docs): bump typedoc-wikijs-theme and update docs workflow 2023-02-04 17:14:27 -05:00
AAGaming
2091daaeac chore(docs): update doc generation to use typedoc-wikijs-theme, also bump typescript 2023-02-04 16:55:52 -05:00
Tormak
b1b2f4fa2d feat: made requested changes and ran prettier 2023-02-04 11:39:08 -06:00
Tormak
b146eab8d7 fix: list didn't update on prop change 2023-02-03 15:33:03 -06:00
Tormak
667933bd7c refactor: addressed change reqs 2023-02-01 17:42:03 -06:00
Tormak
dbd01b11ca feat: support for non-interactable reordering 2023-02-01 17:24:17 -06:00
Tormak
47a6fddc89 feat: support for user specified icon 2023-02-01 15:33:27 -06:00
Tormak
c57e0eed34 refactor: changes to improve deck cohesion 2023-02-01 15:25:23 -06:00
Tormak
5adc5e14ed refactor: updated to simpler reorderable list 2023-02-01 08:18:55 -06:00
Tormak
cea315a52c feat: refactoring mostly complete 2023-01-28 17:19:24 -06:00
Tormak
5b166d6db8 feat: changed ReorderableList to working version 2023-01-28 16:53:22 -06:00
Travis Lane
e761ee02ba Merge branch 'SteamDeckHomebrew:main' into main 2023-01-07 20:14:33 -05:00
Jozen Blue Martinez
c53f87b4a9 fix(Item): add highlightOnFocus prop 2022-12-29 15:36:08 +08:00
Tormak
3c171cfb8f feat: added reorderable list and updated fieldProps 2022-11-25 18:32:55 -05:00
31 changed files with 5284 additions and 3363 deletions

View File

@@ -18,7 +18,7 @@ jobs:
- name: Setup | Node.js
uses: actions/setup-node@v3
with:
node-version: 16
node-version: 20
- name: Setup | Dependencies
run: npm i -g pnpm && pnpm i --frozen-lockfile
- name: Build

View File

@@ -7,6 +7,7 @@
"preset": "angular",
"releaseRules": [
{"type": "chore", "scope": "classes", "release": "patch"},
{"type": "docs", "scope": "steamclient", "release": "patch"},
{"type": "*", "scope": "docs", "release": false}
]
}

