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https://github.com/SteamDeckHomebrew/decky-frontend-lib.git
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2 Commits
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d24136ecb6 |
@@ -1,3 +1,10 @@
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## [3.16.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.16.0...v3.16.1) (2022-12-11)
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### Bug Fixes
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* **FooterLegend:** change description types to ReactNode ([#62](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/62)) ([d24136e](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/d24136ecb6b0c5239b68723e8f92a4822aa7b590))
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# [3.16.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.15.0...v3.16.0) (2022-12-11)
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@@ -1,6 +1,6 @@
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{
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"name": "decky-frontend-lib",
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"version": "3.16.0",
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"version": "3.16.1",
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"description": "A library for building decky plugins",
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"main": "dist/index.js",
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"types": "dist/index.d.ts",
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@@ -1,3 +1,5 @@
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import { ReactNode } from 'react';
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export enum GamepadButton {
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INVALID,
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OK,
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@@ -42,16 +44,16 @@ export interface GamepadEventDetail {
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source: number;
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}
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export declare type ActionDescriptionMap = {
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[key in GamepadButton]?: string
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[key in GamepadButton]?: ReactNode
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}
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export declare type GamepadEvent = CustomEvent<GamepadEventDetail>;
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export interface FooterLegendProps {
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actionDescriptionMap?: ActionDescriptionMap;
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onOKActionDescription?: string;
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onCancelActionDescription?: string;
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onSecondaryActionDescription?: string;
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onOptionsActionDescription?: string;
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onMenuActionDescription?: string;
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onOKActionDescription?: ReactNode;
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onCancelActionDescription?: ReactNode;
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onSecondaryActionDescription?: ReactNode;
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onOptionsActionDescription?: ReactNode;
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onMenuActionDescription?: ReactNode;
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onButtonDown?: (evt: GamepadEvent) => void;
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onButtonUp?: (evt: GamepadEvent) => void;
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onOKButton?: (evt: GamepadEvent) => void;
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