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https://github.com/SteamDeckHomebrew/decky-frontend-lib.git
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@@ -1,7 +1,15 @@
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{
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{
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"branches": ["main", "dev"],
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"branches": ["main", "dev"],
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"plugins": [
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"plugins": [
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"@semantic-release/commit-analyzer",
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[
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"@semantic-release/commit-analyzer",
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||||||
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{
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||||||
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"preset": "angular",
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"releaseRules": [
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||||||
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{"type": "chore", "scope": "classes", "release": "patch"}
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]
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}
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],
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||||||
"@semantic-release/release-notes-generator",
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"@semantic-release/release-notes-generator",
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"@semantic-release/changelog",
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"@semantic-release/changelog",
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"@semantic-release/npm",
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"@semantic-release/npm",
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15
.vscode/tasks.json
vendored
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15
.vscode/tasks.json
vendored
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{
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"version": "2.0.0",
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"tasks": [
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{
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"type": "npm",
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"script": "dev",
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"problemMatcher": [
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"$tsc-watch"
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],
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"label": "npm: dev",
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"detail": "tsc -b -w",
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"isBackground": true
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}
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]
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}
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286
CHANGELOG.md
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CHANGELOG.md
@@ -1,3 +1,289 @@
|
|||||||
|
# [3.2.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.1.4...v3.2.0) (2022-09-20)
|
||||||
|
|
||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* **FooterLegend:** add GamepadEvent ([130dfa2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/130dfa24c51c3a670cca9ebc38e4891618532bef))
|
||||||
|
|
||||||
|
## [3.1.4](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.1.3...v3.1.4) (2022-09-19)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* **License:** update license in package.json ([064c161](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/064c161b6736bb5574f28cb986c5899620fd69fe))
|
||||||
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|
||||||
|
## [3.1.3](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.1.2...v3.1.3) (2022-09-18)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* **DialogButton:** fix ref type ([74aefc7](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/74aefc7b3c19a98fb607e78c4063c098a2e12546))
|
||||||
|
|
||||||
|
## [3.1.2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.1.1...v3.1.2) (2022-09-18)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* **DialogButton:** fix types, add ref types ([db41e74](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/db41e74cf9f584301e59556e64a5c2371df18ed0))
|
||||||
|
|
||||||
|
## [3.1.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.1.0...v3.1.1) (2022-09-18)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* **Button:** add types to DialogButton ([29201fa](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/29201fadafff6bdaa0f8fe7d7806cfa88ec545ab))
|
||||||
|
|
||||||
|
# [3.1.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v3.0.0...v3.1.0) (2022-09-18)
|
||||||
|
|
||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* **components:** add FocusRing ([b05f846](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/b05f84658a1b91bd260f0acd7d0984c2ed714e06))
|
||||||
|
|
||||||
|
# [3.0.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v2.0.0...v3.0.0) (2022-09-09)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* **button:** add style prop ([d6a08fe](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/d6a08feca0f7c42e88b4d227b2953a28ac6c424d))
|
||||||
|
* **textfield:** extend HTMLAttributes ([71c7afa](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/71c7afa1a641b6651e6e73ff5575b665e5e3c48e))
|
||||||
|
|
||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* **modal:** add more props, refactor ([26017e7](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/26017e7de4600cc677a8a1e0881f2e58b3d5fe65))
|
||||||
|
* **serverAPI:** add FilePicker ([8eb921e](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/8eb921e8b787a8e5045badff58cd9a1a54038692))
|
||||||
|
|
||||||
|
|
||||||
|
### BREAKING CHANGES
|
||||||
|
|
||||||
|
* **modal:** ModalRoot ->ConfirmModal
|
||||||
|
add the actual ModalRoot which does not contain buttons
|
||||||
|
|
||||||
|
# [2.0.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v1.8.3...v2.0.0) (2022-09-04)
|
||||||
|
|
||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* **patcher:** rewrite to support multiple patches ([076d9eb](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/076d9eb5e8f22bfa49afc242608698da2ded50e4))
|
||||||
|
|
||||||
|
|
||||||
|
### BREAKING CHANGES
|
||||||
|
|
||||||
|
* **patcher:** All usage of *Patch functions must now store the result and call .unpatch()
|
||||||
|
unpatch() has been removed.
|
||||||
|
|
||||||
|
## [1.8.3](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v1.8.2...v1.8.3) (2022-09-03)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* **plugin:** Export ServerResponse for use in plugin-loader.tsx ([#20](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/20)) ([d01c7b3](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/d01c7b3904c12142a58f78cbb93a4c1ecb438280))
|
||||||
|
|
||||||
|
## [1.8.2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v1.8.1...v1.8.2) (2022-08-28)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* **utils:** Mutable variable must be non-const ([#19](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/19)) ([1dd48cd](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/1dd48cd4c42989c75ee6859ebf8b857c027ff0f5))
|
||||||
|
|
||||||
|
## [1.8.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v1.8.0...v1.8.1) (2022-08-26)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* **utils:** update wrapReactClass impl. and defaults for prop argument ([#17](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/17)) ([55bd06a](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/55bd06a5ee9468f572aed8f78be4d0acaaffe45a))
|
||||||
|
|
||||||
|
# [1.8.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v1.7.8...v1.8.0) (2022-08-26)
|
||||||
|
|
||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* **components:** add Carousel component ([cf137c4](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/cf137c43b4962977650e6ce0fad554b6ae966e43))
|
||||||
|
* **Focusable:** add FooterLegend props to Focusable and Field ([c25fe58](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/c25fe58f082d70a34443ac3c8b32b4528a4b01fb))
|
||||||
|
|
||||||
|
## [1.7.8](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v1.7.7...v1.7.8) (2022-08-20)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* **Dropdown:** correct Dropdown types ([#15](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/15)) ([a09af35](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/a09af357c7e750377feefad86ab417b19484cb60))
|
||||||
|
|
||||||
|
## [1.7.7](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v1.7.6...v1.7.7) (2022-08-20)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* **FieldProps:** Add "bottomSeparator" option ([#16](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/16)) ([490a1f7](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/490a1f77fa98a988f0cae61d74370bf3fa96336c))
|
||||||
|
|
||||||
|
## [1.7.6](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v1.7.5...v1.7.6) (2022-08-18)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* **TextFieldProps:** Add "disabled" option to TextFieldProps ([#14](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/14)) ([af98a76](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/af98a76b86fb05942b9554adb369adbeaf27e70f))
|
||||||
|
|
||||||
|
## [1.7.5](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v1.7.4...v1.7.5) (2022-08-18)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* **ButtonItem:** update to account for both prop settings ([6be0644](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/6be06446f2a7e0357b830be116fd25810c427dd5))
|
||||||
|
|
||||||
|
## [1.7.4](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v1.7.3...v1.7.4) (2022-08-18)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* updates for webpack v5 ([a672230](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/a672230b0051dd942988554ec663ea7bfcd61cfe))
|
||||||
|
|
||||||
|
## [1.7.3](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v1.7.2...v1.7.3) (2022-08-17)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* **Router:** Add more members to Router interface ([#12](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/12)) ([7d3b5e8](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/7d3b5e8123f6eeead1e2e227985069e54fe52572))
|
||||||
|
|
||||||
|
## [1.7.2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v1.7.1...v1.7.2) (2022-08-17)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* **utils:** allow prop reassigns to fail ([a592883](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/a592883a2eba52ba18876989acf939d12fa61fd3))
|
||||||
|
|
||||||
|
## [1.7.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v1.7.0...v1.7.1) (2022-08-17)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* **utils:** better method to wrap react classes ([e644de3](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/e644de35d70680d17d70e89cc9b929a5aae08b48))
|
||||||
|
|
||||||
|
# [1.7.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v1.6.2...v1.7.0) (2022-08-17)
|
||||||
|
|
||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* **utils:** add wrapReactClass ([d237bd4](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/d237bd48e4b9e6436d7daefdf70327875e9e940d))
|
||||||
|
|
||||||
|
## [1.6.2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v1.6.1...v1.6.2) (2022-08-15)
|
||||||
|
|
||||||
|
## [1.6.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v1.6.0...v1.6.1) (2022-08-13)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* **wrapReactType:** try another method ([b7dc1d6](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/b7dc1d6275ed28b1e37b6cb512b2c5d1600a8f63))
|
||||||
|
|
||||||
|
# [1.6.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v1.5.1...v1.6.0) (2022-08-13)
|
||||||
|
|
||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* **Utilities:** add wrapReactType utility ([7cf45cf](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/7cf45cf3718d6e5295115f28a5f4dd24c6ff14e3))
|
||||||
|
|
||||||
|
## [1.5.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v1.5.0...v1.5.1) (2022-08-10)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* **security:** update for minimist pollution exploit ([1de979f](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/1de979f7135c8d5eea1faca3d480d662c5e41d3d))
|
||||||
|
|
||||||
|
# [1.5.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v1.4.0...v1.5.0) (2022-08-10)
|
||||||
|
|
||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* **ServerAPI:** add Toaster to serverAPI ([e2126af](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/e2126afd06f339a22dbbaea89b834157a5975b96))
|
||||||
|
|
||||||
|
# [1.4.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v1.3.0...v1.4.0) (2022-08-08)
|
||||||
|
|
||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* **utils:** add findInTree and findInReactTree ([b21dfcd](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/b21dfcdb661fd7ad43213756dadb6cfdf0ac1e94))
|
||||||
|
|
||||||
|
# [1.3.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v1.2.4...v1.3.0) (2022-08-02)
|
||||||
|
|
||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* **plugin:** api for patching existing routes ([5b29447](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/5b29447cfa597773a81aa233da9362346683505d))
|
||||||
|
|
||||||
|
## [1.2.4](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v1.2.3...v1.2.4) (2022-07-25)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* **Modal:** add closeModal ([994b9e2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/994b9e2cc6f41da3d813e6f339bd2fd30e4fa3ad))
|
||||||
|
|
||||||
|
## [1.2.3](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v1.2.2...v1.2.3) (2022-07-25)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* **Modal:** add another prop ([2fdfcdd](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/2fdfcdd4788ea0d6483e92729c3102212f3ec0fb))
|
||||||
|
|
||||||
|
## [1.2.2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v1.2.1...v1.2.2) (2022-07-25)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* **Modal:** add more props to typings ([97997ad](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/97997adfaf1a68ef436279e6e48f34f5eaa9531c))
|
||||||
|
|
||||||
|
## [1.2.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v1.2.0...v1.2.1) (2022-07-13)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* **ProgressBar:** extend correct prop type ([944a902](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/944a9024ff20f0b596869564d014d7dd73e74254))
|
||||||
|
|
||||||
|
# [1.2.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v1.1.0...v1.2.0) (2022-07-13)
|
||||||
|
|
||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* **ProgressBar:** add new progress bars ([d9e4ff3](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/d9e4ff3ebd22a31306f564e7f8ad82879c8fb699))
|
||||||
|
|
||||||
|
# [1.1.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v1.0.2...v1.1.0) (2022-07-09)
|
||||||
|
|
||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* **Router.tsx:** adds more methods to router ([#9](https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues/9)) ([602f93a](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/602f93ae6a5ceca5383b888cd4803638799558c5))
|
||||||
|
|
||||||
|
## [1.0.2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v1.0.1...v1.0.2) (2022-07-07)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* **Plugin:** support non-ui plugins ([51c418d](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/51c418d560247c917125cd5534a978256724e5f3))
|
||||||
|
|
||||||
|
## [1.0.1](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v1.0.0...v1.0.1) (2022-06-29)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* **package:** enable tree shaking ([58933f8](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/58933f827ce2e2ae9b162da4e0061a7591c5759d))
|
||||||
|
|
||||||
|
# [1.0.0](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v0.12.3...v1.0.0) (2022-06-23)
|
||||||
|
|
||||||
|
|
||||||
|
### Code Refactoring
|
||||||
|
|
||||||
|
* **components:** rename Field components ([9bd9622](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/9bd96227a0bb295dcc29abca71e37983307f0505))
|
||||||
|
|
||||||
|
|
||||||
|
### BREAKING CHANGES
|
||||||
|
|
||||||
|
* **components:** Toggle -> ToggleField Slider -> SliderField & add Toggle component
|
||||||
|
|
||||||
|
## [0.12.3](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v0.12.2...v0.12.3) (2022-06-23)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* **Field:** description is a string you idiot ([4697749](https://github.com/SteamDeckHomebrew/decky-frontend-lib/commit/46977496fd4cbe266c370fcffe59a9d9b7543a92))
|
||||||
|
|
||||||
## [0.12.2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v0.12.1...v0.12.2) (2022-06-23)
|
## [0.12.2](https://github.com/SteamDeckHomebrew/decky-frontend-lib/compare/v0.12.1...v0.12.2) (2022-06-23)
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
704
LICENSE
704
LICENSE
@@ -1,223 +1,398 @@
|
|||||||
GNU GENERAL PUBLIC LICENSE
|
GNU LESSER GENERAL PUBLIC LICENSE (DECKY-FRONTEND-LIB v1)
|
||||||
Version 2, June 1991
|
Version 2.1, February 1999
|
||||||
|
|
||||||
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
|
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
|
||||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||||
Everyone is permitted to copy and distribute verbatim copies
|
Everyone is permitted to copy and distribute verbatim copies
|
||||||
of this license document, but changing it is not allowed.
|
of this license document, but changing it is not allowed.
|
||||||
|
|
||||||
Preamble
|
[This is the first released version of the Lesser GPL. It also counts
|
||||||
|
as the successor of the GNU Library Public License, version 2, hence
|
||||||
|
the version number 2.1.]