View File

@@ -1,3 +1,259 @@
# [3.25.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.24.5...v3.25.0) (2024-03-09)
### Bug Fixes
* **staticclasses:** unbreak on latest beta ([17b99df](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/17b99dfed8e4e146d0f4f5e78a950db5b10ae2b4))
### Features
* **classMapper:** add class mapper ([a8eeb91](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/a8eeb917e22ef72905d448e159d70375ebf77ba6))
## [3.24.5](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.24.4...v3.24.5) (2024-02-03)
### Bug Fixes
* **finds:** make modal and scroll components work on latest betaa ([c2b0fad](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/c2b0fad298512aa8778c677275bd497bd8f7b00e))
## [3.24.4](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.24.3...v3.24.4) (2024-01-22)
### Bug Fixes
* **types:** fix incorrect `as` on many components leading to any types ([bb12921](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/bb129218634b77ddb1d73b0fe38a91898073707c))
## [3.24.3](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.24.2...v3.24.3) (2024-01-20)
### Bug Fixes
* **router:** wait 2s if internal navigators init fails ([95d977d](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/95d977df452d3b73b007c98854deab1842fa6fbf))
## [3.24.2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.24.1...v3.24.2) (2024-01-20)
### Bug Fixes
* **navigation:** Fix on chromium 109 ([#100](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/100)) ([ebf496b](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/ebf496bf61cffa1a5205b4a094fd2279011bffa9))
## [3.24.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.24.0...v3.24.1) (2023-12-13)
### Bug Fixes
* **utils/react:** support react 18, add getReactRoot ([11dd82b](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/11dd82bbb1814ac4d2fa9d381372e325daba2558))
# [3.24.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.23.1...v3.24.0) (2023-12-03)
### Features
* **static-classes:** add BasicAppDetailsSectionStylerClasses ([#99](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/99)) ([e27b638](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/e27b638d26e41332b1554dbd55ca0c55a1821138))
## [3.23.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.23.0...v3.23.1) (2023-11-09)
### Bug Fixes
* **webpack:** don't break if a module fails to load ([5203ce3](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/5203ce348afd727da0c8c52f6d8f8a16712f88d2))
# [3.23.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.22.1...v3.23.0) (2023-10-11)
### Features
* **static-classes:** add more css classes ([#94](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/94)) ([30e3194](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/30e319425bd4b0ee481dd7bd3245dacd90806afb))
## [3.22.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.22.0...v3.22.1) (2023-10-10)
### Bug Fixes
* **useQuickAccessVisible:** use the "Page Visibility API" instead of focus/blur ([4c4fda4](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/4c4fda47e3d9fd936b493c5965634a0ff443014f))
# [3.22.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.21.8...v3.22.0) (2023-08-09)
### Bug Fixes
* add patch indicator to prevent crashes ([3170779](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/3170779c6b3d02ea17f7b6c1fbd57e00498ffe4f))
### Features
* add components found while working on tabmaster ([4f8f65d](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/4f8f65d42979149cc80b4a86545d3d0d9bf14bf3))
* add components found while working on tabmaster ([fd0d011](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/fd0d011cbf05790c5a1078970b5be72f9267402c))
## [3.21.8](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.21.7...v3.21.8) (2023-06-27)
### Bug Fixes
* the typescript compiler was eating the enum ([c9b5839](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/c9b583945c1cb5267b41a821743590a841572abe))
## [3.21.7](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.21.6...v3.21.7) (2023-06-26)
### Bug Fixes
* add patch indicator to prevent crashes ([#88](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/88)) ([9128c1e](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/9128c1e7dadb98a8926d3dba9907a01cc78d90cf))
## [3.21.6](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.21.5...v3.21.6) (2023-06-22)
### Bug Fixes
* reposition parameter for file picker V2 ([ee51dc5](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/ee51dc5fc0dd5bdc2b0b9e10aa27607fbe51f491))
## [3.21.5](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.21.4...v3.21.5) (2023-06-22)
### Bug Fixes
* missing parameter ([8b54ee9](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/8b54ee990ee4d9b51174737979c35ab7ad92ed7a))
## [3.21.4](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.21.3...v3.21.4) (2023-06-22)
### Bug Fixes
* move the new file picker api as v2 ([8bfeae4](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/8bfeae4b3593b2efa0aa075a0d9e0b5926cdf169))
## [3.21.3](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.21.2...v3.21.3) (2023-06-22)
### Bug Fixes
* total is not needed as a return value to plugins ([979a630](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/979a630f2b02ac4a1ac19e38002244f9dfe97177))
## [3.21.2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.21.1...v3.21.2) (2023-06-18)
### Bug Fixes
* **SidebarNavigation:** allow ReactNode for page title ([44d9b90](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/44d9b90cdcfb9e6441fdb1e4b21fe844f1f29fd5))
## [3.21.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.21.0...v3.21.1) (2023-05-28)
### Bug Fixes
* **reorderable-list:** open label type from string to ReactNode ([fb5f043](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/fb5f043ba9eeed0209960c8ae4ae597c2831b8c8))
# [3.21.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.20.7...v3.21.0) (2023-05-19)
### Bug Fixes
* **Utils:** return null when SP not found ([18d341f](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/18d341f82acf843ff830d1bf3d44678f3f2eda52))
### Features
* **StaticClasses:** add new GamepadUI classes ([3ca8c43](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/3ca8c43a542b1049c4e203ad186e555401fbfbfe))
## [3.20.7](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.20.6...v3.20.7) (2023-05-10)
### Bug Fixes
* **decky:** fix decky on latest beta ([74a7cba](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/74a7cbaf94538c68a01f5fa707935c4d21570c5f))
## [3.20.6](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.20.5...v3.20.6) (2023-04-29)
### Bug Fixes
* **QuickAccessTab:** set decky tab ID to 999 ([5d5cb31](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/5d5cb31638070deae9970a93c587b447d5e56559))
## [3.20.5](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.20.4...v3.20.5) (2023-04-04)
### Bug Fixes
* reorderable list no longer toggles on backout ([7e1182a](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/7e1182a83f7fafbec6fe115a72f8b64b71c119a4))
## [3.20.4](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.20.3...v3.20.4) (2023-04-04)
### Bug Fixes
* **SteamSpinner:** oh apparently the class was moved outside the component for some reason?????? ([b8ddf3d](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/b8ddf3d927401d04c0fde8ebc8960639369b8ad3))
## [3.20.3](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.20.2...v3.20.3) (2023-04-04)
### Bug Fixes
* **SteamSpinner:** fix the fix ([79d229b](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/79d229be50d26e2510af0ea16cdf6644371a5967))
## [3.20.2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.20.1...v3.20.2) (2023-04-04)
### Bug Fixes
* **SteamSpinner:** dont error on latest desktop beta ([19819b7](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/19819b7a5bc9434fa802f4e8dca4f4cb6921df07))
## [3.20.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.20.0...v3.20.1) (2023-04-03)
### Bug Fixes
* **useQuickAccessVisible:** make it work again ([7dacb23](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/7dacb23e8be7b1f076cdd0869a4e3a3902b07ec5))
# [3.20.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.19.2...v3.20.0) (2023-04-03)
### Bug Fixes
* **Field:** remove style ([53faf55](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/53faf55df1484204e276cd21a32703c2d7809332))
* fixed missing export ([b480d39](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/b480d397c4251f42c1f24ff5e74322d22e313f05))
* list didn't update on prop change ([b146eab](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/b146eab8d7e1338afa54a168a2fd895e716c2bb2))
### Features
* added doc comments ([dfcb3be](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/dfcb3bec19900e099ae3766771e120dbd4f229f5))
* added reorderable list and updated fieldProps ([3c171cf](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/3c171cfb8ff18ed02eeb569a183c9d43fd0b4f57))
* changed ReorderableList to working version ([5b166d6](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/5b166d6db879200b049e872cba327957ba5fb705))
* made requested changes and ran prettier ([b1b2f4f](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/b1b2f4fa2da755efd65b82b15b52196f89fb09c0))
* refactoring mostly complete ([cea315a](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/cea315a52c285b31ad4e5d0a03104c674ae4f7f5))
* reorderable list now saves on backout ([b1591f8](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/b1591f86bbd36e160818626760e0717ee50878e0))
* **ReorderableList:** add animations, clean up ([26fae13](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/26fae13c8ebd3f11f134c3bc0edfc971afd42fff))
* support for non-interactable reordering ([dbd01b1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/dbd01b11cafe9b102cc371b9812f99aec718d106))
* support for user specified icon ([47a6fdd](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/47a6fddc89b8f9110252c5e19a6e95152c367dbf))
## [3.19.2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.19.1...v3.19.2) (2023-03-07)
### Bug Fixes
* **Item:** add highlightOnFocus prop ([c53f87b](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/c53f87b4a9273b377853bfff1d27474ebd6e564a))
## [3.19.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.19.0...v3.19.1) (2023-02-23)
### Bug Fixes
* refactoring to fix for feb 22 2023 beta ([0b6dc24](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/0b6dc24c0da2d7644e185425e975787657f8bba1))
# [3.19.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.11...v3.19.0) (2023-02-22)
### Features
* added reorderable list and updated fieldProps ([#57](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/57)) ([5a074b5](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/5a074b5bb68c675c484a7b693f67a67488be9bcf))
## [3.18.11](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.10...v3.18.11) (2023-02-18)
### Bug Fixes
* **Navigation:** fix NavigateToExternalWeb ([82214fe](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/82214fef4c0a383776631fbb754550fe69f9000d))
* **Navigation:** fix NavigateToExternalWeb ([c53d7f8](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/c53d7f8448d8aad76dc699f1f309bdd547ee14df))
## [3.18.10](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.9...v3.18.10) (2023-01-17)

View File

@@ -2,9 +2,9 @@
Library used to develop plugins used for use with [decky-loader](https://github.com/SteamDeckHomebrew/decky-loader).
## Decky Loader Discord [![Chat](https://img.shields.io/badge/chat-on%20discord-7289da.svg)](https://discord.gg/ZU74G2NJzk)
## Decky Loader Discord [![Chat](https://img.shields.io/discord/960281551428522045?color=%235865F2&label=discord)](https://deckbrew.xyz/discord)
Please contact the developers here for questions and support that cannot be addressed via a Github issue.
Please [contact the developers here](https://deckbrew.xyz/discord) for questions and support that cannot be addressed via a Github issue.
## Developers and Contributors

View File

@@ -1,6 +1,6 @@
{
"name": "decky-frontend-lib",
"version": "3.18.10",
"version": "3.25.0",
"description": "A library for building decky plugins",
"main": "dist/index.js",
"types": "dist/index.d.ts",
@@ -9,7 +9,7 @@
"scripts": {
"build": "shx rm -rf dist && tsc -b",
"dev": "tsc -b -w",
"docs": "typedoc --tsconfig ./tsconfig.json src/**/*",
"docs": "typedoc --theme wiki-js --tsconfig ./tsconfig.json src/**/*",
"test": "echo 'No tests for now!'",
"prepare": "husky install",
"commit": "git-cz"
@@ -59,11 +59,11 @@
"semantic-release": "^19.0.3",
"shx": "^0.3.4",
"ts-jest": "^27.1.4",
"typedoc": "^0.23.15",
"typedoc-plugin-markdown": "^3.13.6",
"typedoc": "^0.23.24",
"typedoc-plugin-mdn-links": "^2.0.0",
"typedoc-plugin-missing-exports": "^1.0.0",
"typescript": "^4.6.3"
"typedoc-wikijs-theme": "^1.0.5",
"typescript": "^4.9.5"
},
"pnpm": {
"peerDependencyRules": {

