fix(*): refactoring to fix for feb 22 2023 beta

This commit is contained in:
AAGaming
2023-02-22 21:56:46 -05:00
parent 18ce1ad790
commit 0b6dc24c0d
6 changed files with 96 additions and 87 deletions

View File

@@ -1,6 +1,11 @@
export * from './patcher';
export * from './react';
declare global {
var FocusNavController: any;
var GamepadNavTree: any;
}
export function joinClassNames(...classes: string[]): string {
return classes.join(' ');
}
@@ -16,7 +21,15 @@ export function findSP(): Window {
// old (SP as host)
if (document.title == 'SP') return window;
// new (SP as popup)
const context = FocusNavController.m_ActiveContext || FocusNavController.m_LastActiveContext;
return context.m_rgGamepadNavigationTrees.find((x: any) => x.m_ID == 'root_1_').Root
.Element.ownerDocument.defaultView;
const focusNav = getFocusNavController();
const context = focusNav.m_ActiveContext || focusNav.m_LastActiveContext;
return context.m_rgGamepadNavigationTrees.find((x: any) => x.m_ID == 'root_1_').Root.Element.ownerDocument
.defaultView;
}
/**
* Gets the correct FocusNavController, as the Feb 22 2023 beta has two for some reason.
*/
export function getFocusNavController(): any {
return window.GamepadNavTree?.m_context?.m_controller || window.FocusNavController;
}