|
||||||
|
|
||||||
The licenses for most software are designed to take away your
|
Preamble
|
||||||
freedom to share and change it. By contrast, the GNU General Public
|
|
||||||
License is intended to guarantee your freedom to share and change free
|
|
||||||
software--to make sure the software is free for all its users. This
|
|
||||||
General Public License applies to most of the Free Software
|
|
||||||
Foundation's software and to any other program whose authors commit to
|
|
||||||
using it. (Some other Free Software Foundation software is covered by
|
|
||||||
the GNU Lesser General Public License instead.) You can apply it to
|
|
||||||
your programs, too.
|
|
||||||
|
|
||||||
When we speak of free software, we are referring to freedom, not
|
The licenses for most software are designed to take away your
|
||||||
price. Our General Public Licenses are designed to make sure that you
|
freedom to share and change it. By contrast, the GNU General Public
|
||||||
have the freedom to distribute copies of free software (and charge for
|
Licenses are intended to guarantee your freedom to share and change
|
||||||
this service if you wish), that you receive source code or can get it
|
free software--to make sure the software is free for all its users.
|
||||||
if you want it, that you can change the software or use pieces of it
|
|
||||||
in new free programs; and that you know you can do these things.
|
|
||||||
|
|
||||||
To protect your rights, we need to make restrictions that forbid
|
This license, the Lesser General Public License, applies to some
|
||||||
anyone to deny you these rights or to ask you to surrender the rights.
|
specially designated software packages--typically libraries--of the
|
||||||
These restrictions translate to certain responsibilities for you if you
|
Free Software Foundation and other authors who decide to use it. You
|
||||||
distribute copies of the software, or if you modify it.
|
can use it too, but we suggest you first think carefully about whether
|
||||||
|
this license or the ordinary General Public License is the better
|
||||||
|
strategy to use in any particular case, based on the explanations below.
|
||||||
|
|
||||||
For example, if you distribute copies of such a program, whether
|
When we speak of free software, we are referring to freedom of use,
|
||||||
gratis or for a fee, you must give the recipients all the rights that
|
not price. Our General Public Licenses are designed to make sure that
|
||||||
you have. You must make sure that they, too, receive or can get the
|
you have the freedom to distribute copies of free software (and charge
|
||||||
source code. And you must show them these terms so they know their
|
for this service if you wish); that you receive source code or can get
|
||||||
rights.
|
it if you want it; that you can change the software and use pieces of
|
||||||
|
it in new free programs; and that you are informed that you can do
|
||||||
|
these things.
|
||||||
|
|
||||||
We protect your rights with two steps: (1) copyright the software, and
|
To protect your rights, we need to make restrictions that forbid
|
||||||
(2) offer you this license which gives you legal permission to copy,
|
distributors to deny you these rights or to ask you to surrender these
|
||||||
distribute and/or modify the software.
|
rights. These restrictions translate to certain responsibilities for
|
||||||
|
you if you distribute copies of the library or if you modify it.
|
||||||
|
|
||||||
Also, for each author's protection and ours, we want to make certain
|
For example, if you distribute copies of the library, whether gratis
|
||||||
that everyone understands that there is no warranty for this free
|
or for a fee, you must give the recipients all the rights that we gave
|
||||||
software. If the software is modified by someone else and passed on, we
|
you. You must make sure that they, too, receive or can get the source
|
||||||
want its recipients to know that what they have is not the original, so
|
code. If you link other code with the library, you must provide
|
||||||
that any problems introduced by others will not reflect on the original
|
complete object files to the recipients, so that they can relink them
|
||||||
authors' reputations.
|
with the library after making changes to the library and recompiling
|
||||||
|
it. And you must show them these terms so they know their rights.
|
||||||
|
|
||||||
Finally, any free program is threatened constantly by software
|
We protect your rights with a two-step method: (1) we copyright the
|
||||||
patents. We wish to avoid the danger that redistributors of a free
|
library, and (2) we offer you this license, which gives you legal
|
||||||
program will individually obtain patent licenses, in effect making the
|
permission to copy, distribute and/or modify the library.
|
||||||
program proprietary. To prevent this, we have made it clear that any
|
|
||||||
patent must be licensed for everyone's free use or not licensed at all.
|
|
||||||
|
|
||||||
The precise terms and conditions for copying, distribution and
|
To protect each distributor, we want to make it very clear that
|
||||||
modification follow.
|
there is no warranty for the free library. Also, if the library is
|
||||||
|
modified by someone else and passed on, the recipients should know
|
||||||
|
that what they have is not the original version, so that the original
|
||||||
|
author's reputation will not be affected by problems that might be
|
||||||
|
introduced by others.
|
||||||
|
|
||||||
GNU GENERAL PUBLIC LICENSE
|
Finally, software patents pose a constant threat to the existence of
|
||||||
|
any free program. We wish to make sure that a company cannot
|
||||||
|
effectively restrict the users of a free program by obtaining a
|
||||||
|
restrictive license from a patent holder. Therefore, we insist that
|
||||||
|
any patent license obtained for a version of the library must be
|
||||||
|
consistent with the full freedom of use specified in this license.
|
||||||
|
|
||||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
Most GNU software, including some libraries, is covered by the
|
||||||
|
ordinary GNU General Public License. This license, the GNU Lesser
|
||||||
|
General Public License, applies to certain designated libraries, and
|
||||||
|
is quite different from the ordinary General Public License. We use
|
||||||
|
this license for certain libraries in order to permit linking those
|
||||||
|
libraries into non-free programs.
|
||||||
|
|
||||||
0. This License applies to any program or other work which contains
|
When a program is linked with a library, whether statically or using
|
||||||
a notice placed by the copyright holder saying it may be distributed
|
a shared library, the combination of the two is legally speaking a
|
||||||
under the terms of this General Public License. The "Program", below,
|
combined work, a derivative of the original library. The ordinary
|
||||||
refers to any such program or work, and a "work based on the Program"
|
General Public License therefore permits such linking only if the
|
||||||
means either the Program or any derivative work under copyright law:
|
entire combination fits its criteria of freedom. The Lesser General
|
||||||
that is to say, a work containing the Program or a portion of it,
|
Public License permits more lax criteria for linking other code with
|
||||||
either verbatim or with modifications and/or translated into another
|
the library.
|
||||||
language. (Hereinafter, translation is included without limitation in
|
|
||||||
the term "modification".) Each licensee is addressed as "you".
|
|
||||||
|
|
||||||
Activities other than copying, distribution and modification are not
|
We call this license the "Lesser" General Public License because it
|
||||||
covered by this License; they are outside its scope. The act of
|
does Less to protect the user's freedom than the ordinary General
|
||||||
running the Program is not restricted, and the output from the Program
|
Public License. It also provides other free software developers Less
|
||||||
is covered only if its contents constitute a work based on the
|
of an advantage over competing non-free programs. These disadvantages
|
||||||
Program (independent of having been made by running the Program).
|
are the reason we use the ordinary General Public License for many
|
||||||
Whether that is true depends on what the Program does.
|
libraries. However, the Lesser license provides advantages in certain
|
||||||
|
special circumstances.
|
||||||
|
|
||||||
1. You may copy and distribute verbatim copies of the Program's
|
For example, on rare occasions, there may be a special need to
|
||||||
source code as you receive it, in any medium, provided that you
|
encourage the widest possible use of a certain library, so that it becomes
|
||||||
conspicuously and appropriately publish on each copy an appropriate
|
a de-facto standard. To achieve this, non-free programs must be
|
||||||
copyright notice and disclaimer of warranty; keep intact all the
|
allowed to use the library. A more frequent case is that a free
|
||||||
notices that refer to this License and to the absence of any warranty;
|
library does the same job as widely used non-free libraries. In this
|
||||||
and give any other recipients of the Program a copy of this License
|
case, there is little to gain by limiting the free library to free
|
||||||
along with the Program.
|
software only, so we use the Lesser General Public License.
|
||||||
|
|
||||||
You may charge a fee for the physical act of transferring a copy, and
|
In other cases, permission to use a particular library in non-free
|
||||||
you may at your option offer warranty protection in exchange for a fee.
|
programs enables a greater number of people to use a large body of
|
||||||
|
free software. For example, permission to use the GNU C Library in
|
||||||
|
non-free programs enables many more people to use the whole GNU
|
||||||
|
operating system, as well as its variant, the GNU/Linux operating
|
||||||
|
system.
|
||||||
|
|
||||||
2. You may modify your copy or copies of the Program or any portion
|
Although the Lesser General Public License is Less protective of the
|
||||||
of it, thus forming a work based on the Program, and copy and
|
users' freedom, it does ensure that the user of a program that is
|
||||||
distribute such modifications or work under the terms of Section 1
|
linked with the Library has the freedom and the wherewithal to run
|
||||||
above, provided that you also meet all of these conditions:
|
that program using a modified version of the Library.
|
||||||
|
|
||||||
a) You must cause the modified files to carry prominent notices
|
The precise terms and conditions for copying, distribution and
|
||||||
stating that you changed the files and the date of any change.
|
modification follow. Pay close attention to the difference between a
|
||||||
|
"work based on the library" and a "work that uses the library". The
|
||||||
|
former contains code derived from the library, whereas the latter must
|
||||||
|
be combined with the library in order to run.
|
||||||
|
|
||||||
b) You must cause any work that you distribute or publish, that in
|
GNU LESSER GENERAL PUBLIC LICENSE
|
||||||
whole or in part contains or is derived from the Program or any
|
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||||
part thereof, to be licensed as a whole at no charge to all third
|
|
||||||
parties under the terms of this License.
|
|
||||||
|
|
||||||
c) If the modified program normally reads commands interactively
|
0. This License Agreement applies to any software library or other
|
||||||
when run, you must cause it, when started running for such
|
program which contains a notice placed by the copyright holder or
|
||||||
interactive use in the most ordinary way, to print or display an
|
other authorized party saying it may be distributed under the terms of
|
||||||
announcement including an appropriate copyright notice and a
|
this Lesser General Public License (also called "this License").
|
||||||
notice that there is no warranty (or else, saying that you provide
|
Each licensee is addressed as "you".
|
||||||
a warranty) and that users may redistribute the program under
|
|
||||||
these conditions, and telling the user how to view a copy of this
|
|
||||||
License. (Exception: if the Program itself is interactive but
|
|
||||||
does not normally print such an announcement, your work based on
|
|
||||||
the Program is not required to print an announcement.)
|
|
||||||
|
|
||||||
These requirements apply to the modified work as a whole. If
|
A "library" means a collection of software functions and/or data
|
||||||
identifiable sections of that work are not derived from the Program,
|
prepared so as to be conveniently linked with application programs
|
||||||
|
(which use some of those functions and data) to form executables.
|
||||||
|
|
||||||
|
The "Library", below, refers to any such software library or work
|
||||||
|
which has been distributed under these terms. A "work based on the
|
||||||
|
Library" means either the Library or any derivative work under
|
||||||
|
copyright law: that is to say, a work containing the Library or a
|
||||||
|
portion of it, either verbatim or with modifications and/or translated
|
||||||
|
straightforwardly into another language. (Hereinafter, translation is
|
||||||
|
included without limitation in the term "modification".)
|
||||||
|
|
||||||
|
"Source code" for a work means the preferred form of the work for
|
||||||
|
making modifications to it. For a library, complete source code means
|
||||||
|
all the source code for all modules it contains, plus any associated
|
||||||
|
interface definition files, plus the scripts used to control compilation
|
||||||
|
and installation of the library.
|
||||||
|
|
||||||
|
Activities other than copying, distribution and modification are not
|
||||||
|
covered by this License; they are outside its scope. The act of
|
||||||
|
running a program using the Library is not restricted, and output from
|
||||||
|
such a program is covered only if its contents constitute a work based
|
||||||
|
on the Library (independent of the use of the Library in a tool for
|
||||||
|
writing it). Whether that is true depends on what the Library does
|
||||||
|
and what the program that uses the Library does.
|
||||||
|
|
||||||
|
1. You may copy and distribute verbatim copies of the Library's
|
||||||
|
complete source code as you receive it, in any medium, provided that
|
||||||
|
you conspicuously and appropriately publish on each copy an
|
||||||
|
appropriate copyright notice and disclaimer of warranty; keep intact
|
||||||
|
all the notices that refer to this License and to the absence of any
|
||||||
|
warranty; and distribute a copy of this License along with the
|
||||||
|
Library.
|
||||||
|
|
||||||
|
You may charge a fee for the physical act of transferring a copy,
|
||||||
|
and you may at your option offer warranty protection in exchange for a
|
||||||
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||||||
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||||||
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||||||
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||||||
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|
||||||
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(For example, a function in a library to compute square roots has
|
||||||
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||||||
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|
||||||
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|
||||||
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|
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|
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|
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These requirements apply to the modified work as a whole. If
|
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|
||||||
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|
||||||
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||||||
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|
||||||
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|
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|
||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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6. As an exception to the Sections above, you may also combine or
|
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|
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||||||
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||||||
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|
||||||
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You must give prominent notice with each copy of the work that the
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||||||
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|
||||||
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|
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|
||||||
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|
||||||
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|
||||||
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||||||
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|
||||||
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|
||||||
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|
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It may happen that this requirement contradicts the license
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|
||||||
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|
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||||||
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|
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||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
|
b) Give prominent notice with the combined library of the fact
|
||||||
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|
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||||||
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||||||
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||||||
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|
||||||
|
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|
||||||
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||||||
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|
||||||
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|
||||||
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||||||
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||||||
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||||||
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|
||||||
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|
||||||
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|
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You are not responsible for enforcing compliance by third parties with
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||||||
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|
||||||
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|
||||||
|
11. If, as a consequence of a court judgment or allegation of patent
|
||||||
|
infringement or for any other reason (not limited to patent issues),
|
||||||
|
conditions are imposed on you (whether by court order, agreement or
|
||||||
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|
||||||
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excuse you from the conditions of this License. If you cannot
|
||||||
|
distribute so as to satisfy simultaneously your obligations under this
|
||||||
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License and any other pertinent obligations, then as a consequence you
|
||||||
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may not distribute the Library at all. For example, if a patent
|
||||||
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license would not permit royalty-free redistribution of the Library by
|
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If any portion of this section is held invalid or unenforceable under any
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|
||||||
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and the section as a whole is intended to apply in other circumstances.