7537
pnpm-lock.yaml generated Executable file → Normal file

File diff suppressed because it is too large Load Diff

34
src/class-mapper.ts Normal file
View File

@@ -0,0 +1,34 @@
import { Module, findAllModules } from "./webpack";
export interface ClassModule {
[name: string]: string
};
export const classMap: ClassModule[] = findAllModules((m: Module) => {
if (typeof m == "object" && !m.__esModule) {
const keys = Object.keys(m);
// special case some libraries
if (keys.length == 1 && m.version) return false;
// special case localization
if (keys.length > 1000 && m.AboutSettings) return false;
return keys.length > 0 && keys.every(k => !Object.getOwnPropertyDescriptor(m, k)?.get && typeof m[k] == "string")
}
return false;
});
export function findClass(name: string): string | void {
return classMap.find(m => m?.[name])?.[name];
}
export function findClassModule(filter: (module: any) => boolean) : ClassModule | void {
return classMap.find(m => filter(m));
}
export function unminifyClass(minifiedClass: string): string | void {
for (let m of classMap) {
for (let className of Object.keys(m)) {
if (m[className] == minifiedClass) return className;
}
}
}

View File

@@ -0,0 +1,183 @@
import { Fragment, JSXElementConstructor, ReactElement, ReactNode, useEffect, useState } from 'react';
import { Field, FieldProps, Focusable, GamepadButton } from '../deck-components';
/**
* A ReorderableList entry of type <T>.
* @param label The name of this entry in the list.
* @param data Optional data to connect to this entry.
* @param position The position of this entry in the list.
*/
export type ReorderableEntry<T> = {
label: ReactNode;
data?: T;
position: number;
};
/**
* Properties for a ReorderableList component of type <T>.
*
* @param animate If the list should animate. @default true
*/
export type ReorderableListProps<T> = {
entries: ReorderableEntry<T>[];
onSave: (entries: ReorderableEntry<T>[]) => void;
interactables?: JSXElementConstructor<{ entry: ReorderableEntry<T> }>;
fieldProps?: FieldProps;
animate?: boolean;
};
/**
* A component for creating reorderable lists.
*
* See an example implementation {@linkplain https://github.com/Tormak9970/Component-Testing-Plugin/blob/main/src/testing-window/ReorderableListTest.tsx here}.
*/
export function ReorderableList<T>(props: ReorderableListProps<T>) {
if (props.animate === undefined) props.animate = true;
const [entryList, setEntryList] = useState<ReorderableEntry<T>[]>(
props.entries.sort((a: ReorderableEntry<T>, b: ReorderableEntry<T>) => a.position - b.position),
);
const [reorderEnabled, setReorderEnabled] = useState<boolean>(false);
useEffect(() => {
setEntryList(props.entries.sort((a: ReorderableEntry<T>, b: ReorderableEntry<T>) => a.position - b.position));
}, [props.entries]);
function toggleReorderEnabled(): void {
let newReorderValue = !reorderEnabled;
setReorderEnabled(newReorderValue);
if (!newReorderValue) {
props.onSave(entryList);
}
}
function saveOnBackout(e: Event) {
const event = e as CustomEvent;
if (event.detail.button == GamepadButton.CANCEL && reorderEnabled) {
setReorderEnabled(!reorderEnabled);
props.onSave(entryList);
}
}
return (
<Fragment>
<div
style={{
width: 'inherit',
height: 'inherit',
flex: '1 1 1px',
scrollPadding: '48px 0px',
display: 'flex',
flexDirection: 'column',
justifyContent: 'flex-start',
alignContent: 'stretch',
}}
>
<Focusable
onSecondaryButton={toggleReorderEnabled}
onSecondaryActionDescription={reorderEnabled ? 'Save Order' : 'Reorder'}
onClick={toggleReorderEnabled}
onButtonDown={saveOnBackout}
>
{entryList.map((entry: ReorderableEntry<T>) => (
<ReorderableItem
animate={props.animate!}
listData={entryList}
entryData={entry}
reorderEntryFunc={setEntryList}
reorderEnabled={reorderEnabled}
fieldProps={props.fieldProps}
>
{props.interactables ? <props.interactables entry={entry} /> : null}
</ReorderableItem>
))}
</Focusable>
</div>
</Fragment>
);
}
/**
* Properties for a ReorderableItem component of type <T>
*/
export type ReorderableListEntryProps<T> = {
fieldProps?: FieldProps;
listData: ReorderableEntry<T>[];
entryData: ReorderableEntry<T>;
reorderEntryFunc: CallableFunction;
reorderEnabled: boolean;
animate: boolean;
children: ReactElement | null;
};
function ReorderableItem<T>(props: ReorderableListEntryProps<T>) {
const [isSelected, _setIsSelected] = useState<boolean>(false);
const [isSelectedLastFrame, setIsSelectedLastFrame] = useState<boolean>(false);
const listEntries = props.listData;
function onReorder(e: Event): void {
if (!props.reorderEnabled) return;
const event = e as CustomEvent;
const currentIdx = listEntries.findIndex((entryData: ReorderableEntry<T>) => entryData === props.entryData);
const currentIdxValue = listEntries[currentIdx];
if (currentIdx < 0) return;
let targetPosition: number = -1;
if (event.detail.button == GamepadButton.DIR_DOWN) {
targetPosition = currentIdxValue.position + 1;
} else if (event.detail.button == GamepadButton.DIR_UP) {
targetPosition = currentIdxValue.position - 1;
}
if (targetPosition >= listEntries.length || targetPosition < 0) return;
let otherToUpdate = listEntries.find((entryData: ReorderableEntry<T>) => entryData.position === targetPosition);
if (!otherToUpdate) return;
let currentPosition = currentIdxValue.position;
currentIdxValue.position = otherToUpdate.position;
otherToUpdate.position = currentPosition;
props.reorderEntryFunc(
[...listEntries].sort((a: ReorderableEntry<T>, b: ReorderableEntry<T>) => a.position - b.position),
);
}
async function setIsSelected(val: boolean) {
_setIsSelected(val);
// Wait 3 frames, then set. I have no idea why, but if you dont wait long enough it doesn't work.
for (let i = 0; i < 3; i++) await new Promise((res) => requestAnimationFrame(res));
setIsSelectedLastFrame(val);
}
return (
<div
style={
props.animate
? {
transition:
isSelected || isSelectedLastFrame
? ''
: 'transform 0.3s cubic-bezier(0.25, 1, 0.5, 1), opacity 0.3s cubic-bezier(0.25, 1, 0.5, 1)', // easeOutQuart https://easings.net/#easeOutQuart
transform: !props.reorderEnabled || isSelected ? 'scale(1)' : 'scale(0.9)',
opacity: !props.reorderEnabled || isSelected ? 1 : 0.7,
}
: {}
}
>
<Field
label={props.entryData.label}
{...props.fieldProps}
focusable={!props.children}
onButtonDown={onReorder}
onGamepadBlur={() => setIsSelected(false)}
onGamepadFocus={() => setIsSelected(true)}
>
<Focusable style={{ display: 'flex', width: '100%', position: 'relative' }}>{props.children}</Focusable>
</Field>
</div>
);
}

