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https://github.com/SteamDeckHomebrew/decky-frontend-lib.git
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2 Commits
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ef6be8c6ec | ||
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767dc2fcee |
@@ -1,3 +1,10 @@
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## [3.18.2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.1...v3.18.2) (2022-12-11)
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### Bug Fixes
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* **useQuickAccessVisible:** remove invalid prop access ([#66](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/66)) ([767dc2f](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/767dc2fcee97d8b6c2d331ae29704d9b469de51a))
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## [3.18.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.18.0...v3.18.1) (2022-12-11)
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@@ -1,6 +1,6 @@
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{
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"name": "decky-frontend-lib",
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"version": "3.18.1",
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"version": "3.18.2",
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"description": "A library for building decky plugins",
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"main": "dist/index.js",
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"types": "dist/index.d.ts",
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@@ -7,7 +7,7 @@ declare global {
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function getQuickAccessWindow(): Window | null {
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try {
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const context = FocusNavController?.m_ActiveContext || FocusNavController?.m_LastActiveContext;
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const navTrees = context?.m_ActiveContext?.m_rgGamepadNavigationTrees || FocusNavController?.m_rgGamepadNavigationTrees;
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const navTrees = context?.m_rgGamepadNavigationTrees || FocusNavController?.m_rgGamepadNavigationTrees;
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return navTrees?.find((tree: any) => tree?.id === "QuickAccess-NA")?.m_Root?.m_element?.ownerDocument.defaultView ?? null;
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} catch (error) {
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console.error(error);
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