|
||||||
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|
||||||
It is not the purpose of this section to induce you to infringe any
|
It is not the purpose of this section to induce you to infringe any
|
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|
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|
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|
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|
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|
||||||
@@ -227,114 +402,121 @@ impose that choice.
|
|||||||
This section is intended to make thoroughly clear what is believed to
|
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|
||||||
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|
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||||||
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|
||||||
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|
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|
||||||
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|
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|
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||||||
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|
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|
||||||
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|
||||||
9. The Free Software Foundation may publish revised and/or new versions
|
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|
||||||
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|
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|
||||||
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|
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||||||
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|
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||||||
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|
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||||||
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|
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|
||||||
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|
||||||
10. If you wish to incorporate parts of the Program into other free
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|
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|
||||||
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Software Foundation; we sometimes make exceptions for this. Our
|
||||||
of preserving the free status of all derivatives of our free software and
|
decision will be guided by the two goals of preserving the free status
|
||||||
of promoting the sharing and reuse of software generally.
|
of all derivatives of our free software and of promoting the sharing
|
||||||
|
and reuse of software generally.
|
||||||
|
|
||||||
NO WARRANTY
|
NO WARRANTY
|
||||||
|
|
||||||
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
|
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||||
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
|
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
||||||
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
|
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||||
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
|
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
|
||||||
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||||
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
|
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||||
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
|
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||||
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
|
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
||||||
REPAIR OR CORRECTION.
|
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||||
|
|
||||||
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
|
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||||
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
|
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||||
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
|
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||||
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
|
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||||
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
|
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||||
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
|
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||||
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
|
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||||
POSSIBILITY OF SUCH DAMAGES.
|
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||||
|
DAMAGES.
|
||||||
|
|
||||||
END OF TERMS AND CONDITIONS
|
END OF TERMS AND CONDITIONS
|
||||||
|
|
||||||
How to Apply These Terms to Your New Programs
|
EXCEPTION NOTICE
|
||||||
|
|
||||||
If you develop a new program, and you want it to be of the greatest
|
1. The exception is that you may use, copy, link, modify and distribute
|
||||||
possible use to the public, the best way to achieve this is to make it
|
under your own terms, binary object code versions of works based on the
|
||||||
free software which everyone can redistribute and change under these terms.
|
Library.
|
||||||
|
|
||||||
To do so, attach the following notices to the program. It is safest
|
2. If you copy code from files distributed under the terms of the GNU
|
||||||
to attach them to the start of each source file to most effectively
|
General Public Licence or the GNU Library General Public Licence into a
|
||||||
convey the exclusion of warranty; and each file should have at least
|
copy of this library, as this licence permits, the exception does not apply
|
||||||
the "copyright" line and a pointer to where the full notice is found.
|
to the code that you add in this way. To avoid misleading anyone as to the
|
||||||
|
status of such modified files, you must delete this exception notice from
|
||||||
|
such code and/or adjust the licensing conditions notice accordingly.
|
||||||
|
|
||||||
<one line to give the program's name and a brief idea of what it does.>
|
3. If you write modifications of your own for this library, it is your
|
||||||
|
choice whether to permit this exception to apply to your modifications. If
|
||||||
|
you do not wish that, you must delete the exception notice from such code
|
||||||
|
and/or adjust the licensing conditions notice accordingly.
|
||||||
|
|
||||||
|
How to Apply These Terms to Your New Libraries
|
||||||
|
|
||||||
|
If you develop a new library, and you want it to be of the greatest
|
||||||
|
possible use to the public, we recommend making it free software that
|
||||||
|
everyone can redistribute and change. You can do so by permitting
|
||||||
|
redistribution under these terms (or, alternatively, under the terms of the
|
||||||
|
ordinary General Public License).
|
||||||
|
|
||||||
|
To apply these terms, attach the following notices to the library. It is
|
||||||
|
safest to attach them to the start of each source file to most effectively
|
||||||
|
convey the exclusion of warranty; and each file should have at least the
|
||||||
|
"copyright" line and a pointer to where the full notice is found.
|
||||||
|
|
||||||
|
<one line to give the library's name and a brief idea of what it does.>
|
||||||
Copyright (C) <year> <name of author>
|
Copyright (C) <year> <name of author>
|
||||||
|
|
||||||
This program is free software; you can redistribute it and/or modify
|
This library is free software; you can redistribute it and/or
|
||||||
it under the terms of the GNU General Public License as published by
|
modify it under the terms of the GNU Lesser General Public
|
||||||
the Free Software Foundation; either version 2 of the License, or
|
License as published by the Free Software Foundation; either
|
||||||
(at your option) any later version.
|
version 2.1 of the License, or (at your option) any later version.
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful,
|
This library is distributed in the hope that it will be useful,
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
GNU General Public License for more details.
|
Lesser General Public License for more details.
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License along
|
You should have received a copy of the GNU Lesser General Public
|
||||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
License along with this library; if not, write to the Free Software
|
||||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
|
||||||
|
USA
|
||||||
|
|
||||||
Also add information on how to contact you by electronic and paper mail.
|
Also add information on how to contact you by electronic and paper mail.
|
||||||
|
|
||||||
If the program is interactive, make it output a short notice like this
|
|
||||||
when it starts in an interactive mode:
|
|
||||||
|
|
||||||
Gnomovision version 69, Copyright (C) year name of author
|
|
||||||
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
|
||||||
This is free software, and you are welcome to redistribute it
|
|
||||||
under certain conditions; type `show c' for details.
|
|
||||||
|
|
||||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
|
||||||
parts of the General Public License. Of course, the commands you use may
|
|
||||||
be called something other than `show w' and `show c'; they could even be
|
|
||||||
mouse-clicks or menu items--whatever suits your program.
|
|
||||||
|
|
||||||
You should also get your employer (if you work as a programmer) or your
|
You should also get your employer (if you work as a programmer) or your
|
||||||
school, if any, to sign a "copyright disclaimer" for the program, if
|
school, if any, to sign a "copyright disclaimer" for the library, if
|
||||||
necessary. Here is a sample; alter the names:
|
necessary. Here is a sample; alter the names:
|
||||||
|
|
||||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
|
Yoyodyne, Inc., hereby disclaims all copyright interest in the
|
||||||
`Gnomovision' (which makes passes at compilers) written by James Hacker.
|
library `Frob' (a library for tweaking knobs) written by James Random
|
||||||
|
Hacker.
|
||||||
|
|
||||||
<signature of Ty Coon>, 1 April 1989
|
<signature of Ty Coon>, 1 April 1990
|
||||||
Ty Coon, President of Vice
|
Ty Coon, President of Vice
|
||||||
|
|
||||||
This General Public License does not permit incorporating your program into
|
That's all there is to it!
|
||||||
proprietary programs. If your program is a subroutine library, you may
|
|
||||||
consider it more useful to permit linking proprietary applications with the
|
|
||||||
library. If this is what you want to do, use the GNU Lesser General
|
|
||||||
Public License instead of this License.
|
|
||||||
|
|||||||
26
README.md
26
README.md
@@ -1 +1,27 @@
|
|||||||
# Decky Frontend Library
|
# Decky Frontend Library
|
||||||
|
|
||||||
|
Library used to develop plugins used for use with [decky-loader](https://github.com/SteamDeckHomebrew/decky-loader).
|
||||||
|
|
||||||
|
## Decky Loader Discord [](https://discord.gg/ZU74G2NJzk)
|
||||||
|
|
||||||
|
Please contact the developers here for questions and support that cannot be addressed via a Github issue.
|
||||||
|
|
||||||
|
## Developers and Contributors
|
||||||
|
|
||||||
|
This library is focused on usage by developers to provide custom React components based on those found in the Steam Deck's React UI.
|
||||||
|
This method allows developers to add UI elements and code without clobbering the existing UI of the deck in order to do so.
|
||||||
|
This library can also theoretically be used to extend existing UI elements of the Steam Deck UI but this has not been tested extensively.
|
||||||
|
|
||||||
|
### Getting Started (Contributors)
|
||||||
|
|
||||||
|
1. Clone the repository to your preferred location
|
||||||
|
2. If you wish to add features such as new UI components, please create a feature branch to PR to the original repo.
|
||||||
|