View File

@@ -1,2 +1,3 @@
export * from './SuspensefulImage';
export * from './ColorPickerModal';
export * from './ReorderableList';

View File

@@ -1,31 +1,15 @@
import { useEffect, useState } from 'react';
declare global {
var FocusNavController: any;
}
import { getGamepadNavigationTrees } from '../utils';
function getQuickAccessWindow(): Window | null {
try {
const context = FocusNavController?.m_ActiveContext || FocusNavController?.m_LastActiveContext;
const navTrees = context?.m_rgGamepadNavigationTrees || FocusNavController?.m_rgGamepadNavigationTrees;
return navTrees?.find((tree: any) => tree?.id === "QuickAccess-NA")?.m_Root?.m_element?.ownerDocument.defaultView ?? null;
} catch (error) {
console.error(error);
return null;
}
const navTrees = getGamepadNavigationTrees();
return navTrees.find((tree: any) => tree?.id === 'QuickAccess-NA')?.m_Root?.m_element?.ownerDocument.defaultView ?? null;
}
/**
* Returns state indicating the visibility of quick access menu.
*
* @remarks
* During development it is possible to open the quick access menu without giving it
* focus in some cases. In such cases, the quick access menu state is invisible.
*
* This seems to be impossible to replicate when running the deck normally. Even in
* the edge cases it always seems to have a focus.
*
* @returns `true` if quick access menu is visible (focused) and `false` otherwise.
* @returns `true` if quick access menu is visible and `false` otherwise.
*
* @example
* import { VFC, useEffect } from "react";
@@ -53,7 +37,10 @@ function getQuickAccessWindow(): Window | null {
* };
*/
export function useQuickAccessVisible(): boolean {
const [isVisible, setIsVisible] = useState(getQuickAccessWindow()?.document.hasFocus() ?? true);
// By default we say that document is not hidden, unless we know otherwise.
// This would cover the cases when Valve breaks something and the quick access window
// cannot be accessed anymore - the plugins that use this would continue working somewhat.
const [isHidden, setIsHidden] = useState(getQuickAccessWindow()?.document.hidden ?? false);
useEffect(() => {
const quickAccessWindow = getQuickAccessWindow();
@@ -62,16 +49,12 @@ export function useQuickAccessVisible(): boolean {
return;
}
const onBlur = () => setIsVisible(false);
const onFocus = () => setIsVisible(true);
quickAccessWindow.addEventListener('blur', onBlur);
quickAccessWindow.addEventListener('focus', onFocus);
const onVisibilityChange = () => setIsHidden(quickAccessWindow.document.hidden);
quickAccessWindow.addEventListener('visibilitychange', onVisibilityChange);
return () => {
quickAccessWindow.removeEventListener('blur', onBlur);
quickAccessWindow.removeEventListener('focus', onFocus);
quickAccessWindow.removeEventListener('visibilitychange', onVisibilityChange);
};
}, []);
return isVisible;
return !isHidden;
}

View File

@@ -7,9 +7,10 @@ export interface ButtonItemProps extends ItemProps {
onClick?(e: MouseEvent): void;
disabled?: boolean;
}
export const ButtonItem = Object.values(CommonUIModule).find(
(mod: any) =>
mod?.render?.toString()?.includes('"highlightOnFocus","childrenContainerWidth"') ||
mod?.render?.toString()?.includes('childrenContainerWidth:"min"'),
) as FC<ButtonItemProps>;
export const ButtonItem =
(CommonUIModule.ButtonField ||
Object.values(CommonUIModule).find(
(mod: any) =>
mod?.render?.toString()?.includes('"highlightOnFocus","childrenContainerWidth"') ||
mod?.render?.toString()?.includes('childrenContainerWidth:"min"'),
)) as FC<ButtonItemProps>;

View File

@@ -8,4 +8,5 @@ export interface ItemProps {
bottomSeparator?: 'standard' | 'thick' | 'none';
indentLevel?: number;
tooltip?: string;
highlightOnFocus?: boolean;
}

View File

@@ -41,8 +41,8 @@ export const MenuGroup: FC<MenuGroupProps> = findModuleChild((m) => {
for (let prop in m) {
if (
(m[prop]?.toString()?.includes('bInGamepadUI:') &&
fakeRenderComponent(() => m[prop]())?.type?.prototype?.RenderSubMenu) ||
(m[prop]?.toString()?.includes?.('bInGamepadUI:') &&
fakeRenderComponent(() => m[prop]({overview: {appid: 7}}))?.type?.prototype?.RenderSubMenu) ||
(m[prop]?.prototype?.RenderSubMenu && m[prop]?.prototype?.ShowSubMenu)
) {
return m[prop];

View File

@@ -123,7 +123,7 @@ export const ModalRoot = (Object.values(
if (typeof m !== 'object') return false;
for (let prop in m) {
if (m[prop]?.m_mapModalManager) {
if (m[prop]?.m_mapModalManager && Object.values(m)?.find((x: any) => x?.type)) {
return true;
}
}
@@ -154,3 +154,25 @@ export const ModalRoot = (Object.values(
}
}
})) as FC<ModalRootProps>;
interface SimpleModalProps {
active?: boolean;
children: ReactNode;
}
const ModalModule = findModule((mod: any) => {
if (typeof mod !== 'object') return false;
for (let prop in mod) {
if (Object.keys(mod).length > 4 && mod[prop]?.toString().includes('.ModalPosition,fallback:')) return true;
}
return false;
});
const ModalModuleProps = ModalModule ? Object.values(ModalModule) : [];
export const SimpleModal = ModalModuleProps.find(prop => {
const string = prop?.toString()
return string?.includes(".ShowPortalModal()") && string?.includes(".OnElementReadyCallbacks.Register(")
}) as FC<SimpleModalProps>;
export const ModalPosition = ModalModuleProps.find(prop => prop?.toString().includes(".ModalPosition,fallback:")) as FC<SimpleModalProps>;