3. Bug/hotfixes are acceptable on the main branch,
|
||||||
|
|
||||||
|
### Getting Started (Developers)
|
||||||
|
|
||||||
|
If you would like a feature added to decky-frontend-lib, please request it via a Github issue.
|
||||||
|
|
||||||
|
If you want to start making a plugin with decky-frontend-lib, please direct your attention to the [decky-plugin-template](https://github.com/SteamDeckHomebrew/decky-plugin-template) repository.
|
||||||
|
|
||||||
|
This library can be found on [npm](https://www.npmjs.com/package/decky-frontend-lib) and as such you can pull it without a local copy for your project as needed.
|
||||||
|
|||||||
946
package-lock.json
generated
946
package-lock.json
generated
File diff suppressed because it is too large
Load Diff
10
package.json
10
package.json
@@ -1,10 +1,11 @@
|
|||||||
{
|
{
|
||||||
"name": "decky-frontend-lib",
|
"name": "decky-frontend-lib",
|
||||||
"version": "0.12.2",
|
"version": "3.2.0",
|
||||||
"description": "A library for building decky plugins",
|
"description": "A library for building decky plugins",
|
||||||
"main": "dist/index.js",
|
"main": "dist/index.js",
|
||||||
"types": "dist/index.d.ts",
|
"types": "dist/index.d.ts",
|
||||||
"module": "dist/index.js",
|
"module": "dist/index.js",
|
||||||
|
"sideEffects": false,
|
||||||
"scripts": {
|
"scripts": {
|
||||||
"build": "shx rm -rf dist && tsc -b",
|
"build": "shx rm -rf dist && tsc -b",
|
||||||
"dev": "tsc -b -w",
|
"dev": "tsc -b -w",
|
||||||
@@ -29,7 +30,7 @@
|
|||||||
"components"
|
"components"
|
||||||
],
|
],
|
||||||
"author": "Jonas Dellinger <jonas@dellinger.dev>",
|
"author": "Jonas Dellinger <jonas@dellinger.dev>",
|
||||||
"license": "GPL-2.0-or-later",
|
"license": "LGPL-2.1-with-decky-exceptions",
|
||||||
"bugs": {
|
"bugs": {
|
||||||
"url": "https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues"
|
"url": "https://github.com/SteamDeckHomebrew/decky-frontend-lib/issues"
|
||||||
},
|
},
|
||||||
@@ -53,7 +54,7 @@
|
|||||||
"import-sort-style-module": "^6.0.0",
|
"import-sort-style-module": "^6.0.0",
|
||||||
"jest": "^27.5.1",
|
"jest": "^27.5.1",
|
||||||
"prettier-plugin-import-sort": "^0.0.7",
|
"prettier-plugin-import-sort": "^0.0.7",
|
||||||
"semantic-release": "^19.0.2",
|
"semantic-release": "^19.0.3",
|
||||||
"shx": "^0.3.4",
|
"shx": "^0.3.4",
|
||||||
"ts-jest": "^27.1.4",
|
"ts-jest": "^27.1.4",
|
||||||
"typescript": "^4.6.3"
|
"typescript": "^4.6.3"
|
||||||
@@ -71,5 +72,8 @@
|
|||||||
"style": "module",
|
"style": "module",
|
||||||
"parser": "typescript"
|
"parser": "typescript"
|
||||||
}
|
}
|
||||||
|
},
|
||||||
|
"dependencies": {
|
||||||
|
"minimist": "^1.2.6"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
163
src/custom-components/ColorPickerModal.tsx
Normal file
163
src/custom-components/ColorPickerModal.tsx
Normal file
@@ -0,0 +1,163 @@
|
|||||||
|
import { gamepadSliderClasses, ConfirmModal, SliderField } from "../deck-components";
|
||||||
|
import { useState, FC, CSSProperties } from "react";
|
||||||
|
|
||||||
|
interface ColorPickerModalProps {
|
||||||
|
closeModal: () => void;
|
||||||
|
onConfirm?(HSLString: string): any;
|
||||||
|
title?: string;
|
||||||
|
defaultH?: number;
|
||||||
|
defaultS?: number;
|
||||||
|
defaultL?: number;
|
||||||
|
defaultA?: number;
|
||||||
|
}
|
||||||
|
|
||||||
|
export const ColorPickerModal: FC<ColorPickerModalProps> = ({
|
||||||
|
closeModal,
|
||||||
|
onConfirm = () => {},
|
||||||
|
title = "Color Picker",
|
||||||
|
defaultH = 0,
|
||||||
|
defaultS = 100,
|
||||||
|
defaultL = 50,
|
||||||
|
defaultA = 1,
|
||||||
|
}) => {
|
||||||
|
const [H, setH] = useState<number>(defaultH);
|
||||||
|
const [S, setS] = useState<number>(defaultS);
|
||||||
|
const [L, setL] = useState<number>(defaultL);
|
||||||
|
const [A, setA] = useState<number>(defaultA);
|
||||||
|
|
||||||
|
const colorPickerCSSVars = {
|
||||||
|
"--decky-color-picker-hvalue": `${H}`,
|
||||||
|
"--decky-color-picker-svalue": `${S}%`,
|
||||||
|
"--decky-color-picker-lvalue": `${L}%`,
|
||||||
|
"--decky-color-picker-avalue": `${A}`,
|
||||||
|
} as CSSProperties;
|
||||||
|
|
||||||
|
return (
|
||||||
|
<ConfirmModal
|
||||||
|
bAllowFullSize
|
||||||
|
onCancel={closeModal}
|
||||||
|
onOK={() => {
|
||||||
|
onConfirm(`hsla(${H}, ${S}%, ${L}%, ${A})`);
|
||||||
|
closeModal();
|
||||||
|
}}
|
||||||
|
>
|
||||||
|
<style>
|
||||||
|
{`
|
||||||
|
/* This removes the cyan track color that is behind the slider head */
|
||||||
|
.ColorPicker_Container .${gamepadSliderClasses.SliderTrack} {
|
||||||
|
--left-track-color: #0000;
|
||||||
|
/* This is for compatibility with the "Colored Toggles" CSSLoader Theme*/
|
||||||
|
--colored-toggles-main-color: #0000;
|
||||||
|
}
|
||||||
|
|
||||||
|
.ColorPicker_HSlider .${gamepadSliderClasses.SliderTrack} {
|
||||||
|
background: linear-gradient(
|
||||||
|
270deg,
|
||||||
|
hsla(360, var(--decky-color-picker-svalue), var(--decky-color-picker-lvalue), var(--decky-color-picker-avalue)),
|
||||||
|
hsla(270, var(--decky-color-picker-svalue), var(--decky-color-picker-lvalue), var(--decky-color-picker-avalue)),
|
||||||
|
hsla(180, var(--decky-color-picker-svalue), var(--decky-color-picker-lvalue), var(--decky-color-picker-avalue)),
|
||||||
|
hsla(90, var(--decky-color-picker-svalue), var(--decky-color-picker-lvalue), var(--decky-color-picker-avalue)),
|
||||||
|
hsla(0, var(--decky-color-picker-svalue), var(--decky-color-picker-lvalue), var(--decky-color-picker-avalue))
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
.ColorPicker_SSlider .${gamepadSliderClasses.SliderTrack} {
|
||||||
|
background: linear-gradient(
|
||||||
|
90deg,
|
||||||
|
hsla(var(--decky-color-picker-hvalue), 0%, var(--decky-color-picker-lvalue), var(--decky-color-picker-avalue)),
|
||||||
|
hsla(var(--decky-color-picker-hvalue), 100%, var(--decky-color-picker-lvalue), var(--decky-color-picker-avalue))
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
.ColorPicker_LSlider .${gamepadSliderClasses.SliderTrack} {
|
||||||
|
background: linear-gradient(
|
||||||
|
90deg,
|
||||||
|
hsla(var(--decky-color-picker-hvalue), var(--decky-color-picker-svalue), 0%, var(--decky-color-picker-avalue)),
|
||||||
|
hsla(var(--decky-color-picker-hvalue), var(--decky-color-picker-svalue), 50%, var(--decky-color-picker-avalue)),
|
||||||
|
hsla(var(--decky-color-picker-hvalue), var(--decky-color-picker-svalue), 100%, var(--decky-color-picker-avalue))
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
.ColorPicker_ASlider .${gamepadSliderClasses.SliderTrack} {
|
||||||
|
background: linear-gradient(
|
||||||
|
90deg,
|
||||||
|
hsla(var(--decky-color-picker-hvalue), var(--decky-color-picker-svalue), var(--decky-color-picker-lvalue), 0),
|
||||||
|
hsla(var(--decky-color-picker-hvalue), var(--decky-color-picker-svalue), var(--decky-color-picker-lvalue), 1)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
`}
|
||||||
|
</style>
|
||||||
|
<div
|
||||||
|
className="ColorPicker_ColorDisplayContainer"
|
||||||
|
style={{
|
||||||
|
display: "flex",
|
||||||
|
justifyContent: "space-between",
|
||||||
|
alignItems: "center",
|
||||||
|
marginBottom: "1em",
|
||||||
|
// theres a large header by default on the modal, so this just pushes it up into that unused space
|
||||||
|
marginTop: "-2.5em",
|
||||||
|
}}
|
||||||
|
>
|
||||||
|
<div>
|
||||||
|
<span style={{ fontSize: "1.5em" }}>
|
||||||
|
<b>{title}</b>
|
||||||
|
</span>
|
||||||
|
</div>
|
||||||
|
<div
|
||||||
|
style={{
|
||||||
|
backgroundColor: `hsla(${H}, ${S}%, ${L}%, ${A})`,
|
||||||
|
width: "40px",
|
||||||
|
height: "40px",
|
||||||
|
}}
|
||||||
|
></div>
|
||||||
|
</div>
|
||||||
|
<div className="ColorPicker_Container" style={colorPickerCSSVars}>
|
||||||
|
<div className="ColorPicker_HSlider">
|
||||||
|
<SliderField
|
||||||
|
showValue
|
||||||
|
editableValue
|
||||||
|
label="Hue"
|
||||||
|
value={H}
|
||||||
|
min={0}
|
||||||
|
max={360}
|
||||||
|
onChange={setH}
|
||||||
|
/>
|
||||||
|
</div>
|
||||||
|
<div className="ColorPicker_SSlider">
|
||||||
|
<SliderField
|
||||||
|
showValue
|
||||||
|
editableValue
|
||||||
|
label="Saturation"
|
||||||
|
value={S}
|
||||||
|
min={0}
|
||||||
|
max={100}
|
||||||
|
onChange={setS}
|
||||||
|
/>
|
||||||
|
</div>
|
||||||
|
<div className="ColorPicker_LSlider">
|
||||||
|
<SliderField
|
||||||
|
showValue
|
||||||
|
editableValue
|
||||||
|
label="Lightness"
|
||||||
|
value={L}
|
||||||
|
min={0}
|
||||||
|
max={100}
|
||||||
|
onChange={setL}
|
||||||
|
/>
|
||||||
|
</div>
|
||||||
|
<div className="ColorPicker_ASlider">
|
||||||
|
<SliderField
|
||||||
|
showValue
|
||||||
|
editableValue
|
||||||
|
label="Alpha"
|
||||||
|
value={A}
|
||||||
|
step={0.1}
|
||||||
|
min={0}
|
||||||
|
max={1}
|
||||||
|
onChange={setA}
|
||||||
|
/>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</ConfirmModal>
|
||||||
|
);
|
||||||
|
};
|
||||||
@@ -1 +1,2 @@
|
|||||||
export * from './SuspensefulImage';
|
export * from './SuspensefulImage';
|
||||||
|
export * from './ColorPickerModal';
|
||||||
|
|||||||
@@ -1,29 +1,21 @@
|
|||||||
import { FC } from 'react';
|
import { CSSProperties, FC, RefAttributes } from 'react';
|
||||||
|
|
||||||
import { CommonUIModule } from '../webpack';
|
import { CommonUIModule } from '../webpack';
|
||||||
|
|
||||||
export interface ButtonProps {
|
export interface DialogButtonProps extends RefAttributes<HTMLDivElement> {
|
||||||
|
label?: string;
|
||||||
|
style?: CSSProperties;
|
||||||
className?: string;
|
className?: string;
|
||||||
noFocusRing?: boolean;
|
noFocusRing?: boolean;
|
||||||
disabled?: boolean;
|
description?: string;
|
||||||
|
layout?: 'below';
|
||||||
onClick?(e: MouseEvent): void;
|
onClick?(e: MouseEvent): void;
|
||||||
onPointerDown?(e: PointerEvent): void;
|
disabled?: boolean;
|
||||||
onPointerUp?(e: PointerEvent): void;
|
bottomSeparator?: boolean;
|
||||||
onPointerCancel?(e: PointerEvent): void;
|
|
||||||
onMouseDown?(e: PointerEvent): void;
|
|
||||||
onMouseUp?(e: MouseEvent): void;
|
|
||||||
onTouchStart?(e: TouchEvent): void;
|
|
||||||
onTouchEnd?(e: TouchEvent): void;
|
|
||||||
onTouchCancel?(e: TouchEvent): void;
|
|
||||||
onSubmit?(e: SubmitEvent): void;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
export const DialogButton = Object.values(CommonUIModule).find(
|
export const DialogButton = Object.values(CommonUIModule).find(
|
||||||
(mod: any) =>
|
(mod: any) =>
|
||||||
mod?.render?.toString()?.includes('Object.assign({type:"button"') &&
|
mod?.render?.toString()?.includes('Object.assign({type:"button"') &&
|
||||||
mod?.render?.toString()?.includes('DialogButton'),
|
mod?.render?.toString()?.includes('DialogButton'),
|
||||||
) as any;
|
) as FC<DialogButtonProps>;
|
||||||
|
|
||||||
// Button isn't exported, so call DialogButton to grab it
|
|
||||||
|
|
||||||
export const Button = DialogButton!.render({}).type as FC<ButtonProps>; // its actually a forwarded ref but that doesn't really matter in usage
|
|
||||||
@@ -9,5 +9,5 @@ export interface ButtonItemProps extends ItemProps {
|
|||||||
}
|
}
|
||||||
|
|
||||||
export const ButtonItem = Object.values(CommonUIModule).find((mod: any) =>
|
export const ButtonItem = Object.values(CommonUIModule).find((mod: any) =>
|
||||||
mod?.render?.toString()?.includes('childrenContainerWidth:"min"'),
|
mod?.render?.toString()?.includes('"highlightOnFocus","childrenContainerWidth"') || mod?.render?.toString()?.includes('childrenContainerWidth:"min"'),
|
||||||
) as FC<ButtonItemProps>;
|
) as FC<ButtonItemProps>;
|
||||||
|
|||||||
28
src/deck-components/Carousel.ts
Normal file
28
src/deck-components/Carousel.ts
Normal file
@@ -0,0 +1,28 @@
|
|||||||
|
import { HTMLAttributes, ReactNode, RefAttributes, VFC } from "react";
|
||||||
|
import { findModuleChild } from "../webpack";
|
||||||
|
|
||||||
|
export interface CarouselProps extends HTMLAttributes<HTMLDivElement> {
|
||||||
|
autoFocus?: boolean;
|
||||||
|
enableBumperPaging?: boolean;
|
||||||
|
fnDoesItemTakeFocus?: (...unknown: any[]) => boolean;
|
||||||
|
fnGetColumnWidth?: (...unknown: any[]) => number;
|
||||||
|
fnGetId?: (id: number) => number;
|
||||||
|
fnItemRenderer?: (id: number, ...unknown: any[]) => ReactNode;
|
||||||
|
fnUpdateArrows?: (...unknown: any[]) => any;
|
||||||
|
initialColumn?: number;
|
||||||
|
nHeight?: number;
|
||||||
|
nIndexLeftmost?: number;
|
||||||
|
nItemHeight?: number;
|
||||||
|
nItemMarginX?: number;
|
||||||
|
nNumItems?: number;
|
||||||
|
name?: string;
|
||||||
|
scrollToAlignment?: 'center';
|
||||||
|
}
|
||||||
|
|
||||||
|
export const Carousel = findModuleChild((m) => {
|
||||||
|
if (typeof m !== 'object') return undefined;
|
||||||
|
for (let prop in m) {
|
||||||
|
if (m[prop]?.render?.toString().includes("setFocusedColumn:"))
|
||||||
|
return m[prop];
|
||||||
|
}
|
||||||
|
}) as VFC<CarouselProps & RefAttributes<HTMLDivElement>>;
|
||||||
@@ -4,14 +4,14 @@ import { CommonUIModule } from '../webpack';
|
|||||||
import { ItemProps } from './Item';
|
import { ItemProps } from './Item';
|
||||||
|
|
||||||
export interface SingleDropdownOption {
|
export interface SingleDropdownOption {
|
||||||
data: number;
|
data: any;
|
||||||
label: string;
|
label: ReactNode;
|
||||||
|
|
||||||
options?: never;
|
options?: never;
|
||||||
}
|
}
|
||||||
|
|
||||||
export interface MultiDropdownOption {
|
export interface MultiDropdownOption {
|
||||||
label: string;
|
label: ReactNode;
|
||||||
options: DropdownOption[];
|
options: DropdownOption[];
|
||||||
|
|
||||||
data?: never;
|
data?: never;
|
||||||
@@ -21,7 +21,7 @@ export type DropdownOption = SingleDropdownOption | MultiDropdownOption;
|
|||||||
|
|
||||||
export interface DropdownProps {
|
export interface DropdownProps {
|
||||||
rgOptions: DropdownOption[];
|
rgOptions: DropdownOption[];
|
||||||
selectedOption: number | null;
|
selectedOption: any;
|
||||||
disabled?: boolean;
|
disabled?: boolean;
|
||||||
onMenuWillOpen?(showMenu: () => void): void;
|
onMenuWillOpen?(showMenu: () => void): void;
|
||||||
onMenuOpened?(): void;
|
onMenuOpened?(): void;
|
||||||
|
|||||||
@@ -1,17 +1,22 @@
|
|||||||
import { FC, HTMLAttributes, ReactNode, RefAttributes } from 'react';
|
import { FC, HTMLAttributes, ReactNode, RefAttributes } from 'react';
|
||||||
import { findModuleChild } from '../webpack';
|
import { findModuleChild } from '../webpack';
|
||||||
|
import { FooterLegendProps } from './FooterLegend';
|
||||||
|
|
||||||
export interface FieldProps extends HTMLAttributes<HTMLDivElement> {
|
export interface FieldProps extends HTMLAttributes<HTMLDivElement>, FooterLegendProps {
|
||||||
label?: string;
|
label?: ReactNode;
|
||||||
description?: boolean;
|
bottomSeparator?: 'standard' | 'thick' | 'none';
|
||||||
|
description?: ReactNode;
|
||||||
disabled?: boolean;
|
disabled?: boolean;
|
||||||
icon?: ReactNode;
|
icon?: ReactNode;
|
||||||
childrenLayout?: string;
|
inlineWrap?: 'keep-inline' | 'shift-children-below'; // If label is too long it will move shildren below before starting to wrap label
|
||||||
childrenContainerWidth?: string;
|
childrenLayout?: 'below' | 'inline';
|
||||||
padding?: string;
|
childrenContainerWidth?: 'min' | 'max' | 'fixed'; // Does not work with childrenLayout==='below'
|
||||||
|
spacingBetweenLabelAndChild?: 'none'; // This applies only when childrenLayout==='below'
|
||||||
|
padding?: 'none' | 'standard' | 'compact';
|
||||||
|
className?: string;
|
||||||
highlightOnFocus?: boolean;
|
highlightOnFocus?: boolean;
|
||||||
indentLevel?: number;
|
indentLevel?: number;
|
||||||
verticalAlignment?: string;
|
verticalAlignment?: 'center' | 'none'; // Alligns inline label with children
|
||||||
}
|
}
|
||||||
|
|
||||||
export const Field = findModuleChild((m) => {
|
export const Field = findModuleChild((m) => {
|
||||||
|
|||||||
18
src/deck-components/FocusRing.ts
Normal file
18
src/deck-components/FocusRing.ts
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
import { ElementType, FC, ReactNode } from "react";
|
||||||
|
import { findModuleChild } from "../webpack";
|
||||||
|
|
||||||
|
export interface FocusRingProps {
|
||||||
|
className?: string,
|
||||||
|
rootClassName?: string,
|
||||||
|
render?: ElementType,
|
||||||
|
children?: ReactNode,
|
||||||
|
NavigationManager?: any
|
||||||
|
}
|
||||||
|
|
||||||
|
export const FocusRing = findModuleChild((m: any) => {
|
||||||
|
if (typeof m !== 'object') return false;
|
||||||
|
for (let prop in m) {
|
||||||
|
if (m[prop]?.toString()?.includes('.GetShowDebugFocusRing())')) return m[prop];
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}) as FC<FocusRingProps>;
|
||||||
@@ -1,7 +1,8 @@
|
|||||||
import { HTMLAttributes, ReactNode, RefAttributes, VFC } from "react";
|
import { HTMLAttributes, ReactNode, RefAttributes, VFC } from "react";
|
||||||
import { findModuleChild } from "../webpack";
|
import { findModuleChild } from "../webpack";
|
||||||
|
import { FooterLegendProps } from "./FooterLegend";
|
||||||
|
|
||||||
export interface FocusableProps extends HTMLAttributes<HTMLDivElement> {
|
export interface FocusableProps extends HTMLAttributes<HTMLDivElement>, FooterLegendProps {
|
||||||
children: ReactNode;
|
children: ReactNode;
|
||||||
"flow-children"?: string;
|
"flow-children"?: string;
|
||||||
focusClassName?: string;
|
focusClassName?: string;
|
||||||
|
|||||||
58
src/deck-components/FooterLegend.ts
Normal file
58
src/deck-components/FooterLegend.ts
Normal file
@@ -0,0 +1,58 @@
|
|||||||
|
export enum GamepadButton {
|
||||||
|
INVALID,
|
||||||
|
OK,
|
||||||
|
CANCEL,
|
||||||
|
SECONDARY,
|
||||||
|
OPTIONS,
|
||||||
|
BUMPER_LEFT,
|
||||||
|
BUMPER_RIGHT,
|
||||||
|
TRIGGER_LEFT,
|
||||||
|
TRIGGER_RIGHT,
|
||||||
|
DIR_UP,
|
||||||
|
DIR_DOWN,
|
||||||
|
DIR_LEFT,
|
||||||
|
DIR_RIGHT,
|
||||||
|
SELECT,
|
||||||
|
START,
|
||||||
|
LSTICK_CLICK,
|
||||||
|
RSTICK_CLICK,
|
||||||
|
LSTICK_TOUCH,
|
||||||
|
RSTICK_TOUCH,
|
||||||
|
LPAD_TOUCH,
|
||||||
|
LPAD_CLICK,
|
||||||
|
RPAD_TOUCH,
|
||||||
|
RPAD_CLICK,
|
||||||
|
REAR_LEFT_UPPER,
|
||||||
|
REAR_LEFT_LOWER,
|
||||||
|
REAR_RIGHT_UPPER,
|
||||||
|
REAR_RIGHT_LOWER,
|
||||||
|
STEAM_GUIDE,
|
||||||
|
STEAM_QUICK_MENU
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface GamepadEventDetail {
|
||||||
|
button: number;
|
||||||
|
is_repeat?: boolean;
|
||||||
|
source: number;
|
||||||
|
}
|
||||||
|
|
||||||
|
export type GamepadEvent = CustomEvent<GamepadEventDetail>
|
||||||
|
|
||||||
|
export interface FooterLegendProps {
|
||||||
|
actionDescriptionMap?: unknown;
|
||||||
|
onOKActionDescription?: string;
|
||||||
|
onCancelActionDescription?: string;
|
||||||
|
onSecondaryActionDescription?: string;
|
||||||
|
onOptionsActionDescription?: string;
|
||||||
|
onMenuActionDescription?: string;
|
||||||
|
onButtonDown?: (evt: GamepadEvent) => void;
|
||||||
|
onButtonUp?: (evt: GamepadEvent) => void;
|
||||||
|
onOKButton?: (evt: GamepadEvent) => void;
|
||||||
|
onCancelButton?: (evt: GamepadEvent) => void;
|
||||||
|
onSecondaryButton?: (evt: GamepadEvent) => void;
|
||||||
|
onOptionsButton?: (evt: GamepadEvent) => void;
|
||||||
|
onGamepadDirection?: (evt: GamepadEvent) => void;
|
||||||
|
onGamepadFocus?: (evt: GamepadEvent) => void;
|
||||||
|
onGamepadBlur?: (evt: GamepadEvent) => void;
|
||||||
|
onMenuButton?: (evt: GamepadEvent) => void;
|
||||||
|
}
|
||||||
@@ -5,7 +5,7 @@ export interface ItemProps {
|
|||||||
description?: string;
|
description?: string;
|
||||||
layout?: 'below' | 'inline';
|
layout?: 'below' | 'inline';
|
||||||
icon?: ReactNode;
|
icon?: ReactNode;
|
||||||
bottomSeparator?: boolean;
|
bottomSeparator?: 'standard' | 'thick' | 'none';
|
||||||
indentLevel?: number;
|
indentLevel?: number;
|
||||||
tooltip?: string;
|
tooltip?: string;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -13,17 +13,37 @@ export const showModal: (children: ReactNode, parent?: EventTarget) => void = fi
|
|||||||
});
|
});
|
||||||
|
|
||||||
export interface ModalRootProps {
|
export interface ModalRootProps {
|
||||||
onMiddleButton?(): void;
|
|
||||||
onCancel?(): void;
|
onCancel?(): void;
|
||||||
|
closeModal?(): void;
|
||||||
onOK?(): void;
|
onOK?(): void;
|
||||||
|
onEscKeypress?(): void;
|
||||||
|
className?: string;
|
||||||
|
modalClassName?: string;
|
||||||
bAllowFullSize?: boolean;
|
bAllowFullSize?: boolean;
|
||||||
|
bDestructiveWarning?: boolean;
|
||||||
|
bDisableBackgroundDismiss?: boolean;
|
||||||
|
bHideCloseIcon?: boolean;
|
||||||
|
bOKDisabled?: boolean;
|
||||||
}
|
}
|
||||||
|
|
||||||
export const ModalRoot = findModuleChild((m) => {
|
export interface ConfirmModalProps extends ModalRootProps {
|
||||||
|
onMiddleButton?(): void;
|
||||||
|
}
|
||||||
|
|
||||||
|
export const ConfirmModal = findModuleChild((m) => {
|
||||||
if (typeof m !== 'object') return undefined;
|
if (typeof m !== 'object') return undefined;
|
||||||
for (let prop in m) {
|
for (let prop in m) {
|
||||||
if (!m[prop]?.prototype?.OK && m[prop]?.prototype?.Cancel && m[prop]?.prototype?.render) {
|
if (!m[prop]?.prototype?.OK && m[prop]?.prototype?.Cancel && m[prop]?.prototype?.render) {
|
||||||
return m[prop];
|
return m[prop];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}) as FC<ModalRootProps>;
|
}) as FC<ConfirmModalProps>;
|
||||||
|
|
||||||
|
export const ModalRoot = findModuleChild((m) => {
|
||||||
|
if (typeof m !== 'object') return undefined;
|
||||||
|
for (let prop in m) {
|
||||||
|
if (m[prop]?.prototype?.OK && m[prop]?.prototype?.Cancel && m[prop]?.prototype?.render) {
|
||||||
|
return m[prop];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}) as FC<ModalRootProps>;
|
||||||
@@ -1,18 +1,44 @@
|
|||||||
import { VFC } from 'react';
|
import { VFC, ReactNode } from 'react';
|
||||||
|
|
||||||
import { findModuleChild } from '../webpack';
|
import { findModuleChild } from '../webpack';
|
||||||
import { ItemProps } from './Item';
|
import { ItemProps } from './Item';
|
||||||
|
|
||||||
export interface ProgressBarItem extends ItemProps {
|
export interface ProgressBarItemProps extends ItemProps {
|
||||||
indeterminate?: boolean;
|
indeterminate?: boolean;
|
||||||
nTransitionSec?: number;
|
nTransitionSec?: number;
|
||||||
nProgress?: number;
|
nProgress?: number;
|
||||||
focusable?: boolean;
|
focusable?: boolean;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
export interface ProgressBarProps {
|
||||||
|
indeterminate?: boolean;
|
||||||
|
nTransitionSec?: number;
|
||||||
|
nProgress?: number;
|
||||||
|
focusable?: boolean;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface ProgressBarWithInfoProps extends ProgressBarItemProps {
|
||||||
|
sTimeRemaining?: ReactNode;
|
||||||
|
sOperationText?: ReactNode;
|
||||||
|
}
|
||||||
|
|
||||||
|
export const ProgressBar = findModuleChild((m) => {
|
||||||
|
if (typeof m !== 'object') return undefined;
|
||||||
|
for (let prop in m) {
|
||||||
|
if (m[prop]?.toString()?.includes('.ProgressBar,"standard"==')) return m[prop];
|
||||||
|
}
|
||||||
|
}) as VFC<ProgressBarProps>;
|
||||||
|
|
||||||
|
export const ProgressBarWithInfo = findModuleChild((m) => {
|
||||||
|
if (typeof m !== 'object') return undefined;
|
||||||
|
for (let prop in m) {
|
||||||
|
if (m[prop]?.toString()?.includes('.ProgressBarFieldStatus},')) return m[prop];
|
||||||
|
}
|
||||||
|
}) as VFC<ProgressBarWithInfoProps>;
|
||||||
|
|
||||||
export const ProgressBarItem = findModuleChild((m) => {
|
export const ProgressBarItem = findModuleChild((m) => {
|
||||||
if (typeof m !== 'object') return undefined;
|
if (typeof m !== 'object') return undefined;
|
||||||
for (let prop in m) {
|
for (let prop in m) {
|
||||||
if (m[prop]?.toString()?.includes('"indeterminate","nTransitionSec"')) return m[prop];
|
if (m[prop]?.toString()?.includes('"indeterminate","nTransitionSec"')) return m[prop];
|
||||||
}
|
}
|
||||||
}) as VFC<ProgressBarItem>;
|
}) as VFC<ProgressBarItemProps>;
|
||||||