View File

@@ -2,10 +2,15 @@ import { FC, ReactNode } from 'react';
import { findModuleChild } from '../webpack';
export const Panel: FC<{ children?: ReactNode; }> = findModuleChild((mod) => {
if (typeof mod !== 'object' || !mod.__esModule) return undefined;
return mod.Panel;
})
export interface PanelSectionProps {
title?: string;
spinner?: boolean;
children?: ReactNode
children?: ReactNode;
}
const [panelSection, mod] = findModuleChild((mod: any) => {
@@ -20,9 +25,9 @@ const [panelSection, mod] = findModuleChild((mod: any) => {
export const PanelSection = panelSection as FC<PanelSectionProps>;
export interface PanelSectionRowProps {
children?: ReactNode
children?: ReactNode;
}
export const PanelSectionRow = Object.values(mod).filter(
(exp: any) => !exp?.toString()?.includes('.PanelSection'),
)[0] as FC<PanelSectionRowProps>;
// New as of Feb 22 2023 Beta || Old
export const PanelSectionRow =
(mod.PanelSectionRow ||
Object.values(mod).filter((exp: any) => !exp?.toString()?.includes('.PanelSection'))[0]) as FC<PanelSectionRowProps>;

View File

@@ -15,7 +15,8 @@ export enum QuickAccessTab {
Settings,
Perf,
Help,
Decky,
Music,
Decky = 999,
}
export enum DisplayStatus {
@@ -77,7 +78,6 @@ export interface WindowRouter {
NavigateToChat(): void;
NavigateToSteamWeb(url: string): void;
NavigateBack(): void;
NavigateToWebRoute(unknown?: any, unknown2?: any): void;
}
export interface WindowStore {
@@ -118,7 +118,6 @@ export interface Navigation {
NavigateToLibraryTab(): void;
NavigateToLayoutPreview(e: unknown): void;
NavigateToSteamWeb(url: string): void;
NavigateToWebRoute(unknown?: any, unknown2?: any): void;
OpenSideMenu(sideMenu: SideMenu): void;
OpenQuickAccessMenu(quickAccessTab?: QuickAccessTab): void;
OpenMainMenu(): void;
@@ -137,7 +136,7 @@ try {
InternalNavigators = findModuleChild((m: any) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (m[prop]?.GetNavigator) {
if (m[prop]?.GetNavigator && m[prop]?.SetNavigator) {
return m[prop];
}
}
@@ -149,38 +148,35 @@ try {
initInternalNavigators();
while (!InternalNavigators?.AppProperties) {
console.log('[DFL:Router]: Trying to init internal navigators again');
await sleep(100);
await sleep(2000);
initInternalNavigators();
}
}
const newNavigation = {
Navigate: Router.Navigate.bind(Router),
NavigateBack: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateBack.bind(
Navigate: Router.Navigate?.bind(Router),
NavigateBack: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateBack?.bind(
Router.WindowStore.GamepadUIMainWindowInstance,
),
NavigateToAppProperties: InternalNavigators?.AppProperties || Router.NavigateToAppProperties.bind(Router),
NavigateToExternalWeb: Router.NavigateToExternalWeb.bind(Router),
NavigateToInvites: InternalNavigators?.Invites || Router.NavigateToInvites.bind(Router),
NavigateToChat: Router.NavigateToChat.bind(Router),
NavigateToLibraryTab: InternalNavigators?.LibraryTab || Router.NavigateToLibraryTab.bind(Router),
NavigateToLayoutPreview: Router.NavigateToLayoutPreview.bind(Router),
NavigateToSteamWeb: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateToSteamWeb.bind(
NavigateToAppProperties: InternalNavigators?.AppProperties || Router.NavigateToAppProperties?.bind(Router),
NavigateToExternalWeb: InternalNavigators?.ExternalWeb || Router.NavigateToExternalWeb?.bind(Router),
NavigateToInvites: InternalNavigators?.Invites || Router.NavigateToInvites?.bind(Router),
NavigateToChat: InternalNavigators?.Chat || Router.NavigateToChat?.bind(Router),
NavigateToLibraryTab: InternalNavigators?.LibraryTab || Router.NavigateToLibraryTab?.bind(Router),
NavigateToLayoutPreview: Router.NavigateToLayoutPreview?.bind(Router),
NavigateToSteamWeb: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateToSteamWeb?.bind(
Router.WindowStore.GamepadUIMainWindowInstance,
),
NavigateToWebRoute: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateToWebRoute.bind(
Router.WindowStore.GamepadUIMainWindowInstance,
),
OpenSideMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenSideMenu.bind(
OpenSideMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenSideMenu?.bind(
Router.WindowStore.GamepadUIMainWindowInstance.MenuStore,
),
OpenQuickAccessMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenQuickAccessMenu.bind(
OpenQuickAccessMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenQuickAccessMenu?.bind(
Router.WindowStore.GamepadUIMainWindowInstance.MenuStore,
),
OpenMainMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenMainMenu.bind(
OpenMainMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenMainMenu?.bind(
Router.WindowStore.GamepadUIMainWindowInstance.MenuStore,
),
CloseSideMenus: Router.CloseSideMenus.bind(Router),
OpenPowerMenu: Router.OpenPowerMenu.bind(Router),
CloseSideMenus: Router.CloseSideMenus?.bind(Router),
OpenPowerMenu: Router.OpenPowerMenu?.bind(Router),
} as Navigation;
Object.assign(Navigation, newNavigation);

View File

@@ -0,0 +1,22 @@
import { FC, ReactNode } from 'react';
import { findModule, findModuleChild } from '../webpack';
const ScrollingModule = findModule((mod) => {
if (typeof mod !== 'object') return false;
for (let prop in mod) {
if (mod[prop]?.render?.toString?.().includes("{case\"x\":")) return true;
}
return false;
});
const ScrollingModuleProps = ScrollingModule ? Object.values(ScrollingModule) : [];
export const ScrollPanel = ScrollingModuleProps.find((prop: any) => prop?.render?.toString?.().includes("{case\"x\":")) as FC<{ children?: ReactNode }>;
export const ScrollPanelGroup: FC<{ children?: ReactNode }> = findModuleChild((mod) => {
if (typeof mod !== 'object') return undefined;
for (let prop in mod) {
if (mod[prop]?.render?.toString().includes(".FocusVisibleChild()),[])")) return mod[prop];
}
});

View File

@@ -3,7 +3,7 @@ import { ReactNode, VFC } from 'react';
import { Module, findModuleChild } from '../webpack';
export interface SidebarNavigationPage {
title: string;
title: ReactNode;
content: ReactNode;
icon?: ReactNode;
visible?: boolean;
@@ -16,7 +16,7 @@ export interface SidebarNavigationPage {
export interface SidebarNavigationProps {
title?: string;
pages: SidebarNavigationPage[];
pages: (SidebarNavigationPage | 'separator')[];
showTitle?: boolean;
disableRouteReporting?: boolean;
page?: string;