|
|||||||
@@ -17,19 +17,77 @@ export enum QuickAccessTab {
|
|||||||
Decky,
|
Decky,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
export enum DisplayStatus {
|
||||||
|
Invalid = 0,
|
||||||
|
Launching = 1,
|
||||||
|
Uninstalling = 2,
|
||||||
|
Installing = 3,
|
||||||
|
Running = 4,
|
||||||
|
Validating = 5,
|
||||||
|
Updating = 6,
|
||||||
|
Downloading = 7,
|
||||||
|
Synchronizing = 8,
|
||||||
|
ReadyToInstall = 9,
|
||||||
|
ReadyToPreload = 10,
|
||||||
|
ReadyToLaunch = 11,
|
||||||
|
RegionRestricted = 12,
|
||||||
|
PresaleOnly = 13,
|
||||||
|
InvalidPlatform = 14,
|
||||||
|
PreloadComplete = 16,
|
||||||
|
BorrowerLocked = 17,
|
||||||
|
UpdatePaused = 18,
|
||||||
|
UpdateQueued = 19,
|
||||||
|
UpdateRequired = 20,
|
||||||
|
UpdateDisabled = 21,
|
||||||
|
DownloadPaused = 22,
|
||||||
|
DownloadQueued = 23,
|
||||||
|
DownloadRequired = 24,
|
||||||
|
DownloadDisabled = 25,
|
||||||
|
LicensePending = 26,
|
||||||
|
LicenseExpired = 27,
|
||||||
|
AvailForFree = 28,
|
||||||
|
AvailToBorrow = 29,
|
||||||
|
AvailGuestPass = 30,
|
||||||
|
Purchase = 31,
|
||||||
|
Unavailable = 32,
|
||||||
|
NotLaunchable = 33,
|
||||||
|
CloudError = 34,
|
||||||
|
CloudOutOfDate = 35,
|
||||||
|
Terminating = 36,
|
||||||
|
}
|
||||||
|
|
||||||
|
export type AppOverview = {
|
||||||
|
appid: string
|
||||||
|
display_name: string
|
||||||
|
display_status: DisplayStatus
|
||||||
|
sort_as: string
|
||||||
|
}
|
||||||
|
|
||||||
export interface Router {
|
export interface Router {
|
||||||
CloseSideMenus(): void;
|
CloseSideMenus(): void;
|
||||||
OpenQuickAccessMenu(quickAccessTab?: QuickAccessTab): void;
|
OpenQuickAccessMenu(quickAccessTab?: QuickAccessTab): void;
|
||||||
GetQuickAccessTab(): QuickAccessTab;
|
GetQuickAccessTab(): QuickAccessTab;
|
||||||
Navigate(path: string): void;
|
Navigate(path: string): void;
|
||||||
NavigateBackOrOpenMenu(): void;
|
NavigateBackOrOpenMenu(): void;
|
||||||
|
NavigateToAppProperties(): void
|
||||||
|
NavigateToBugForum(): void
|
||||||
NavigateToExternalWeb(url: string): void;
|
NavigateToExternalWeb(url: string): void;
|
||||||
NavigateToStore(): void;
|
NavigateToHelp(): void
|
||||||
|
NavigateToInvites(): void
|
||||||
|
NavigateToRunningApp(replace?: boolean): void;
|
||||||
|
NavigateToStorage(): void
|
||||||
|
NavigateToStore(): void
|
||||||
|
NavigateToStoreApp(appId: number | string): void
|
||||||
|
NavigateToStoreFreeToPlay(): void
|
||||||
|
NavigateToStoreManual(): void
|
||||||
|
NavigateToStoreNewReleases(): void
|
||||||
|
NavigateToStoreOnSale(): void
|
||||||
ToggleSideMenu(sideMenu: SideMenu): void;
|
ToggleSideMenu(sideMenu: SideMenu): void;
|
||||||
CloseSideMenus(): void;
|
CloseSideMenus(): void;
|
||||||
OpenSideMenu(sideMenu: SideMenu): void;
|
OpenSideMenu(sideMenu: SideMenu): void;
|
||||||
OpenPowerMenu(unknown?: any): void;
|
OpenPowerMenu(unknown?: any): void;
|
||||||
get RunningApps(): any;
|
get RunningApps(): AppOverview[];
|
||||||
|
get MainRunningApp(): AppOverview | undefined;
|
||||||
}
|
}
|
||||||
|
|
||||||
export const Router = findModuleChild((m: Module) => {
|
export const Router = findModuleChild((m: Module) => {
|
||||||
|
|||||||
@@ -9,7 +9,7 @@ export interface NotchLabel {
|
|||||||
value?: number;
|
value?: number;
|
||||||
}
|
}
|
||||||
|
|
||||||
export interface SliderProps extends ItemProps {
|
export interface SliderFieldProps extends ItemProps {
|
||||||
value: number;
|
value: number;
|
||||||
min?: number;
|
min?: number;
|
||||||
max?: number;
|
max?: number;
|
||||||
@@ -27,6 +27,6 @@ export interface SliderProps extends ItemProps {
|
|||||||
onChange?(value: number): void;
|
onChange?(value: number): void;
|
||||||
}
|
}
|
||||||
|
|
||||||
export const Slider = Object.values(CommonUIModule).find((mod: any) =>
|
export const SliderField = Object.values(CommonUIModule).find((mod: any) =>
|
||||||
mod?.toString()?.includes('SliderField,fallback'),
|
mod?.toString()?.includes('SliderField,fallback'),
|
||||||
) as FC<SliderProps>;
|
) as FC<SliderFieldProps>;
|
||||||
@@ -1,11 +1,12 @@
|
|||||||
import { ChangeEventHandler, ReactNode, VFC } from 'react';
|
import { ChangeEventHandler, HTMLAttributes, ReactNode, VFC } from 'react';
|
||||||
|
|
||||||
import { CommonUIModule, Module } from '../webpack';
|
import { CommonUIModule, Module } from '../webpack';
|
||||||
|
|
||||||
export interface TextFieldProps {
|
export interface TextFieldProps extends HTMLAttributes<HTMLInputElement> {
|
||||||
label?: ReactNode;
|
label?: ReactNode;
|
||||||
requiredLabel?: ReactNode;
|
requiredLabel?: ReactNode;
|
||||||
description?: ReactNode;
|
description?: ReactNode;
|
||||||
|
disabled?: boolean;
|
||||||
bShowCopyAction?: boolean;
|
bShowCopyAction?: boolean;
|
||||||
bShowClearAction?: boolean;
|
bShowClearAction?: boolean;
|
||||||
bAlwaysShowClearAction?: boolean;
|
bAlwaysShowClearAction?: boolean;
|
||||||
|
|||||||
@@ -1,14 +1,14 @@
|
|||||||
import { FC } from 'react';
|
import { FC } from 'react';
|
||||||
|
|
||||||
import { CommonUIModule } from '../webpack';
|
import { CommonUIModule } from '../webpack';
|
||||||
import { ItemProps } from './Item';
|
|
||||||
|
|
||||||
export interface ToggleProps extends ItemProps {
|
export interface ToggleProps {
|
||||||
checked: boolean;
|
value: boolean;
|
||||||
disabled?: boolean;
|
disabled?: boolean;
|
||||||
onChange?(checked: boolean): void;
|
onChange?(checked: boolean): void;
|
||||||
|
navRef?: any; // TODO figure out what this is
|
||||||
}
|
}
|
||||||
|
|
||||||
export const Toggle = Object.values(CommonUIModule).find((mod: any) =>
|
export const Toggle = Object.values(CommonUIModule).find((mod: any) =>
|
||||||
mod?.render?.toString()?.includes('ToggleField,fallback'),
|
mod?.render?.toString()?.includes('.ToggleOff)'),
|
||||||
) as FC<ToggleProps>;
|
) as FC<ToggleProps>;
|
||||||
|
|||||||
14
src/deck-components/ToggleField.tsx
Normal file
14
src/deck-components/ToggleField.tsx
Normal file
@@ -0,0 +1,14 @@
|
|||||||
|
import { FC } from 'react';
|
||||||
|
|
||||||
|
import { CommonUIModule } from '../webpack';
|
||||||
|
import { ItemProps } from './Item';
|
||||||
|
|
||||||
|
export interface ToggleFieldProps extends ItemProps {
|
||||||
|
checked: boolean;
|
||||||
|
disabled?: boolean;
|
||||||
|
onChange?(checked: boolean): void;
|
||||||
|
}
|
||||||
|
|
||||||
|
export const ToggleField = Object.values(CommonUIModule).find((mod: any) =>
|
||||||
|
mod?.render?.toString()?.includes('ToggleField,fallback'),
|
||||||
|
) as FC<ToggleFieldProps>;
|
||||||
@@ -1,17 +1,21 @@
|
|||||||
export * from './Button';
|
export * from './Button';
|
||||||
export * from './ButtonItem';
|
export * from './ButtonItem';
|
||||||
|
export * from './Carousel';
|
||||||
export * from './Dropdown';
|
export * from './Dropdown';
|
||||||
export * from './Field';
|
export * from './Field';
|
||||||
export * from './Focusable';
|
export * from './Focusable';
|
||||||
|
export * from './FocusRing';
|
||||||
|
export * from './FooterLegend';
|
||||||
export * from './Menu';
|
export * from './Menu';
|
||||||
export * from './Modal';
|
export * from './Modal';
|
||||||
export * from './Panel';
|
export * from './Panel';
|
||||||
export * from './ProgressBar';
|
export * from './ProgressBar';
|
||||||
export * from './Router';
|
export * from './Router';
|
||||||
export * from './SidebarNavigation';
|
export * from './SidebarNavigation';
|
||||||
export * from './Slider';
|
export * from './SliderField';
|
||||||
export * from './Spinner';
|
export * from './Spinner';
|
||||||
export * from './static-classes';
|
export * from './static-classes';
|
||||||
export * from './SteamSpinner';
|
export * from './SteamSpinner';
|
||||||
export * from './TextField';
|
export * from './TextField';
|
||||||
export * from './Toggle';
|
export * from './Toggle';
|
||||||
|
export * from './ToggleField';
|
||||||
|
|||||||
@@ -63,6 +63,14 @@ type StaticClasses = Record<
|
|||||||
string
|
string
|
||||||
>;
|
>;
|
||||||
|
|
||||||
|
type ScrollClasses = Record<
|
||||||
|
| 'ScrollBoth'
|
||||||
|
| 'ScrollPanel'
|
||||||
|
| 'ScrollX'
|
||||||
|
| 'ScrollY',
|
||||||
|
string
|
||||||
|
>;
|
||||||
|
|
||||||
type GamepadDialogClasses = Record<
|
type GamepadDialogClasses = Record<
|
||||||
| 'duration-app-launch'
|
| 'duration-app-launch'
|
||||||
| 'GamepadDialogContent'
|
| 'GamepadDialogContent'
|
||||||
@@ -157,32 +165,200 @@ type QuickAccessControlsClasses = Record<
|
|||||||
string
|
string
|
||||||
>;
|
>;
|
||||||
|
|
||||||
export const staticClasses: StaticClasses = findModule((mod) => {
|
type UpdaterFieldClasses = Record<
|
||||||
if (typeof mod !== 'object') return false;
|
| "duration-app-launch"
|
||||||
|
| "OOBEUpdateStatusContainer"
|
||||||
|
| "UpdateScreen"
|
||||||
|
| "UpdatePanel"
|
||||||
|
| "CurrentStatus"
|
||||||
|
| "TotalUpdateSize"
|
||||||
|
| "ProgressInfoContainer"
|
||||||
|
| "TimeRemaining"
|
||||||
|
| "BatteryLowWarning"
|
||||||
|
| "fadeInAnimation"
|
||||||
|
| "ProgressStatus"
|
||||||
|
| "UpdateStatusContainer"
|
||||||
|
| "UpdaterFieldStatusSuccess"
|
||||||
|
| "UpdaterFieldStatusApplying"
|
||||||
|
| "TextContainer"
|
||||||
|
| "ApplyingText"
|
||||||
|
| "UpdateBytesRemaining"
|
||||||
|
| "Label"
|
||||||
|
| "Numerator"
|
||||||
|
| "Separator"
|
||||||
|
| "Denominator"
|
||||||
|
| "PatchNotes"
|
||||||
|
| "PostedTime"
|
||||||
|
| "EventDetailTitle"
|
||||||
|
| "EventDetailsSubTitle"
|
||||||
|
| "EventDetailsBody"
|
||||||
|
| "InsufficientBatteryText"
|
||||||
|
| "UnsupportedHardwareWarning"
|
||||||
|
| "Title"
|
||||||
|
| "Text"
|
||||||
|
| "Body"
|
||||||
|
| "ItemFocusAnim-darkerGrey-nocolor"
|
||||||
|
| "ItemFocusAnim-darkerGrey"
|
||||||
|
| "ItemFocusAnim-darkGrey"
|
||||||
|
| "ItemFocusAnim-grey"
|
||||||
|
| "ItemFocusAnimBorder-darkGrey"
|
||||||
|
| "ItemFocusAnim-green"
|
||||||
|
| "focusAnimation"
|
||||||
|
| "hoverAnimation",
|
||||||
|
string
|
||||||
|
>;
|
||||||
|
|
||||||
if (mod.TransitionMenuDelay) {
|
type PlaySectionClasses = Record<
|
||||||
return true;
|
| "AchievementCountLabel"
|
||||||
}
|
| "AchievementProgressRow"
|
||||||
|
| "ActionSection"
|
||||||
|
| "AppButtonsContainer"
|
||||||
|
| "Arrow"
|
||||||
|
| "AvatarAndPersona"
|
||||||
|
| "BreakNarrow"
|
||||||
|
| "BreakShort"
|
||||||
|
| "BreakTall"
|
||||||
|
| "BreakUltraWide"
|
||||||
|
| "BreakWide"
|
||||||
|
| "ClickablePlayBarItem"
|
||||||
|
| "CloudStatusIcon"
|
||||||
|
| "CloudStatusLabel"
|
||||||
|
| "CloudStatusRow"
|
||||||
|
| "CloudSyncProblem"
|
||||||
|
| "CloudSynching"
|
||||||
|
| "ComingSoon"
|
||||||
|
| "Container"
|
||||||
|
| "DetailsProgressBar"
|
||||||
|
| "DetailsProgressContainer"
|
||||||
|
| "DetailsSection"
|
||||||
|
| "DetailsSectionExtra"
|
||||||
|
| "DetailsSectionStatus"
|
||||||
|
| "DotDotDot"
|
||||||
|
| "DownloadPaused"
|
||||||
|
| "DownloadProgressBar"
|
||||||
|
| "Downloading"
|
||||||
|
| "FavoriteButton"
|
||||||
|
| "Favorited"
|
||||||
|
| "GameInfoButton"
|
||||||
|
| "GameStat"
|
||||||
|
| "GameStatIcon"
|
||||||
|
| "GameStatIconForced"
|
||||||
|
| "GameStatRight"
|
||||||
|
| "GameStatsSection"
|
||||||
|
| "GamepadUIBreakNarrow"
|
||||||
|
| "GamepadUIBreakShort"
|
||||||
|
| "GamepadUIBreakWide"
|
||||||
|
| "Glassy"
|
||||||
|
| "HideWhenNarrow"
|
||||||
|
| "Icon"
|
||||||
|
| "Icons"
|
||||||
|
| "InPage"
|
||||||
|
| "InnerContainer"
|
||||||
|
| "InvalidPlatform"
|
||||||
|
| "ItemFocusAnim-darkGrey"
|
||||||
|
| "ItemFocusAnim-darkerGrey"
|
||||||
|
| "ItemFocusAnim-darkerGrey-nocolor"
|
||||||
|
| "ItemFocusAnim-green"
|
||||||
|
| "ItemFocusAnim-grey"
|
||||||
|
| "ItemFocusAnimBorder-darkGrey"
|
||||||
|
| "Label"
|
||||||
|
| "LastPlayed"
|
||||||
|
| "LastPlayedInfo"
|
||||||
|
| "MenuActive"
|
||||||
|
| "MenuButton"
|
||||||
|
| "MiniAchievements"
|
||||||
|
| "OfflineMode"
|
||||||
|
| "OnlyDownloadBar"
|
||||||
|
| "PermanentlyUnavailable"
|
||||||
|
| "PlayBar"
|
||||||
|
| "PlayBarCloudStatusContainer"