View File

@@ -25,6 +25,7 @@ export interface SliderFieldProps extends ItemProps {
valueSuffix?: string;
minimumDpadGranularity?: number;
onChange?(value: number): void;
className?: string;
}
export const SliderField = Object.values(CommonUIModule).find((mod: any) =>

View File

@@ -217,6 +217,14 @@ export type AppLanguages = {
strShortName: string;
};
export type LogoPinPositions = 'BottomLeft' | 'UpperLeft' | 'CenterCenter' | 'UpperCenter' | 'BottomCenter';
export interface LogoPosition {
pinnedPosition: LogoPinPositions;
nWidthPct: number;
nHeightPct: number;
};
export interface AppDetails {
achievements: AppAchievements;
bCanMoveInstallFolder: boolean;
@@ -292,9 +300,18 @@ export interface AppDetails {
vecMusicAlbums: any[];
vecPlatforms: string[];
vecScreenShots: any[];
libraryAssets?: {
logoPosition?: LogoPosition;
};
}
export interface SteamAppOverview {
display_name: string;
gameid: string;
appid: number;
icon_hash: string;
third_party_mod?: boolean;
selected_clientid?: string;
BIsModOrShortcut: () => boolean;
BIsShortcut: () => boolean;
}

View File

@@ -5,7 +5,9 @@ import { findModuleChild } from '../webpack';
export const SteamSpinner = findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (m[prop]?.toString()?.includes('Steam Spinner') && m[prop].toString().includes('PreloadThrobber'))
if (
m[prop]?.toString?.()?.includes('Steam Spinner') && m[prop]?.toString?.()?.includes('src')
)
return m[prop];
}
}) as FC<SVGAttributes<SVGElement>>;

View File

@@ -112,12 +112,12 @@ try {
}
/**
* Tabs component as used in the library and media tabs. See {@link TabsProps}
* Tabs component as used in the library and media tabs. See {@link TabsProps}.
* Unlike other components in `decky-frontend-lib`, this requires Decky Loader to be running.
*/
export const Tabs =
oldTabs ||
(((props: TabsProps) => {
(oldTabs ||
((props: TabsProps) => {
const found = tabsComponent;
const [tc, setTC] = useState<FC<TabsProps>>(found);
useEffect(() => {
@@ -131,4 +131,4 @@ export const Tabs =
}, []);
console.log('tc', tc);
return tc ? createElement(tc, props) : <SteamSpinner />;
}) as FC<TabsProps>);
})) as FC<TabsProps>;

View File

@@ -4,6 +4,7 @@ import { CommonUIModule } from '../webpack';
import { ItemProps } from './Item';
export interface ToggleFieldProps extends ItemProps {
highlightOnFocus?: boolean;
checked: boolean;
disabled?: boolean;
onChange?(checked: boolean): void;

View File

@@ -25,9 +25,58 @@ export * from './TextField';
export * from './Toggle';
export * from './ToggleField';
export * from './SteamClient';
export * from './Scroll';
import {SteamClient} from './SteamClient'
import { AppDetails, LogoPosition, SteamAppOverview, SteamClient } from './SteamClient';
declare global {
var SteamClient: SteamClient;
var SteamClient: SteamClient;
interface Window {
LocalizationManager: {
m_mapTokens: Map<string, string>;
m_mapFallbackTokens: Map<string, string>;
m_rgLocalesToUse: string[];
};
App: {
m_CurrentUser: {
bIsLimited: boolean;
bIsOfflineMode: boolean;
bSupportAlertActive: boolean;
bCanInviteFriends: boolean;
NotificationCounts: {
comments: number;
inventory_items: number;
invites: number;
gifts: number;
offline_messages: number;
trade_offers: number;
async_game_updates: number;
moderator_messages: number;
help_request_replies: number;
};
strAccountBalance: string;
strAccountName: string;
strSteamID: string;
};
};
appStore: {
GetAppOverviewByAppID: (appId: number) => SteamAppOverview | null;
GetCustomVerticalCapsuleURLs: (app: SteamAppOverview) => string[];
GetCustomLandcapeImageURLs: (app: SteamAppOverview) => string[];
GetCustomHeroImageURLs: (app: SteamAppOverview) => string[];
GetCustomLogoImageURLs: (app: SteamAppOverview) => string[];
GetLandscapeImageURLForApp: (app: SteamAppOverview) => string;
GetVerticalCapsuleURLForApp: (app: SteamAppOverview) => string;
GetCachedLandscapeImageURLForApp: (app: SteamAppOverview) => string;
GetCachedVerticalImageURLForApp: (app: SteamAppOverview) => string;
GetPregeneratedVerticalCapsuleForApp: (app: SteamAppOverview) => string;
GetIconURLForApp: (app: SteamAppOverview) => string;
};
appDetailsStore: {
GetAppDetails: (appId: number) => AppDetails | null;
GetCustomLogoPosition: (app: SteamAppOverview) => LogoPosition | null;
SaveCustomLogoPosition: (app: SteamAppOverview, logoPositions: LogoPosition) => any;
};
}
}

View File

@@ -441,38 +441,309 @@ type AppDetailsClasses = Record<
string
>;
type GamepadUIClasses = Record<
| 'duration-app-launch'
| 'TransitionMenuDelay'
| 'PanelSection'
| 'PanelSectionTitle'
| 'Text'
| 'PanelSectionRow'
| 'Label'
| 'ComingSoon'
| 'LowBattery'
| 'ReallyLow'
| 'LowBatteryGauge'
| 'Remaining'
| 'EmptyNotifications'
| 'BatterySectionContainer'
| 'BatteryIcon'
| 'BatteryPercentageLabel'
| 'BatteryDetailsLabels'
| 'BatteryProjectedValue'
| 'BatteryProjectedLabel'
| 'ViewPlaceholder'
| 'FullHeight'
| 'Title'
| 'Container'
| 'Open'
| 'QuickAccessMenu'
| 'HeaderContainer'
| 'Menu'
| 'HeaderAndFooterVisible'
| 'TabContentColumn'
| 'Tabs'
| 'Tab'
| 'Selected'
| 'ItemFocusAnim-darkerGrey'
| 'ItemFocusAnim-darkerGrey-nocolor'
| 'VoiceTab'
| 'ItemFocusAnim-green'
| 'Blocked'
| 'TabPanelHidden'
| 'FriendsTitle'
| 'FriendsListTabPanel'
| 'PanelOuterNav'
| 'PanelExitAnchor'
| 'TabGroupPanel'
| 'FooterBoxShadow'
| 'AllTabContents'
| 'ContentTransition'
| 'ActiveTab'
| 'Up'
| 'Enter'
| 'EnterActive'
| 'Exit'
| 'ExitActive'
| 'Down'
| 'KeyboardButton'
| 'ItemFocusAnim-darkGrey'
| 'ItemFocusAnim-grey'
| 'ItemFocusAnimBorder-darkGrey'
| 'focusAnimation'
| 'hoverAnimation',
string
>;
type GamepadTabbedPageClasses = Record<
| 'duration-app-launch'
| 'headerHeight'
| 'contentPadding'
| 'GamepadTabbedPage'
| 'TabHeaderRowWrapper'
| 'Floating'
| 'TabRow'
| 'TabRowTabs'
| 'BleedGlyphs'
| 'TabsRowScroll'
| 'FixCenterAlignScroll'
| 'Tab'
| 'Selected'
| 'HasAddon'
| 'RightAddon'
| 'TabTitle'
| 'LeftAddon'
| 'TabCount'
| 'Active'
| 'TabBadge'
| 'TabCountBadge'
| 'TabRowSpacer'
| 'Glyphs'
| 'Show'
| 'TabContents'
| 'ContentTransition'
| 'TabContentsScroll'
| 'Right'
| 'Enter'
| 'EnterActive'
| 'Exit'
| 'ExitActive'
| 'Left'
| 'TabIcon',
string
>;
type GamepadContextMenuClasses = Record<
| "duration-app-launch"
| "BasicContextMenuModal"
| "BasicContextMenuHeader"
| "BasicContextMenuHeaderShrinkableSpacing"
| "BasicContextMenuContainer"
| "slideInAnimation"
| "contextMenu"
| "contextMenuContents"
| "hasSubMenu"
| "contextMenuFade"
| "contextMenuItem"
| "active"
| "Selected"
| "Focused"
| "Positive"
| "Emphasis"
| "Destructive"
| "Capitalized"
| "MenuSectionHeader"
| "UpperCase"
| "SubMenu"
| "ContextMenuSeparator"
| "Label"
| "Arrow"
| "ItemFocusAnim-darkerGrey-nocolor"
| "ItemFocusAnim-darkerGrey"
| "ItemFocusAnim-darkGrey"
| "ItemFocusAnim-grey"
| "ItemFocusAnimBorder-darkGrey"
| "ItemFocusAnim-green"
| "focusAnimation"
| "hoverAnimation",
string
>;
type AchievementClasses = Record<
| "nAchievementHeight"
| "nGlobalAchievementHeight"
| "nAchievementsListTitleHeight"
| "nAchievementGap"
| "AchievementList"
| "ListTitle"
| "AchievementListItemBase"
| "Container"
| "Content"
| "Right"
| "Footer"
| "AchievementTitle"
| "AchievementDescription"
| "AchievementGlobalPercentage"
| "InBody"
| "VerticalContent"
| "UnlockDate"
| "AlignEnd"
| "ProgressBar"
| "ProgressCount"
| "AchievementContent"
| "HiddenAchievementContent"
| "FriendAchievementFooter"
| "GlobalPercentage"
| "UserUnlockDateTime"
| "GlobalAchievementsListHeader"
| "SearchField"
| "Avatar"
| "HeaderText"
| "GlobalAchievementListItem"
| "UnlockContainer"
| "Info"
| "Title"
| "Description"
| "Percent"
| "ImageContainer"
| "ProgressFill"
| "SpoilerWarning"
| "Hidden"
| "ComparisonAchieverColumn"
| "ComparisonAchieverInfo"
| "ProgressContainer"
| "ProgressLabel"
| "Secondary"
| "AvatarContainer"
| "Unachieved",
string
>;
type MainMenuAppRunningClasses = Record<
| "duration-app-launch"
| "ScrollMask"
| "HideMask"
| "MainMenuAppRunning"
| "MenuOpen"
| "NavigationColumn"
| "ControllerColumnFocused"
| "NavColumnFocused"
| "NavigationBox"
| "NavigationMenuItem"
| "ItemFocusAnim-darkerGrey"
| "Active"
| "Disabled"
| "SwitchAppsTitle"
| "SelectableAppWindow"
| "ActiveDot"
| "NavigationMenuItemSeparator"
| "AppColumn"
| "FocusedColumn"
| "AppColumnContent"
| "ActiveContent"
| "CurrentGameBackground"
| "CurrentGameLogo"
| "OverlayAchievements"
| "Container"
| "OverlayGuides"
| "OverlayNotes"
| "OverlayInplaceBrowser"
| "ItemFocusAnim-darkerGrey-nocolor"
| "ItemFocusAnim-darkGrey"
| "ItemFocusAnim-grey"
| "ItemFocusAnimBorder-darkGrey"
| "ItemFocusAnim-green"
| "focusAnimation"
| "hoverAnimation",
string
>;
type BasicAppDetailsSectionStylerClasses = Record<
| "duration-app-launch"
| "headerPadding"
| "Header"
| "AppDetailsContent"
| "AppDetailsContainer"
| "AppDetailsRoot"
| "GameInfoContainer"
| "GameInfoQuickLinks"
| "GameInfoCollections"
| "CollectionsHeader"
| "PlaySection"
| "ActionRow"
| "AppDetailSectionList"
| "AppActionButton"
| "ActionButtonAndStatusPanel"
| "AppButtons"
| "InvertFocusedIcon"
| "DeckVerifiedFeedbackContainer"
| "DeckVerifiedFeedbackConfirmationContainer"
| "DeckVerifiedFeedbackButton"
| "DeckVerifiedFeedbackQuestion"
| "DeckVerifiedFeedbackConfirmation",
string
>;
export const quickAccessMenuClasses: QuickAccessMenuClasses = findModule(
(mod) => typeof mod === 'object' && mod?.Title?.includes('quickaccessmenu'),
(mod) => typeof mod === 'object' && mod?.Title && mod?.QuickAccessMenu && mod?.BatteryDetailsLabels,
);
/**
* @depreciated please use quickAccessMenuClasses instead
*/
export const staticClasses = quickAccessMenuClasses;
export const scrollPanelClasses: ScrollPanelClasses = findModule(
(mod) => typeof mod === 'object' && mod?.ScrollPanel?.includes('scrollpanel'),
(mod) => typeof mod === 'object' && mod?.ScrollPanel,
);
/**
* @depreciated please use scrollPanelClasses instead
*/
export const scrollClasses = scrollPanelClasses;
// TODO refactor to use class mapper
export const gamepadDialogClasses: GamepadDialogClasses = findModule(
(mod) => typeof mod === 'object' && mod?.GamepadDialogContent?.includes('gamepaddialog'),
(mod) => typeof mod === 'object' && mod?.GamepadDialogContent,
);
export const quickAccessControlsClasses: QuickAccessControlsClasses = findModule(
(mod) => typeof mod === 'object' && mod?.PanelSection?.includes('quickaccesscontrols'),
(mod) => typeof mod === 'object' && typeof mod?.PanelSection === 'string' && mod?.PanelSection,
);
export const updaterFieldClasses: UpdaterFieldClasses = findModule(
(mod) => typeof mod === 'object' && mod?.OOBEUpdateStatusContainer?.includes('updaterfield'),
(mod) => typeof mod === 'object' && mod?.OOBEUpdateStatusContainer,
);
export const playSectionClasses: PlaySectionClasses = findModule(
(mod) => typeof mod === 'object' && mod?.Container?.includes('appdetailsplaysection'),
(mod) => typeof mod === 'object' && mod?.Container,
);
export const gamepadSliderClasses: GamepadSliderClasses = findModule(
(mod) => typeof mod === 'object' && mod?.SliderControlPanelGroup?.includes('gamepadslider'),
(mod) => typeof mod === 'object' && mod?.SliderControlPanelGroup,
);
export const appDetailsHeaderClasses: AppDetailsHeaderClasses = findModule(
(mod) => typeof mod === 'object' && mod?.TopCapsule?.includes('sharedappdetailsheader'),
(mod) => typeof mod === 'object' && mod?.TopCapsule,
);
export const appDetailsClasses: AppDetailsClasses = findModule(
(mod) => typeof mod === 'object' && mod?.HeaderLoaded?.includes('appdetails_'),
(mod) => typeof mod === 'object' && mod?.HeaderLoaded,
);
export const gamepadUIClasses: GamepadUIClasses = findModule(
(mod) => typeof mod === 'object' && mod?.BasicUiRoot,
);
export const gamepadTabbedPageClasses: GamepadTabbedPageClasses = findModule(
(mod) => typeof mod === 'object' && mod?.GamepadTabbedPage
);
export const gamepadContextMenuClasses: GamepadContextMenuClasses = findModule(
(mod) => typeof mod === 'object' && mod?.BasicContextMenuModal
);
export const achievementClasses: AchievementClasses = findModule(
(mod) => typeof mod === 'object' && mod?.AchievementListItemBase
);
export const mainMenuAppRunningClasses: MainMenuAppRunningClasses = findModule(
(mod) => typeof mod === 'object' && mod?.MainMenuAppRunning
);
export const basicAppDetailsSectionStylerClasses: BasicAppDetailsSectionStylerClasses = findModule(
(mod) => typeof mod === 'object' && mod?.AppDetailsRoot
);