|
||||||
|
| "PlayBarDetailLabel"
|
||||||
|
| "PlayBarGameIcon"
|
||||||
|
| "PlayBarGameName"
|
||||||
|
| "PlayBarIconAndGame"
|
||||||
|
| "PlayBarLabel"
|
||||||
|
| "Playtime"
|
||||||
|
| "PlaytimeIcon"
|
||||||
|
| "PlaytimeIconForced"
|
||||||
|
| "PortraitBar"
|
||||||
|
| "Presale"
|
||||||
|
| "RecentlyUpdated"
|
||||||
|
| "RecentlyUpdatedIcon"
|
||||||
|
| "RecentlyUpdatedLink"
|
||||||
|
| "RecentlyUpdatedText"
|
||||||
|
| "RightBreakNarrow"
|
||||||
|
| "RightBreakUltraNarrow"
|
||||||
|
| "RightBreakUltraWide"
|
||||||
|
| "RightBreakWide"
|
||||||
|
| "RightControls"
|
||||||
|
| "Row"
|
||||||
|
| "SharedLibrary"
|
||||||
|
| "StatusAndStats"
|
||||||
|
| "StatusNameContainer"
|
||||||
|
| "StickyHeader"
|
||||||
|
| "StickyHeaderShadow"
|
||||||
|
| "SuperimposedGridItems"
|
||||||
|
| "SyncAnim"
|
||||||
|
| "Visible"
|
||||||
|
| "duration-app-launch"
|
||||||
|
| "favorited"
|
||||||
|
| "focusAnimation"
|
||||||
|
| "hoverAnimation",
|
||||||
|
string
|
||||||
|
>;
|
||||||
|
|
||||||
return false;
|
type GamepadSliderClasses = Record<
|
||||||
});
|
| "error-shake-duration"
|
||||||
|
| "SliderControlPanelGroup"
|
||||||
|
| "SliderControlAndNotches"
|
||||||
|
| "WithDefaultValue"
|
||||||
|
| "SliderControl"
|
||||||
|
| "Disabled"
|
||||||
|
| "SliderTrack"
|
||||||
|
| "SliderHasNotches"
|
||||||
|
| "SliderTrackDark"
|
||||||
|
| "SliderHandleContainer"
|
||||||
|
| "VerticalLineSliderHandleContainer"
|
||||||
|
| "ParenSliderHandleContainer"
|
||||||
|
| "SliderHandle"
|
||||||
|
| "SliderHandleFocusPop"
|
||||||
|
| "VerticalLineSliderHandle"
|
||||||
|
| "ParenSliderHandle"
|
||||||
|
| "Left"
|
||||||
|
| "SliderControlWithIcon"
|
||||||
|
| "Icon"
|
||||||
|
| "SliderNotchContainer"
|
||||||
|
| "SliderNotch"
|
||||||
|
| "AlignToEnds"
|
||||||
|
| "SliderNotchLabel"
|
||||||
|
| "AlignToLeft"
|
||||||
|
| "AlignToRight"
|
||||||
|
| "SliderNotchTick"
|
||||||
|
| "TickActive"
|
||||||
|
| "LabelText"
|
||||||
|
| "DescriptionValue"
|
||||||
|
| "EditableValue"
|
||||||
|
| "FakeEditableValue"
|
||||||
|
| "RedBorder"
|
||||||
|
| "EditableValueSuffix"
|
||||||
|
| "ErrorShake"
|
||||||
|
| "error-shake"
|
||||||
|
| "CompoundSlider"
|
||||||
|
| "CompoundSliderSubSlider"
|
||||||
|
| "Right"
|
||||||
|
| "CompoundSliderSubSliderLabelContainer"
|
||||||
|
| "CompoundSliderSubSliderLabelPositioner"
|
||||||
|
| "CompoundSliderSubSliderLabel"
|
||||||
|
| "CompoundSliderSubSliderLabelInternal"
|
||||||
|
| "DefaultValueTickContainer"
|
||||||
|
| "DefaultValueTick",
|
||||||
|
string
|
||||||
|
>;
|
||||||
|
|
||||||
export const gamepadDialogClasses: GamepadDialogClasses = findModule((mod) => {
|
export const staticClasses: StaticClasses = findModule((mod) => typeof mod === 'object' && mod.TransitionMenuDelay);
|
||||||
if (typeof mod !== 'object') return false;
|
export const scrollClasses: ScrollClasses = findModule((mod) => typeof mod === 'object' && mod.ScrollPanel && mod.ScrollY);
|
||||||
|
export const gamepadDialogClasses: GamepadDialogClasses = findModule((mod) => typeof mod === 'object' && mod.WithFirstRow);
|
||||||
if (mod.WithFirstRow) {
|
export const quickAccessControlsClasses: QuickAccessControlsClasses = findModule((mod) => typeof mod === 'object' && mod.PanelSectionRow);
|
||||||
return true;
|
export const updaterFieldClasses: UpdaterFieldClasses = findModule((mod) => typeof mod === 'object' && mod.PatchNotes && mod.PostedTime);
|
||||||
}
|
export const playSectionClasses: PlaySectionClasses = findModule((mod) => typeof mod === 'object' && mod.MenuButton && mod.MenuActive);
|
||||||
|
export const gamepadSliderClasses: GamepadSliderClasses = findModule((mod) => typeof mod === 'object' && mod.SliderTrack && mod.SliderHasNotches);
|
||||||
return false;
|
|
||||||
});
|
|
||||||
|
|
||||||
export const quickAccessControlsClasses: QuickAccessControlsClasses = findModule((mod) => {
|
|
||||||
if (typeof mod !== 'object') return false;
|
|
||||||
|
|
||||||
if (mod.PanelSectionRow) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
});
|
|
||||||
@@ -1,10 +1,10 @@
|
|||||||
import type { ComponentType } from 'react';
|
import type { ComponentType, ReactNode } from 'react';
|
||||||
import { RouteProps } from 'react-router';
|
import { RouteProps } from 'react-router';
|
||||||
|
|
||||||
export interface Plugin {
|
export interface Plugin {
|
||||||
title: JSX.Element;
|
title: JSX.Element;
|
||||||
icon: JSX.Element;
|
icon: JSX.Element;
|
||||||
content: JSX.Element;
|
content?: JSX.Element;
|
||||||
onDismount?(): void;
|
onDismount?(): void;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -18,18 +18,45 @@ interface ServerResponseError {
|
|||||||
result: string;
|
result: string;
|
||||||
}
|
}
|
||||||
|
|
||||||
type ServerResponse<TRes> = ServerResponseSuccess<TRes> | ServerResponseError;
|
export type ServerResponse<TRes> = ServerResponseSuccess<TRes> | ServerResponseError;
|
||||||
|
|
||||||
interface RouterHook {
|
type RoutePatch = (route: RouteProps) => RouteProps;
|
||||||
|
|
||||||
|
export interface RouterHook {
|
||||||
addRoute(path: string, component: ComponentType, props?: Omit<RouteProps, 'path' | 'children'>): void;
|
addRoute(path: string, component: ComponentType, props?: Omit<RouteProps, 'path' | 'children'>): void;
|
||||||
|
addPatch(path: string, patch: RoutePatch): RoutePatch;
|
||||||
|
removePatch(path: string, patch: RoutePatch): void;
|
||||||
removeRoute(path: string): void;
|
removeRoute(path: string): void;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
export interface ToastData {
|
||||||
|
title: ReactNode;
|
||||||
|
body: ReactNode;
|
||||||
|
onClick?: () => void;
|
||||||
|
logo?: ReactNode;
|
||||||
|
icon?: ReactNode;
|
||||||
|
className?: string;
|
||||||
|
contentClassName?: string;
|
||||||
|
duration?: number
|
||||||
|
critical?: boolean
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface Toaster {
|
||||||
|
toast(toast: ToastData): void;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface FilePickerRes {
|
||||||
|
path: string;
|
||||||
|
realpath: string;
|
||||||
|
}
|
||||||
|
|
||||||
export interface ServerAPI {
|
export interface ServerAPI {
|
||||||
routerHook: RouterHook;
|
routerHook: RouterHook;
|
||||||
|
toaster: Toaster;
|
||||||
|
openFilePicker(startPath: string, includeFiles?: boolean, regex?: RegExp): Promise<FilePickerRes>
|
||||||
callPluginMethod<TArgs = {}, TRes = {}>(methodName: string, args: TArgs): Promise<ServerResponse<TRes>>;
|
callPluginMethod<TArgs = {}, TRes = {}>(methodName: string, args: TArgs): Promise<ServerResponse<TRes>>;
|
||||||
callServerMethod<TArgs = {}, TRes = {}>(methodName: string, args: TArgs): Promise<ServerResponse<TRes>>;
|
callServerMethod<TArgs = {}, TRes = {}>(methodName: string, args: TArgs): Promise<ServerResponse<TRes>>;
|
||||||
fetchNoCors<TRes = {}>(url: string, request: RequestInfo): Promise<ServerResponse<TRes>>;
|
fetchNoCors<TRes = {}>(url: RequestInfo, request?: RequestInit): Promise<ServerResponse<TRes>>;
|
||||||
executeInTab(tab: string, runAsync: boolean, code: string): Promise<unknown>;
|
executeInTab(tab: string, runAsync: boolean, code: string): Promise<unknown>;
|
||||||
injectCssIntoTab<TRes = string>(tab: string, style: string): Promise<ServerResponse<TRes>>;
|
injectCssIntoTab<TRes = string>(tab: string, style: string): Promise<ServerResponse<TRes>>;
|
||||||
removeCssFromTab(tab: string, cssId: string): Promise<unknown>;
|
removeCssFromTab(tab: string, cssId: string): Promise<unknown>;
|
||||||
|
|||||||
95
src/utils.ts
95
src/utils.ts
@@ -1,95 +0,0 @@
|
|||||||
import * as React from "react";
|
|
||||||
|
|
||||||
// this shouldn't need to be redeclared but it does for some reason
|
|
||||||
|
|
||||||
declare global {
|
|
||||||
interface Window {
|
|
||||||
SP_REACT: typeof React;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
export function fakeRenderComponent(fun: Function): any {
|
|
||||||
const hooks = (window.SP_REACT as any).__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.ReactCurrentDispatcher.current;
|
|
||||||
|
|
||||||
// TODO: add more hooks
|
|
||||||
|
|
||||||
let oldHooks = {
|
|
||||||
useContext: hooks.useContext,
|
|
||||||
useCallback: hooks.useCallback,
|
|
||||||
useLayoutEffect: hooks.useLayoutEffect,
|
|
||||||
useEffect: hooks.useEffect,
|
|
||||||
useMemo: hooks.useMemo,
|
|
||||||
useRef: hooks.useRef,
|
|
||||||
useState: hooks.useState,
|
|
||||||
}
|
|
||||||
|
|
||||||
hooks.useCallback = (cb: Function) => cb;
|
|
||||||
hooks.useContext = (cb: any) => cb._currentValue;
|
|
||||||
hooks.useLayoutEffect = (_: Function) => {}//cb();
|
|
||||||
hooks.useMemo = (cb: Function, _: any[]) => cb;
|
|
||||||
hooks.useEffect = (_: Function) => {}//cb();
|
|
||||||
hooks.useRef = (val: any) => ({current: val || {}});
|
|
||||||
hooks.useState = (v: any) => {
|
|
||||||
let val = v;
|
|
||||||
|
|
||||||
return [val, (n: any) => val = n];
|
|
||||||
};
|
|
||||||
|
|
||||||
const res = fun(hooks);
|
|
||||||
|
|
||||||
Object.assign(hooks, oldHooks);
|
|
||||||
|
|
||||||
return res;
|
|
||||||
}
|
|
||||||
|
|
||||||
export function beforePatch(obj: any, name: string, fnc: (args: any[]) => any): void {
|
|
||||||
const orig = obj[name];
|
|
||||||
obj[name] = function (...args: any[]) {
|
|
||||||
fnc.call(this, args);
|
|
||||||
return orig.call(this, ...args);
|
|
||||||
}
|
|
||||||
Object.assign(obj[name], orig);
|
|
||||||
obj[name].toString = () => orig.toString();
|
|
||||||
obj[name].__deckyOrig = orig;
|
|
||||||
}
|
|
||||||
|
|
||||||
export function afterPatch(obj: any, name: string, fnc: (args: any[], ret: any) => any): void {
|
|
||||||
const orig = obj[name];
|
|
||||||
obj[name] = function (...args: any[]) {
|
|
||||||
let ret = orig.call(this, ...args);
|
|
||||||
ret = fnc.call(this, args, ret);
|
|
||||||
return ret;
|
|
||||||
}
|
|
||||||
Object.assign(obj[name], orig);
|
|
||||||
obj[name].toString = () => orig.toString();
|
|
||||||
obj[name].__deckyOrig = orig;
|
|
||||||
}
|
|
||||||
|
|
||||||
export function replacePatch(obj: any, name: string, fnc: (args: any[]) => any): void {
|
|
||||||
const orig = obj[name];
|
|
||||||
obj[name] = function (...args: any[]) {
|
|
||||||
const ret = fnc.call(this, args);
|
|
||||||
if (ret == 'CALL_ORIGINAL') return orig.call(this, ...args);
|
|
||||||
return ret;
|
|
||||||
};
|
|
||||||
Object.assign(obj[name], orig);
|
|
||||||
obj[name].toString = () => orig.toString();
|
|
||||||
obj[name].__deckyOrig = orig;
|
|
||||||
}
|
|
||||||
|
|
||||||
// TODO allow one method to be patched and unpatched multiple times independently using IDs in a Map or something
|
|
||||||
export function unpatch(obj: any, name: any): void {
|
|
||||||
obj[name] = obj[name].__deckyOrig;
|
|
||||||
}
|
|
||||||
|
|
||||||
export function getReactInstance(o: HTMLElement | Element | Node) {
|
|
||||||
return o[Object.keys(o).find(k => k.startsWith('__reactInternalInstance')) as string]
|
|
||||||
}
|
|
||||||
|
|
||||||
export function joinClassNames(...classes: string[]): string {
|
|
||||||
return classes.join(" ");
|
|
||||||
}
|
|
||||||
|
|
||||||
export function sleep(ms: number) {
|
|
||||||
return new Promise(res => setTimeout(res, ms));
|
|
||||||
}
|
|
||||||
10
src/utils/index.ts
Normal file
10
src/utils/index.ts
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
export * from "./patcher";
|
||||||
|
export * from "./react";
|
||||||
|
|
||||||
|
export function joinClassNames(...classes: string[]): string {
|
||||||
|
return classes.join(" ");
|
||||||
|
}
|
||||||
|
|
||||||
|
export function sleep(ms: number) {
|
||||||
|
return new Promise(res => setTimeout(res, ms));
|
||||||
|
}
|
||||||
112
src/utils/patcher.ts
Normal file
112
src/utils/patcher.ts
Normal file
@@ -0,0 +1,112 @@
|
|||||||
|
// TODO: implement storing patches as an option so we can offer unpatchAll selectively
|
||||||
|
// Return this in a replacePatch to call the original method (can still modify args).