View File

@@ -6,3 +6,4 @@ export * from './deck-hooks';
export * from './plugin';
export * from './webpack';
export * from './utils';
export * from './class-mapper';

View File

@@ -57,10 +57,26 @@ export interface FilePickerRes {
realpath: string;
}
export const enum FileSelectionType {
FILE,
FOLDER,
}
export interface ServerAPI {
routerHook: RouterHook;
toaster: Toaster;
openFilePicker(startPath: string, includeFiles?: boolean, regex?: RegExp): Promise<FilePickerRes>;
openFilePickerV2(
select: FileSelectionType,
startPath: string,
includeFiles?: boolean,
includeFolders?: boolean,
filter?: RegExp | ((file: File) => boolean),
extensions?: string[],
showHiddenFiles?: boolean,
allowAllFiles?: boolean,
max?: number,
): Promise<FilePickerRes>;
callPluginMethod<TArgs = {}, TRes = {}>(methodName: string, args: TArgs): Promise<ServerResponse<TRes>>;
callServerMethod<TArgs = {}, TRes = {}>(methodName: string, args: TArgs): Promise<ServerResponse<TRes>>;
fetchNoCors<TRes = {}>(url: RequestInfo, request?: RequestInit): Promise<ServerResponse<TRes>>;

View File

@@ -1,6 +1,11 @@
export * from './patcher';
export * from './react';
declare global {
var FocusNavController: any;
var GamepadNavTree: any;
}
export function joinClassNames(...classes: string[]): string {
return classes.join(' ');
}
@@ -16,7 +21,22 @@ export function findSP(): Window {
// old (SP as host)
if (document.title == 'SP') return window;
// new (SP as popup)
const context = FocusNavController.m_ActiveContext || FocusNavController.m_LastActiveContext;
return context.m_rgGamepadNavigationTrees.find((x: any) => x.m_ID == 'root_1_').Root
.Element.ownerDocument.defaultView;
const navTrees = getGamepadNavigationTrees();
return navTrees?.find((x: any) => x.m_ID == 'root_1_').Root.Element.ownerDocument.defaultView;
}
/**
* Gets the correct FocusNavController, as the Feb 22 2023 beta has two for some reason.
*/
export function getFocusNavController(): any {
return window.GamepadNavTree?.m_context?.m_controller || window.FocusNavController;
}
/**
* Gets the gamepad navigation trees as Valve seems to be moving them.
*/
export function getGamepadNavigationTrees(): any {
const focusNav = getFocusNavController();
const context = focusNav.m_ActiveContext || focusNav.m_LastActiveContext;
return context?.m_rgGamepadNavigationTrees;
}

View File

@@ -46,17 +46,37 @@ export function fakeRenderComponent(fun: Function, customHooks: any = {}): any {
}
export function wrapReactType(node: any, prop: any = 'type') {
return (node[prop] = { ...node[prop] });
if (node[prop]?.__DECKY_WRAPPED) {
return node[prop];
} else {
return (node[prop] = { ...node[prop], __DECKY_WRAPPED: true });
}
}
export function wrapReactClass(node: any, prop: any = 'type') {
const cls = node[prop];
const wrappedCls = class extends cls {};
return (node[prop] = wrappedCls);
if (node[prop]?.__DECKY_WRAPPED) {
return node[prop];
} else {
const cls = node[prop];
const wrappedCls = class extends cls {
static __DECKY_WRAPPED = true;
};
return (node[prop] = wrappedCls);
}
}
export function getReactRoot(o: HTMLElement | Element | Node) {
return (
o[Object.keys(o).find((k) => k.startsWith('__reactContainer$')) as string] ||
o['_reactRootContainer']?._internalRoot?.current
);
}
export function getReactInstance(o: HTMLElement | Element | Node) {
return o[Object.keys(o).find((k) => k.startsWith('__reactInternalInstance')) as string];
return (
o[Object.keys(o).find((k) => k.startsWith('__reactFiber')) as string] ||
o[Object.keys(o).find((k) => k.startsWith('__reactInternalInstance')) as string]
);
}
// Based on https://github.com/GooseMod/GooseMod/blob/9ef146515a9e59ed4e25665ed365fd72fc0dcf23/src/util/react.js#L20

View File

@@ -37,7 +37,11 @@ if (window.webpackJsonp && !window.webpackJsonp.deckyShimmed) {
},
]);
for (let i of Object.keys(initReq.m)) {
webpackCache[i] = initReq(i);
try {
webpackCache[i] = initReq(i);
} catch (e) {
console.debug("[DFL:Webpack]: Ignoring require error for module", i, e);
}
}
}

View File

@@ -1,5 +1,4 @@
{
"githubPages": false,
"categorizeByGroup": false,
"excludeExternals": true
}