|
||||||
|
export let callOriginal = Symbol("DECKY_CALL_ORIGINAL");
|
||||||
|
|
||||||
|
export interface PatchOptions {
|
||||||
|
singleShot?: boolean
|
||||||
|
}
|
||||||
|
|
||||||
|
type GenericPatchHandler = (args: any[], ret?: any) => any;
|
||||||
|
|
||||||
|
export interface Patch {
|
||||||
|
original: Function;
|
||||||
|
property: string;
|
||||||
|
object: any;
|
||||||
|
patchedFunction: any;
|
||||||
|
hasUnpatched: boolean;
|
||||||
|
handler: GenericPatchHandler;
|
||||||
|
|
||||||
|
unpatch: () => void
|
||||||
|
};
|
||||||
|
|
||||||
|
// let patches = new Set<Patch>();
|
||||||
|
|
||||||
|
export function beforePatch(object: any, property: string, handler: (args: any[]) => any, options: PatchOptions = {}): Patch {
|
||||||
|
const orig = object[property];
|
||||||
|
object[property] = function (...args: any[]) {
|
||||||
|
handler.call(this, args);
|
||||||
|
const ret = patch.original.call(this, ...args);
|
||||||
|
if (options.singleShot) {
|
||||||
|
patch.unpatch();
|
||||||
|
}
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
const patch = processPatch(object, property, handler, object[property], orig);
|
||||||
|
return patch;
|
||||||
|
}
|
||||||
|
|
||||||
|
export function afterPatch(object: any, property: string, handler: (args: any[], ret: any) => any, options: PatchOptions = {}): Patch {
|
||||||
|
const orig = object[property];
|
||||||
|
object[property] = function (...args: any[]) {
|
||||||
|
let ret = patch.original.call(this, ...args);
|
||||||
|
ret = handler.call(this, args, ret);
|
||||||
|
if (options.singleShot) {
|
||||||
|
patch.unpatch();
|
||||||
|
}
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
const patch = processPatch(object, property, handler, object[property], orig);
|
||||||
|
return patch;
|
||||||
|
}
|
||||||
|
|
||||||
|
export function replacePatch(object: any, property: string, handler: (args: any[]) => any, options: PatchOptions = {}): Patch {
|
||||||
|
const orig = object[property];
|
||||||
|
object[property] = function (...args: any[]) {
|
||||||
|
const ret = handler.call(this, args);
|
||||||
|
if (ret == callOriginal) return patch.original.call(this, ...args);
|
||||||
|
if (options.singleShot) {
|
||||||
|
patch.unpatch();
|
||||||
|
}
|
||||||
|
return ret;
|
||||||
|
};
|
||||||
|
const patch = processPatch(object, property, handler, object[property], orig);
|
||||||
|
return patch;
|
||||||
|
}
|
||||||
|
|
||||||
|
function processPatch(object: any, property: any, handler: GenericPatchHandler, patchedFunction: any, original: any): Patch {
|
||||||
|
// Assign all props of original function to new one
|
||||||
|
Object.assign(object[property], original);
|
||||||
|
// Allow toString webpack filters to continue to work
|
||||||
|
object[property].toString = () => original.toString();
|
||||||
|
|
||||||
|
// HACK: for compatibility, remove when all plugins are using new patcher
|
||||||
|
Object.defineProperty(object[property], "__deckyOrig", {
|
||||||
|
get: () => patch.original,
|
||||||
|
set: (val: any) => patch.original = val
|
||||||
|
})
|
||||||
|
|
||||||
|
// Build a Patch object of this patch
|
||||||
|
const patch: Patch = {
|
||||||
|
object,
|
||||||
|
property,
|
||||||
|
handler,
|
||||||
|
patchedFunction,
|
||||||
|
original,
|
||||||
|
hasUnpatched: false,
|
||||||
|
unpatch: () => unpatch(patch)
|
||||||
|
};
|
||||||
|
|
||||||
|
object[property].__deckyPatch = patch;
|
||||||
|
|
||||||
|
return patch;
|
||||||
|
}
|
||||||
|
|
||||||
|
function unpatch(patch: Patch): void {
|
||||||
|
const { object, property, handler, patchedFunction, original } = patch;
|
||||||
|
if (patch.hasUnpatched) throw new Error("Function is already unpatched.")
|
||||||
|
let realProp = property;
|
||||||
|
let realObject = object;
|
||||||
|
console.debug("[Patcher] unpatching", {realObject, realProp, object, property, handler, patchedFunction, original, isEqual: realObject[realProp] === patchedFunction})
|
||||||
|
|
||||||
|
// If another patch has been applied to this function after this one, move down until we find the correct patch
|
||||||
|
while (realObject[realProp] && realObject[realProp] !== patchedFunction) {
|
||||||
|
realObject = realObject[realProp].__deckyPatch;
|
||||||
|
realProp = "original";
|
||||||
|
console.debug("[Patcher] moved to next", {realObject, realProp, object, property, handler, patchedFunction, original, isEqual: realObject[realProp] === patchedFunction})
|
||||||
|
}
|
||||||
|
|
||||||
|
realObject[realProp] = realObject[realProp].__deckyPatch.original
|
||||||
|
|
||||||
|
patch.hasUnpatched = true;
|
||||||
|
console.debug("[Patcher] unpatched", {realObject, realProp, object, property, handler, patchedFunction, original, isEqual: realObject[realProp] === patchedFunction})
|
||||||
|
}
|
||||||
86
src/utils/react.ts
Normal file
86
src/utils/react.ts
Normal file
@@ -0,0 +1,86 @@
|
|||||||
|
import * as React from "react";
|
||||||
|
|
||||||
|
// this shouldn't need to be redeclared but it does for some reason
|
||||||
|
|
||||||
|
declare global {
|
||||||
|
interface Window {
|
||||||
|
SP_REACT: typeof React;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
export function fakeRenderComponent(fun: Function): any {
|
||||||
|
const hooks = (window.SP_REACT as any).__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.ReactCurrentDispatcher.current;
|
||||||
|
|
||||||
|
// TODO: add more hooks
|
||||||
|
|
||||||
|
let oldHooks = {
|
||||||
|
useContext: hooks.useContext,
|
||||||
|
useCallback: hooks.useCallback,
|
||||||
|
useLayoutEffect: hooks.useLayoutEffect,
|
||||||
|
useEffect: hooks.useEffect,
|
||||||
|
useMemo: hooks.useMemo,
|
||||||
|
useRef: hooks.useRef,
|
||||||
|
useState: hooks.useState,
|
||||||
|
}
|
||||||
|
|
||||||
|
hooks.useCallback = (cb: Function) => cb;
|
||||||
|
hooks.useContext = (cb: any) => cb._currentValue;
|
||||||
|
hooks.useLayoutEffect = (_: Function) => {}//cb();
|
||||||
|
hooks.useMemo = (cb: Function, _: any[]) => cb;
|
||||||
|
hooks.useEffect = (_: Function) => {}//cb();
|
||||||
|
hooks.useRef = (val: any) => ({current: val || {}});
|
||||||
|
hooks.useState = (v: any) => {
|
||||||
|
let val = v;
|
||||||
|
|
||||||
|
return [val, (n: any) => val = n];
|
||||||
|
};
|
||||||
|
|
||||||
|
const res = fun(hooks);
|
||||||
|
|
||||||
|
Object.assign(hooks, oldHooks);
|
||||||
|
|
||||||
|
return res;
|
||||||
|
}
|
||||||
|
|
||||||
|
export function wrapReactType(node: any, prop: any = 'type') {
|
||||||
|
return node[prop] = {...node[prop]};
|
||||||
|
}
|
||||||
|
|
||||||
|
export function wrapReactClass(node: any, prop: any = 'type') {
|
||||||
|
const cls = node[prop];
|
||||||
|
const wrappedCls = class extends cls {};
|
||||||
|
return node[prop] = wrappedCls;
|
||||||
|
}
|
||||||
|
|
||||||
|
export function getReactInstance(o: HTMLElement | Element | Node) {
|
||||||
|
return o[Object.keys(o).find(k => k.startsWith('__reactInternalInstance')) as string]
|
||||||
|
}
|
||||||
|
|
||||||
|
// Based on https://github.com/GooseMod/GooseMod/blob/9ef146515a9e59ed4e25665ed365fd72fc0dcf23/src/util/react.js#L20
|
||||||
|
export interface findInTreeOpts {
|
||||||
|
walkable?: string[],
|
||||||
|
ignore?: string[]
|
||||||
|
}
|
||||||
|
|
||||||
|
export declare type findInTreeFilter = (element: any) => boolean
|
||||||
|
|
||||||
|
export const findInTree = (parent: any, filter: findInTreeFilter, opts: findInTreeOpts): any => {
|
||||||
|
const { walkable = null, ignore = [] } = opts ?? {};
|
||||||
|
|
||||||
|
if (!parent || typeof parent !== 'object') { // Parent is invalid to search through
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (filter(parent)) return parent; // Parent matches, just return
|
||||||
|
|
||||||
|
if (Array.isArray(parent)) { // Parent is an array, go through values
|
||||||
|
return parent.map((x) => findInTree(x, filter, opts)).find((x) => x);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Parent is an object, go through values (or option to only use certain keys)
|
||||||
|
return (walkable || Object.keys(parent)).map((x) => !ignore.includes(x) && findInTree(parent[x], filter, opts)).find((x: any) => x);
|
||||||
|
};
|
||||||
|
|
||||||
|
export const findInReactTree = (node: any, filter: findInTreeFilter) => findInTree(node, filter, { // Specialised findInTree for React nodes
|
||||||
|
walkable: [ 'props', 'children', 'child', 'sibling' ]
|
||||||
|
});
|
||||||
@@ -1,6 +1,7 @@
|
|||||||
declare global {
|
declare global {
|
||||||
interface Window {
|
interface Window {
|
||||||
webpackJsonp: any;
|
webpackJsonp: any;
|
||||||
|
webpackChunksteamui: any;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -9,14 +10,33 @@ export type Module = any;
|
|||||||
type FilterFn = (module: any) => boolean;
|
type FilterFn = (module: any) => boolean;
|
||||||
type FindFn = (module: any) => any;
|
type FindFn = (module: any) => any;
|
||||||
|
|
||||||
const wpRequire = window.webpackJsonp.push([
|
export let webpackCache: any = {};
|
||||||
[],
|
let hasWebpack5 = false;
|
||||||
{ get_require: (mod: any, _exports: any, wpRequire: any) => (mod.exports = wpRequire) },
|
|
||||||
[['get_require']],
|
|
||||||
]);
|
|
||||||
|
|
||||||
export const allModules: Module[] = Object.keys(wpRequire.c)
|
if (window.webpackJsonp && !window.webpackJsonp.deckyShimmed) {
|
||||||
.map((x) => wpRequire.c[x].exports)
|
// Webpack 4, currently on stable
|
||||||
|
const wpRequire = window.webpackJsonp.push([
|
||||||
|
[],
|
||||||
|
{ get_require: (mod: any, _exports: any, wpRequire: any) => (mod.exports = wpRequire) },
|
||||||
|
[['get_require']],
|
||||||
|
]);
|
||||||
|
|
||||||
|
delete wpRequire.m.get_require;
|
||||||
|
delete wpRequire.c.get_require;
|
||||||
|
webpackCache = wpRequire.c;
|
||||||
|
} else {
|
||||||
|
// Webpack 5, currently on beta
|
||||||
|
hasWebpack5 = true;
|
||||||
|
const id = Math.random();
|
||||||
|
let initReq: any;
|
||||||
|
window.webpackChunksteamui.push([[ id ], {}, (r: any) => { initReq = r }]);
|
||||||
|
for (let i of Object.keys(initReq.m)) {
|
||||||
|
webpackCache[i] = initReq(i)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
export const allModules: Module[] = hasWebpack5 ? Object.values(webpackCache).filter((x) => x) : Object.keys(webpackCache)
|
||||||
|
.map((x) => webpackCache[x].exports)
|
||||||
.filter((x) => x);
|
.filter((x) => x);
|
||||||
|
|
||||||
export const findModule = (filter: FilterFn) => {
|
export const findModule = (filter: FilterFn) => {
|
||||||
|
|||||||
Reference in New Issue
Block a user